iamshadowlark
Banned
To be fair, PS2's were still selling after Xbox360 released.
Hell the PS2 has sold about 50mill since PS3 launched.
To be fair, PS2's were still selling after Xbox360 released.
Was GAF around back in 1999? I can only imagine...
Sega's Dreamcast getting a year head start on PS2? Epic fail Sony, they might as well pack it up.
I dont think any reasonable person can claim PS3 is hitting it's stride. The software lineup is starting to get pretty thin, The Last of Us, Twisted Metal, nothing that compares to the games of 2011, at least that has been announced so far. It looks to me more like a console winding down. The sales continue to be OK but nothing special, the price cut to $249 didn't exactly light the world on fire and how may price cuts are left? A pretty clear picture to me seems that all 3 consoles are winding down.
specialguy said:If anything 360 has the most life left with Kinect and sales that are the least bad. I think next gen plans should start to move into full swing and all three next gen consoles will probably be out by 2014. Two bad NPD months in row for all consoles with Dec and Jan could accelerate things if it continues. It's not like this gen didn't last longer than ever, going hard in year 7, but it's luck may have finally run out.
That said, it's unlikely Sony would make a PS4 announcement in 2012, just as it's unlikely (perhaps less so, but still unlikely) MS would make a next gen announcement this year imo. So it's natural for Tretton to deflect that question.
Biggest misnomer. PS3's biggest thorn was the loss of 3rd party exclusivity, even if just timed. Picture GTA VI, RDR, COD as exclusives or even timed exclusives and you have a foundation for some console domination. Arrogance in putting too much stock in their own IPs is what hurt them the most
For what its worth, I doubt we are getting a Xbox 3 reveal either this year. Not even a Wii U esque reveal.
Well I can concede that. If Sony follows a model of profitability over hardware superiority, then they can very well make do with second or even last place.
The only problem is Sony as a company has traditionally competed with hardware, which tends to be the most expensive. Following a profit model means they either release to late to be relevant, or with hardware that isn't significantly better than the competition, abolishing the main reason to buy a Sony product in the first place over another. First party studios will only take you so far.
If Sony launches 6 months or more later than Microsoft then they better have a system that is significantly more power (just throw in a better videocard and more RAM perhaps), and have first-party games that can instantly showoff the difference in visual fidelity at launch.
If rumors are to be believed, the PS4 will likely be the only "hardcore console".
They see me striding, they hatin'.
The RSX isn't "weak" at all. If we are gonna get technical the RSX has a bit more horsepower overall than the Xenos.
I don't see anything funny. Care to actually look at the specs?
Tbh with how the situation looks like - wouldn't it be better for Sony to wait 2-3 years after WiiU/X720 and hit them in the middle of the generation? They could offer something x1.5, x2 more powerful with way better price. I simply don't think Sony is in a position to handle PS4 launch just yet.
I don't see anything funny. Care to actually look at the specs?
even if specs were which they arent, you cant obviously think that. multiplatform games which go head to head with gpu, its obvious which one has more performance.
Thunder Monkey said:Theoretical and effective power are two very different things. The GPU on paper is more powerful than Xenos of that much you are right. It ends up being a wash though when the entire system design stops that from being noticeable.
edit: Part of the reason I'm adamant that there won't be a split RAM pool in any console. Which puts the current limit at 2gigs.
me said:The RSX isn't "weak" at all. If we are gonna get technical the RSX has a bit more horsepower overall than the Xenos. Due to a combination of poor design/bottlnecks from sony & damn effencient design from MS, the Xenos will typically outperform the RSX.
Im just sick of the untruth that Nvidia somehow screwed sony over with the RSX. Its a good part.
Was GAF around back in 1999? I can only imagine...
Sega's Dreamcast getting a year head start on PS2? Epic fail Sony, they might as well pack it up.
I agree with that.
It was much more Sony's fault. The split RAM pool in particular. A necessity at the time yes, but has caused nothing but trouble.
360 had much better tools at start of gen, now both have great tools. 3rd party developers are already on their 3rd games, and while games are getting better in parity, thats mostly because in last 2 years developers started to lead on PS3 or have dedicated teams on both consoles(Crytek, Rockstar, DICE). 360 is rarely lead platform and MS is mad about it.Would the proof of the more powerful console be the ability to play an open-world game such as GTA, RDR or Skyrim which the 360 out-performed the PS3 in all 3 ?
A game were the dev doesn't really know what the gamer is going to do next.
