Lupin the Third
Member
How do these rumored specs compare to the Sony Vita? Anyone.
If you ask the people in the Xenoblade reveal thread, it still pales in comparison to the Vita. But as for exact clock speeds and such, not so sure.
How do these rumored specs compare to the Sony Vita? Anyone.
How do these rumored specs compare to the Sony Vita? Anyone.
My hope is that Nintendo does something completely different for their next handheld. I don't want them to be hamstrung by BC for the DS/3DS system design/interface.
The Vita has 512MB RAM, 128MB VRAM and a quad core A9 believed to be clocked at around 1Ghz. The A9 is much more modern than the ARM11 found inside the 3DS. The first gen iPhone had an ARM11 CPU while the iPhone 4S had a dual core A9. The current 3DS has a dual core ARM11 and an older ARM9 for BC.How do these rumored specs compare to the Sony Vita? Anyone.
How do these rumored specs compare to the Sony Vita? Anyone.
Any word as to what the internal specs are of this New3DS? If they bumped up the RAM, they certainly can't be using the same old processors, can't they? I've also heard that the original 3DS is actually downclocked for battery concerns.The Vita has 512MB RAM, 128MB VRAM and a quad core A9 believed to be clocked at around 1Ghz. The A9 is much more modern than the ARM11 found inside the 3DS. The first gen iPhone had an ARM11 CPU while the iPhone 4S had a dual core A9. The current 3DS has a dual core ARM11 and an older ARM9 for BC.
I was corrected ealier, so this time I'll have it right. It still doesn't compare to Vita. Not only does Vita have a quad core CPU and GPU, but it also runs on 512MBs of RAM and 128MBs (I thought it was 256 before) of VRAM. The only thing the 3DS has always had over the Vita, is that the RAM used is faster.How do these rumored specs compare to the Sony Vita? Anyone.
I could totally see a new Zelda for New 3DS only. MM 3D remake 2015 and Hero of Time trilogy conclusion 2016. Believe.
Any word as to what the internal specs are of this New3DS? If they bumped up the RAM, they certainly can't be using the same old processors, can't they? I've also heard that the original 3DS is actually downclocked for battery concerns.
The Vita has 512MB RAM, 128MB VRAM and a quad core A9 believed to be clocked at around 1Ghz. The A9 is much more modern than the ARM11 found inside the 3DS. The first gen iPhone had an ARM11 CPU while the iPhone 4S had a dual core A9. The current 3DS has a dual core ARM11 and an older ARM9 for BC.
A little more extreme than the difference between a DC and Xbox.How do these rumored specs compare to the Sony Vita? Anyone.
Isn't this also pretty much the only type of AA 3DS can use? Same for Ocarina of Time
So a 3DSi?
I wonder if that means game would have toggles in menu or simply run better on an upgraded version. Or, like the DSi, have basically no appreciable impact whatsoever outside of apps.
edit - damn, site blocked at work
I dont think that it is unnecessary power. I'm sure that the extra power in the 3DS will be used more often than rarely in the upcoming games. Well, at least for games from Nintendo themself, maybe a bit more unsure about 3rd party games. Kinda like on PC games where you can tweak the graphics options. I see something similar for the 3DS/New 3DS (maybe you cant tweak the graphics options yourself though, but that extra graphics options are enabled on the New 3DS). I see what you mean regarding Vita, but i'm not sure that its ridiculously overpowered. Even if the so-called indie games might not be pushing the hardware to the max, having the power for PS3/Vita multiplatforms might be handy.
Myself, I'm not too tech savvy, but do these upgrades potentially enable better graphics, or allow developers to push for that a little more on N3ds? I know it's probably a silly question but I'm just trying to imagine what this all means outside of simply performing faster ect.
Myself, I'm not too tech savvy, but do these upgrades potentially enable better graphics, or allow developers to push for that a little more on N3ds? I know it's probably a silly question but I'm just trying to imagine what this all means outside of simply performing faster ect.
They could have moved over to a newer process which makes it possible to bump the clock speed. According to this article about the A8 vs the ARM11 most ARM11 were apparently made on 90nm process which is the same one launch 360 and PS3s had. Even if the 3DS is on 65nm that's far behind current mobile SoCs which are 28nm. IIRC the Vita was 45nm and possibly got a smaller one with the PCH2000.Any word as to what the internal specs are of this New3DS? If they bumped up the RAM, they certainly can't be using the same old processors, can't they? I've also heard that the original 3DS is actually downclocked for battery concerns.
So that's why they look so good. Odd that it doesn't support MSAA when it could have really helped on a 240p screen.- Ace Attorney and the Zen Pinball games use 4X SSAA in 3D (800x480 internal resolution).
- Gunman Clive uses 2X SSAA in 3D and 4X SSAA in 2D.
- The Layton games use 4X SSAA for the characters.
Nintendo announced the Xenoblade Chronicles port is exclusive to New 3DS due to better CPU.
That means the original 3DS CAN'T run it.
It's a 3DSi for all intents and purposes. Original 3DS games will probably run in a compatibility mode and you won't see a performance boost in games.
The believed increases in CPU clockspeed and RAM increases will see improvements in general usage and games designed for the "New" 3DS platform, but if past occurrences are any indication, few major games will be released.
Vita is another beast regarding specs, but it doesn't matter since the New 3DS will end up having more exclusive games than Vita anyway lol
They could have moved over to a newer process which makes it possible to bump the clock speed. According to this article about the A8 vs the ARM11 most ARM11 were apparently made on 90nm process which is the same one launch 360 and PS3s had. Even if the 3DS is on 65nm that's far behind current mobile SoCs which are 28nm. IIRC the Vita was 45nm and possibly got a smaller one with the PCH2000.
