I thought it was the other way around - for every one year Valve cites, two years in real-time occur.Yes but for every one human year, Valve experiences two years. Which means that Valve time is actually double human time...
You know what, I fucking hate when community projects end up like this, stuck in development limbo, and the people behind the project won't just come out and tell the truth. You ask, "hey can we at least see a small smidge of what you're working on? Don't have to be a demo release or anything, but maybe just an outline of things as they stand atm, a screenshot, a screenshot of some random lines of code?" "FUCKING NOPE, BITCH, ASKING FOR THINGS?! HOW DARE you." "Why?" "We must protect the INTEGRITY of our CREATIVE WORKS." Worst offenders are these guys and the ones behind Project 64 and ZSNES, touting the same "it's done when it's done" bullshit when your project's had nary a screenshot in the last decade. When you set out to announce a project publicly and then don't do anything about it for years on end, don't get pissed off when people ask what's up and you give some tired company line.
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Yeah, I'm with you, I find it an extremely annoying attitude.You know what, I fucking hate when community projects end up like this, stuck in development limbo, and the people behind the project won't just come out and tell the truth. You ask, "hey can we at least see a small smidge of what you're working on? Don't have to be a demo release or anything, but maybe just an outline of things as they stand atm, a screenshot, a screenshot of some random lines of code?" "FUCKING NOPE, BITCH, ASKING FOR THINGS?! HOW DARE you." "Why?" "We must protect the INTEGRITY of our CREATIVE WORKS." Worst offenders are these guys and the ones behind Project 64 and ZSNES, touting the same "it's done when it's done" bullshit when your project's had nary a screenshot in the last decade. When you set out to announce a project publicly and then don't do anything about it for years on end, don't get pissed off when people ask what's up and you give some tired company line.
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I guarantee this will be packaged with HL3....
Fuck Black Mesa and the team working on it. I hope anonymous hacks them and deletes all their work.
I thought it was the other way around - for every one year Valve cites, two years in real-time occur.
So really, Half-Life [1] was finished in one year.
They are doing the project on their own dime and their own time and are releasing it for free.
They aren't obligated to tell or show you shit.
You know what, I fucking hate when community projects end up like this, stuck in development limbo, and the people behind the project won't just come out and tell the truth. You ask, "hey can we at least see a small smidge of what you're working on? Don't have to be a demo release or anything, but maybe just an outline of things as they stand atm, a screenshot, a screenshot of some random lines of code?" "FUCKING NOPE, BITCH, ASKING FOR THINGS?! HOW DARE you." "Why?" "We must protect the INTEGRITY of our CREATIVE WORKS." Worst offenders are these guys and the ones behind Project 64 and ZSNES, touting the same "it's done when it's done" bullshit when your project's had nary a screenshot in the last decade. When you set out to announce a project publicly and then don't do anything about it for years on end, don't get pissed off when people ask what's up and you give some tired company line.
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They are doing the project on their own dime and their own time and are releasing it for free. They aren't obligated to tell or show you shit.
You mean this?
Yeah, I recall hearing about that. Kind of a shame, I mean, we lost poor Ivan the Space Bikerjoking aside, i think the bulk of work on what we played as Half Life was done in about a year, as we know they scrapped huges parts of what they had and pretty much started over midway through development.
I dont understand this logic. So if I say im working on a remake of some company's game they should hire me to help me finish it? Not all people that produce content for mods become high caliber developers. Not all content produced in mods is high quality either. The assumption that they are producing content that rival's valves work and valve should hire them for it is ludicrous.Valve should've hired these guys or bought their work or something.
They used this fanbase to win moddb awards a bunch of times. Already reaped any possible benefits.Don't be dense. They put up public forums, posted screens, whipped up hype. They went out of their way to create a fanbase and reaped the benefits of it and that fanbase wants to know what's going on.
They're not forced to say anything, but they should let their fans know what's going on instead of trolling them for years. But they don't, so they're dicks.They are doing the project on their own dime and their own time and are releasing it for free. They aren't obligated to tell or show you shit.
One pixel at a time...I hear they will release new screens some time in 2012. Get psyched!
I'm wondering if its lack of progress or setting the bar too high that is holding back any release? The former happens, even to Half-Life 2 and the latter reminds me of the original Street Fighter 2 HD where the sprites had too much detail.
And to all those saying Valve should have "picked this up," see the difference between here and other HL mods like Team Fortress and Counter Strike and even the TAG and Narbacular drop teams is that they had an actual living breathing product to show for it. Valve has never "picked up" an unfinished mod, and most certainly not just because it simply looked good. All the BM team has to show for their years of work is a trailer or two and some screens, and mainly because they won't give out anything else. If they'd actually released some substantial working code I can guarantee they would have at least gotten a call or shout out from Valve, if not an interview. All the BM team have proven conclusively is that they're talented at Photoshop and Windows Movie Maker, neither of which Valve needs. Valve picks up actual talent, not hype-building machines.
