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Digitimes: Supply chain players gear up for new Nintendo console

Terrell

Member
$50 for the game. Flat. Pricing open enough for 3rd parties to charge $60. Maybe a model somewhere for $40 cartridges that play handheld and console, but an upgrade option for downloadable higher quality assets on the console for an additional $20.

Yeah, NX could introduce a more flexible MSRP software pricing scenario at retail than we've seen to date, but splitting the difference between handheld and console game prices at $50 flat for the baseline pricing for games sounds right. I mean, it's not like developing handheld games is getting any cheaper anyways, even with Nintendo pooling their developers together.

The upgrade path erodes the nature of owning a physical copy, though, and puts them dangerously close to Xbox One-level backlash territory.

brothers sounds closer than PS4/Vita - more like ipad/iphone, and iwata has referenced ios as well I think? But you're right that a literal hybrid may require too much compromise for either the handheld or home console.

Will be interesting to see.

Yes, Iwata has specifically stated that the "ecosystem" design ethos is being modelled after iOS and Android. It's rather difficult to not see a shared library scenario when that's what NX is being modelled after. So Nintendo would either have to cut physical media for their platform completely out of one of its selling points and make this advantage an eShop-only thing (which would be a mistake) or find a way to unify the physical media back and make it part of the selling point.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
You know, I think in the most recent Q&As, there are other subtle hints at something that resembles the family of system.

I mean

http://www.nintendo.co.jp/ir/en/library/events/150508qa/02.html

Q: To the extent that you can share with us today, I would like you to give us a hint about NX, the dedicated video game system for which you said you would announce the details in 2016. Is it possible that you will both announce it and release it in 2016? Will it be a replacement for any of the existing dedicated game systems, or will it become your third pillar, so to say? Or, in the first place, should we abandon the current notion of thinking about home consoles and handheld devices separately? Also, does the "N" in "NX" stand for "Nintendo"? Does this codename "NX" have any specific meaning?

A: We will not announce any details about NX until 2016. I used the name "NX" during our joint press conference with DeNA on March 17 because we thought that our announcing the business alliance with DeNA to start a smart device business could result in such misunderstanding as "Nintendo is making a transfer to smart devices because it is pessimistic about the future for dedicated video game systems." I intentionally chose to announce the development of NX so early because I wanted to confirm the fact that we are developing a new dedicated video game platform, that we have never lost passion regarding the future for dedicated video game systems and that we have bright prospects for them. Though I cannot confirm when it will be launched or any other details of the system, since I have confirmed that it will be "a dedicated video game platform with a brand new concept," it should mean that we do not intend it to become a simple "replacement" for Nintendo 3DS or Wii U.

Your question also included the "current notion of thinking about home consoles and handheld devices." When it comes to how dedicated game systems are being played, the situations have become rather different, especially between Japan and overseas. Since we are always thinking about how to create a new platform that will be accepted by as many people around the world as possible, we would like to offer to them "a dedicated video game platform with a brand new concept" by taking into consideration various factors, including the playing environments that differ by country. This is all that I can confirm today.

http://www.nintendo.co.jp/ir/en/stock/meeting/150626qa/03.html

Q: As a game fan, I am particularly concerned about how the new hardware NX will differ from Wii U and if Wii U games will continue to be released after its launch. Please comment on what will happen.

A: As I mentioned earlier, I cannot speak about the details of NX today. If I mention every detail of what we are newly thinking, it could be persuasive but it could also give other companies the opportunity to come up with counterplans or implement the ideas that they find interesting. There may also be the possibility that it will spoil the sense of surprise for consumers. Of course these factors are all against the interest of the entire company and they would ultimately harm the interest of our shareholders, so we appreciate your understanding in this respect.

Regarding your concern about what will happen to Wii U or what will happen to Nintendo 3DS, NX is a new platform, so the installed base will have to be built up from zero. When NX is launched, there already will be a certain volume of Nintendo 3DS and Wii U hardware widely existing in the market, so from a software business perspective, it would be highly inefficient to stop releasing titles for Nintendo 3DS or Wii U right after the launch of NX. Therefore, while we are preparing NX for the future, we are discussing within our internal development teams as well as with the second-party developers we co-develop software with and also with third-party software publishers about how to continue creating software for Wii U and Nintendo 3DS. So, I believe that your point of concern should not happen immediately. As for Wii U, we will continue to make efforts, as it is a priority within the company to think about how we can satisfy the consumers who purchased this system to the maximum extent possible.

