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Assassin's Creed Unity - First Footage [PC/PS4/XB1, French Revolution, Holiday 2014]

QaaQer

Member
But I did like that Edward was just some random dude who became an assassin and wasn't born into it, told to join it, or had family in it.

Typical boring videogame teenage power fantasy stuff without even the pretense of prior AC games: Kenny was never trained etc, he was Assassin guy just because it was in his genes or something? There is even a segment at the beginning where he is literally schooling Templars in assassination techniques. wtf?

I also had to laugh at the women in his life. Giant tits and supermodel faces, felt almost Japanese.
 
Posted?

Assassin’s Creed Unity Poster Leaked Shows New Assassin and Pre-Order Bonus

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Protag looks weird.

I know that's an odd complaint, especially as it's based on just the art, but his face looks weird as hell.
 

KAL2006

Banned
Full retail game for all current gen platforms.

I had a look at Lords of the Fallen and Evolve. While both are next gen only games, they don't seem to push graphics. It seems they are next gen only simply because of developer budget and the next gen architecture being so similar to PC. They are next gen only for the same reason games like Outlast are next gen only.
 

QaaQer

Member
Thruth be told there are many submissions in these threads which quality wise are very close, although is debatable if all these awesome looking screenies were taken at a playable framerate:
2014 High-Res PC Screenshot Thread
2013 High-Res PC Screenshot Thread
2012 High-Res PC Screenshot Thread
With that in mind, the AC-Unity preview showcased by Ubisoft looks quite impressive.
Any informations whether this footage was representative of console specs?

maybe give us some footage of playable games on youbube or whatever.
 

rdrr gnr

Member
Protag looks weird.

I know that's an odd complaint, especially as it's based on just the art, but his face looks weird as hell.
Interesting image. If that's Lavoisier, then we have a timeframe for the protag and potentially the series. If a return to Europe means a return to the quality of AC2/Brotherhood and the potential of a three-game arc surrounding a single character, they could easily transition from early-revolution into the Napoleonic Era.
 

Drek

Member
Three years of development and they're only just now ready to unveil at E3 this year?

My guess is that we're getting another overly convoluted AC game with shitty world design yet again. Just like every AC after II. Brotherhood, Revolutions, 3, Black Flag, all had absolutely dog shit mission design, branching movement paths, etc.. Black Flag was saved by the pirating, which obviously won't be in this game.

Please Ubi, drop all the bullshit with make your own smoke bombs, assassin henchmen, convoluted sci-fi elements that take me out of the game's atmosphere, etc. and instead just give me well designed core gameplay with a world that allows for smooth traversals. Then once you've figured out everything you where doing right with II you can start incorporating elements from Dishonored to make the assassination missions more dynamic. Leave all the menu driven extraneous bullshit for games that lack a worthwhile core mechanic please.
 

Paganmoon

Member
Can we just have Ezio again?

Indeed! OT but one of the biggest problems with AC3 was that the protag had to follow Ezio, was bound to fail.

*edit* nvrmind.
Any informations whether this footage was representative of console specs?

No info, but probably not

Three years of development and they're only just now ready to unveil at E3 this year?

Funny reading the thread about companies showing their games too early, and then reading this :)
 

Drek

Member
Funny reading the thread about companies showing their games too early, and then reading this :)

It isn't about when they show it versus release date, it's about the implication that makes for the game's design.

If they needed about four years to make another AC either this one is a size whore (which AC games have a tendency to be), they're pushing a bunch of new mechanics (that will be dubious at best) or they really re-wrote their engine from the ground up for the new generation.

Given that final hardware for this new generation only went final a year ago I'd have a hard time seeing two productive years before that of engine building, so I'm dubious there. The other two won't intrigue me enough to try the series again. The departure of Patrice Desilets led to an immediate drop off in game design quality for the franchise, a drop off they've been trying to mask by heaping on more shallow menu driven systems with each iteration. If this game was focused on getting back to what made ACII so good the time frame likely wouldn't have needed to be so long.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
is even a segment at the beginning where he is literally schooling Templars in assassination techniques.[/B] wtf?
False on both sides
1.Yes he had DNA from those who came before but he was not an assassin, he was proficient at climbing because of how much rigging he had to climb while at sea
2.The templars were teaching him actually, not the actual way around, confirmed by the writer on twitter.
Very much glad to see them change/take out the brown leather from his outfit. Looked so weird to me.
 

