Gameplay is just one aspect of what Destiny 2 is bringing to the table; yes the gameplay doesn't look completely different from 1 and it shouldn't, Destiny if first and foremost a FPS, I'm not sure why they would change that.You're missing the fact not only are there new locations to visit on Earth and previous destinations you visited but they also adding in 4 new worlds(well moons) completely news sets of weapons and armor, and complete change to all the subclasses. And remodeled the pvp as well
Seriously did people watch like the first 15 minutes of the stream?
The Taken King cost us $40 when it came out and it came with one major world(area) in the dreadnaught, a new subclass, a slew of weapons and armor.
This does this and adds much more than just what I mentioned; check Nirolak's thread on the reveal.
I'm really having a hard believing anyone who said they played Destiny and then can say this could've been an add-on
Well, gameplay is what they showed to us, so I'm only giving feedback on what they gave us and I'm not making speculation on what they could bring.
What I saw is the whole stream, with the homecoming mission, and the Strike playable during the event.
I would have say D2 felt like a new game if, for example, the part where Holidays takes you for a ride was a playable space and you had to go by yourself to the Cabal Ship with, idk, a flying vehicle. It's just one example, but I could give more, it serves to illustrate one point you understand I guess.
From your message, well, nothing you quoted wasn't achieved with a DLC during the D1 era, am I wrong?
- new locations: done (with pretty much every DLC, TTK and RoI being real new locations)
- completely new sets of weapons and armor: done, with all the DLCs (which is the point for Destiny DLC I guess, so people keep coming back)
- complete change to all the subclasses: well, hotfix and patches already make changes/adjustments to subclasses for D1, and TTK added new ones
- remodeled the pvp: they just put it as a 4v4, no really a remodeled pvp if you're asking. Trial of Osiris is a remodeled PvP then if we compare them, don't you think?
Yeah, TTK was 40$, and I think it was may overpriced for a DLC. But this doesn't mean paying 60$ for 4 new locations is a good argument to tell D2 is really a whole new game.
I played a lot of D1, and I don't regret any moments I have spent in this game. But is it really so hard for people defending D2 to understand why people may have the impression that D2 could be just a big DLC for D1?
While the progression and combat was a bog-standard Destiny strike, the scale of the map and the interactive environment in the dig site weren't something we saw in D1.
Well, the first Cabal mission for TTK was quite similar in term of interactive environment, don't you think? Sure, there is more stuff in the background for the Homecoming mission, but those are scripted event, not really sandbox stuff.