Zestiria probably does not surpass Symphonia and Vesperia but in term of character and music it destroys Abyss which has one of the worst cast out there. Of all the tales of ps3 Zestiria would be one of my favourites!I am out of the loop with this series since 2008 with Vesperia. As there is no "What is the best Tales of game in total package". I will ask this here, is Vesperia, Symphonia and Abyss still considered the best in this franchise?
Or has Zestiria surpassed, just asking because I want to hop again on this franchise. Thanks for answering before hand.
Zestiria probably does not surpass Symphonia and Vesperia but in term of character and music it destroys Abyss which has one of the worst cast out there. Of all the tales of ps3 Zestiria would be one of my favourites!
Now that they're developing the game with PS4 in mind, 60 fps will almost be a guarantee for PS4.Oh, Velvet is a werewolf hunter being a hybrid herself maybe? Gonna call her dark Milla anyway. WIll probably pick this up on PC unless Bamco can get this at 60 on ps4.
It's like they aren't even trying anymore.. The last 4 main games looked all very similar. I really hope once the series makes the real next gen jump to PS4 they will try harder.
After seeing 7R, DQXI and Ninokuni 2 this just looks boring. They need to go back to that Vesperia style again.. I mean just thinking how good it could look on PS4, think NNK2.
Did we play the same games? Abyss had a much more defined and standout cast compared to Zestiria. Luke alone justifies Abyss' place as the best written Tales game (Jade, Guy, and Natalia are just icing on the cake). Music I completely agree with though, Zestiria had an A1 OSTZestiria probably does not surpass Symphonia and Vesperia but in term of character and music it destroys Abyss which has one of the worst cast out there. Of all the tales of ps3 Zestiria would be one of my favourites!
The skill system is different in like every game, so I don't think you need to worry about that.Please, please fix the horrendous item and skill system from Zesteria. Will wait for more details before getting hyped, but it looked okay.
I don't care what it's called. Tales is more fun when you have freedom.
If you're trying to evade several enemies, side step is a bit awkward. I mean it's fine for most encounters, but I prefer moving wherever I want, smoothly.
Strange in what way?
SiliconeraThe Linear Motion Battle System will be evolved in Tales of Berseria. Here are some of the notes on that:
- The character controls are based on free run.
- Camera angles can be freely moved around during battle.
- The Artes you want to use can be set on all four buttons of circle, X, triangle, and square, and you can do combos by combining up buttons to decide which Arte to use next.
As for the controls, theyre said to be familiar to what weve had in the Tales series, and described as battles with speedy and refreshing feelings and controls that just about anyone can pick up and play with ease as some of the focus.
Theres a lot more new features, including new systems that will be announced in the near future for Tales of Berseria.
Exactly.
Art style can go a long way. Ni No Kuni 2 certainly isn't exactly a AAA title like FFVIIR or DQXI, but because of its stylized art direction and presentation, it looks so fresh and charming. Namco Bandai keeps recycling the same asset, art style, game engine, character design over and over again. Even the combat which tends to be good has become repetitive in design. They don't take risk, they don't challenge themselves to make their product more stand out than before.
Sorry to break it to you, but I think Ludger was just the beginning of a trend. I had that sense ever since I played Xillia 2. Zestiria essentially forced you into using two Ludgers. And I can only imagine Velvet's gimmick will be advantageous to the point that she'll have the best combo potential of the cast just like with Ludger. Ludger was ranked #1 in a popularity in Japan anyway, so clearly OP MCs that outshine the rest of the cast are in nowadays.
This would make sense. But I'd say they're to blame for agreeing to make it exclusive (at first) for the 360 in Japan's market. They killed its sales potential doing that.
The series is going down the path of reducing player choice while distracting them with flashy new gimmicks that don't really add anything of substance to the combat. See: Ludger and Armatization.
As for story, they seem to be going down a darker path with these more realistic models. Xillia actually had a nice balance of darker elements and the usual Tales lightheartedness. Xillia 2 flew off the deep end with some fanfiction level dark and edgy crap where the writer seemed to think that the higher the body count, the better. And Zestiria was so tonally dissonant that I'm not even sure of what to make of that game's overall tone. You have Rose the happy and cheerfulassassin who gets to decide who lives and who dies and everyone is totally okay with this.
I'm not optimistic about this game's story. I have a bad feeling that Hearts/Xillia 2/Zestiria's main scenario writer will be back, which means that the games main themes of "emotion and reason" will drop off at some point in the plot only to be brought up later out of nowhere. Probably at the very end.
Xillia is where the decay started. Xillia 2 is when things began to rot. By Zestiria, there was a stench. By which I mean, the series has been on a downward trend since Xillia. I think Xillia 2 made them realize that they didn't have to put much effort in their games to get fans excited and buying their merchandise.
So the main character can transform into a beast? Ok, hopefully things work out better than the last time they tried.
Edit: That said, the combos look legit, so there's hope.
Vesperia and Abyss are still the kings. And Symphonia, I guess, although I've personally never found it very interesting.
Personally feel the series has been in a decline ever since Vesperia.
They look likeFirst Dragons, now werewolves?
Zestiria probably does not surpass Symphonia and Vesperia but in term of character and music it destroys Abyss which has one of the worst cast out there. Of all the tales of ps3 Zestiria would be one of my favourites!
That'd be your opinion, yes, the kid of Abyss is annoying, but the characterisation is awesome and Luke is really well done one of the most "human" characters ever
Vesperia falls short compared to Abyss because of the horrible last quarter of the end
Zesteria has better battle system, better overworld & better game design, but that is.
Looks alright, Looks like its using ToZ's engine. I can't wait to see the true next gen Tales will look like.
What are you talking about ? this game doesn't exist
Yep : just checked ...doesn't exist
That'd be your opinion, yes, the kid of Abyss is annoying, but the characterisation is awesome and Luke is really well done one of the most "human" characters ever
A short recap of what the series have introduced in the past episodes
- Hearts, no worldmap anymore, dungeons and town are directly linked to each other
The game already looks dated. I think I'll pass.