Humble beginnings so far, but how do I find more cotton plant s3eds? Can it be synthesised? I only have one plant and it does not produce seeds!
I guess you have to water the lower tiers manually? My orchard is pretty long but it rains all the time in my home planet so I barely have to water them..
Yep.Yeah, it's really frustrating that plants don't have at least a chance to drop a seed when you harvest them. The only way that I know of to get more seeds is to look for more in the wild.
So where are Human and Novakid settlements?
Isn't there admin power to make an area where you can use blocks or mine?
I was on a server that had that for there hub.
There are generators that can be installed to protect stuff from being destroyed. I dont think Retro wants to install those yet because he's not done building.
Do the random quests in settlements.What's the best way to get crew members?
Is there a mod that fixes jumping in this game? It feels incredibly floaty and bad.
There are generators that can be installed to protect stuff from being destroyed. I dont think Retro wants to install those yet because he's not done building.
Is Retro ever done building?
Is there a mod that fixes jumping in this game? It feels incredibly floaty and bad.
http://steamcommunity.com/sharedfiles/filedetails/?id=731634418
I don't know how this works in zero grav environments such as the Moon, but this is might be the thing you are looking for.
that's what I said earlier in this thread. I know bad jumping when I see it.
How do I build vehicles?
Is this why Metroid Prime 4 is taking so long?
Wait the only way to get mechs is through mods? I thought it was promised as part of the game itself...
Do the random quests in settlements.
Do enough of them and some times the Quest giver will ask to join your crew.
Also sort of quest giver will likely determine the kind of job they have as a crew member.
Town Guards for example have a chance to become Soldiers. I got a Tailor and Mechanic currently on my ship.
Each Crew member title has a special task.
Tailors can change your entire crew uniform to your current armor. And the Mechanic periodically permanently raises your Ships max fuel capacity by 100 beyond the starting cap of 1000.
I don't know what the other crew members do, but the info can be found on the wiki.
Yeah, it's really frustrating that plants don't have at least a chance to drop a seed when you harvest them. The only way that I know of to get more seeds is to look for more in the wild.
I need a good podcast game to last me until NMS comes out. Is this decent? Never tried Terraria, but I loved Minecraft back in the day.
The only way that farms/moth traps/etc grow is if you are in that area right? Or can I host a local server that loads everything even when I am not playing?
Fuck shit cock ass. Lost like 5000 pixels dying to the Avian Temple boss and still couldn't beat him. So close...
I'm literally drowning in pixels. Pixels ain't a thang.
Are you using the Pixel Compressor? Everyone should be using it.
Excuse me?
Excuse me?
Excuse me?
Man, this game has some really fundamental playability problems such enemies that charge at you at max speed and really doesn't have the control to deal with that and the stupid delay when you switch an item until you can actual use said item.
They should probably just rename the "Blink Strike" ability to "Good Luck With That."
Got to the guys with the full screen blink on the lava planet...aight? Guess that's a thing
Then there's the backpack light that you can't actually equip because by the time you tech up to it you have to wear EPP on every planet you'd want to go to.
Blink strike moves you where you aim if I remember correctly. It deals massive damage to everything around you, so it's perfect if you're getting humped. I would recommend another secondary though. Spears are so good.
And EPP's have a light augment if you want light, though I do think that light is absolutely necessary making every other augment. Even when going underwater with the breathing augment, you wish you had the light augment as well.
Then there's the backpack light that you can't actually equip because by the time you tech up to it you have to wear EPP on every planet you'd want to go to.
Incorrect, the Blink Strike does damage where you blink from so you have to use basically when something is charging you but it also randomly doesn't work oftentimes. And massive damage means you still have to use it three times and it uses all of your energy to use it once so you WILL get fucked in the ass if they charge you after you blink. AND there's a nice chunky delay on it before you actually blink so having something charge you and having to blink right when they get to you makes it quite iffy since they can charge at different speeds.
And then if you can't use the Xenon and EPP at the same time what is the point of the Xenon? Light augment or no that is just fucking poorly thought out.
Uh that's what I said. Deals damage to everything around you. When I used it in tier 2-3, I just bait things in and one shot them. It's not great, but I like the damage.
Xenon and the light lamp are just tools from old versions. They just kept it in for cosmetics, I guess.
I meant you were in correct in saying it does damage where you aim.