• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Bethesda is being extremely shady about The Evil Within's PC framerate

Sinatar

Official GAF Bottom Feeder
If QLOC is porting wouldn't they go the extra mile to unlock it, as they did with RE4?

ID Tech 5 is very particular about how it handles framerates. The console versions of Rage and Wolf both would dynamically lower the screen resolution to maintain framerates. It's no simple thing to unlock.
 

Durante

Member
ID Tech 5 is very particular about how it handles framerates. The console versions of Rage and Wolf both would dynamically lower the screen resolution to maintain framerates. It's no simple thing to unlock.
Yeah, it could well be that it would be easier to offer a 30 FPS mode and a separate 60 FPS mode than unlocking it completely.
 

nbthedude

Member
If QLOC is porting wouldn't they go the extra mile to unlock it, as they did with RE4?

If they do, this will be another Shadow of Mordor 6GB DDR thread where people get all up in arms over something that turns out to be nothing, which is becoming a bit of a troubling trend with PC gamers.
 
5hmFPUh.jpg


No comment, basically. But at least they're cool people over there.
 

Nethaniah

Member
Calling them out huh? :p

Edit: "working" on just being able to give technical info? Dude.....what, i really hate this industry.
 

wildfire

Banned
Devs capping framerates on PCs is just poor business decision. People pay for hardware to get as much performance as they possibly can afford. You should give PC gamers the option to cap framerates (because there are very good reasons to cap yourself) but not enforce it.
 

Levyne

Banned
Devs capping framerates on PCs is just poor business decision. People pay for hardware to get as much performance as they possibly can afford. You should give PC gamers the option to cap framerates (because there are very good reasons to cap yourself) but not enforce it.

With Idtech5 they might not have a choice (not a "business" decision, unless you stretch that to mean they decided to use that engine.) But previous Idtech5 gamed were 60 and not 30...so weird situation. Wish I was more well versed. Hopefully they share info soon.
 

vg260

Member
Calling them out huh? :p

Edit: "working" on just being able to give technical info? Dude.....what, i really hate this industry.

Well, if it's being handled by an external developer, they may not be able to say yes or no with certainty at this point. Perhaps it's a messy engine issue, and they are trying coming down to the wire, but can't guarantee anything yet.
 

Nethaniah

Member
but these commands and changes are not recommended or supported and we suggest everyone play the game as it was designed and intended for the best experience.

Hate to be negative but this is all i need to know.
 

Sotha_Sil

Member

What's the status on the game's framerate and aspect ratio?



Shinji Mikami and the team at Tango designed The Evil Within to be played at 30fps and to utilize an aspect ratio of 2.35:1 for all platforms. The team has worked the last four years perfecting the game experience with these settings in mind. For PC players, we’ll provide debug commands on how you can alter the framerate and aspect ratio, but these commands and changes are not recommended or supported and we suggest everyone play the game as it was designed and intended for the best experience.

Here's Bethesda's reply to the issue.
 

Akronis

Member
"Shinji Mikami and the team at Tango designed The Evil Within to be played at 30fps and to utilize an aspect ratio of 2.35:1 for all platforms. The team has worked the last four years perfecting the game experience with these settings in mind. For PC players, we’ll provide debug commands on how you can alter the framerate and aspect ratio, but these commands and changes are not recommended or supported and we suggest everyone play the game as it was designed and intended for the best experience."

Quote from the Bethesda forum post up top. Hopefully this is actually true and doesn't break the game.

EDIT: Beaten
 

vg260

Member
Hate to be negative but this is all i need to know.

That's just covering themselves as it was not designed that way, just like Dead Rising 3. Sounds like both engines were codaed for 30 with consoles in mind first, and unlocking it to 60 could cause unforeseen issues, so it's not "technically" supported.

Worked ok unlocked for DR3. We'll see here.
 

AU Tiger

Member
Damn u guys are fast. Was about to post it myself.

Looks like we be debugging GAF!


Edit:

bethesda said:
Can I run it on a card with less than 4 gigs of VRAM?