The biggest problem between the 360 and the PS3 is that the 360 became the devs choice with better tools was it not ? Surely something that Sony will set out to fix with PS4 if they're smart.
Specs do not say that and Xenos is about 50% faster from what I read from a couple presentations. And when it comes to vertex pushing(draw calls) RSX sucks so bad its not even funny. Really, Xenos has serious architecture advantage being unified shader GPU(95+% of efficiency and RSX ~60%)
If you are about FLOPS than Xenos is still stronger GPU between these two.
Was RSX not reduced to 500MHz ?Um no.
RSX
- 550 MHz
- 8 vertex units
- 24 pixel pipelines
- 24 texture units
- 48 pixel ALU\'s + mini ALUs
Xenos
- 500 MHz
- 48 dynamic(pixel/vertex) ALU\'s
- 16 seperate texture units
RSX : 136x550= 74.8 billion shader ops per second.
Xenos : 96x500= 48 billion shader ops per second.
Wikipedia is wrong. Math is wrong too.Um no.
RSX
- 550 MHz
- 8 vertex units
- 24 pixel pipelines
- 24 texture units
- 48 pixel ALU\'s + mini ALUs
Xenos
- 500 MHz
- 48 dynamic(pixel/vertex) ALU\'s
- 16 seperate texture units
RSX : 136x550= 74.8 billion shader ops per second.
Xenos : 96x500= 48 billion shader ops per second.
I think they are waiting to see what Microsoft and Nintendo are doing.
Um no.
RSX
- 550 MHz
- 8 vertex units
- 24 pixel pipelines
- 24 texture units
- 48 pixel ALU\'s + mini ALUs
Xenos
- 500 MHz
- 48 dynamic(pixel/vertex) ALU\'s
- 16 seperate texture units
RSX : 136x550= 74.8 billion shader ops per second.
Xenos : 96x500= 48 billion shader ops per second.
Wikipedia is wrong. Math is wrong too.
Theoretical and effective power are two very different things. The GPU on paper is more powerful than Xenos of that much you are right. It ends up being a wash though when the entire system design stops that from being noticeable.
edit: Part of the reason I'm adamant that there won't be a split RAM pool in any console. Which puts the current limit at 2gigs.
Not talking solely about mhz. At any given time, 360 will be able to put shaders on vertex or pixel work, depanding what is more needed. If vertex work goes higher RSX won't be able to handle it whatever you do since it only has 8 vertex shader pipelines while Xenos will just allocate more pipelines to whatever is more needed. Thats why its much more efficient and ultimately faster. It also has bigger theoretical power, thats pretty well known thing since beginning of gen.Well 50Mhz isn't that much of a difference.
You should check this thread
forum.beyond3d.com/showthread.php?t=40458
Its more about asset quality than technology in this case.Plus Cell helps the GPU which gives PS3 that 'edge' seen in their exclusives.
360 revealed may 2005, release November 2005.
I doubt the tech in it is going to be as advanced in comparison. Again the 360 launched on the tail end of the manageable heat output and power usage era of the GPU.And where did the rush lead? The RRoD fiasco.
Nonsense. I give Sony a lot of shit, but even they aren't that stupid. With the Xbox brand gaining so much momentum compared to the previous generation, Nintendo both remerging as the go-to brand for causals, regardless of how much the wii eventually dropped off and the dark horse of apple potenitally entering the home console space with an APTV it would be suicide to even think of releasing a console later than Microsoft. Even a graphical powerhouse that outperformed the wiiu and 720 combined, at a cheaper price point and better launch titles wouldn't be enough.
It's just simple fact, the Sony brand in general, never mind playstation, is nowhere near as strong as it was in 2005-6. Their products are increasing seen as overpriced, with negligible improvements over mass market offerings by competitors, at least in practical terms, to anything but the enthusiast, and even then only a subsection. There is no doubt they still make beautiful products, but I give the analogy that any of football-GAF can understand. They are the Arsenal of consumer electronics......play a beautiful game, but don't win anything.
Vita is a good effort, but it's in a dying market. It will match psp's success, nothing more. The longer Sony waits to release a new home console, the less likely it will even achieve that. It matters little now how well ps3 does in the future..the damage to the playstation brand by Nintendo and microsoft is irreparable. Buying a playstation console no longer guarantees the premier gaming experience it once did for most. Sonys next entry needs to reflect that and grab the bull by the horns. A 2013 launch is essential.
