Wounds. Whenever someone gets stabbed the sword kind of just goes through their character model and creates some redness in the area. I want to see the damage to the person's clothes and flesh, so that wounds feel more visceral and have more consequences.
Yeah, this always bothered me a lot in Soul Calibur:
Soul Calibur 5 is easily the best looking fighting game released last generation, but when I see things like that it really dampens the presentation.
Aside from what surely many people have already mentioned...
I want to see the end of concrete clothes. I'd like to see characters actually wearing accurate clothing on top of their bodies. An accurate clothing simulation.
And not just trickery like how UC4 (or MGS3 on a simpler scale) does it with the with the appearance of clothes flowing in the wind.
This might be impossible though. Do CG movies even do this?
Didn't Rise of Tomb Raider already do this?
I'm honestly disappointed 3D fighting games so far haven't incorporated this kind of technology in their games.