In both cases, Iwata refers to NX as something that is related to BOTH 3DS and Wii U. In May, he said it's not a "simple replacement" to 3DS or Wii U (which means brand new concept behind it, not the continuation of 3DS/Wii U's filosophy).
But, more recently, he actually dealt with how NX will impact 3DS and Wii U in terms of games, in terms of support. And Iwata himself adds 3DS, since the investor's question was just about Wii U. If it were a device meant to replace just one of them, I suppose he would've specified which platform would have still seen some support after its successor's launch. Maybe I'm over-reading here, but I think these are subtle hints that NX, conceptually, substitutes both 3DS and Wii U with, IMHO, the family of systems' concept.
 
My original (launch) 3DS is the last handheld i will ever need, i don't see why it needs to be replaced if this new console is a handheld.

My (launch) WiiU is not even three years old & it's being replaced, i don't think so, are Nintendo going to give me a half price discount if this is a new home console?

All i can say is this 'supply chains gearing up' (NX) had better be the "Third Pillar/Quality of Life" platform.

The 3DS is only four years old & the WiiU is three years old, both had terrible launches & have zero third party support, & seeming neither are going to last five years, who is going to invest in the NX handheld/home console?

The market for the NX of course remains to be seen, but I believe some basic mistakes of the Wii U could be avoided which would go long way. By mistakes I mean:

1) An underused 'hook' (Gamepad) that nevertheless inflates the price of the entire deal beyond impulse buy territory.
2) Uninteresting launch titles.
3) Generally piss poor marketing and differentiation from the original Wii

The Wii U was a half hearted attempt to appeal to multiple demographics, but in truth failed to appeal to any, core Nintendo fan aside. Just a strong, defined direction would be a big boost. This is the easy stuff before we even start addressing things like the third party situation.

Nintendo cannot make a console as powerful or more powerful than the X1/PS4 cheaper than MS or Sony, i know Nintendo has a new partner for the online system, but they are still far behind (i know we haven't seen anything yet) but it cannot be better than PSN+ (which i think it now better than LIVE) if it's going to be free.

If you love Nintendo games & do not yet have a WiiU then when the NX is announced & it turns out to be a WiiU replacement then that is the time to buy a WiiU, you will have access to all the Nintendo first party franchise games in glorious HD many in 1080p & 60fps, how can these games be any better;
Mario Kart 8
Donkey Kong - Tropical Freeze
New Super Mario Bros U
Zelda - Wind Waker HD
Super Mario 3D World
Pikmin 3
Super Smash Bros U
Kirby - Rainbow Paintbrush
Yoshi's - Woolly World

then you have;

W101
ZombiU
Bayonetta 2
Hyrule Warriors
Capt Toad - Treasure Tracker

What could be done to improve on these games, most of which have received critical acclaim?

Unless the NX (if home console) is going to be something that can output at 4k 60+fps native or have some sort of VR ability's that is going to cost no more than £50/£75 than the PS4/X1 i cannot see how any further improvements can be made, Nintendo had a hard job with moving to HD, could they seeming bypass HD & move to the next level, i know Nintendo have pulled things out of the bag before, but gaming is a completely different landscape now, its a different planet if not solar system.

Only two of your listed games are 1080p, which I would not consider as 'many'. Also most don't have any form of sophisticated AA, so these are two simple gains that enhanced hardware could provide without software development costs rising.

Focusing on pixel count is missing the point though, as I think we agree boasting about bits and gigawatts will not be the domain of the NX. The change in hardware will more likely be about how they can deliver software across multiple devises with reduced overheads.

Hopefully there will also be headway in making an attractive platform for either phone and console third party developers. I agree with others' assessments that the third party 'AAA' titles will largely remain absent on NX, but I don't think hope should be outright abandoned- Nintendo should begin the process of rebuilding bridges.
 

joesiv

Member
The BluRay pressing is still an expense they'd be paying in addition to cartridges they'd have to produce for a handheld anyways, and as I mentioned before, there are several downsides to a split solution for physical media that can't be effectively worked around. So it's still an extra expense.

