TheMrPliskin
Member
I started playing mp last night and do not enjoy the starter AR. Should I swap to a pistol or shotgun?
The Charger would be your best bet if you're just starting.
I started playing mp last night and do not enjoy the starter AR. Should I swap to a pistol or shotgun?
There was a multiplayer stream today put on by Bioware. The results were ...unfortunate.
https://www.twitch.tv/videos/132247286?t=05m59s
- In the stream they say that weapons are weak because you must have it at level 1 and you should level it up (26:50 in the video). Meanwhile the dev and another player are playing ultra-rare melee characters and meleeing everything, and another is using the Vanquisher.
- No new equipment this week - thats fine as it allows folks to save up for the ones this week as I bet many bought squad equipment not knowing how it all works.
- Devs mention a Reddit post about the Apex mission where combo powers were increased by 100%, but miss the point that the thread is about how they are still weak even with twice as much damage (https://www.reddit.com/r/MECoOp/comments/62bqa5/played_the_100_detonation_bonus_gold_apex/)
- Devs play through the advertised mission a few times before realizing its bugged and the "boss" doesn't appear. Cut stream.
- Devs advertise a product tie-in where if you buy a wireless mouse you get an in-game weapon, however it seems the weapon doesn't currently exist in the game despite what the dev says (28:35).
Yes. 4 matches last night and one today, crashed in wave 5 or later. Got booted out post-extraction once as well.I'm having crashes to PS4 home every single match. It's infuriating as it only seems to happen towards the end of the match.
Anyone else having this issue?
Which isn't even true. Even at max level there's a huge power disparity between weapons. The weapon balance is busted right now, straight up. If they can't admit even that when it comes time to patch the multiplayer I might be done with the game once I finish the SP. The combat is fun, but the further along you get and the more you unlock, it only becomes more and more obvious how poorly tuned weapon, power, and combo damages are.So you need to grind a lot to make it more fun. The buggy map is kind of embarrassing.
I've played about 10 hours in multiplayer and haven't crashed yet (PS4 Pro).I'm having crashes to PS4 home every single match. It's infuriating as it only seems to happen towards the end of the match.
Anyone else having this issue?
The Asari Duelist specced for melee damage is brutal.
Also, I suggest getting the Apex HQ app for your phone so you can send out strike teams at any time and stack those mission points.
So it seems that melee builds are OP, but for those doing gold, you guys do at least have pretty good weapons right? I can't see myself going into a gold game with the crap ass weapons I have, even with a well specced melee build with juggernaut.
Speaking of melee builds, how viable is the asari adept for melee? Having that 30% shield restoration with kills in annihilation range in addition to 20% shield restoration for melee seems a bit broken.
the jumpjetting is very cludgy and the camera is zoomed in way too much on your character (ME3 was a good 6-7 feet away from your character).
I crash to the main menu doing minor stuff like assigning strike teams and changing weapon mods.
There was a multiplayer stream today put on by Bioware. The results were ...unfortunate.
https://www.twitch.tv/videos/132247286?t=05m59s
- In the stream they say that weapons are weak because you must have it at level 1 and you should level it up (26:50 in the video). Meanwhile the dev and another player are playing ultra-rare melee characters and meleeing everything, and another is using the Vanquisher.
- No new equipment this week - thats fine as it allows folks to save up for the ones this week as I bet many bought squad equipment not knowing how it all works.
- Devs mention a Reddit post about the Apex mission where combo powers were increased by 100%, but miss the point that the thread is about how they are still weak even with twice as much damage (https://www.reddit.com/r/MECoOp/comments/62bqa5/played_the_100_detonation_bonus_gold_apex/)
- Devs play through the advertised mission a few times before realizing its bugged and the "boss" doesn't appear. Cut stream.
- Devs advertise a product tie-in where if you buy a wireless mouse you get an in-game weapon, however it seems the weapon doesn't currently exist in the game despite what the dev says (28:35).
