loaf of bread
Member
FTFY
Thanks. lol.
FTFY
Gamersyde shots. Some of the more still shots in the demo to avoid blurring or frame transitions
FTFY
No. Gamersyde video is captured incorrectly. It needs to be re-released IMO, but in the meantime, the 'corrected' screens are indeed what the game is supposed to look like, and the are not adding black crush. Video is captured in the 16-239 range as opposed to 0-255, so it never renders any real whites or blacks and the contrast is very compromised because of that. I checked and double checked this - not a single screen has pure white or black in it, and the ND logo screen is dead giveaway for the brightness range.That's just doing the XB1 gamma trick to make it pop more by adding black crush, though.
Bloody hell, as if the wanton slaughter wasn't bad enough (he kills like 10 or so guys through this) now we have to deal with an Olympic gymnast/ninga climbing rocks, 15ft leaps and the throwing of grapple hooks mid air. How good is he? He should be doing parkour at the x games sponsored by Red Bull, not chasing treasure.
It's fucking unrealistic, how strong are those fingers to keep grabbing those ledges? Who the fuck jumps first then throws the grapple hook? This is some straight up Triple X bullshit right here.
I want some Dark Souls Uncharted where you throw that grapple and the branch breaks. Yeah, screw you Drake, cop that.
I see what you're talking about, but he's right about the hair making a shadow. That demo's level of detail was incredibly high.
Too high, I might say.
C'mon now, he's always been great at climbing and shit, this isn't anything new.
Also, it's 'ninja'.
Damn there really was a big downgrade since E3
I suck at photoshop
No slepp maks for bad spilling.
Just having fun, I can't wait. Game looks awesome.
Is it just me or is anyone else getting a little tired of the rock hopping platforming segments? I have an idea of why they do technically (like the ladders in TLoU), but it just feels so boring. Then again I never enjoyed the jungle settings much in any of the games, for me all the memorable levels were the castles, ruins, temples and urban areas.
Bloody hell, as if the wanton slaughter wasn't bad enough (he kills like 10 or so guys through this) now we have to deal with an Olympic gymnast/ninga climbing rocks, 15ft leaps and the throwing of grapple hooks mid air. How good is he? He should be doing parkour at the x games sponsored by Red Bull, not chasing treasure.
It's fucking unrealistic, how strong are those fingers to keep grabbing those ledges? Who the fuck jumps first then throws the grapple hook? This is some straight up Triple X bullshit right here.
I want some Dark Souls Uncharted where you throw that grapple and the branch breaks. Yeah, screw you Drake, cop that.
Ah, okay.
Game looks phenomenal. The gamersyde footage is really something.
It's a video game broBloody hell, as if the wanton slaughter wasn't bad enough (he kills like 10 or so guys through this) now we have to deal with an Olympic gymnast/ninga climbing rocks, 15ft leaps and the throwing of grapple hooks mid air. How good is he? He should be doing parkour at the x games sponsored by Red Bull, not chasing treasure.
It's fucking unrealistic, how strong are those fingers to keep grabbing those ledges? Who the fuck jumps first then throws the grapple hook? This is some straight up Triple X bullshit right here.
I want some Dark Souls Uncharted where you throw that grapple and the branch breaks. Yeah, screw you Drake, cop that.
Bloody hell, as if the wanton slaughter wasn't bad enough (he kills like 10 or so guys through this) now we have to deal with an Olympic gymnast/ninga climbing rocks, 15ft leaps and the throwing of grapple hooks mid air. How good is he? He should be doing parkour at the x games sponsored by Red Bull, not chasing treasure.
It's fucking unrealistic, how strong are those fingers to keep grabbing those ledges? Who the fuck jumps first then throws the grapple hook? This is some straight up Triple X bullshit right here.
I want some Dark Souls Uncharted where you throw that grapple and the branch breaks. Yeah, screw you Drake, cop that.
This is an incredible attention to detail
The waterfall is falling and isnt passing through the 2, it is splashing on drake's head and making it flat and wet and part of it is splashing on the mercenaries hands and its splashing from his hand all around him and interacting like it would a real physical object, you can see the splash affects on the mercs right hand and drakes head and neck
But it is passing through Drake. Look between his legs, the water goes straight through his body.
The game does have some amazing details, nonetheless. Like the nosebleed of be mercenary after kicking him in the head a few times.
FTFY
You're clearly new to this franchise.
Sorry mate the kidding went over everyone's head.
This was really a weird one for me.
Visuals were kinda.. interesting to say at least. Despite not feeling like they matched the quality of the reveal trailer model, the character models look fantastic (possibly just a cutscene model vs in-game model). The sheer attention to detail is astounding: Drake's body and clothes actually fully react to their surroundings.