Never mind that opting for cartridges for both hardware models offers savings above and beyond just the media production itself, such as in:

Shipping and logistics - This is usually the most expensive part of the distribution chain. Fewer SKUs means fewer shipments. Should they opt for small packaging as with the 3DS carts, that reduces the amount paid in shipping further, as you can ship more in fewer pallets/containers.

Retail placement - By providing the same software SKU for multiple hardware units, you're not only reducing the risk for retailers to request stock, you're also paying less in slotting fees for shelf space. Again, should they opt for smaller packaging, you'd also end up better utilizing the shelf space that's been paid for.


The distribution chain accounts for more expense than supply chain typically does, so any savings made there more than make up for the extra expense of the cartridge itself and simplifies the supply chain by only needing to produce one type of physical media. And at this point, due to the benefits that stack in its favour, there's only one clear choice. I can't see them using 2 separate media types and there's no way we're going to see a handheld read optical discs, so it doesn't take much to puzzle this one out.
I think your point is that having two media types is more expensive than 1. My thoughts are that they need to have two types anyway. Portable games are different than hike console ones, they have different design aspects. Like smash bros, they made different games to highlight the platform, it's not just the graphics.

It's all about streamlining the software development process. If all NX platforms can run the same API, engines and tools it would be the logical evolution of what we are seeing on Sony platforms in Japan - where basically every game is realeased for all three systems or at least PS4 and PSVita. Nintendo wouldn't also need to run the same hardware or even architecture to archive that.

Iwata called the systems "brothers" for a reason.
exactly, API comparability, not necessarily the same media and game code on each console. Perhaps the home nx could have a portable media slot, similar how ipads can play iPhone apps, but it is more of a feature add just to boost app numbers, its but not ideal since iPad apps have so much more potential that iPhone ones often do not take advantage of. Even control mechanism's.

Perhaps Nintendo will do a universal app concept where devs cab target both models in one package (eshop) but I still think they need separate physics media.
 

Terrell

Member
I think your point is that having two media types is more expensive than 1. My thoughts are that they need to have two types anyway. Portable games are different than hike console ones, they have different design aspects. Like smash bros, they made different games to highlight the platform, it's not just the graphics.

exactly, API comparability, not necessarily the same media and game code on each console. Perhaps the home nx could have a portable media slot, similar how ipads can play iPhone apps, but it is more of a feature add just to boost app numbers, its but not ideal since iPad apps have so much more potential that iPhone ones often do not take advantage of. Even control mechanism's.

Perhaps Nintendo will do a universal app concept where devs cab target both models in one package (eshop) but I still think they need separate physics media.

What is different about designing a handheld game versus a console game at this point? Cuz I don't see much of a difference.

So basically we're in for a repeat of droughts since each hardware platform will get its own unique game, we'll get portable games with no upscaling as some sort of salve and everything we've heard to the contrary is untrue? Seems like a pointless and expensive move to consolidate the dev teams then, doesn't it?
 

Neoxon

Junior Member
Indeed he did.

So its clearly a PS4++ handheld with a 4k resolution 27" screen (dual screen, of course). All for the low, low price of 2000$.
Let's humor the idea for a moment. If Nintendo were to come out with the console version of the NX that can render games at native 4K, that'd honestly be big enough to have a decent chance at undercutting the PS4 & the XB1 this late in the generation. The biggest problem with the possible idea would be price, since I'm guessing that the parts needed for running games at 4K (& possibly 60fps) aren't cheap. This could potentially result in the NX Console being in the same situation that the PS3 was in at launch. While the novelty of the world's first 4K home console would entice a lot of people, the price may steer away a number of people wanting to take the plunge.
 

GDGF

Soothsayer
You know, I think in the most recent Q&As, there are other subtle hints at something that resembles the family of system.

I mean

http://www.nintendo.co.jp/ir/en/library/events/150508qa/02.html



http://www.nintendo.co.jp/ir/en/stock/meeting/150626qa/03.html



In both cases, Iwata refers to NX as something that is related to BOTH 3DS and Wii U. In May, he said it's not a "simple replacement" to 3DS or Wii U (which means brand new concept behind it, not the continuation of 3DS/Wii U's filosophy).
But, more recently, he actually dealt with how NX will impact 3DS and Wii U in terms of games, in terms of support. And Iwata himself adds 3DS, since the investor's question was just about Wii U. If it were a device meant to replace just one of them, I suppose he would've specified which platform would have still seen some support after its successor's launch. Maybe I'm over-reading here, but I think these are subtle hints that NX, conceptually, substitutes both 3DS and Wii U with, IMHO, the family of systems' concept.