Edit: I also forgot to mention services such as onlive, although held back by broadband speeds and penetration, are an effort that could potenitally have an impact in the future. Ultimately it boils down to this:- if you are a gamer, or even if you are just slightly interested in games, you are spoilt for choice on who to buy from to have a great experience. What is the compelling reason to buy a PS4 over any other brand, or even ironically enough, buy a next gen model at all? To beat its competition Sony has to learn from each and everyone of its mistakes this generation, something historically they are incapable of doing. One step forward, three steps back should be their motto.
I think you answered the question why Sony doesn't necessarily want to release a new console yet. The majority of the more casual gamers are probably perfectly happy with their PS3/360 for the time being. Many of my friends have just recently bought one of them, why would people like that want to buy a new one? The hardcore segment alone isn't going to carry Sony/MS very far.
What you know is wrong. There is a massive generational deficit for Sony. Sony has lost more this generation (over the course of the past 6 years) because of the PS3 than they've earned.
Certain profits are profitable, yes. But they don't make up for the HUGE losses incurred at the start of the generation.
...
You say this because you lack genuine perspective. You're a Sony fan, and that's alright, but it's clouded your judgement and perspective on the business side of things greatly.
I don't really get all this 'PS3 just hitting its stride talk.'
As soon as the Wii U and next Xbox are released, who's going to go for a PS3?
Better to release the next console in a timely fashion to keep the momentum going, rather than wait until a year or two after the next consoles are released to release the PS4, and end up in the same situation as the PS3, only getting momentum in the late game.
Better to have lots of sales early in a life cycle than late.
So it's been hitting its stride for almost 4 years now?
Also, 10 year plan.
The common consensus is that PS4 will release 6 months later than the 360. Sony aren't that stupid to release any later.
The PS4 has to (and I mean absolutely HAS to) release in one market by Spring 2013. Anything later and we'll see a repeat of this gen but worse. The reason being MS could either launch (but unlikely to) by this fall and no later than spring 2013. Sony should by all means in the very least be one quarter behind - if not - day and date release with the next Xbox.
I already said back in 2010 that launching significantly later would be the final nail in the coffin for the Vita and now we are already seeing what that has done to Sony. The Vita is lagging in its strongest market, 3rd partys are moving their games to the 3DS. All this because Sony gave time to Nintendo to put themselves together and aggressively cut the price of the 3DS making the Vita look like an expensive mantle piece with no way near the library to compete with a 6 month old 3DS.
Nah that's not it. Sony already have their plans in motion, just like MS and Nintendo. Sure they could alter their plans to a degree, but there is a limit to how much you can adjust according to what your competitors are doing.
RSX is not 550MHz.
So what you are saying is that Sony should sacrifice the Vita and make the same mistake it did with PSP to push PS4? Sorry, we all know how that one ended.
I think it's fair to say the PS4 is much more important to Sony than the PSVita could ever hope to be.So what you are saying is that Sony should sacrifice the Vita and make the same mistake it did with PSP to push PS4? Sorry, we all know how that one ended.
July 2008: PlayStation 3 is "hitting its stride".
February 2010: PlayStation 3 is just hitting its stride.
June 2011: PlayStation 3 is only just now hitting its stride.
Most will, though, I think, especially with anything multiplatform. If you're a company looking at developing something across a few, it stands to reason that 360, PS3, and possibly PC are going to be the ones left standing, while Wii and handhelds get dropped (hopefully in favor of exclusives).We get it, you love vita. However, a console release doesn't mean they have to pull away development on the vita.
Most will, though, I think, especially with anything multiplatform. If you're a company looking at developing something across a few, it stands to reason that 360, PS3, and possibly PC are going to be the ones left standing, while Wii and handhelds get dropped (hopefully in favor of exclusives).
So what you are saying is that Sony should sacrifice the Vita and make the same mistake it did with PSP to push PS4? Sorry, we all know how that one ended.
The PS4 has to (and I mean absolutely HAS to) release in one market by Spring 2013.Anything later and we'll see a repeat of this gen but worse. The reason being MS could either launch (but unlikely to) by this fall and no later than spring 2013. Sony should by all means in the very least be one quarter behind - if not - day and date release with the next Xbox.
What if MS has no intention to launch a next xbox in 2013 ? No one force Microsoft to launch a new console in 2013 when they are making so much money with the xbox360, you talk like they are forced to launch a new console just because they have to please you, but you forget that those companies want to make money and both MS and Sony want this generation to last as longer as possible, and a possible Wii U launch really is not going to change anything in this regard.
Sony has taken a financial beating..is it really surprising that they want to delay this generation to make up for losses?