Shocked to NOT see this:
This, Silent Hill and FF9 are probably the best-looking PS1 poly-based games.
Shocked to NOT see this:
Sega Model 2 era was the height of this style.
Motor Raid
Gunblade NY
Low-poly but looked so much cleaner than the home console titles of the time.
That's because 99% of this thread is cheating. PS1 graphics looked nothing like the upressed, AA versions seen here.
Silent Hill 1 probably needs to be posted more. I played that game for the first time around 2008 or so and was still impressed with its art direction. It had a lot of care put into its textures and environments.
Notice that the unfiltered textures look better
That's because 99% of this thread is cheating. PS1 graphics looked nothing like the upressed, AA versions seen here.
I honestly can go back to basically any era :/ I can play new PC games with high settings and going back to archaic hardware and it doesn't bother me one bit.I love PS1 graphics. Some people claim they can't go back and play the games because they are "ugly" but I never have that issue. I'm more inclined to go back to PS1 or NES games than I am PS2/PS3.
Just like anything else, I don't think you can be honest by saying "everything from that era is ugly/awesome". It's just down to the art direction. Crash Bandicoot and MGS had style beyond just being a product of their time. Plenty of games did look like ass, sure, but you can say that of any generation.
Actually, to be more accurate, realism gets dated and stylized art direction is more likely to endure. Which is why say, Mega Man 2 looks better today than Contra.
Various FFIX models:
Notice that the unfiltered textures look better
I think you hit it right on the head, actually. Although it varies from game to game. But really the rule, but something we can take away with a large number of titles from the era. Games like Resident Evil (which were "realistic") still look great.
Yup. This one in particular is just amazing.
Isn't that an in-battle model? You know, for the fully 3D battles that PSX Final Fantasy games have?I think it's a good example of the kind of style barely seen on N64. Of course, it probably wouldn't have been possible on PSX either without pre rendered backgrounds.
3D-Printed FFVII figures:
You can kind of tell what they'd look like with realistic shaders.
Isn't that an in-battle model? You know, for the fully 3D battles that PSX Final Fantasy games have?
holy shit these are awesome
is anyone selling them?
are they based on the actual models?
The blocky maps in FFT were so nice looking, especially combined with the awesome sprites :]
Hoshigami too:
I thought I put together a small selection of shots from modern mods for various games to show a vague approximation of how a modern early 3D game would actually look like, rather than the PS1/N64 type mess people seem to think they would be (also listed the game and mod name). Of course there's plenty more of this out there, and a couple of these arguably aren't even the best of the best visually:
(Doom - Sunder)
(Quake - Map Jam 2 Tronyn's map)
(Tomb Raider - Mists of Avalon)
(Unreal - Don't Shoot the Chest)
(Unreal - Project Zephon)
Edit: Added another Unreal shot because I thought the first didn't have a very good angle. I've still kept the old one though.
I liked it too, lol, but I never finished it until it got re-released on DS. Not better than FFT, though, IMO :xHoshigami is better than FFT.
My friend told me the game wasn't very fun to play but the models in DB Origins were impressive.
OverBlood 2.AKA no idea what game this is
Yeah. I never had a fondness for N64's style. PSX's non-filtered felt grittier and more authentic, whereas N64 felt like alpha builds with stretched textures and glossy sheens.
I think this was from someone in GAF:
I think I realize why I like low-poly so much: It reminds me of action figures, like GI Joes. something about knowing where the points of articulation can be. Such as these MK renders above. Reminds me of the MK action figures I had growing up.
Indeed, point-sampled/Nearest neighbor textures are the better choice in those games.Yep. The original, unaltered image on the left is the superior one. It loses all of it's charm with the muddy, smoothed out textures. These should be viewed as they are, in the format they were meant to be viewed at. They are indeed art. They lose all of their charm if seen any other way.
You should list the sources.
Oddly enough I prefer the PSX style to N64, which I thought looked better at the time.
Now N64 the textures just look blurry and muddy and have not aged well, whereas I sorta like the obvious pixels in the textures for stuff like Metal Gear Solid and Silent Hill on PSX.
Agreed. Really wanna know the name of the super colourful psychedelic looking game.
Low poly awesomeness. And to think, when I played some of the games in this thread on release all I saw was amazing graphics.