• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Red Ash The Kalkanon Incident (PS4/XB1) development to proceed with Fuze Etertainme

sn00zer

Member
There is an enormous difference between those 3 games and Yooka Laylee, using it was some kind of benchmark to compare stuff to is a bad idea, the arms race of how complete your game needs to be before going to kickstarter is a bad thing.

I'm not saying Yooka Laylee did anything wrong by looking like that when they launched, just that the slide towards comparisons being made like the post I quoted is a bad thing.

To go a bit further. A kickstarter by professional developers asking for next to a million dollars needs to have a professional kickstarter with working prototypes and extensive concept art. Something like that was excusable for maybe a kickstarter with half the budget.

Here is a more accurate representation of the problem.

Yooka Laylee Kickstarter Day 1 asking for $270,000
tumblr_nnolqum6L81tliyz4o6_500.gif


Red Ash Day 25 asking for $800,000
4e0ad15f9c.gif
 

injurai

Banned
The best thing is they could have released MN9, if it was successful, use money from that to make a polished Red Ash prototype and launch the KS with that... instead we got this KS campaign that fell flat on its face.

You think MN9 won't be a flop? God I regret backing that game.
 
Fuze is based on Android.

No Wii U pictures on the "weak" or "console" part.

Nintendo is looking for a gimmick.

The gimmick is actually 1% of China.

Fuze is NX confirmed.
 

kubricks

Member
I do not understand.
So what happen to the existing kickstarter contributers? The fund is supposed to help develop the base game but now it is handled by Fuse while the KS fund is redirected for extra content? Do KS even allow this shift of goal?

Paying to create a game and paying for extra content in an existing game is two different concept.

I am interested in the game and glad that it will get made anyhow but Christ it sounded fishy.
 

PBalfredo

Member
Well after seeing the Fuze website, I wouldn't be surprised if it's gimped on PS4/XB1 and launching with AMAZING gfx at a cheap price, only possible on the FUZE console.

Yeah, for all the cries of "Inafune, fucking businessman, trying to use nostalgia to pump fans for money with shady kickstarters" this feel more like he's falling back onto Plan B seeing that the Kickstarter is failing. The project is getting funded, but probably not to the degree that Mega Man Legends fans will be happy with.
 

Sandfox

Member
I do not understand.
So what happen to the existing kickstarter contributers? The fund is supposed to help develop the base game but now it is handled by Fuse while the KS fund is redirected for extra content? Do KS even allow this shift of goal?

Paying to create a game and paying for extra content in an existing game is two different concept.

I am interested in the game and glad that it will get made anyhow but Christ it sounded fishy.

Well people can always just pull their funds if they want.
 

Mikey Jr.

Member
To go a bit further. A kickstarter by professional developers asking for next to a million dollars needs to have a professional kickstarter with working prototypes and extensive concept art. Something like that was excusable for maybe a kickstarter with half the budget.

Here is a more accurate representation of the problem.

Yooka Laylee Kickstarter Day 1 asking for $270,000
tumblr_nnolqum6L81tliyz4o6_500.gif


Red Ash Day 25 asking for $800,000
4e0ad15f9c.gif

Yeah, this is pretty bad, lol.
 

Squishy3

Member
You think MN9 won't be a flop? God I regret backing that game.
I think it's been very successful, all things considered, but who knows how well it will do past Kickstarter backing. But I'm willing to bet between the TV show license deal and the successful Kickstarter (plus the VA fundraiser) the initial investment has already been recouped.

But obviously the Red Ash Kickstarter would have gone over way better if a) it wasn't scheduled hot off the heels of Bloodstained and Shenmue 3 b) MN9 was out period C) not launching a kickstarter with just concept art yet again, but at least this time it can't be mistaken as the art style they'll use for the game's graphics
 

PBalfredo

Member
I do not understand.
So what happen to the existing kickstarter contributers? The fund is supposed to help develop the base game but now it is handled by Fuse while the KS fund is redirected for extra content? Do KS even allow this shift of goal?

Paying to create a game and paying for extra content in an existing game is two different concept.

I am interested in the game and glad that it will get made anyhow but Christ it sounded fishy.

How is that any different from if Fuze funded the game by contributing to the Kickstarter? Either way the goal to make the base game is met any everything else is put towards stretch goals?
 
To go a bit further. A kickstarter by professional developers asking for next to a million dollars needs to have a professional kickstarter with working prototypes and extensive concept art. Something like that was excusable for maybe a kickstarter with half the budget.

Here is a more accurate representation of the problem.

Yooka Laylee Kickstarter Day 1 asking for $270,000
tumblr_nnolqum6L81tliyz4o6_500.gif


Red Ash Day 25 asking for $800,000
4e0ad15f9c.gif

To be fair, Bloodstained was funded fairly quickly with very little. Mostly just a lot of promises and one screenshot.
 