It's actually really easy to run a human vanguard even with terrible weapons. I can go to gold with just a katana x on my human vanguard and still top the scoreboard every match, provided it's not the kett I'm fighting (melee against kett is an exercise in frustration). You'll only ever use guns to bring the shields down observers, but melee combined with charge and nova can deal with everything else easily.
yeah with vanguards you don't need weapons for shit on gold lol, buy out all the basic packs, i'm doing advance packs and i'm like 66%ish done and honestly they're very underwhelming, mostly good for the characters that get to X and the mods but! The mods don't drop until the pool is almost empty! so it's a huge investment. honestly swinging for a few golds isn't a bad idea if you need a weapon. even a I weapon that's good is still good. an X crap weapon is still crap bc this team just can't balance anything? v strange considering how well ME3 ended up that they're basically back at square 1 again
Charge and Barrier Passive are your most crucial skills. For charge, you want to spec into damage, recharge speed, and increased barrier recovery. For Barrier, you'll want to go for any upgrade that relates to melee attacks, and for the final upgrade grab the one that recharges your shields every 10s you take damage below a certain health threshold.I see. How are you guys speccing the human vanguard?
All hope is lost. Seems like MP will not be enough for me to buy this despite all those hours poured in ME3...
I see. How are you guys speccing the human vanguard?
To be fair, in that stream they also mentioned they weren't going to talk about balance changes. They announced a patch (Bioware in general, not those guys on the stream) that they will detail on the 4th, but it's unclear what the patch will fix and if multiplayer is even a part of it. At this point it could go either way.Same here.
I decided to put off purchasing this game for some personal reasons, and have been watching live streams/recordings of multiplayer games online ever since to keep my hype going. It surprises me a lot that everyone in those video seems to rely heavily on melee, even those supposedly combos-reliant builds/characters. Weapons are weak, combos are weak and the only thing matters is jumping around and punching out while you can. Vanguards seem to be much more popular (and useful) compared with other characters as well. Not that it is a bad thing, however setting off biotic combos is one of the most pleasant experiences I have in Mass Effect 3 and I do hope it is not nullified.
I didn't complain earlier because I thought maybe it is because I was merely judging based on second-hand opinions; now I have seen the post above and everything seems to be real
Do they have any plan to balance things out? Or should I start waiting for Mass Effect Trilogy Remasted Edition w/ Mass Effect 3 Multiplayer now?
There's no shortage of problems in MP, yeah. It's a bit early to call it over though. I'm guessing fixing the SP will take priority however.
There's no shortage of problems in MP, yeah. It's a bit early to call it over though. I'm guessing fixing the SP will take priority however.
I've played about 10 hours in multiplayer and haven't crashed yet (PS4 Pro).
Yes. 4 matches last night and one today, crashed in wave 5 or later. Got booted out post-extraction once as well.
Things were really smooth for me Sunday and Monday. Was hoping they got the issues ironed out but obviously not.
I probably should've ask this here and not the other thread. Can any PC players confirm controller support for the multiplayer?
How do you see the difficulty? I join MP from the strike team menu in SP to do the missions i need.
However the mp match ends up being so brutal I can barely stay alive and we all fail.
Seems to have been a lot better for me on PC in the past few days, maybe just being lucky but it's genuinely been about as good connection wise as ME3 ever was.
Got put into a hacked/modded gold lobby last night, first round was normal but then next round I had infinite ammo, no cool down on abilities and infinite shield. Was OK for a one off, in a game this grindy I'm not gonna say no to the free credits.
Don't really think they'll be fixing the crazy grind in MP though..
Also trying to find 2 other players while me and someone are partied up is impossible, we waited for 30-40 minutes 2 nights in a row and nothing; I just don't understand how so many problems slipped through.
The new Kett one is on the Apex mission something's gone berserk. Dunno if he'll show up in a normal match.How do I fight the special bosses they added in MP?
There was a multiplayer stream today put on by Bioware. The results were ...unfortunate.
https://www.twitch.tv/videos/132247286?t=05m59s
- In the stream they say that weapons are weak because you must have it at level 1 and you should level it up (26:50 in the video). Meanwhile the dev and another player are playing ultra-rare melee characters and meleeing everything, and another is using the Vanquisher.
- No new equipment this week - thats fine as it allows folks to save up for the ones this week as I bet many bought squad equipment not knowing how it all works.
- Devs mention a Reddit post about the Apex mission where combo powers were increased by 100%, but miss the point that the thread is about how they are still weak even with twice as much damage (https://www.reddit.com/r/MECoOp/comments/62bqa5/played_the_100_detonation_bonus_gold_apex/)
- Devs play through the advertised mission a few times before realizing its bugged and the "boss" doesn't appear. Cut stream.
- Devs advertise a product tie-in where if you buy a wireless mouse you get an in-game weapon, however it seems the weapon doesn't currently exist in the game despite what the dev says (28:35).