Re: Infinite Air Dodges
In the Dev Direct and in the Sakurai vs. Spectator match at E3, you could see that IADs were back and that in the latter, some form of cancelling tumbling state with the air dodge was in. It was a fuck load more muted in use than in Brawl though given that any time you were launched you could cancel momentum/hitstun but in the Smash 4 footage, it almost looked like you had to let hit stun play out before you could do any dodges.
I think a lot of that has changed though, especially after watching the Little Mac trailer.
holy fuck, WHAT? WHAAAAAAAAT?!
*runs to MK8 threads*
In the Dev Direct and in the Sakurai vs. Spectator match at E3, you could see that IADs were back and that in the latter, some form of cancelling tumbling state with the air dodge was in. It was a fuck load more muted in use than in Brawl though given that any time you were launched you could cancel momentum/hitstun but in the Smash 4 footage, it almost looked like you had to let hit stun play out before you could do any dodges.
I think a lot of that has changed though, especially after watching the Little Mac trailer.
that nintendo 64 rainbow road updated gives me good feels
holy fuck, WHAT? WHAAAAAAAAT?!
*runs to MK8 threads*