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PS4 sells 322,083 units in two days in Japan

Shengar

Member
I'm just being cute. :D
Uguu~
I'm with you here. Being in this thread is painful on how many people are declaring console gaming "saved" without knowing what on earth they're talking about.

Not saved, but at least it shows some promise. It all depends on Sony strategy for the next first year. Both PS3 terrible launch and Wii U's quite decent number at launch should shows that long term strategy is the one that could "saved" something, not just numbers alone.
 

Occam

Member

Saya Brea

Banned
So, overall, is this a good thing are a bad thing? I mean it managed almost a third as much as the US in about the same time, and it has a way lower population.


Then again, you can find them on shelves still....
 
They really need a decent MH and DQ game that isnt the 24th port of the game like the PS2 had.

Lets be real here, MH is only relevant when it's on handheld and Square Enix as it is won't ever spend a big budget to make a next gen DQ game. The next DQ is most likely to be on 3DS or, worst case, on the phone.
 

sörine

Banned
Lets be real here, MH is only relevant when it's on handheld and Square Enix as it is won't ever spend a big budget to make a next gen DQ game. The next DQ is most likely to be on 3DS or, worst case, on the phone.
I think PS3/4 might get a DQX port still. It's better than nothing.
 

benny_a

extra source of jiggaflops
Heh, I just added Xbox One to this and it is basically a flat line :D
kid20rc1z.gif
 

BadWolf

Member
Lets be real here, MH is only relevant when it's on handheld and Square Enix as it is won't ever spend a big budget to make a next gen DQ game. The next DQ is most likely to be on 3DS or, worst case, on the phone.

Well they are making Deep Down for Sony, that's probably the closest we will get to a next gen MH at this point.

sörine;102226316 said:
I think PS3/4 might get a DQX port still. It's better than nothing.

They have FF14 though, which seems to be the more popular and successful.
 

Kyoufu

Member
Lets be real here, MH is only relevant when it's on handheld and Square Enix as it is won't ever spend a big budget to make a next gen DQ game. The next DQ is most likely to be on 3DS or, worst case, on the phone.

MH3 sold 1 million on Wii. Tell me how that isn't relevant.

Does it sell 4 million+? No, but it's still something I'd consider to be "relevant" on consoles.
 
Hmm, similar numbers to the Wii U. Interesting.

If you haven't caught on by now, I'm saying "interesting" because I want to imply the PS4 will have a large interest dropoff like the Wii U.
 
MH3 sold 1 million on Wii. Tell me how that isn't relevant.

Does it sell 4 million+? No, but it's still something I'd consider to be "relevant" on consoles.

1 million from the install bases of the Wii? Yeah, I still say it's irrelevant, compared to the handheld. If it was good enough we would have had another installment (that is not an up-res port of the handheld version) on a console already.
 
Funnily enough your graph also shows how vita had a similar interest at launch ;)

Which does 18K a week now. A number the Wii U would kill to do.

I'm with you here. Being in this thread is painful on how many people are declaring console gaming "saved" without knowing what on earth they're talking about.



lol did you even look through that chart? Sure it's higher than Wii U, but lower than Vita was at launch.

Edit: Beaten

Partial month. That's why I said it's in the process of peaking. We don't know how high it will peak. The point was also to compare to Wii U since that is the comparison that others were drawing. I included Vita and 3DS for reference and context of Japanese game culture as a whole.
 

Loudninja

Member
I'm with you here. Being in this thread is painful on how many people are declaring console gaming "saved" without knowing what on earth they're talking about.



lol did you even look through that chart? Sure it's higher than Wii U, but lower than Vita was at launch.

Edit: Beaten
Btw didnt you say that it would do sub PS3 sales at launch?

I mean thats a pretty crazy prediction.
 

crinale

Member
MH3 sold 1 million on Wii. Tell me how that isn't relevant.

Does it sell 4 million+? No, but it's still something I'd consider to be "relevant" on consoles.

It started like 500K for the opening week but next week went straight to bomba bin at some stores...
(That did become quite a news back then in Japan).

By the time I got it it was like 800 yen...
 
Seems kind of low, but then, maybe I've grown accustomed to the enormously large NA and EU numbers. I guess it will be up to the weeklies to see if it's actually gaining traction. Thankfully, the numbers out of Japan are just a bit more transparent than those in NPD.
 

