woah I adjusted my screen so my 3ds would fit right onto that one, didn't realize the controller was that humongous
It's not, the 3DS is just small.
woah I adjusted my screen so my 3ds would fit right onto that one, didn't realize the controller was that humongous
^ So both players can pick their plays from their own screen. That's too much work for what you're proposing.
Based on 3" bottom screen for 3DS and 6.2" screen for Wii U, I tried to put them to scale. If this is right, d-pad and face buttons seem about a quarter bigger in both dimensions.
Yes, your Cheatriots could finally get their first post-Spygate Super Bowl win!This would make me actually buy a Madden game.
This has to happen.
Nintendo would be a fricken moron if they didn't allow for two UPad support for Madden alone. You want sports titles to finally be taken seriously on your platform? Allow players to pick and draw their own plays on the UPad while in the huttle, make adjustments/hot routes on your UPad while at the line of scrimmage, and even tell lineman where to block or what blitzes to pick up like a real QB does. All of these can be going on while the defense is making on the fly adjustments, bringing up defenders to fake or disguise blitzes, or changing coverages/alignments. The UPad can finally replicate the chess match that football has turned into (before the actual snap). If the online is up to snuff and EA takes this seriously, then Nintendo would finally have the superior version of Madden.
That sounds like something more suited to a Wii-U version of Battlefield 3. The Madden idea is exactly what needs to happen though... and watch EA still ignore it and try to put out some kind of kiddy Madden game.
Okay. Here. Look at this image again:
Pay close attention to how the person is holding the pad. Imagine if there were analog sticks rather than slide pads. What would their hands have to do in order to reach the sticks properly?
Honestly it doesn't look like she's holding the subscreen intending to actually use it, it looks like she's holding it on display so someone can take a picture. I think her hand positioning would change if she were playing a game using the buttons & slide pads.
Not saying anything on the stick vs. pad issue here, just wondering if sticks would really be awful to use if they were implemented. Hard to tell from the way it's being held here.
And for the record I have zero problems with my 3DS controlling how I want it to, not worried about slide pads at all.
Local multiplayer for shooters and games like Mario Kart where each player isn't confined to a quarter of the tv screen has been a dream I've had since the n64 days of Mario Kart and Goldeneye. The Wii U controller is a perfect opportunity to rid the world of splitscreen multiplayer forever.
Based on 3" bottom screen for 3DS and 6.2" screen for Wii U, I tried to put them to scale. If this is right, d-pad and face buttons seem about a quarter bigger in both dimensions.
I asked this question, as well as D Pad size, to those who held it at E3. I was told the D Pad is the size of the one on the Classic Controller, and the buttons are the size of the ones on the 3DS.
The DPI also seems pretty high.
http://www.youtube.com/watch?v=2KiZ6Cd1j8U
http://www.youtube.com/watch?v=kDFSTd7iKVs&feature=relmfu
Dual Shock design is overrated and its pad sucks. Just saying. GameCube at least had the best solution to having two sets of shoulder buttons and having analog button inputs with the GC's shoulder buttons and digital click combo. Although I prefer the original prototype "B" design. I also wish the pad was clicky like a DSi's.
Just saying.
Yes, your Cheatriots could finally get their first post-Spygate Super Bowl win!
That would be nice.Local multiplayer for shooters and games like Mario Kart where each player isn't confined to a quarter of the tv screen has been a dream I've had since the n64 days of Mario Kart and Goldeneye. The Wii U controller is a perfect opportunity to rid the world of splitscreen multiplayer forever.
and maybe Josh Freeman and the Bucs can actually make the playoffs :O
I wish it was bigger. Something along a 7" screen diagonal.woah I adjusted my screen so my 3ds would fit right onto that one, didn't realize the controller was that humongous
It's really just a question of who will put in the time and money to engineer it.Is there anyway to make the slide-pads clickable? I know you could use the touchscreen for extra buttons I think clickable sticks are pretty vital.
If we get controller-specific views to not have big screen splitscreen, then what would the TV screen be used for? Seems kinda lame to just use it for leaderboards and in-game stats.
and maybe Josh Freeman and the Bucs can actually make the playoffs :O
Maybe Matt Ryan will win a playoff game next season.Now you guys are just being delusional.
Maybe Matt Ryan will win a playoff game next season.
That sounds like it might be kind of bothersome for games where they're used for sprinting, or other functions were you have to long-press and hold the circle pad in a direction at the same time.clickable sticks could work like start/home/select does on the 3DS
I don't want circle pads OR sticks. I want circular touch pads:
- zero resistance; more comfortable to rest your thumb at any position
- virtual stick mode: the further your thumb is from the center, the greater the input (obviously)
- unlike a virtual stick on a touchscreen, you'd actually be able to feel the outside edge, plus there could be a ridge or indentation in the center so you can feel the deadzone
- ring mode: circling your thumb around the outside edge of the pad can be registered as a separate function, even when in virtual stick mode as long as you don't drag your thumb from the center first
- track mode: drag/lift/recenter thumb for mouse-like control (good option for aiming with the second pad?)
