Video is clearer on their actual site http://www.ign.com/articles/2014/07/21/destinys-first-ever-1080p-xbox-one-footage-ign-first
It's kind of sad listening to Ryan from IGN getting all excited about the "parity". As if it's to be applauded that Bungie isn't taking full advantage of the PS4 hardware.
To be clear, I'm not suggesting there should be massive differences, but there should be clear differences with the amount of extra juice the PS4 is offering.
Haha, my thoughts exactly. Ryan seems downright giddy in the video, but a few months ago he couldn't tell the difference between 720p and 1080p.
Do you know what confuses me? When parity is reached, people act like the PS4 is somehow gimped because of it. I wasn't aware the PS4 can go above 1080p
I think he means that the poeple who say the opposite of that statement should be banned, i.e this version should look worse.So you're saying it should be bannable that people want devs to actually make use of more poweful hardware?
Do you know what confuses me? When parity is reached, people act like the PS4 is somehow gimped because of it. I wasn't aware the PS4 can go above 1080p
Of course there are.
The point I was making is that there are far too many posts from people who bring nothing but negativity to the conversation.
Let's be honest, this place is obviously very much Sony oriented, but threads like these bring out the worst from the worst.
This may sound bitchy and fanboyy but I'll still say what I think about it.
The thing about parity is that, since the Ps4 is the more powerful console, its only achieved by either gimping the Ps4 version or putting considerably more effort into optimizing the XboxOne version of a game and in my opinion devs shouldn't go for parity but for the best they can do on either plattform.
Not saying they should've have tried to get 1080p on Xbox, I just think if the XboxOne can get this game to run at 1080p 30FPS, the Ps4 would've been able to run it at 60FPS maybe.
I already said it yesterday or so, Destiny doesn't look like a game thats pushing the Ps4. While it is very beautiful, thats mainly due to the artstyle and not any technical stuff.
Well what did you expect, they'd ditch a company which gave them their iconic status...
Of course there are.
The point I was making is that there are far too many posts from people who bring nothing but negativity to the conversation.
Let's be honest, this place is obviously very much Sony oriented, but threads like these bring out the worst from the worst.
The PS4 version is already gimped much more by the existence of PS3/360 versions. I am sure there will still be differences in effects, aliasing, etc. as simply running 1080/30 on both is not across the board parity.
They're already aware of that a console in 2014 that can't do 1080p is a joke and they're doing their best in order to achieve it. Including dropping Kinect.
It makes me laugh how people like Ryan McCaffrey get paid to be a fucking 12 year old fanboy. Hilarious.
Well, some PS4 games uses supersampling
Do you know what confuses me? When parity is reached, people act like the PS4 is somehow gimped because of it. I wasn't aware the PS4 can go above 1080p
Do you know what confuses me? When parity is reached, people act like the PS4 is somehow gimped because of it. I wasn't aware the PS4 can go above 1080p
It's pretty much these kinds of posts.
I guess we only see what we want to.
Anyone could say the exact same thing about Colin Moriarty.
I think he means that the poeple who say the opposite of that statement should be banned, i.e this version should look worse.
there is more things that could be improved and/or added on then just resolution
1080p != full parity. There are a LOT of ways other than resolution to hit a certain framerate. It's possible certain effects are toned down, for instance the PS3 version clearly has worse aliasing (not that the PS4 version is perfect), dreadfully low res shadows, no chromatic aberration (this is almost a feature), major pop-in.
Not saying the Xbox One version has any of these differences, but we probably wont' know what/if the differences are until there's a post-release Digital Foundry analysis. Also, even if they go full graphics parity, that means the PS4 version should have less trouble keeping up with the framerate. The game looks great on PS4 for a cross-gen game, I see no reason to grab the Parity pitchforks just yet.
Well what did you expect, they'd ditch a company which gave them their iconic status...
You're limiting the definition of graphical parity to resolution only. The PS4 version should be pushed to its limits as long as it's locked at 30 fps. That should mean more effects, for one. Or better lighting. Or a host of other thgings. I guess the real difference will be seen and felt in framerate. If they both run identically visually (textures, aliasing, etc.) and hold the same framerate with no wacky resolution trickery, we will know the PS4 version got held back.Do you know what confuses me? When parity is reached, people act like the PS4 is somehow gimped because of it. I wasn't aware the PS4 can go above 1080p
Destiny on PS4 will probably have extra graphical bells and whistles, despite both versions running at 1080p.
In fact, it's probably worse for Xbox One owners that this game is 1080p. IMO it would be better to scale the resolution back to 900p and keep frame rate solid and the graphical effects improved.
Framerate looks bad even with no action on the screen.
It's pretty much these kinds of posts.
I guess we only see what we want to.
Anyone could say the exact same thing about Colin Moriarty.
heh
i've got more important stuff to think about in my head at the moment to risk a ban for certain people and discussions
Agree with this completely, and yes they should use the Kinect voice commands on the Xbox as well if it helps streamline the menu's and allow players to get to stuff quicker and easier...Honestly, fuck parity. I don't mean in terms of graphics, but using the touchpad on the ps4. I want to be able to do things by swiping. Swipe down should instantly call my sparrow.
I've spoken about parity before in other threads. This isn't like last generation where the PS3 was better than the 360 at some things and worse at other things (and vice-versa), to the point where - when everything was said and done - they ended up being very similar to each other. This time around the power gap between the PS4 and Xbone is much more significant and leaving those advantages on the table for the sake of parity is just unacceptable. Some people may not have an issue with that, and I can completely understand that viewpoint, but from my viewpoint this behaviour is something I'm not going to reward and throw money at. I have no problems voting with my wallet on this issue.
While this is great news for a lot of folks, I understand why PS4 owners would be upset about parity with the Xbone, they bought a more powerful console and it's not their problem Microsoft gimped their console on purpose whithout giving a damn about their fanbase and stuff like this. I can't blame Bungie though, they have to scale things back for last gen consoles, I only hope the extra resources are used for a better IQ and a more stable framerate instrad of effects.
Everyone's got to know yo.
How does every XB1 thread turn into a PS4 thread about parity?
PS4 has nothing to do with the video shown
Pretty much
Why does it even matter? It's going to be 1080p on the PS4 and it will look great, who cares?