If water pours on his head, parts of his hair get wet instead of the entire head part of the model; if it just hits his pants, you can see the stains. If he slides through mud, the mud stays on the exact sides of the model which collided with it, and the same with dirt. And in the same way, the environment reacts to the characters if they interact with the vegetation for example. It really looked organic in that regard. Also, the engine seems to be pretty powerful at creating huge landscapes and vistas. The more open level-design added to the feeling of being at vast and open place.
But man, there were many parts of the geometry that just didn't look good at all, especially some rocks and cliffs. I'm talking about the cave and jungle sections where some rock walls just look way too flat and kinda robbed of their characteristic nature in favor of giving players a guideline where to climb. And this might be my biggest issue currently: the game is at the same time realistic and unrealistic instead of focusing on one aspect. The game looks like the freaking real-life at times and yet it is unable to shake off its videogame origins. Like, to put it bluntly: Uncharted 4 looks maybe too much Uncharted for me.
What I mean by that is that the realistic visuals don't match with the at times goofy looking gameplay; there are still clearly marked walls that show you where you can climb instead of some kind of free climbing (which I first assumed was the case since Drake is wearing a karabiner). Drake making loud sounds doesn't have any effect on enemies. And there is just much more that and you know what: I know it has to be this way, not only because consoles can only do so much but also because this is still a video game that has to feel good while playing. But I was looking that video and all I was thinking "yep, sure looks like a Uncharted 4".
Once I realized that this is more of an evolution of a concept than a revolution, I noticed some things that looked very cool: Melee combat seems more context sensitive than ever and looks much better implemented before. The transitions between animations make it all seem very organic and it is hard to say when one begins and when one stops. The hook grappling thing seems cool, especially during mid-combat. And from what it looks like, it seems there seems to be an option for stealth which I would absolutely love since the series has some of the most tiresome gunfights I ever encountered - despite thinking that what I've seen so far from the gunplay looking better than the other three games.
I just realized that I wrote much more than I wanted to, but yeah, those are my thoughts. This has some potential, but isn't exactly the kind of huge leap forward in terms of the game concept which felt archaic at some points of the footage. Kinda felt like the most beautiful bird being kept in a rusty looking cage.
Also, I want to make clear that this footage didn't make me less interested in the game. I appreciate the fact that Naughty Dog actually had a live running gameplay demo which speaks volumes of their confidence and therefore I will keep following this title and hope that some of the next builds will showcase more impressive segments. This is after all a game deep in development and I hope that I could convey my opinion good enough.
Alright Gaf, I have the complete Gamersyde demo ready with corrected video levels, what's a good place to upload this thing? The file is 3.79 GB.
Unless someone else has already done it and I missed it. Then I'll just keep it to myself lol.
Yup, the game looks incredible in the HD footage. And they still have almost a year!
Yes but most of those people clearly gave an agenda, quite embarrassing.Exactly. This game looks like being the most dynamic and fluid of all the Uncharted's and yet people who have criticised the series in the past don't seem to care about the game play improvements that is clearly apparent even from this early look, instead complaining about downgrades in Drakes hair graphics or whatever.
Too high.
The platforming stuff is a huge part of Uncharted, I don't find it tiring. But I don't find this trailer very inspiring. I mean, it looks gorgeous, if not mindblowing like I hoped, but I have a faith the game will be compelling and a fun romp, as usual. I'm just getting the feeling that Naughty Dog's time might be better spent on a Last of us sequel or something new. Something that would really show off the PS4, and have a deeper/darker tone and narrative like Last of Us could really be something special.
Also, those face shots look incredible, even if the image quality is a bit of a downgrade. No hurt there, it was inevitable.
Between this and The Order the PS4 has the best looking games on any console.
Alright Gaf, I have the complete Gamersyde demo ready with corrected video levels, what's a good place to upload this thing? The file is 3.79 GB.
Unless someone else has already done it and I missed it. Then I'll just keep it to myself lol.
I think this thread shows they made the right decision, business wise, going 30FPS over 60FPS.
The amount of shit this game got visually to start this thread really drives home why so many developers choose graphics over framerate.
Surprised there hasn't been any shops using this yet. Gaf you disappoint me.
meh, quick photoshop
Skux, thank you! Can you export it in even better quality to match Gamersyde's bitrate?
Skux, thank you! Can you export it in even better quality to match Gamersyde's bitrate?
I've corrected and reuploaded all my screenshots. Yeah, they need to re-release that video. The way it is now is misleading and not doing game enough justice.