Fancy Clown
Member
RE6 sold well, and it deserved to.
Regardless of how good the combat mechanics may be, the game surrounding it is so, so poorly deigned.
RE6 sold well, and it deserved to.
REmake is the best of the classic style games, RE2 is the best of the original classics (though I personally prefer 3), RE4 is the best of the action titles. In terms of co-op I feel its kind of a toss up between the last three games, but RE5 is the most polished and has the greatest of Villains.
Regardless of how good the combat mechanics may be, the game surrounding it is so, so poorly deigned.
The game surrounding it was fine, great at times even. There are certainly bad parts, but those were being surrounded by a good game. People who like the mechanics of RE6, but not the encounter design bother me more than people who flat out hate it at this point. The mechanics are worthless without the encounters.
EDIT: Chris campaign of RE6 is basically designed around specific character roles and working together (up until 4th or so chapter, where the characters have become more equalized). It has excellent co-op level design. The other two are more free-form, but still rather good examples of co-op content.
Damn, had no idea the remake was considered such a beast. I've been trying to play the original on my Vita and am having a hard time with the controls and graphics (I play all types of old games no problem but these graphics/controls are real hard for me to get over)
Gonna try it out on Dolphin for sure
I played through both 5&6 with the same friend. In 5 we constantly had to communicate, trade weapons, discuss tactics, etc. In 6 we pretty much just ran around doing our own thing countering enemies and shooting shit.
I very much disagree about the encounter design being good. And there are just so many terribly designed sections (every vehicle section, the terrible 'climb the skyscraper by alternating r1 r2 while being chased', that snowy hill you slide down if you get hit in one of jake's sections, all the re-used sections like that terrible one where you run around blowing up AA guns while giant trolls walk around, etc.)
And I thought that the level design was not good either, partly because the combat mechanics don't really require a lot of spatial positioning/navigating because it's so heavily based on getting in close to enemies and doing melee/counters. They often just throw you in a big open area and you just sort of rush enemies and the structures and layout of the levels don't matter much at all. In 5 because you couldn't move and shoot at the same time you had to really place yourself well, and it was easy to get overwhelmed (because you also can't counter) so you have to constantly find new vantage/choke points in the levels.
Anything RE4 and onward is not even Resident Evil. Whether those games are good or not is up to you, but they are not Resident Evil games. Their aren't even zombies, just weird mutant parasite things.
Did RE6 effectively kill the series? 6 sucked so hard.
Anything RE4 and onward is not even Resident Evil. Whether those games are good or not is up to you, but they are not Resident Evil games. Their aren't even zombies, just weird mutant parasite things.
Best selling Resident Evil title behind RE5.
Without a question RE4 is my favourite.
Just gotta do 'Code Veronica' and 'resi 4' and we sorted lol
I'm emulating it via Dolphin and it looks fantastic.
Well the franchise's original title is 'Biohazard,' so all games do fit that premise, and an entire third of (the massive) RE6 does have traditional zombies. Really its just better to distinguish the style rather than condemn the later games.
I vastly prefer RE6 to RE5... Though I guess my expectations were somewhat high for 5 and virtually nonexistent for 6.
Anything RE4 and onward is not even Resident Evil. Whether those games are good or not is up to you, but they are not Resident Evil games. There aren't even zombies, just weird mutant parasite things.
Resident Evil 5 is my best experience with the franchise, for the co-op and grinding elements. One of the best co-op gaming experiences I've ever had.
It actually was pretty great. I often forget that I played through it completely with three different friends of mine. Grinding was somehow enjoyable, as you said, especially on that dopey underground temple level. I saw this sequence so many times (THAT cross dive at 7:30 though)
Lost in Nightmares also has the distinguish of being my only genuinely scary couch co-op experience. Really interesting how that was managed, and I would like to see the series return to that style of game if it continues to prominently feature co-op.
What gave you the impression that you had any power in deciding what Resident Evil is? As if that part is "up to you", as you put it.
I didn't sell nearly as good as Capcom wanted it to. Still, of course it didn't kill the series. The name is just too well known to be killed.RE6 sold well, and it deserved to.
Because the series established itself as a survival-horror series from the jump, 1996-2005. RE4-6 are Resident Evil in name only.
It's like taking a twinkie and filling it with dog shit and marketing it as a twinkie, that's what RE4-6 did.
So RE4 is dog shit? lol.
Anyway back on topic the OP should find a way to play REmake, it's an amazing game.
Thats my point, they should have just changed the name going into RE4 or something and make new characters. The story won't matter considering the direction they took with it. We haven't gotten a true RE game in over 12 years when RE:zero came out. They should have kept making RE games like the originals while making games like RE4/5/6 as a spinoff series. Either that or just rebrand it.
Because the series established itself as a survival-horror series from the jump, 1996-2005. RE4-6 are Resident Evil in name only.
It's like taking a twinkie and filling it with dog shit and marketing it as a twinkie, that's what RE4-6 did.
RE has been seen as an action franchise for 9 years, and and co-op franchise for five. No false marketing, today people likely expect crazy action and co-op out of RE7, and that's as fair as those who expected survival horror in 2004.
I'm very aware that the series has been shit for the last decade.
I agree. The game is far from bad and for every bad point regarding RE6, you could easily put that the older games. RE6 is explosions. RE2 starts out with a large explosion. And? I've said this before but a lot of the 90's cool kids dislike what games have become despite not really changing that much.RE6 sold well, and it deserved to.
Anything RE4 and onward is not even Resident Evil. Whether those games are good or not is up to you, but they are not Resident Evil games. There aren't even zombies, just weird mutant parasite things.
Point was, as Riposte said, no one decides for the rest what RE is or can be, it certainly isn't survival horror anymore, and hasn't been for an eternity in game terms. Marketing an action game as an RE game makes sense today.
The originals are terrible though
I always find it funny how people who consider themselves fans of the Resident Evil series claim how the later games, 4 and after, aren't Resident Evil games despite them not knowing what they're talking about.
Before saying how RE4 5 and 6 games aren't RE games, maybe you should actually play the them.
Before saying how RE4 5 and 6 games aren't RE games, maybe you should actually play the them.
I always find it funny how people who consider themselves fans of the Resident Evil series claim how the later games, 4 and after, aren't Resident Evil games despite them not knowing what they're talking about.
Yeah look at Resident evil 6 sales....so good!
As a Resident Evil game absolutely, on it's own though? It's great.
Because the series established itself as a survival-horror series from the jump, 1996-2005. RE4-6 are Resident Evil in name only.
It's like taking a twinkie and filling it with dog shit and marketing it as a twinkie, that's what RE4-6 did.