Wasn't Sega-Falcom just a branding partnership? I thought Sims developed Popful Mail SCD?Ys IV never really began development. The Sega-Falcom team disbanded almost immediately after Popful Mail.
Wasn't Sega-Falcom just a branding partnership? I thought Sims developed Popful Mail SCD?Ys IV never really began development. The Sega-Falcom team disbanded almost immediately after Popful Mail.
A polished port of Resident Evil for GBC would have been interesting, just for the fun of it. Reminded me of Monkey Island, for some reason.
Also, Gears of War: Exile!
The Crossing by Arkane
Asynchronous multiplayer open world game. Still no one have done anything like it What a pity that they didnt have a funding for it.
https://www.youtube.com/watch?v=HSRewknGUeY
sörine;136114846 said:Wasn't Sega-Falcom just a branding partnership? I thought Sims developed Popful Mail SCD?
Final Fantasy 64 as well
I saw a screen for it in a magazineThis was never a game.
Okay yeah, that's how I understood it. And I think Falcom might've had more direct oversight/supervision than their other licensed games maybe?It was more like a holdings partnership, but yes, that's what I mean. Their partnership dissolved after Popful Mail. They would have been responsible for Ys IV on the Sega CD. I wish they would have stuck around.
I saw a screen for it in a magazine
Ecco the Dolphin 32X:
Ecco the Dolphin Sega Saturn:
Neither game progressed beyond pitch videos. No actual development was done to either. The 32X cart that ran the video above has been found and dumped, the CGI animation is just an cinepak video on the 32X cart.
Still would have liked to see where they would have gone.
Thank god the Dreamcast/PS2 game happened!
That was an SGI Onyx based test for a 3D battle with FFVI characters. It was playable too iirc, you could cast spells by drawing symbols with a mouse or something.I saw a screen for it in a magazine
sörine;136110625 said:Going a bit older I'll say Crystalis II for Neo Geo
I saw a screen for it in a magazine
This actually got released. A quick googling retrieved me the boxart:
Landstalker PSP.
They only ever showed it once, and it was just the model of one of the towns.
It was never heard from again, and Climax seems to be long gone now.
The original version of Rayman Raving Rabbids. I feel like it still would have been minigame focused (a lot of the prerelease footage has minigame equivalents) strung together by platforming, but itd still be interesting to see.
Theres assets of the original game still on the wii disc, but no real way to do anything with them.
I know they had a trailer for this game but BC for the Xbox. I was so pumped for this game. They canceled it with the game 50% done.
You saw a technical demo of Final Fantasy 6's battle system done in 3D at SIGGRAPH running on a $10,000 SGI workstation that was played with a mouse. There was never a final fantasy 64 ever in production.
Well I didn't call it FFVII did I lolsörine;136118038 said:That was an SGI Onyx based test for a 3D battle with FFVI characters. It was playable too iirc, you could cast spells by drawing symbols with a mouse or something.
FFVII was never a N64 game, although it was a SNES game at one point.
Technically not canned, but the beta version of Mario World looked radically different and way cooler IMO:
What I saw was a magazine printing a screen of it as Final Fantasy 64. I can't be the only one to think that was what it was because if that.
It was this:
I get what it technically was, but it was billed as FF64 at the time.
SMT x FE.
We didn't even get to see a single in-game pixel
Apart from the world map, I can't really spot the differences...
Faith and a .45.
Bonnie & Clyde x Total Overdose would've been killer.
BC seemed interesting.
B.C. for Xbox
http://en.m.wikipedia.org/wiki/BC_(video_game)
Molyneux was probably lying a whole lot. As usual. Was super hyped for it and gutted that it got cancelled after about two years of development.
A GBC rerelease of Kirby's Dream Land 2 was also announced at the same time I believe. Too bad only Link's Awakening, Wario Land 2, Game & Watch Gallery 2 and Tetris only ended up happening.Metroid 2 DX
Like Zelda: LADX, this was going to be a full color upgrade for Metroid 2 for the Gameboy color. Publicly announced alongside the gameboy color but never materialized.
The rom of Resident Evil GBC was released and it seems downright unplayable
Cool technical feat though!
Now, this tech demo of Resident Evil 2 on the GBA on the other hand... that would have been fantastic