- possibility of being clickable like the newer macbook touchpads (and whatever other equivalents there are)
- if not clickable, they can at least be tapped, otherwise tapping can be registered as a separate function from clicking
It seems somewhat redundant considering the huge touchscreen RIGHT THERE, but the main concern here is ergonomics. As pointed out in the list, there would be no circular edge or deadzone ridge/indentation to feel on the touchscreen, plus it just wouldn't be comfortable to keep your thumbs stretched over the screen all the time. And I highly doubt the screen would be clickable. Take THAT.
The best part is they could still be called circle pads and confuse the hell out of everyone.
inb4 Xperia Play.
Maybe Matt Ryan will win a playoff game next season.
Yeah, sure.. and the Saints will suddenly become a road warrior-style team, too.
(I miss football.)
We need another (proper) Pokemon Stadium. I want transfar my Pokemon into the game, so I can use them, or I can make my own team out of all the existing Pokemon. Fight gym leaders and face the Elite Four. The mini-games were a nice addition as well.
Only because normally you can't feel the outer edge or deadzone which is not an issue with what I was describing.Yeah...no. Pretend sticks are a pain in the ass to use.
Any sugestion about the screen's material?
I'm hoping for an anti-scratch glass or something like that
I'd like to see them using the same material Apple uses for it's iPhones, iPods and iPads
but I'm not sure if those are pricey or not.
I've heard a lot of issues with 3DS' screen, so I would be very dissapointed
if they use the same material for Wii U
It'll be a TFT LCD screen, no glass, just a resistive touch pad - exactly the same to the 3DS' touch screen.
Nintendo's next console is truly transformational as well. A better platform than we've ever been offered by Nintendo. Deeper online capability, and all of it driven by an unprecedented partnership between Nintendo and Electronic Arts.
Only because normally you can't feel the outer edge or deadzone which is not an issue with what I was describing.
But it's already been established that I'm the only one who likes the idea so LEAVE ME ALONE. *runs away crying*
Nintendo would be a fricken moron if they didn't allow for two UPad support for Madden alone. You want sports titles to finally be taken seriously on your platform? Allow players to pick and draw their own plays on the UPad while in the huttle, make adjustments/hot routes on your UPad while at the line of scrimmage, and even tell lineman where to block or what blitzes to pick up like a real QB does. All of these can be going on while the defense is making on the fly adjustments, bringing up defenders to fake or disguise blitzes, or changing coverages/alignments. The UPad can finally replicate the chess match that football has turned into (before the actual snap). If the online is up to snuff and EA takes this seriously, then Nintendo would finally have the superior version of Madden.
Too much work? How is to too much work? that sounds like laziness.
Thats like saying taking turns in Monopoly is too much work.
How in the world did you all play Madden without the second screen?
^-^Group hug!!
A subscreen for each player would obviously be better, but even if the system only supports one which you have to pass to the other player, it would still be an improvement over no subscreen at all.Now you have the ability to select plays from your own screen and you really think that sounds logical to have a person select their play and then hand the controller over to select their play? Anybody can envision that and acknowledge two Upads are better.
A subscreen for each player would obviously be better, but even if the system only supports one which you have to pass to the other player, it would still be an improvement over no subscreen at all.
I don't buy that madden could be a system mover on a nintendo console. If it was implemented perfectly, it would still require great marketing to convey the fact to the core gamers that play madden, and lets face it, Nintendo will make some horribly cheesy cringe worthy and obviously fake skit of people using it.
'OMG YEAAA THIS IS SOOOO COOOOL YEAHHHH".
i DONO THOUGH.
that's pretty much the key strategy they need to follow not just for madden, but for everything. To make the year head start count big time.LOL. They wouldn't even need to make a skit like that IMO. Get the game out there in the hands of players and let them experience it directly and let word of mouth go from there. Considering the possibility of MS and Sony copying the controller screen, Nintendo would need to take advantage of the time between their launch and the others to make it work though.
Passing the controller around for Madden?
http://www.youtube.com/watch?v=DNMPdIDQpNI
that's pretty much the key strategy they need to follow not just for madden, but for everything. To make the year head start count big time.
Only time will tell.
Passing the controller around for Madden?
http://www.youtube.com/watch?v=DNMPdIDQpNI
Screw that I want an actual HD pokemon game.
Yep.That's why they need to get at least 2 tablets working. For team games
Yep.
I have no doubt that they already have it working.