There's a gas station from past trailer, and it looks operational to me.
There's a gas station from past trailer, and it looks operational to me.
I wonder if Cor is still in the game or if he won't be a permanently playable character/companion.
That was kind of the point of Cocoon. It was completely artificial so there could be a scrapyard right next to some beautiful residential area which is close to a mechanical forest.
I'm still bothered by the first zone of the game. Hanging Edge maybe? What exactly was it? Was that green stuff in the sky a layer of trees? What were those pillar structures doing? I love fantasy environments but it just felt so random to me. Pointless almost.
This is an early part of the game, Cor will probably not join the gang until shit has hit the fan and he feels Noctis needs the extra protection (in this trailer they are only just hearing about the peace talks on the radio).I wonder if Cor is still in the game or if he won't be a permanently playable character/companion.
What? No Final Fantasy had connections to each other, just cameos/recurring themes. In fact FFXV shares common mythology stuff with FFXIII and Type-0 and also classic FF tropes like chocobos, air-ships and those oldschool monster designs.
Does the fact that you press an assigned button instead of choosing your commands from a list and then clicking on it really make what's Final Fantasy for you? I played all FFs in Active Mode if it was possible, so at that point they weren't "turn-based" either, theoretically, and the only thing differentiating it from FFXV was that I had to select commands in a menu instead of clicking a button.
It makes me mad to hear how turn-based battles are apparently the most important and sole reason why FFs were loved. It doesn't automatically make a game more strategic or difficult. I played so many JRPGs my whole life where you could practically just use normal Attack plus occasional healing for every fight besides the bosses.
I don't want to play the same game for my whole life. I'm happy that FFs are so different every single time. You can't say this about many other game series.
After watching that trailer... I have no idea what this game is about. 4 dudes driving around in a car randomly fighting monsters in random grassy fields on the side of the road.
I guess it looked pretty...
True, especially when you're riding with your homies and you got to drop each of them off at their places.Just saw this now and watching and OH MY FUCKING LAWD HOLD ME PLEASE.
Ethers are so rare early in the game tho, gonna run out of gas on the regular.
Oh, wow! I definitely missed this one.There's a gas station from past trailer, and it looks operational to me.
The trailer only showing the portion that will be in the demo, which seems to take place later in the game.
I don't understand how that is confusing. It's a JRPG. JRPGs often have parts where you are in the wilderness fighting enemies and in some games even driving some kind of vehicle. This is a trailer that showcases that part of a JRPG. Then we have the E3 2013 trailer showcasing a more scripted & controlled story event in the game. The only thing we have still to see completely is just normal city gameplay (without huge Leviathans or invading force's soldiers & Behemoths causing havoc)After watching that trailer... I have no idea what this game is about. 4 dudes driving around in a car randomly fighting monsters in random grassy fields on the side of the road.
I guess it looked pretty...
After watching that trailer... I have no idea what this game is about. 4 dudes driving around in a car randomly fighting monsters in random grassy fields on the side of the road.
I guess it looked pretty...
I absolutely loved what i saw and i believe that, when it finaly releases, it will be the best FF in years.
This right now feels like the gen of RPGs, and i'm damn excited.
After watching that trailer... I have no idea what this game is about. 4 dudes driving around in a car randomly fighting monsters in random grassy fields on the side of the road.
I guess it looked pretty...
Never remember anyone mentioning this. The only thing I remember is that Nomura said there will be more party members but not as much as we would expect.
Finaland & FFDream: Thank you very much !
Weve seen a lot of male characters with Noctis and his friends. Is there going to be girls as playable characters as well ?
Tetsuya Nomura: I cant say anything specific now but it would be... quite difficult, to have a girl playable.
"Final Fantasy XV Episode Duscae takes place near the beginning of Final Fantasy XV"
According to the playstation blog. Which is why I believe the roadtrip is a prologue, they get to their kingdom, shit hits the fan, they go out for revenge and to get their crystal back.
But, that's exactly how RPGs are? Replace the "car" with a "flying ship" or "carriage" or something.After watching that trailer... I have no idea what this game is about. 4 dudes driving around in a car randomly fighting monsters in random grassy fields on the side of the road.
I guess it looked pretty...
- The video show characters that, at last on their design, are so damn cliché. The shady main character, the smart-but-ugly guy with glasses, the big one holding a zweihander, the blonde type with pitched voice screaming "sugoi" or something.
From the crazy thread that has been locked a while ago:
- The battle system shown in the trailer it's an auto-attack fest. You don't see anything spectacular, or any interesting spells, only people swinging their weapons slowly against monsters.