Jamix012

Member
Which does 18K a week now. A number the Wii U would kill to do.



Partial month. That's why I said it's in the process of peaking. We don't know how high it will peak. The point was also to compare to Wii U since that is the comparison that others were drawing. I included Vita and 3DS for reference and context of Japanese game culture as a whole.

Using the Vita to shove a point in the Wii U's face is like saying my Dying Cat is better than your dead cat. If the PS4 did Vita Numbers than of course wouldn't be a success. The bar for PS4 success by any standards is AT LEAST PS3 levels, which the Vita has almost no hope of reaching. The partial month thing is not super relevent considering it will likely top out below or just above the Vita either way.
I hate keep having to come back and debate in this thread. These numbers are decent, but mean basically nothing until we get the next few weeks of numbers.
 

Kyoufu

Member
It started like 500K for the opening week but next week went straight to bomba bin at some stores...
(That did become quite a news back then in Japan).

By the time I got it it was like 800 yen...

Sony would kill for a game to sell 500k on any of their platforms in Japan. :p

But yeah, we're never going to see a mainline MH on consoles ever again. My point was a game that sells the amount that MH3 did is definitely in the range of "relevant" when you look at the highest selling PS3 and Vita games. I think only one (FFXIII) managed to sell over a million?
 

Shengar

Member
It started like 500K for the opening week but next week went straight to bomba bin at some stores...
(That did become quite a news back then in Japan).

By the time I got it it was like 800 yen...

I'm baffled on how stupid and thick headed Capcom is with their platform of choice, disregarding their hardware limitation which is pretty importnat for Munster Hunter just to reuse the same low-res assets over and over again. Fucking shame to see a game design screwed by company decision to keep some penny despite the game sold literally millions.
 

crinale

Member
I'm baffled on how stupid and thick headed Capcom is with their platform of choice, disregarding their hardware limitation which is pretty importnat for Munster Hunter just to reuse the same low-res assets over and over again. Fucking shame to see a game design screwed by company decision to keep some penny despite the game sold literally millions.

All those console war conspiracy theories aside, the primary reason Capcom switched from PS3 to Wii for MH3 is to stick with SD resolution IMO. Makes perfect business sense.
For new monsters and gears they re-used them for PSP (MHP3), 3DS (MH3G) and WiiU (up-resed).

They've been reusing resources over and over since 16-bit era, so there's no surprise.
And it's not limited to Capcom, you know...
 
Using the Vita to shove a point in the Wii U's face is like saying my Dying Cat is better than your dead cat.

You were the one that brought up the Vita in the first place. I was comparing apples to apples - home console to home console.

The partial month thing is not super relevent considering it will likely top out below or just above the Vita either way.

"I dismiss your point because I claim knowledge of the future."

I hate keep having to come back and debate in this thread. These numbers are decent, but mean basically nothing until we get the next few weeks of numbers.

Who's making you?
 
Sony should fund a Monster Hunter game for PS4 with Capcom. Top Notch graphics and more importantly take advantage of the online capabilities. Give them a Monster Hunter experience they just can't have on handhelds. Make it a bundle and watch the consoles fly off the shelves!
 
Sony should fund a Monster Hunter game for PS4 with Capcom. Top Notch graphics and more importantly take advantage of the online capabilities. Give them a Monster Hunter experience they just can't have on handhelds. Make it a bundle and watch the consoles fly off the shelves!

I'm sure they're trying for both PS4 and Vita if they have any chance of getting it from Nintendo.
 
Sony should fund a Monster Hunter game for PS4 with Capcom. Top Notch graphics and more importantly take advantage of the online capabilities. Give them a Monster Hunter experience they just can't have on handhelds. Make it a bundle and watch the consoles fly off the shelves!

Monster Hunter has never been a huge hit on consoles. I'd agree with you if you had said Vita however.
 

genjiZERO

Member
That's pretty good IMO. I don't think you can reasonably expect it to sell PS2 levels. We're not in that gaming environment anymore, and, in particular, Japan seems to have moved on to handhelds in force. If it could maintain Wii levels I think that would be amazing.
 

crinale

Member
Sony should fund a Monster Hunter game for PS4 with Capcom. Top Notch graphics and more importantly take advantage of the online capabilities. Give them a Monster Hunter experience they just can't have on handhelds. Make it a bundle and watch the consoles fly off the shelves!

