Captain Zyrain
Member
Seeing the gameplay demo at E3 already made me excited for my CE preorder.. if they actually get it to 1080p as well? Extra excite!
Even Halo collection struggle to handle 1080p 60 fps, people should start to ask why. I don't think 1080p are that easy to achieve on xbone. I can't imagine a steady 60 fps at 1080p. There are specs limits in the hardware. I don't understand why people believe so easily to such rumour. Mostly because I have some difficult to believe to this tech jump from 720p without any 'consequences'.
False. The campaign for the remastered Halo 2 was the only thing that wasn't 1080p. All MP and the rest of the campaigns are 1080p60
Is this a credible source here? I am genuinely shocked if the game will be 1080/60 on XB1. I just didn't think Fox Engine and XB1 played well together.
Funny how a random guy can post anything on a blog on a gaming website and it will be discussed here like it's true.
Don't you think real journalists would have picked up on this if it were real? Like, we wouldn't learn this from someone who makes 3 spelling mistakes at every sentence?
Cross gen right?
Étrange because for PES, they told us they were aiming for 1080p on Xbox One but it was not certain yet.
Thank god. Ground Zeroes looked a bit rough at 720p. I'm glad they got it sorted out.
False. The campaign for the remastered Halo 2 was the only thing that wasn't 1080p. All MP and the rest of the campaigns are 1080p60
Yeah, you guys are right, but Halo 2 A still drops excessively at that resolution sometimes going down to mid 40's with screen tearing. Perhaps the others should have opted for 1080PR because I've seen framerates fall to the 30's in the other games.They're all 1080p except for H2: A campaign, which was running two engines simultaneously. I'll give you the 60fps comment, but the frame rate isn't as bad as you're saying.
Daylight was announced 1080p on xbone. It's not and performance suffer a bit with too many transparencies. I'm not expect a true 1080p on xbone and not even a solid 60 fps at all. That's a very 'complex'game to handle with such achievement on xbone.
I believe to 1080p 60 fps in such game on xbone when I'll see it. At the best they can reach 1080pr with a 60 fps less stable compared the ps4 version, quite comparable to Halo remastered.Fox Engine is very scalable
I wonder what did they cut to achieve 1080p60?
If they have supposedly solved the problem of FOX Engine's too large framebuffer, they needed to cut GPU related jobs to compensate for 33% slower GPU.
I believe to 1080p 60 fps in such game on xbone when I'll see it. At the best they can reach 1080pr with a 60 fos less stable compared the ps4 version, like Halo remastered.
You forgot the cloud. Where is the cloud.Not necessarily. They mention the new SDK.The Xbox One SDK has given a lot of resources back to developers over the past year. Like just recently they gave half a CPU core back, and before that a bunch of stuff from not having Kinect maintain all capabilities at all times.
Destiny got a bump from like 1600x900 to 1080p without any noticeable cuts right before release, same thing I think.
Halo remastered runs at 60fps on PS4? Nice.
The cloud is in the sky.You forgot the cloud. Where is the cloud.
You forgot the cloud. Where is the cloud.
Even Halo collection struggle to handle 1080p 60 fps, people should start to ask why. I don't think 1080p are that easy to achieve on xbone. I can't imagine a steady 60 fps at 1080p. There are specs limits in the hardware. I don't understand why people believe so easily to such rumour. Mostly because I have some difficult to believe to this tech jump from 720p without any 'consequences'.
Yeah, you guys are right, but Halo 2 A still drops excessively at that resolution sometimes going down to mid 40's with screen tearing. Perhaps the others should have opted for 1080PR because I've seen framerates fall to the 30's in the other games.
Well, even lower as per this screen I took.
Sorry about the quality of the pic, I had it on minus and minus doesn't seem to be working properly, so I screen capped the pic.
Yeah, like I mentioned, the frame rate issues aren't as bad as the thelastword was making them out to be.
Well will see.Really not a one to one comparison. MCC was a product that contained at times ports of some games, including ports of some ports, done by different companies then put together on the same netcode iirc. Versus MGSV which is being developed for the console period.
I am not saying this rumor is true, who knows, but pointing out those to titles as if they have any bearing on a real indicator of performance is not a good idea.
I don't get it. I thought the source of this info was not credible? Why are some discussing this as if it was official?
Seriously fuck parity !
And bad for PS4 owners....
If they managed to get Xbox One up to 1080 & 60 than it's clear that xbox is holding back the PS4 version.
I would have been happy with 900p for MGS but if it does achieve 1080p then thats great. PES I wouldn't settle for until it would be 1080p or I'd just get the PC version. I can't believe how fucking bad 2015 looked on XB1.
Because 90% of people read the thread title and press reply instantly.
I don't think PC version is the answer for PES 2016, I'm afraid:
http://www.operationsports.com/news/845732/pes-2016-for-pc-will-not-be-the-same-as-xbox-one-and-playstation-4-version/
Having watched the 40 minute gameplay video of MGS5, I can now see how they managed parity on this one. It definitely looks dated at times, the last gen roots show.
I don't think PC version is the answer for PES 2016, I'm afraid:
http://www.operationsports.com/news/845732/pes-2016-for-pc-will-not-be-the-same-as-xbox-one-and-playstation-4-version/