Fl1pp13

Neo Member
Finally an Assassin's Creed game with some proper climbing. I liked both 3 and 4: Black Flag, but I prefer some real buildings instead of some small wooden shacks.
 

RayMaker

Banned
I had a look at Lords of the Fallen and Evolve. While both are next gen only games, they don't seem to push graphics. It seems they are next gen only simply because of developer budget and the next gen architecture being so similar to PC. They are next gen only for the same reason games like Outlast are next gen only.

Evolve is a cryengine game pushing a lot of new gen effects such as fire, lighting and sparks. It also has a quite high poly count in all the vegetation and trees.

http://www.youtube.com/watch?v=p_WvkLuITqk

It probably could run on last gen but it would be heavily downgraded and require a lot of work. Back in 2012 a lot of devs had a decision to make on whether they want to create a 360/ps3 game and then up-port to the X1/PS4 or make a X1/PS4 titles from the ground up. I suppose they could of done what EA did with titanfall and use another DEV to make a ps3/360 version, but that would cost money.

I personally think the sooner 360/ps3 are forgotten about the better, they will probably be getting fifa and cod game for the next 10 years though lol.
 

Paganmoon

Member
It isn't about when they show it versus release date, it's about the implication that makes for the game's design.

If they needed about four years to make another AC either this one is a size whore (which AC games have a tendency to be), they're pushing a bunch of new mechanics (that will be dubious at best) or they really re-wrote their engine from the ground up for the new generation.

Given that final hardware for this new generation only went final a year ago I'd have a hard time seeing two productive years before that of engine building, so I'm dubious there. The other two won't intrigue me enough to try the series again. The departure of Patrice Desilets led to an immediate drop off in game design quality for the franchise, a drop off they've been trying to mask by heaping on more shallow menu driven systems with each iteration. If this game was focused on getting back to what made ACII so good the time frame likely wouldn't have needed to be so long.

I get some of your points (in particular about Patrice, still loved Brotherhood/Revelations though), but I'm pretty sure all the latest AC games have had a 2-3 year cycle, they've got many different teams working on them, so I'm not sure it means it'll have too many new mechanics.
 

kazebyaka

Banned
Three years of development and they're only just now ready to unveil at E3 this year?

My guess is that we're getting another overly convoluted AC game with shitty world design yet again. Just like every AC after II. Brotherhood, Revolutions, 3, Black Flag, all had absolutely dog shit mission design, branching movement paths, etc.. Black Flag was saved by the pirating, which obviously won't be in this game.

Please Ubi, drop all the bullshit with make your own smoke bombs, assassin henchmen, convoluted sci-fi elements that take me out of the game's atmosphere, etc. and instead just give me well designed core gameplay with a world that allows for smooth traversals.
While I do agree that Black Flags mission design was lame, missions in AC3 are amazing. Each of them is different, with a unique spin and objective to it. It feels fresh as a morning dew. It's really the best campaign out of all AC games. BF is basically 99% tail mission and some stealth segments inbetween. I was a bit disappointed by it.

And no, Ubi shouldn't drop elements that work (bombs, henchmen, sci-fi elements which are awesome), just because you didn't like it. It seems like all you want is a linear parkour game. I recommend you Mirror's edge, you might like it.
 

Yaoibot

Member
Holy damn, that's pretty.

CGI and target renders are always pretty. Did they release a full trailer yet?

Edit: Nm, missed it in the OP somehow. Still looks like every AC game that they've done before. I got suckered in with launch mania with Black Flag, think I will pass on this.
 

Theecliff

Banned
CGI and target renders are always pretty. Did they release a full trailer yet?

Edit: Nm, missed it in the OP somehow. Still looks like every AC game that they've done before. I got suckered in with launch mania with Black Flag, think I will pass on this.
I don't know whether the actual game will look like that, but it definitely isn't CGI.
 
