DemonCleaner
Member
I'd like to try it on my paltry 660GTX.
good luck with that
I'd like to try it on my paltry 660GTX.
Hope they'd release it like they did with other UE4 demos so we can run it ourselves. 1080p just looks terrible.
Waiting for the news that it was running on SLI nVidia Titan X.
That kid is lost as fuck and just found somebody's rape den.
Could Unreal Engine 4 do Frozen levels of snow simulation?
No, it couldnt.
Of course not. But do we have enough fidelity to try it?
Frozen is probably a decade away for games tech, but the original Toy Story should be within reach right?
With the amount Nvidia are going to be making off the card you'd think they could at least license the real song.
Huh? It looks better than Monster House.
Waiting for the news that it was running on SLI nVidia Titan X.
The GPU this is running on is probably more than 8TF with 2-3x more bandwidth than the next gen consoles (on top of having better compression). Along with a CPU which is an order of magnitude more powerful than those found in the PS4 and xb1.These are the types of next generation experiences we should be getting right now. But no, everyone wants to be cheap and safe and be fine with 10 year old graphic effects and sub 1080p and shit LOD and IQ.
Fuck this.
These are the types of next generation experiences we should be getting right now. But no, everyone wants to be cheap and safe and be fine with 10 year old graphic effects and sub 1080p and shit LOD and IQ.
Fuck this.
Considering how UE4 does not support SLI... I would imagine it is using a single card.
BTW, the distance field AO, GI along with the ray traced shadows are just great.
I really would also like to learn more about the Bokeh and motionblur used.
Is that true? If so, holy shit. Talk about a kick in the nuts.
These are the types of next generation experiences we should be getting right now. But no, everyone wants to be cheap and safe and be fine with 10 year old graphic effects and sub 1080p and shit LOD and IQ.
Fuck this.
This can't be serious.These are the types of next generation experiences we should be getting right now. But no, everyone wants to be cheap and safe and be fine with 10 year old graphic effects and sub 1080p and shit LOD and IQ.
Fuck this.
It works if you force it, but you get graphical artifacts.
These are the types of next generation experiences we should be getting right now. But no, everyone wants to be cheap and safe and be fine with 10 year old graphic effects and sub 1080p and shit LOD and IQ.
Fuck this.
These are the types of next generation experiences we should be getting right now. But no, everyone wants to be cheap and safe and be fine with 10 year old graphic effects and sub 1080p and shit LOD and IQ.
Fuck this.
Am I the only one who thought that boy looked kinda out of place? He looks too cartoonish for these environments; One take you see his lego looking hair, the next you see super detailed, realistic looking rocks.
This can't be serious.
Huh? It looks better than Monster House.
Looked really good but I wonder if it ran on just 1 of those Titan X's and normal high-grade hardware. Wonder if the landscape was generated procedurally.
Well, one could try it out with UE4 and Flex..Of course not. But do we have enough fidelity to try it?
Frozen is probably a decade away for games tech, but the original Toy Story should be within reach right?
Well, one could try it out with UE4 and Flex..
It is similar enough to how the snow was simulated and seems to be very efficient. (*Wink* to nvidia demo team.)
These are the types of next generation experiences we should be getting right now. But no, everyone wants to be cheap and safe and be fine with 10 year old graphic effects and sub 1080p and shit LOD and IQ.
Fuck this.
So can we assume that the next generation of consoles might be able to pull of something reasonably close to this? Or is this level of power at least two generations away from the mainstream?
I appreciate the demo not being about space marines, but it's _quite_ schmaltzy...
Techwise it looks very fine. Wonder why they chose to go with modeled plastic hair instead of a hair sim though.
Getting picky with it is everyone's duty.We could still get nitpicky here
There are current gen CONSOLE games that look WAY better than this tech demo, minus image quality considerations of course.
wait - so would that be controllable gameplay or just another BS cinematic?
wait - so would that be controllable gameplay or just another BS cinematic?
There are current gen CONSOLE games that look WAY better than this tech demo,
What resolution was this running at originally?
They actually allow You to fly or walk in that environment, in their booth.Think of it as a benchmark like Fire Strike. It's a completely scripted sequence being rendered in real-time. I'd be shocked if they had any of that setup for gameplay (like running around\jumping with the kid).
1080p
Lol the demo was just a realtime VIDEO running on the GTX Titan X. To run it in gameplay ingame modus, you will probablmy need quad GTX 1000-1100 New Pascal Cards with a pile of DDR4 and a IBM Power9 CPU! The demo won't even get released like you saw it, but in assets' chunks.
why does it matter then considering we've seen similar tech years ago (look at toy story). If I can't control the character, I'm passing.
1080p
They actually allow You to fly or walk in that environment, in their booth.
Its fully explore-able 100 square miles.
Not too impressive. Molded hair, the part where he jumps across the rocks and you can see his reflection in the distant water? bleh. There are current gen CONSOLE games that look WAY better than this tech demo, minus image quality considerations of course.
This is more of a LOD tech demo, if real time.