I think one of the most interesting takeaways from that entire exchange is that he used the terms "platform" and "system" independent of each other.

Iwata said:
I intentionally chose to announce the development of NX so early because I wanted to confirm the fact that we are developing a new dedicated video game platform, that we have never lost passion regarding the future for dedicated video game systems and that we have bright prospects for them.

Which is to me more evidence of NX being an OS like solution across various gaming devices (which still seems to be a point of contention for some here)
 

joesiv

Member
What is different about designing a handheld game versus a console game at this point? Cuz I don't see much of a difference.

So basically we're in for a repeat of droughts since each hardware platform will get its own unique game, we'll get portable games with no upscaling as some sort of salve and everything we've heard to the contrary is untrue? Seems like a pointless and expensive move to consolidate the dev teams then, doesn't it?
no, you can have the dame code base and mechanics and maybe even a large portion of the same content, but there are something's that just make more sense for mobile versus home. In particular the deeper content that required longer sessions are better suited for home consoles. Mobile is better suited to shorter gameplay segments.

The idea is you cab scale your engine and not have to start from scratch.

Just think of what they did with smash, same mechanics, but different game modes that suit each device.
 
didnt he talk about resolution before also? so does add some confusion
Yup. Said it was more then people think but less then what some people hope for.

That's why I'm guessing 540p as others have. Most people think it will be 480p minimum and some are hoping for 720p. His saying fits the prediction.
 
I actually would be ok if Nintendo went for one game software (a NAND flash card) for both handheld and console. I don't think it'll happen though.

As far as specs for the NX handheld, I'm expecting...

540p main screen, lower res second screen
Quad-core ARM CPU
50-100GF GPU
1-2GB LPDDR2/3 RAM and 16-32MB fast FCRAM
 

Terrell

Member
no, you can have the dame code base and mechanics and maybe even a large portion of the same content, but there are something's that just make more sense for mobile versus home. In particular the deeper content that required longer sessions are better suited for home consoles. Mobile is better suited to shorter gameplay segments.

The idea is you cab scale your engine and not have to start from scratch.

Just think of what they did with smash, same mechanics, but different game modes that suit each device.

So we will get separate games because of an arbitrary line drawn in the sand that barely existed in the first place for the again-arbitrary notion of keeping handheld and console games separate for the sake of it instead of a legitimate reason like there was in the past. Still doesn't make much sense to me.

It brings up too many contradictions. Like what's your stance on Hyrule Warriors? What hardware is "better suited" for that, since Nintendo and Koei Tecmo seem to think both are?

Or any of the handheld Zelda games with dungeons that take as long to go through as any console Zelda game? Why even make them if handhelds "aren't suited" for that type of game?

Never mind all the RPGs you can get on 3DS. RPGs aren't exactly known for their short play times.

Why bring Pushmo to consoles at all? Seems like a terrible mismatch. Or indeed, a good percentage of indie games at all, since they would fall into what you categorize as "better suited" for handhelds.

This idea of a handheld/console divide doesn't exist anymore and Nintendo has been slowly eroding the difference over time, but especially with this current generation.

I'll agree that some types of games likely sell better on one device over the other, but that's for the customer to decide and doesn't make the option immediately invalid.
 

joesiv

Member
So we will get separate games because of an arbitrary line drawn in the sand that barely existed in the first place for the again-arbitrary notion of keeping handheld and console games separate for the sake of it instead of a legitimate reason like there was in the past. Still doesn't make much sense to me.

It brings up too many contradictions. Like what's your stance on Hyrule Warriors? What hardware is "better suited" for that, since Nintendo and Koei Tecmo seem to think both are?

Or any of the handheld Zelda games with dungeons that take as long to go through as any console Zelda game? Why even make them if handhelds "aren't suited" for that type of game?

Never mind all the RPGs you can get on 3DS. RPGs aren't exactly known for their short play times.

Why bring Pushmo to consoles at all? Seems like a terrible mismatch. Or indeed, a good percentage of indie games at all, since they would fall into what you categorize as "better suited" for handhelds.