I'll believe it when I see it. If the old rumors about BMS hemorrhaging modders and continuing on with a skeleton crew are true, I wouldn't expect to see this surfacing anytime soon. And that's assuming whatever's left of the team doesn't implode and go their separate ways, like 90% of all the other ambitious projects that span many years.I sent an email to the project lead a few days ago. I CAN CONFIRM ITS STILL ALIVE AND WELL.
Still Alive. We are working our butts off man. Keep the faith, it will payoff!
Thanks,
Carlos
I strongly doubt the upload dates reflect the age of the content. Anyway, I'm aware that contributors have posted their own content outside of the site, however there can be no safe assumptions that what the individual team members - current or otherwise - post outside of the BMS banner is in fact recently-developed content. (Although, having said that, if the team were to lift the lid on a new official media release tomorrow, I'd be equally cynical.)
And we're not obligated to believe in them to finish.They are doing the project on their own dime and their own time and are releasing it for free. They aren't obligated to tell or show you shit.
Is there a version of Narbacular Drop which *doesn't* have a big empty final room with a note saying "Insert boss here", then?Valve has never "picked up" an unfinished mod, and most certainly not just because it simply looked good.
Ultima V Lazarus and Ultima VI Archaon on the Dungeon Siege engine were *enormous* efforts and they were actually released (after years of work, of course).Can anyone think of any really ambitious modding projects that have actually been released in the end? One of the only things that comes to my mind at the moment is Thief 2X.
No More Room in Hell (HL2) and Cry of Fear (HL1) come to mind.Can anyone think of any really ambitious modding projects that have actually been released in the end? One of the only things that comes to my mind at the moment is Thief 2X.
Can anyone think of any really ambitious modding projects that have actually been released in the end? One of the only things that comes to my mind at the moment is Thief 2X.
They're not forced to say anything, but they should let their fans know what's going on instead of trolling them for years. But they don't, so they're dicks.
I assume you are being sarcastic . It would be nice to get some info though. I'm somewhat convinced that Valve just bought this project out
Can anyone think of any really ambitious modding projects that have actually been released in the end? One of the only things that comes to my mind at the moment is Thief 2X.
Is there a version of Narbacular Drop which *doesn't* have a big empty final room with a note saying "Insert boss here", then?
(To be fair: As a proof of concept, ND was everything it needed to be. But I wouldn't argue it was strictly 'finished' as a game)
APPARENTLY NO ONE READ MY POST......................................I TALKED TO THE LEAD DIRECTOR ON BLACK MESA................................ITS COMING OUT. THEY ARE HARD AT WORK.
APPARENTLY NO ONE READ MY POST......................................I TALKED TO THE LEAD DIRECTOR ON BLACK MESA................................ITS COMING OUT. THEY ARE HARD AT WORK.
We actually still don't.We read your post. We just didn't *believe* what he said.
This is my main worry. I have very little faith in Black Mesa ever coming out at this point.I've said it before and I'll say it again. If they plan to finish it, show something. If not, just publicly cancel it so that:
A) People who are waiting for this mod in order to play HL1 can go ahead and just play it.
B) Someone else might do a "remastering" mod that they might not have started, since Black Mesa was supposed to be coming out.
APPARENTLY NO ONE READ MY POST......................................I TALKED TO THE LEAD DIRECTOR ON BLACK MESA................................ITS COMING OUT. THEY ARE HARD AT WORK.
Can anyone think of any really ambitious modding projects that have actually been released in the end? One of the only things that comes to my mind at the moment is Thief 2X.
So are they accepting Paypal donations or something because at this point I can only guess its just a money scam.
They have been saying "we are working really hard" and "its nearly finished" for like 3 years now
APPARENTLY NO ONE READ MY POST......................................I TALKED TO THE LEAD DIRECTOR ON BLACK MESA................................ITS COMING OUT. THEY ARE HARD AT WORK.
APPARENTLY NO ONE READ MY POST......................................I TALKED TO THE LEAD DIRECTOR ON BLACK MESA................................ITS COMING OUT. THEY ARE HARD AT WORK.
Can anyone think of any really ambitious modding projects that have actually been released in the end? One of the only things that comes to my mind at the moment is Thief 2X.
Yeah, it kind of sounds like you are being sort of cynical. While I can imagine all of the tech videos posted on the official Black Mesa Youtube channel were super old (they said as much in the description), I don't really understand why the channel I would link would be posting old videos months and months apart like that. When the BM:S channel dumped a hundred old videos in a day, it made sense that they were old. Not so, here.
Especially when that same guy also runs a blog where he talks about what he's working on in BM:S. But hey, if you want to be one of those "How DARE they keep me waiting! I want a refund! On this thing I don't have to pay for!" people, go right ahead, I guess.
Doesn't take me much effort to wait patiently for something like this to update, and if it dies, well, I'll be disappointed, but it won't be the end of the world, either.