Yes. Please refer to the minimum requirements above. You won’t be experiencing the game at 1080p and you’ll likely need to turn off some features, but you will still be able to have a great experience with the game.


GPtpH.jpg
 

Nethaniah

Member
That's just covering themselves as it was not designed that way, just like Dead Rising 3.

True, something tells me though that this game won't play as nice with a higher framerate, based on the engine and the silence thus far.

I hope for everyone playing this on PC that it runs great, i won't be getting this before i know more about it.
 

Akronis

Member
It has those absurd system requirements and it only runs at 30fps? How shit of a port is this?

I blame using idTech 5. Framerate unlocking has always been dodgy, and them modifying it to work with 30FPS probably indicates that it will totally break the game logic if unlocked (basing this on previous idTech 5 games).
 

Levyne

Banned
Wolfenstein was similar (ish) in that you had to go into the console to adjust msaa and I think AF. It was pretty easy to use.
 

Alo81

Low Poly Gynecologist
It's a Dead Rising 3 scenario.

It is possible. You can do it through developer commands. It will not be supported officially so any bugs resulting from unlocking framerate are up to the community to resolve.
 
I’ve played through the game and I’ve also seen the game played at 60fps on a PC powerful enough to handle it. It looks great, but personally it didn't look right to me. I felt like I was seeing a "soap opera effect" and that took away from the atmosphere and feel that I think the default setting captures.

Update the OP ;)
 
I blame using idTech 5. Framerate unlocking has always been dodgy, and them modifying it to work with 30FPS probably indicates that it will totally break the game logic if unlocked (basing this on previous idTech 5 games).

Yeah, I know, but the idea that you have to be running something like a 780 or 970/980 to play a pretty good looking game at 30fps is absurd. I just got my 970 and I'm left with the feeling that the ps4 version'll still run better.
 

Denton

Member
I am sorry but designing the game with black bars and 30fps "for the best experience" is just ludicrous.
I am glad they will at least give us a way to get around it, unofficially.
Still, it never should have been "designed" that way in the first place, especially not on idtech which has always been intended for constant 60fps. Carmack would be turning in his grave if he was dead (I am so glad he isn't).
 

Akronis

Member
Yeah, I know, but the idea that you have to be running something like a 780 or 970/980 to play a pretty good looking game at 30fps is absurd. I just got my 970 and I'm left with the feeling that the ps4 version'll still run better.

We'll have to wait and see. Typically, v-synced games on consoles have much stabler frame times so it might be smoother.

Someone from Bethesda did sort of confirm that 60 FPS might work, he just stated that it looks like the "soap opera" effect. Hoping that's just his perception and not the actual game being bugged to hell with unlocked FPS.
 

tesqui

Member
"Can I run it on a card with less than 4 gigs of VRAM?

Yes. Please refer to the minimum requirements above. You won’t be experiencing the game at 1080p and you’ll likely need to turn off some features, but you will still be able to have a great experience with the game."

wait, really? I'll have to play at 720 cause i have 2gb of vram? wtf
 
IMO the soap opera effect isn't as ridiculous a statement as many people make it out to be. I actually had that thought when playing TLOU:R. For competitive games it doesn't matter, but I think for SP games the cinematic/filmic justification is reasonable.

Not that people shouldn't have the option to change the settings if that's not what they personally prefer, but I think the stance that the game is no longer worth playing because of it is a little extreme.
 

scitek

Member
We'll have to wait and see. Typically, v-synced games on consoles have much stabler frame times so it might be smoother.

Someone from Bethesda did sort of confirm that 60 FPS might work, he just stated that it looks like the "soap opera" effect. Hoping that's just his perception and not the actual game being bugged to hell with unlocked FPS.

I haven't heard anyone use that term since 2007, and it was almost always in relation to motion interpolation on on Blu-rays and HD DVDs.
 

Akronis

Member
I haven't heard anyone use that term since 2007, and it was almost always in relation to motion interpolation on on Blu-rays and HD DVDs.

Yea, it was an incredibly bizarre way of describing it. Like I said, hopefully it's just his perception and not the actual game running twice as fast.
 
Top Bottom