Just a rumor but Nintendo has mainline MH franchise dead locked, probably harder than Dragon Quest. They'll do anything to keep it Nintendo exclusive.
They basically funded every dev and marketing cost of MH4 so I heard.
 
I really don't understand that kind of thinking. I mean if Nintendo locked the franchise down then there is pretty much nothing Sony can do about it, although they could just foot the bill for a spin off.

But isn't the tried & true MH only so popular because they pretty much know nothing else? As I undertand it all the games have been pretty much the same thing up until now. Are Japanese players really so conservative that they would basically ignore an improved and all around much better iteration of their favourite franchise, just because it's on a home console?
 

cafemomo

Member
I think only one (FFXIII) managed to sell over a million?

Yup. With 1,900,000. The other two best selling games are

881K FFXIII-2
838K RE6

For comparison with it's rivals;

Wii
4,568,000 New Super Mario Bros.
3,724,000 Wii Sports
3,675,000 Mario Kart Wii

360
209K Star Ocean 4: The Last Hope
204K Tales of Vesperia
204K Blue Dragon
 

Mandoric

Banned
I really don't understand that kind of thinking. I mean if Nintendo locked the franchise down then there is pretty much nothing Sony can do about it, although they could just foot the bill for a spin off.

But isn't the tried & true MH only so popular because they pretty much know nothing else? As I undertand it all the games have been pretty much the same thing up until now. Are Japanese players really so conservative that they would basically ignore an improved and all around much better iteration of their favourite franchise, just because it's on a home console?

Is it actually better if you can't sneak in a hunt on lunch break?
 

Shengar

Member
All those console war conspiracy theories aside, the primary reason Capcom switched from PS3 to Wii for MH3 is to stick with SD resolution IMO. Makes perfect business sense.
For new monsters and gears they re-used them for PSP (MHP3), 3DS (MH3G) and WiiU (up-resed).

They've been reusing resources over and over since 16-bit era, so there's no surprise.
And it's not limited to Capcom, you know...

I know other devs do it, but MH deserved better than that. Such great game design hampered just to save as much penny as possible :(
If Nintendo want to keep MH on their platform, they better gives a hardware with second stick/circle pad without turning my handheld into montrosities.
 
Is it actually better if you can't sneak in a hunt on lunch break?

The ability to play something on a train or in your lunch break does not make a good game. Although if you want to you can actually do that. Remote Play, anyone? If they do this right this could be an absolute killer app for Sony.
 

Mandoric

Banned
The ability to play something on a train or in your lunch break does not make a good game. Although if you want to you can actually do that. Remote Play, anyone? If they do this right this could be an absolute killer app for Sony.

By that logic, why did we play any game on the NES or SNES, sacrificing game quality for the convenience of not having to go to the arcade?

Also, the idea of playing MH on remote play is hilarious.
 
Not at E3, but maybe Famitsu. Some publishers/devs also do make random announcements for smaller scale titles.

I think it's safe to assume that outside of the obvious annual titles like Winning Eleven 2015, there's not going to be much in terms of high-end Japanese content for the PS4 this year, outside of potentially what was already revealed at TGS last year. ( and IM@S and EDF aren't exactly system-seller or high-end. )
That was my point, Sony needed to ensure games coming out at the end of the year. They're doing decent enough until summer in terms of content. When is Famitsu?

Lets be real here, MH is only relevant when it's on handheld and Square Enix as it is won't ever spend a big budget to make a next gen DQ game. The next DQ is most likely to be on 3DS or, worst case, on the phone.
If it was a Sony exclusive, I'd bet it would hit 3-4 million. 2+ million in Japan and about a million worldwide.
 
By that logic, why did we play any game on the NES or SNES, sacrificing game quality for the convenience of not having to go to the arcade?


Because people are lazy.

Also, the idea of playing MH on remote play is hilarious.

Is it that bad? I don't have a Vita so I can't say. From what I heard it works pretty good, although I don't know about things like latency etc. Whatever, just develop it for both systems and make it Cross-Buy, then, so you can play the same game at home and at work.

Look, I'm not saying that handheld MH is a bad thing. I just think that a console MH could actually use the extra power to do some amazing things with it and that that would make one awesome game if done right.
 
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