Didn't Mistwalker join all those Japanese studios under Nintendo's umbrella after The Last Story, though? I recall reading something of the sorts.
Nothing compared to NPD threads. I want a next-gen jrpg already, any platform.My god the salt in this thread.
I'm hoping the Mistwalker game on Xbone is Last Story + Last a Story II.Are you saying you hope the last story 2 is on the xbone with a HD remake on it or are you saying you want it in general because the first one is impossible.
Mistwalker's latest games have been on phones. I doubt Nintendo has any claim over them, and I don't see why they would want to.
I'm hoping the Mistwalker game on Xbone is Last Story + Last a Story II.
Why is it impossible? Wasn't it published by XSEED on Wii? And it's entirely playable with the classic controller, so the port should work.
Doubt that will happen since Nintendo had a hand in the project.
Guess we will have to wait and see what will happen. I don't really think we will see anything on XBone from mistwalker, but then again Last Odyssey 2 would be really cool.
Marvelous AQL likely holds any rights to Cry On. Marvelous and Cavia don't exist anymore but the people who made them up are mostly there now too.Considering the companies involved with that do not exist anymore its going to be a bit hard to say that it would "live on" in any sort of way or form depending on how rights to things were broken up with the designs and such.
Had Cavia and AQ Interactive involved. Both which do not exist anymore. AQ was the pub and Cavia was part of the production. Mistwalker is the only one from those three still left standing.
Nintendo owns Last Story, NoA didn't want to publish it stateside but they allowed XSeed to take the reigns.I'm hoping the Mistwalker game on Xbone is Last Story + Last a Story II.
Why is it impossible? Wasn't it published by XSEED on Wii? And it's entirely playable with the classic controller, so the port should work.
Mistwalker has no allegiances. I'm sure they'd make an exclusive RPG for Amazon's new console if they were to bankroll it.
Had there been any talk on this outside of that tweet? A lot of folks in here are jumping for joy at the prospect of Mistwalker doing another Microsoft funded JRPG (and I don't blame them; Blue Dragon and Lost Odyssey are fantastic games), as it were a hard confirmation, but I'm having a tough time taking that one tweet seriously. I just don't see MS bankrolling JRPG development like they did early on in the 360's life span.
Never played Blue Dragon. But LO was HUGE disappoint for me.
Story sucked ass, especially those two fucking annoying brats, and god, the battle system was just snooze fest. besides wild arms 3 LO was the 2nd game that I actually fall a sleep during the battle.
It was the game that convinced me that Sakaguchi should never direct another game, ever.
My god the salt in this thread.
Think you might be remembering that wrong...Same here. I did get to play Mass Effect 1 and 2 at launch though. Even though those games released on PS3 a year later.
Mistwalker last big game was 2011 for the Wii, and then they released 2 ios/android games in 2012. Nothing since. In 2013 He started talking to Uematsu again. Also AQ Interactive has been quiet according to wiki and they are the company that merged up with Artoon & feelplus.
Believe.
edit: AQI doesn't exist anymore?
Never played Blue Dragon. But LO was HUGE disappoint for me.
Story sucked ass, especially those two fucking annoying brats, and god, the battle system was just snooze fest. besides wild arms 3 LO was the 2nd game that I actually fall a sleep during the battle.
It was the game that convinced me that Sakaguchi should never direct another game, ever.
To put it bluntly no. AAA means budget. Stuff like FF is a AAA JRPG. Lol at Tales being AAA.
thats not good. I don't know who he would partner with then.I think Mistwalker doesn't release much because it's basically a shadow company of five people. When Sakaguchi doesn't want to do anything, they don't do anything.
AQL didn't merge so much with Artoon and feelplus (and Cavia) as it did absorb them. It was a massive consolidation at the time that resulted in some very serious talent loss.
MAQL is a publisher and developer, but their most recent internally developed title is Soul Sacrifice Delta.
thats not good. I don't know who he would partner with then.
thats not good. I don't know who he would partner with then.
As far as partnerships go, Sakaguchi and Mistwalker overseeing and guiding a Rare developed title seems pretty exciting. Rare would just do the development heavy lifting, but Sakaguchi and co would handle the creative side of things. And I'm sure there's some fantastic ideas internally, so maybe they can bounce ideas off each other. I think that would make a killer team. It also isn't like Rare doesn't have experience working with Japanese management, either. Wishful thinking probably haha. If I'm not mistaken, I think members of ensemble studios aided in blue dragon's development?
That RARE doesn't exist anymore.
Now when you guys talk about possible partnerships, I don't know what I'd do if Mistwalker partnered with Tri-Ace and made a game, but I fear my heart couldn't take it.
Oh well, at least I would die happy.
If Sakaguchi and Mistwalker can make Artoon do what they did with Blue Dragon, he can make gods out of Rare's development talent and technical skill.
Spoiler that shitthe hardest part of LO
was when kaim, who thought his daughter had died, found her
only to lose her again.. time for tears.. it was so very well done
Lost Odyssey's "A Thousand Years of Dreams" were penned by an award-winning Japanese short story writer, Kiyoshi Shigematsu, who worked directly with the game's producer Hironobu Sakaguchi on Kaim's backstory, while Sakaguchi alone wrote the game's main story. The memory sequences were translated into English by Jay Rubin, a respected Harvard professor who also translated the works of novelist Haruki Murakami.
http://en.wikipedia.org/wiki/Lost_Odyssey
thats not good. I don't know who he would partner with then.
Really didn't want to buy an Xbox1 at all this gen because of my previous broken pile of xbox360s.
This really makes me rethink that position -_-
Damnit.
Hope it really is for WiiIU though. Last Story 2.... Come on!
As far as partnerships go, Sakaguchi and Mistwalker overseeing and guiding a Rare developed title seems pretty exciting. Rare would just do the development heavy lifting, but Sakaguchi and co would handle the creative side of things. And I'm sure there's some fantastic ideas internally, so maybe they can bounce ideas off each other. I think that would make a killer team. It also isn't like Rare doesn't have experience working with Japanese management, either. Wishful thinking probably haha. If I'm not mistaken, I think members of ensemble studios aided in blue dragon's development?
Dat trolling