It is very important for Nintendo that the BC is perfect (DS had a GBA CPU, 3DS had a DS CPU) so I don't think they will have moved up to a more advanced CPU.
I'm no CPU designer, but the way I understand it the CPU replacing it would have to work exactly like an ARM11 in compatibility mode which most likely only the ARM11 can do.
I'm mostly thinking about japanese games regarding multiplatforms, like One Piece: Pirate Warriors 2&3 and J-Stars Victory V. Ports of other games are also easier with more hardware power, or at least more hardware power isnt anything negative in that regards.What multiplatforms? Vita is out of the equation for Sony; they have Vita TV, and PS Now to satisfy PS3 conversions to other platforms. Games like Golden Abyss-which required all those hardware resources-are no longer being made for the system, either.
I guess for multimedia functions that power is nice to have, but that's not vital. I also think it's kind of funny (and telling) that Nintendo chose to show the power difference in the new model w/ a web page load time lapse. I can see this power benefiting multimedia aspects more than games, and if Nintendo's going to be the only ones really using that power, just how many games will they realistically make for it in only two years before the real successor pops up?
Keep spinning.
6MB of VRAM? Are we in 2014?
I'm kind of wondering, in the case this is what's going to be the power boost, if New 3DS could get more multi releases with Vita. Would it be possible?
i am sorry but this doesn't make any sense, calling it a hardware revision is not accurate at all. with the upgraded specs i don't think games that are designed for this are going to run at all on the old hardware. it will either split the install base or this is will be marketed as a new device(name it properly nintendo! enough with the stupid and confusing names). its really hard to believe this is just to improve the system OS and browser, so thats highly unlikely that they're upgrading the hardware just for this.
i am sorry but this doesn't make any sense, calling it a hardware revision is not accurate at all. with the upgraded specs i don't think games that are designed for this are going to run at all on the old hardware. it will either split the install base or this is will be marketed as a new device(name it properly nintendo! enough with the stupid and confusing names). its really hard to believe this is just to improve the system OS and browser, so thats highly unlikely that they're upgrading the hardware just for this.
Isnt the whole reason for the increased CPU/Ram so the 3DS could handle its online functionality better? I always saw the ability to run Xenoblade simply as a positive bonus. The graphics werent upgraded, the 3DS can just handle more things at once on the screeb at once. Dont understand why Vita comparisons are popping uo everywhere, the n3DS upgrades seem marginal at best.
6MB of VRAM? Are we in 2014?
I doubt a Wii port will look as good as a game made from the ground up for New 3DS.
DSi got upgraded specs too, its ram pool quadrupled that of the DSLites. They upgraded it for the same reason theyre doing the 3DS, so they can implement better online funcrionality. Its a hardware revision.
DSi got upgraded specs too, its ram pool quadrupled that of the DSLites. They upgraded it for the same reason theyre doing the 3DS, so they can implement better online funcrionality. Its a hardware revision.
I could totally see a new Zelda for New 3DS only. MM 3D remake 2015 and Hero of Time trilogy conclusion 2016. Believe.
Sony and Microsoft should do this with the PS4 and Xbone.
so all of the DS hardware revisions play the same games? even the original DS? believe it or not i have yet to touch a DS in my entire life lol. never had the interest in handhelds in general, but this is really a weird sort of upgrade. the old install base don't get any of the new feature? it wouldn't be a problem if they were minor gimmicks but completely transforming the online experience or the OS is a big deal. if i am an early owner i would feel cheated honestly, but above all wouldn't this split the install base? make the experience inconsistent for the users?
Don't be silly.
MM could definitely run on OG 3DS... Lol.
6MB of VRAM? Are we in 2014?
According to some guys who've decapped a 3DS SoC, that one was already 45nm: http://gaasedelen.blogspot.de/2014/03/depackaging-nintendo-3ds-cpu.htmlThey could have moved over to a newer process which makes it possible to bump the clock speed. According to this article about the A8 vs the ARM11 most ARM11 were apparently made on 90nm process which is the same one launch 360 and PS3s had. Even if the 3DS is on 65nm that's far behind current mobile SoCs which are 28nm. IIRC the Vita was 45nm and possibly got a smaller one with the PCH2000.
It is very important for Nintendo that the BC is perfect (DS had a GBA CPU, 3DS had a DS CPU) so I don't think they will have moved up to a more advanced CPU.
I'm no CPU designer, but the way I understand it the CPU replacing it would have to work exactly like an ARM11 in compatibility mode which most likely only the ARM11 can do.
I believe both the main memory and the embedded RAM are Fujitsu FCRAM.No 6 MB was in 2011. according to the rumours it's 10 now.
Either way it's a silly thing to say. Most smartdevices have no dedicated VRAM, and compared to the 32 MB esram/edram on Xbox One and Wii U (not sure what type the 3DS VRAM is) and consider those are rendering in 10-20x the resolution, 6 MB is plenty.
A little more extreme than the difference between a DC and Xbox.
Vita
CPU ARM® Cortex- A9 core (4 core)
GPU SGX543MP4+
Main Mem 512 MB
VRAM 128 MB
Screen res 960x544
Resolution will not change until a full successor is out.
Doesn't necessarily mean they'll let it....
so all of the DS hardware revisions play the same games? even the original DS? believe it or not i have yet to touch a DS in my entire life lol. never had the interest in handhelds in general, but this is really a weird sort of upgrade. the old install base don't get any of the new feature? it wouldn't be a problem if they were minor gimmicks but completely transforming the online experience or the OS is a big deal. if i am an early owner i would feel cheated honestly, but above all wouldn't this split the install base? make the experience inconsistent for the users?
So that's why they look so good. Odd that it doesn't support MSAA when it could have really helped on a 240p screen.