- The car doesn't "blend" well in the enviroments. In the first scene, the wheels are supposed to move some sand with a proper effect but nothing If i can recall.
- Stop it with this "fantasy grounded on reality", it's only a marketing tag (VIII and VII were the same). How they can still talk about that with huge monsters like the one at the beginning of the trailer? Leviathan made sense in a FF-lore way but that? Not really.
- The video show characters that, at last on their design, are so damn cliché. The shady main character, the smart-but-ugly guy with glasses, the big one holding a zweihander, the blonde type with pitched voice screaming "sugoi" or something.
Not exactly what I was meaning here. I apologize if I somehow offended people by thinking this, I was being extremely dumb and shortsighted by forgetting these things (monster design and mythology) but I was just referring to the fact this isn't turn based. Outside of the MMO's this is the first FF game in the main line numbered game that isnt primarily a turn based RPG was all I was referring to.
He needs a .gif where he pushes up his glasses to be a proper response to this.- The video show characters that, at last on their design, are so damn cliché. The shady main character, the smart-but-ugly guy with glasses, the big one holding a zweihander, the blonde type with pitched voice screaming "sugoi" or something.
4 dudes hanging out isn't exactly too extreme , or big really.
Dude, I didn't mean it in a bad way^^ Sorry, if it came across that way. It's just that sometimes this mentality that everything should stay the same that I often hear in the FF community is so annoying and backwards (especially about FFXV and even more so on German message boards after every trailer). I went back and played every FF since I was 7 (when FFVII released). I don't want the same old ATB system for another 25 years, even though I was still loving it in FFX and especially in FFX-2. I'm open for experiments, however, and excited to see what they come up with in FFXVI.
One can cherish the past and still want change for the future.Sorry for the rant. This topic just always gets me
Except.. uhh.. everything else does not seem to be suffering? The combat looks like it could be a top tier action RPG, the story seems intriquing, the world just calls to you to explore it etc.This reminds me of the Tomb Raider franchise. While the grahpics keep going up everything else suffers.
There are the fal'cie and l'cie. How hard is it to remember two terms?They keep trying and trying to make the game playable by the lowest common denominator. Slicker, easier, with amazing graphics! And what's funny is while simplifying everything they still go for a mess of a plot. Fal'ci vs the B'Ce in the G'Ci at the M'Ci whatever etc etc etc
Decline in art? Uh... how about no?Really I can get passed it being a sci fi series now. I can get passed the decline in art (but wow those graphics!)
This game isn't linear. Well, it has a linear story like all old FFs too, but the world will open up little by little.and linear gameplay (open world PLEASE)
That's the plan for this game. At least Nomura's plan was to keep the main story of the game simple. Crystal gets stolen, main characters set out on a road trip to get it back, this with the backdrop of countries at war & the friendship between Noctis and his friends.but for the love of God keep the story down to earth.
This criticism about "pretty boy" men is always so stupid, idiotic, moronic. Who gives a shit if the characters have a bit of effeminity (besides, they don't, Noctis & co are far from "pretty boys")? Have you not seen Amano's designs, who are the palest, prettiest boys of them all?That's it right there. Style over substance. Square , listen to me, stop dumping cash into pretty boy men
Going off various comments in this thread it would seem that a lot of people had no idea you could drive around with team Noctis lol.
I'm not seeing much resemblance to Xenoblade combat at all.
From the crazy thread that has been locked a while ago:
- The battle system shown in the trailer it's an auto-attack fest. You don't see anything spectacular, or any interesting spells, only people swinging their weapons slowly against monsters.
- The car doesn't "blend" well in the enviroments. In the first scene, the wheels are supposed to move some sand with a proper effect but nothing If i can recall.
- Stop it with this "fantasy grounded on reality", it's only a marketing tag (VIII and VII were the same). How they can still talk about that with huge monsters like the one at the beginning of the trailer? Leviathan made sense in a FF-lore way but that? Not really.
- The video show characters that, at last on their design, are so damn cliché. The shady main character, the smart-but-ugly guy with glasses, the big one holding a zweihander, the blonde type with pitched voice screaming "sugoi" or something.
Going off various comments in this thread it would seem that a lot of people had no idea you could drive around with team Noctis lol.
And Ignis ain't ugly, come on.
He needs a .gif where he pushes up his glasses to be a proper response to this.
Also, I think it doesn't get more "fantasy grounded in reality" than a modern looking car riding in a grassland setting filled with gargantuan monsters. It works here, although as you said, it really isn't anything too new.
Going off various comments in this thread it would seem that a lot of people had no idea you could drive around with team Noctis lol.