To start, a link to my other Sonic R/LTTPs:
Shadow the Hedgehog
Sonic Heroes
Sonic 06
Sonic and the Black Knight
Sonic the Hedgehog Game Gear
Sonic 2 Game Gear
Sonic Chaos
Sonic Blast
Sonic Labyrinth
Tails Adventure
Tails' Sky Patrol
Sonic Spinball Game Gear
So, now that I'm finally done with the mess that is the Game Gear games, I decided to go back and finally beat Sonic 3D Blast. I admit to probably being way too nostalgic for this game, as it was definitely one of the first games that I got that was mine and not my older brother's. I actually distinctly remember going to the store and seeing it, and that they had some kind of offer where you got a T-shirt branded with the game if you bought it. I actually still had that shirt and it somehow lasted and stretched long enough to be a pajama shirt until a few years ago, and I'm actually still kind of bummed remembering the time I realized it didn't make it through the wash.
But anyway, despite loving the game more than I probably should have, I actually never beat it before. It's probably the game where I've most engrained the memory of having to turn off a game in progress. I once managed to get all the way to the boss of the volcano (I usually either had to turn it off or lost in the third zone with the semi-carnival theme), but I had to tragically cut it short in order to go visit my grandmother. I was SO sad/mad. And it's also a centerpiece in my anger at the Nomad, as I somehow managed to unknowingly activate the level select code and chose the final battle. And then, part way through when I was super excited... the Nomad randomly reset on me. Darn that piece of junk!
But fast-forwarding to today, I was actually a little worried to revisit this one. Despite it being a game I'm super nostalgic for, it doesn't really have a very good reputation, far as I can tell. And I'll admit, it's not a great game. But there's still something about it (maybe it's the awesome soundtrack!) Sure, it takes a bit to get used to the isometric controls, and that jumping Flicky can get stuck in annoying places. And the collision detection made the Gene Gadget boss way more annoying than it should've been. And the gimmicky conveyer belts in Panic Puppet slowed things down way too much. And the rings are a pain to pick up again after they drop more so than they should be.
And yet I still kind of enjoyed it. Sure, a lot of it's nostalgia. But it's still a neat little game, and at the very least it's never as annoying as the truly terrible Sonic games. And hell, I can't help but be a little charmed when I have five little flickies following me (each with their own little shield) and hop on a spring, only for them to flip up and grab a Sonic head for me. At the very worst, this is a far, far better take on what Sonic Labyrinth was trying to do in the first place (which is admittedly not a great plan for a Sonic game, but still...)
Oh, and unfortunately neither my childhood memories or this recent playthrough relate to the apparently superior version, and are both just the Genesis version.
Shadow the Hedgehog
Sonic Heroes
Sonic 06
Sonic and the Black Knight
Sonic the Hedgehog Game Gear
Sonic 2 Game Gear
Sonic Chaos
Sonic Blast
Sonic Labyrinth
Tails Adventure
Tails' Sky Patrol
Sonic Spinball Game Gear
So, now that I'm finally done with the mess that is the Game Gear games, I decided to go back and finally beat Sonic 3D Blast. I admit to probably being way too nostalgic for this game, as it was definitely one of the first games that I got that was mine and not my older brother's. I actually distinctly remember going to the store and seeing it, and that they had some kind of offer where you got a T-shirt branded with the game if you bought it. I actually still had that shirt and it somehow lasted and stretched long enough to be a pajama shirt until a few years ago, and I'm actually still kind of bummed remembering the time I realized it didn't make it through the wash.
But anyway, despite loving the game more than I probably should have, I actually never beat it before. It's probably the game where I've most engrained the memory of having to turn off a game in progress. I once managed to get all the way to the boss of the volcano (I usually either had to turn it off or lost in the third zone with the semi-carnival theme), but I had to tragically cut it short in order to go visit my grandmother. I was SO sad/mad. And it's also a centerpiece in my anger at the Nomad, as I somehow managed to unknowingly activate the level select code and chose the final battle. And then, part way through when I was super excited... the Nomad randomly reset on me. Darn that piece of junk!
But fast-forwarding to today, I was actually a little worried to revisit this one. Despite it being a game I'm super nostalgic for, it doesn't really have a very good reputation, far as I can tell. And I'll admit, it's not a great game. But there's still something about it (maybe it's the awesome soundtrack!) Sure, it takes a bit to get used to the isometric controls, and that jumping Flicky can get stuck in annoying places. And the collision detection made the Gene Gadget boss way more annoying than it should've been. And the gimmicky conveyer belts in Panic Puppet slowed things down way too much. And the rings are a pain to pick up again after they drop more so than they should be.
And yet I still kind of enjoyed it. Sure, a lot of it's nostalgia. But it's still a neat little game, and at the very least it's never as annoying as the truly terrible Sonic games. And hell, I can't help but be a little charmed when I have five little flickies following me (each with their own little shield) and hop on a spring, only for them to flip up and grab a Sonic head for me. At the very worst, this is a far, far better take on what Sonic Labyrinth was trying to do in the first place (which is admittedly not a great plan for a Sonic game, but still...)
Oh, and unfortunately neither my childhood memories or this recent playthrough relate to the apparently superior version, and are both just the Genesis version.