Ni no Kuni: Wrath of the White Witch was a expanded remake of the DS game Ni no Kuni: Dominion of the Dark Djinn. On top of upgraded visuals and a new battle system to compensate for scrapping the entire hook of the game, it also expands the story by adding a new antagonist. Level 5's brilliant idea to integrate the titular White Witch was to cut to the League Of Villains between all significant events in the game, and do roughly the same scene again and again and again:
'The boy is coming closer and our previous plan failed, but it matters not, arrangements have been made to stop him in this tracks. This new henchman will surely dispose of him.'
Just a lot of that. It feels entirely pointless and forced in, and only sets up their new villain in the lamest, most incompetent way. Like the OPs title said, 'she was there all along, I promise!" Ni no Kuni's remake suffers from poorly integrated content in general, so it's impressive that these new scenes still manage to stand out. I guess it's easy to spot since there's so much repetitiveness in the cutscenes.