This idea of a handheld/console divide doesn't exist anymore and Nintendo has been slowly eroding the difference over time, but especially with this current generation.

I'll agree that some types of games likely sell better on one device over the other, but that's for the customer to decide and doesn't make the option immediately invalid.
Well, there really isn't a distinct line, some games are suited for both as you mention. It doesn't really matter to me, I just feel they wont be the same media. I also know in a lot of Nintendo interviews with developers, they always mention how they had to make changes for the mobile versions. More save points, different designs, etc, for handheld.

I think for the consumer having a portable cartridge slots would be great.

And just so you know, I am playing through xenoblade on my 3ds these days and its great!
 

Gleethor

Member
Yup. Said it was more then people think but less then what some people hope for.

That's why I'm guessing 540p as others have. Most people think it will be 480p minimum and some are hoping for 720p. His saying fits the prediction.

540p also scales to 1080 easily for the console versions of games.
 

The Giant

Banned
Oh man, I heard 2 bs rumours from a co worker who "has" a friend in the industry. 1 for NX and 1 for sony.

The rumour he said for NX was that the NX virtual console games will be in 4K.

I had to try not to laugh when he said that.

and that Sony one was that Sony bought Kojima Productions.

Oh man. I laughed when he walked away.
 

Vena

Member
indeed. But it could still differ from what he envisioned since he's no longer there :(

RIP

His plans and the console have already been finalized, things like this can't change last minute with contracts and all that in effect.

Also, have to remember, most of the power structure shared Iwata's views.
 

Vena

Member
Shame that Unseen64's info with regards to this (as more of their info proves valid) had no clarity between handheld or console for the information that they were providing.

That said, given Matt's info with regards to "not being WiiU" level, then we may be looking at something around X1 (at least) if a console variant exists but, possibly, with better allocations therein.
 
Is it possible NX is QoL and not a real gaming platform?

The NX first came up at the presentation to announce the DeNA mobile game partnership. Announcing the NX was their way of explicitly saying "We still have traditional hardware planned for release and are not going third-party or mobile only."
 

Pokemaniac

Member
Shame that Unseen64's info with regards to this (as more of their info proves valid) had no clarity between handheld or console for the information that they were providing.

That said, given Matt's info with regards to "not being WiiU" level, then we may be looking at something around X1 (at least) if a console variant exists but, possibly, with better allocations therein.

The handheld/console ambiguity has definitely been one of the worst things about the NX speculation cycle. With all the rumors being ambiguous, lots of people disagreeing about what NX will be, and the ever-present hybrid distraction, all the NX threads on here have been pretty crazy.
 

McHuj

Member
Shame that Unseen64's info with regards to this (as more of their info proves valid) had no clarity between handheld or console for the information that they were providing.

That said, given Matt's info with regards to "not being WiiU" level, then we may be looking at something around X1 (at least) if a console variant exists but, possibly, with better allocations therein.

I wouldn't get my hopes up. The power gulf between the Xbox and WiiU is gigantic. The NX could fall from anywhere of WiiU 1.5 to X1, but given the other rumors that it's going to go for an affordable price, I'm going to guess that it will be towards the lower end of the scale, probably similar to an NVidia Shield in terms of power.
 

Trago

Member
I wouldn't get my hopes up. The power gulf between the Xbox and WiiU is gigantic. The NX could fall from anywhere of WiiU 1.5 to X1, but given the other rumors that it's going to go for an affordable price, I'm going to guess that it will be towards the lower end of the scale, probably similar to an NVidia Shield in terms of power.

Sub $250, or hell, even sub $200 would be ideal. So having something comparable to the power of an Nvidia Shield TV makes sense.
 

Vena

Member
I wouldn't get my hopes up. The power gulf between the Xbox and WiiU is gigantic. The NX could fall from anywhere of WiiU 1.5 to X1, but given the other rumors that it's going to go for an affordable price, I'm going to guess that it will be towards the lower end of the scale, probably similar to an NVidia Shield in terms of power.

Matt shot down the low price but its not clear what SKU he was talking about.
 

R-User!

Member
I wonder:

$149.00 handheld
$249.00 console =
$400 for the "hardcore" Nintendo fan to have both.

Same power on both, same cartridges, Handheld acts as controller for Console, but Console has regular controller for those that never buy the handheld?

Thoughts?

