quick question
can you trample or overwater plants?
I always get bothered with these games when you start to snowball into making a shit ton of money because it stops being fun. I am by no means rich, but Id love it if there were:
-Taxes, based on total income for the year/season
-Maintenance costs for your houses, barns, coops
-Bills for heaters, sprinklers, etc.
I've also noticed that I rarely get sick...if there even is a sick feature.
I know a lot of people tend to enjoy these games for the creativity, but I hope that the game can maintain a balance between making lots of profits and still offering a challenge.
So I've got two bugs that just occurred.
One is unlimited crab pots. I placed two crab pots side by side in my farm's lake to the south, and when I put bait in one, the other opened up too. I didn't think anything of it.
The next day they both had snails in them, so I tried to grab them and only got one. So I picked up one crab pot and moved it, and had no issues after that. Then I accidentally forgot to bait them one day and went to check and picked one up, it went to my inventory but stayed in the lake. Now I can continually pick them up and sell them over and over again. If I hold down the button I can get 999 in my inventory (haven't tried but it just keeps going up.)
The other bug is now when I press A to collect something (Xbox controller) from a furnace, recycling bin, etc, I get the item and it also "breaks" the item, forcing me to pick it up and replace it again.
Also:
Update 1.02 was pushed a couple hours ago on steam and should have resolved the crab pot one. Dunno about the second one. Is that only happening when you have a pickaxe or something held, or no matter what?
Seems like they overcompensated with the missing tools patch. I gave my tool to the blacksmith to upgrade it and he takes it for a few days. Next morning the Mayor gave me an extra one. Hope it doesn't interfere with the upgrade process.
Yeah the one with Abby is even funnier, there are lots of little quirks shall we say with quests and dialogue.Also:
Yeah, having issues with my all my makers/collectors/furnaces etc. Everytime I try to grab the finished product from it picks the maker up too. I can hear the pickaxe sound piece in the background when it happens.
Just in case you aren't aware there is a running mod out and currently use it and it is a godsend! I did not create this I just so stumbled upon it yesterday.
Link
How do I get a smelter guys? I've read mining level 1 is all you need to get the recipe.
New Build -- 1.02
Fixed a few more issues today:
If you never received your pet, you will now have another opportunity.
When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning.
The game now properly saves on level-up nights.
Eating skill food and then going to bed on a level-up night works properly now.
Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck.
Player character should now walk correctly while in a cutscene after drinking coffee.
Removed an item duplication exploit.
Forage items should no longer spawn in the woods above the beach.
Fixed Crab Pot problem (again)
Fixed exploding armchair bug.
Relaxing in the spa with your menu up no longer restores energy.
Removed Leah's doppelganger.
Debris should no longer spawn in the pathway between farm & forest.
Fixed disappearing tapper problem.
Fixed a few minor graphics problems & dialogue typos.
Other minor issues (spoilers)
Do you mean a furnace? IIRC the blacksmith guy came by the house early in the morning and gave me the plans I want to say around 10 days in? I'm not sure if there's another trigger for it.
The game just came out I'm a little worried about starting with a mod when there's sure to be a bunch of patches that could possibly break the save or make the mod not work anymore.
Click the logo at the startup of the game. It's a silly thing, but the game is filled with details like that. It's insane that one person made this amazing game and meanwhile Story of Seasons and every HM made for the last 15 or so years don't have half the charm this game does.
New Build -- 1.02
Fixed a few more issues today:
If you never received your pet, you will now have another opportunity.
When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning.
The game now properly saves on level-up nights.
Eating skill food and then going to bed on a level-up night works properly now.
Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck.
Player character should now walk correctly while in a cutscene after drinking coffee.
Removed an item duplication exploit.
Forage items should no longer spawn in the woods above the beach.
Fixed Crab Pot problem (again)
Fixed exploding armchair bug.
Relaxing in the spa with your menu up no longer restores energy.
Removed Leah's doppelganger.
Debris should no longer spawn in the pathway between farm & forest.
Fixed disappearing tapper problem.
Fixed a few minor graphics problems & dialogue typos.
Other minor issues (spoilers)
I decided to repair the wood leading to the other part of the beach and collected all the coral, do they respawn like the oysters?.
So, uh, what was that explosion about? Everything's the same as far as I can see, even the usual suspect places.
I've put 21 hours into this so far since release, I think that's a good sign that I like it.
Playing with a controller; works for 90% of the things - even rumble support which has nice feedback. I tend to be swapping to a mouse to manage the inventory though, it's just faster to pick things out with the accuracy of a mouse. Also, during the Fall fair, some of the mini-games have sensitivity issues with a controller, have to use a mouse.
.
That feeling when you get 4 golden star sturgeons.
1500g for all 4.
got 5000 for fishing all the afternoon.
The earthquake before summer?
Its the train station north the map and has a bath (I dont even know whats the bath about, only that you can swim.
If its another explosion, I dunno.
.
I hope they leave the fishing as is. People complain about it as if they expect to catch every fish. But one thing is for sure, it feels random. Better valued fish should be harder to catch than the smaller ones. I am pretty sure I've caught bigger fish easier sometimes.
Seeing 17K high on Steam.
Do we have any idea of total sales? And why are there no reviews? Were reviews not sent out?
New Build -- 1.02
Fixed a few more issues today:
If you never received your pet, you will now have another opportunity.
When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning.
The game now properly saves on level-up nights.
Eating skill food and then going to bed on a level-up night works properly now.
Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck.
Player character should now walk correctly while in a cutscene after drinking coffee.
Removed an item duplication exploit.
Forage items should no longer spawn in the woods above the beach.
Fixed Crab Pot problem (again)
Fixed exploding armchair bug.
Relaxing in the spa with your menu up no longer restores energy.
Removed Leah's doppelganger.
Debris should no longer spawn in the pathway between farm & forest.
Fixed disappearing tapper problem.
Fixed a few minor graphics problems & dialogue typos.
Other minor issues (spoilers)
now I have 2 pickaxes because I gave mine away for an upgrade lol
The earthquake before summer?
Its the train station north the map and has a bath (I dont even know whats the bath about, only that you can swim.
If its another explosion, I dunno.
I'll wait for a couple of patches and then I'll bite.
There's already been a couple patches in the past two days. He's a very active dev. I don't really see why you'd want to wait, especially at its price, it's already very complete and stable. Is there a certain issue you need fixed before you bite?
I'll wait for a couple of patches and then I'll bite.
I hope they leave the fishing as is. People complain about it as if they expect to catch every fish. But one thing is for sure, it feels random. Better valued fish should be harder to catch than the smaller ones. I am pretty sure I've caught bigger fish easier sometimes.
does leveling up fishing increase the bar or something?
I agree. I really hope the dev doesn't cave in to all the people complaining and nerfs it. The mechanic is really well done and easy to understand after 3-4 first tries.
That was so cool, I was playing it with a smile at that point.Ok Abigail it is. I had my eyes on her becuase im a sucker for character design with purple hair but the nerdy girl has the best event ive seen in the game and I dont think anything is going to surpass it.
Best girl and best event.Playing Legendary Praire coop in her super nes lol
When she asks for help I said to myself, if he does the coop playable, Concerdenape is amazing, but its probably only a black screen or something as it would be too much work. And BAM! There it is, you can play a whole level in coop.