Now that Watch Dogs is out, and is a better AC than the past couple of installments (except IV) I now long for an AC that is set in 1930s Chicago that features a far more agile protagonist

Larcentyler.jpg


Just give him a white suit or something, I dunno
 

Micerider

Member
LAVOISIER, amped up into mad chemistry skills for Assassin's drugs, Eisenberg's style...I could see Ubi go that far...and it could be fun
 

QaaQer

Member
False on both sides
1.Yes he had DNA from those who came before but he was not an assassin, he was proficient at climbing because of how much rigging he had to climb while at sea
2.The templars were teaching him actually, not the actual way around, confirmed by the writer on twitter.
Very much glad to see them change/take out the brown leather from his outfit. Looked so weird to me.

1) no he wasn't an assassin, and that's what made the fact he had mad assassin skillz incredibly stupid, from a narrative perspective. At least Connor had the Obi-wan cliche to justify his transformation.

2) the sequence was: go meet guy from letter, guy walks around yard and asks Kenny to kill some straw dummies, guy says "wow, you are super awesome cool, and probably really good with the ladies too. we can learn from you. " There was no period of tutelage with the templars.
 

Paganmoon

Member
1) no he wasn't an assassin, and that's what made the fact he had mad assassin skillz incredibly stupid, from a narrative perspective. At least Connor had the Obi-wan cliche to justify his transformation.

2) the sequence was: go meet guy from letter, guy walks around yard and asks Kenny to kill some straw dummies, guy says "wow, you are super awesome cool, and probably really good with the ladies too. we can learn from you. " There was no period of tutelage with the templars.

Agree, it was very strange how he had mcstabbing skills as he did. And yet I felt more like an assassin in 4 than in 3... Just another point were 3 fails so badly.
 
After Watch_Dogs and the AC series not really evolving much, I'll probably skip this and perhaps future Ubisoft titles.

According to that video, next-gen is here - if that's the case, then it doesn't involve anti-aliasing - which may be forgiven considering its 'Alpha' footage. Honestly I don't trust any of these previews any more. Watch_Dogs looks absolutely nothing like the E3 showing, and then they delayed it for 6+ months, and it still looks and runs like crap, on PC anyway.

/rant
 
Now this is an Ass-creed I can get behind. A lot of history that I am somewhat familiar with + great graphics = something I'm interested in.

I feel like I need to get "into" the series before I jump into this one though. Will probably pick up black flag soon.
 

AmyS

Member
It was very, very apparent to me that this footage was not pre-rendered CG. It looked 100% realtime to me. That's in-engine. Heck, it was only 30fps (Gamersyde).

Didn't look anywhere remotely close to as impressive as the 2012 Watch Dogs reveal, and even that was realtime on some ultra highend PC rig, not CG either.



Wanna see some CG ?

Onimusha 3: Demon Siege PS2 intro

I think a lot of people have seriously forgotten what actual CG looks like.
 

Animator

Member
It was very, very apparent to me that this footage was not pre-rendered CG. It looked 100% realtime to me. That's in-engine. Heck, it was only 30fps (Gamersyde).

Didn't look anywhere remotely close to as impressive as the 2012 Watch Dogs reveal, and even that was realtime on some ultra highend PC rig, not CG either.



Wanna see some CG ?

Onimusha 3: Demon Siege PS2 intro

I think a lot of people have seriously forgotten what actual CG looks like.

Can't believe it has been 10 years since that cinematic came out. I remember thinking it was the pinnacle of gfx back then :D
 

JayEH

Junior Member
I saw that AC pre order bonus poster when I was picking up Mario Kart the other day. It really annoys me that they are taking pre orders for this thing and all we have is a minute of non gameplay.
 

dex3108

Member
I saw that AC pre order bonus poster when I was picking up Mario Kart the other day. It really annoys me that they are taking pre orders for this thing and all we have is a minute of non gameplay.

It is not nice but in the other hand nobody is pushing you to do it. If somebody wants to spend money on things they never saw i don't have issue with that it is not my money :D
 

emag

Member
Well I shouldn't have said villains, but Charles Lee was an evil bastard and my favourite villain in the series.

Yes, the guy who saved people from torture, hunted down slavers and freed the enslaved, and worked to save Connor's village from George Washington's genocidal pogrom was super villainous.

Oh, and he knocked Connor unconscious after the assassin tried to kill him,

What an evil bastard.
 
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