RedSparrows
Member
I've always checked the rarity of the trphies I earn. Also I've to say that Xbox One achievements are bad because if you have the console offline the achievement is lost forever
Nah they sync later if you go online.
I've always checked the rarity of the trphies I earn. Also I've to say that Xbox One achievements are bad because if you have the console offline the achievement is lost forever
Makes you realise how few people actually play games to the full. Add on top how relatively few people buy most games, even mega AAA hypehype stuff, and you see how niche we all are.
I think you can? And it just imports a stock saveCan one play TellTale episode games out of order?
Cause i just noticed The Walking Dead S1 on PS4 the platinum sits at 46% while the trophy for the last episode is 47%. I mean if you get that trophy you also get the plat because you've collected all the other trophies. Both percentages should be the same.
Can one play TellTale episode games out of order?
Cause i just noticed The Walking Dead S1 on PS4 the platinum sits at 46% while the trophy for the last episode is 47%. I mean if you get that trophy you also get the plat because you've collected all the other trophies. Both percentages should be the same.
I think you can? And it just imports a stock save
Pretty sure you can play any ep and it will randomly generate choices til that point
If I am not mistaken, that trophy is for watching a special movie that doesn't require the player to finish the game at all, the movie is accesible from the main start-up menu.
I think there is a trophy for defeating the last boss I think, a hidden one, I forgot its name though.
Interestingly RPGs seem to have the highest completion rates.
Interestingly RPGs seem to have the highest completion rates.
Probably the genre that most often allows you to play at your own pace. I honestly found 3-4h Call of Duty campaigns more exhausting than a typical 40+ hour rpg.
I'm wondering if systems in stores for testing/demo mode count in this. In other words i'm assuming not everyone who start a game is necessarilly a player.
That's pretty much me in a nutshell. I am part of the problem.It just proves there are more people collecting games than actually playing them.
What always freaks me out:
-You only show up on trophy lists if you actually start the application
-Game where you get a trophy for starting the game or sitting through the opening dialogue or what have you
-"87% of players have this trophy"
And you're like... wait, 13% of people started up the application but didn't make it 5 minutes in and never returned? Really?
Then there are other games like OP's Bloodborne where it's fucking rock hard yet it feels like everybody has the platinum because of the type of gamer it attracts. (And by everybody I mean more than 10%, which is a huge amount for a plat.) With Bloodborne you can see that if you're good enough to get past the first boss, there's a strong chance you'll complete the game. Other games see a more gradual decline as people lose interest.
I have some trophies in Don't Starve that weren't that hard to get but are crazy rare. I don't get it. I have some super rare Spelunky ones but that makes more sense - that game is highly skill-dependent.
Can one play TellTale episode games out of order?
Cause i just noticed The Walking Dead S1 on PS4 the platinum sits at 46% while the trophy for the last episode is 47%. I mean if you get that trophy you also get the plat because you've collected all the other trophies. Both percentages should be the same.
This is from Deadpool.
This is from Deadpool.
These two achievements are literally free. It even says so in the name of both. You get them while watching the intro cutscene. You have to do literally nothing but start a new game and you will get these achievements.
Almost 10% of all people who bought and started up the game on Steam did not even get these achievements.
Almost 10% of all people who bought and started up the game on Steam did not even get these achievements.
I don't know why this shocks you werent those games completely fucked on 360 AND pc and had players frustratingly switching platforms for greener pastures between episodes?
Probably the genre that most often allows you to play at your own pace. I honestly found 3-4h Call of Duty campaigns more exhausting than a typical 40+ hour rpg.
I have some trophies in Don't Starve that weren't that hard to get but are crazy rare. I don't get it. I have some super rare Spelunky ones but that makes more sense - that game is highly skill-dependent.
I feel like 20-30% is the average.
Its kind of impressive to me when a game has a high completion rate
I think I remember Souls games have a surprisingly high completion rate.