Can the NX handheld deliver enough punch in 2016 for $150 dollars? If so they'll probably have a Homerun so to speak out of the gate. I wouldn't be surprised if the handheld NX (HHNX) was just one screen; abandoning the Dual screens in favor of BEING the second screen when coupled with the CNX (console).
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
This from the thread on the device being a possible streaming device based on the low price rumor.

Ah, thanks!

That gives me hope this thing has a bit more power than expected.
 

Caramello

Member
I wonder:

$149.00 handheld
$249.00 console =
$400 for the "hardcore" Nintendo fan to have both.

Same power on both, same cartridges, Handheld acts as controller for Console, but Console has regular controller for those that never buy the handheld?

Thoughts?

Can the NX handheld deliver enough punch in 2016 for $150 dollars? If so they'll probably have a Homerun so to speak out of the gate. I wouldn't be surprised if the handheld NX (HHNX) was just one screen; abandoning the Dual screens in favor of BEING the second screen when coupled with the CNX (console).

Why would the console be more expensive than the handheld system if they have the same hardware?
 

suaveric

Member
I wonder:

$149.00 handheld
$249.00 console =
$400 for the "hardcore" Nintendo fan to have both.

Same power on both, same cartridges, Handheld acts as controller for Console, but Console has regular controller for those that never buy the handheld?

Thoughts?

Can the NX handheld deliver enough punch in 2016 for $150 dollars? If so they'll probably have a Homerun so to speak out of the gate. I wouldn't be surprised if the handheld NX (HHNX) was just one screen; abandoning the Dual screens in favor of BEING the second screen when coupled with the CNX (console).

Console would have to have more horsepower to display games in 1080p versus a lower resolution on the handheld. But that would justify it being a little more expensive. Maybe even throw in a hard drive for the console.
 
I wonder if Iwata meant that the NX platform will have two different form factors. One for western gamers and one for Japanese and neighboring markets. Sort of like how, we had NES/Famicom and so forth. Both consoles and handhelds, sharing the OS. When there's a firmware update its for both form factors and released simultaneously.

So in the East you may have hardware that is technically not on the same footing as what's released in the West. The form factor and overall console design will be different.
 
this is certainly gonna have something new in it, not just a shared os. Im not sure what innovative features they can do, but a lot of their statements seem to me at least that they plan on trying something thats cost effective, which is very important. In terms of handheld tech there is a lot they do, flexible screens, cut anyshape screens(hopefully not a donut lol), maybe a touch screen where they can feel(idk if thats possible, but ive heard it can be done). From the console space, not really sure what they could do that would be cost effective, i never thought leaving motion controls was a good idea at all(im a firm believer that motion controls didnt lose hype, nintendo just abandoned it and microsoft made it too expensive). will be interesting to see
 
Maybe a handheld that can interface with a phone somehow, like as a joypad
Idk i got nothing. I just want something purple with a handle
 

qko

Member
I have not read the whole thread to see if it has been asked, and I know I'll get hate for asking this buuuut I'm just asking for the people who may have more insight...

Could it be a phone/tablet of sorts? Would it be impossible to suggest 20m to be a conservative estimate for a phone/tablet?

Again I don't want to derail the thread and would like to hear why a phone/tablet would be a no-go.
 
It will not be either because they arent dedicated gaming hardware, as the nx has been confirmed to be. All we know is that it has buttons.
 

Pokemaniac

Member
I have not read the whole thread to see if it has been asked, and I know I'll get hate for asking this buuuut I'm just asking for the people who may have more insight...

Could it be a phone/tablet of sorts? Would it be impossible to suggest 20m to be a conservative estimate for a phone/tablet?

Again I don't want to derail the thread and would like to hear why a phone/tablet would be a no-go.

For one thing, NX is confirmed to be dedicated gaming hardware. The handheld could potentially look similar to a tablet, but it wouldn't be general purpose, like one might expect from a tablet.

Also, trying to break into the smartphone/tablet market directly like that is generally not a good idea, because it is hypercompetitive, and Nintendo would have to make literally the best phone/tablet ever in order to convince people to drop iOS or Android.
 

R-User!

Member
Why would the console be more expensive than the handheld system if they have the same hardware?

That's true. As the poster below me said the console would have to have higher specs to output 1080p, and the cost of a hard drive would be how the increase in cost is justified by Nintendo as well...
 
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