Blackage

Member
So the kickstarter is about to fail horribly, so that means that we'll get nothing beyond the initial development. :p
 

DNAbro

Member
To be fair, Bloodstained was funded fairly quickly with very little. Mostly just a lot of promises and one screenshot.

it was very upfront and well run too. They said straight up this kickstarter is provide proof that people like and want and would pay for a new Castlevania style game. Also it felt like a big fuck you to Konami.
 

zeopower6

Member
Tbh, I am sure most people knew what to expect since they pretty much said "we are making a MML-like" without actually saying it.
 
How is that any different from if Fuze funded the game by contributing to the Kickstarter? Either way the goal to make the base game is met any everything else is put towards stretch goals?

The thing is KS money is only sent if the base goal is met, unless Fuze puts 800k into the KS page tomorrow making all fan donations extra this current plan means RA only gets extra funds if it reaches 800k which it probably won't.

They honestly would have been better off partnering with fuze or whoever first, then doing a down the road ks saying "this game will be made, but we need your help to expand the scope"
 

LycanXIII

Member
I do not understand.
So what happen to the existing kickstarter contributers? The fund is supposed to help develop the base game but now it is handled by Fuse while the KS fund is redirected for extra content? Do KS even allow this shift of goal?

Paying to create a game and paying for extra content in an existing game is two different concept.

I am interested in the game and glad that it will get made anyhow but Christ it sounded fishy.

If they don't hit the $800k it won't even matter.
 
To go a bit further. A kickstarter by professional developers asking for next to a million dollars needs to have a professional kickstarter with working prototypes and extensive concept art. Something like that was excusable for maybe a kickstarter with half the budget.

Here is a more accurate representation of the problem.

Yooka Laylee Kickstarter Day 1 asking for $270,000
tumblr_nnolqum6L81tliyz4o6_500.gif


Red Ash Day 25 asking for $800,000
4e0ad15f9c.gif

That Red Ash gif killed me.

計画どおり

hahahahaa.
 

sn00zer

Member
To be fair, Bloodstained was funded fairly quickly with very little. Mostly just a lot of promises and one screenshot.

Don't forget Bloodstained Day 25


Wait they didn't have anything on day 25. They didn't show any gameplay at all until 2 days before the end, and that was just basic sprite movement in 2D. And they had an outside investor.

Huh.

I think Bloodstained stated outright they had someone in the reigns ready to fully fund them from Day 1 if the kickstarter was met.
 
Personally for me this whole project is a huge turnoff simply because of how exploitative and creatively bankrupt it is. If this was some kind of great creative idea being held back by poor funding, most would've welcome these news I'm certain.

I mean, REMEMBER KICKING CANS?

I think you might have more of a point if it was just Inafune hiring some no-names but that's not the case.

Since Mega Man Legends is never getting made by current Capcom at this point unless they seriously turn around in their current state where even Street Fighter getting a new game is in jeopardy, nothing wrong with someone else filling that gap if there's a considerable fanbase that wants it, and certainly not if it's by the staff that made those games. I think you'd have a point if Inafune just hired a bunch of no-names that he was doing that by picking things like "kicking the can" for hype, but they hired high-level MML veterans to lead the game.

That's not to say they shouldn't have ran the Kickstarter a billion times better, had more in-game stuff to show and waited atleast a little longer until they did, and 100% better timing of launching their Kickstarter. Not to mention the craziness of launching two Kickstarters at once, even if they are run by two different companies with two different goals, that was still a clusterfuck. And it's telling that Studio 4C ran theirs better since theirs might actually make it too.
 

Frumix

Suffering From Success
I think you might have more of a point if it was just Inafune hiring some no-names but that's not the case.

Since Mega Man Legends is never getting made by current Capcom at this point unless they seriously turn around in their current state where even Street Fighter getting a new game is in jeopardy, nothing wrong with someone else filling that gap if there's a considerable fanbase that wants it, and certainly not if it's by the staff that made those games. I think you'd have a point if Inafune just hired a bunch of no-names that he was cashing in but he hired high-level MML veterans to lead the game.

That's not to say they shouldn't have ran the Kickstarter a billion times better, had more in-game stuff to show and waited atleast a little longer until they did, and 100% better timing of launching their Kickstarter. Not to mention the craziness of launching two Kickstarters at once, even if they are run by two different companies with two different goals, that was still a clusterfuck. And it's telling that Studio 4C ran there's better since theirs will probably make it too.

That doesn't mean anything. It's still a repaint. It's actually even worse when you take all that talent and tell them "now make the same thing you made 20 years ago because people don't like things that are different". Arguably most kickstarters of this type ride this idea - YL is the not-Banjo, Bloodstained is the not-Ecclesia and so on and so forth but never before has it been taken to such extreme.

I mean, even when we look at Legends 3, it had two brand new characters front and center. It didn't stop at meandering around with familiar imagery.
 

greycolumbus

The success of others absolutely infuriates me.
To go a bit further. A kickstarter by professional developers asking for next to a million dollars needs to have a professional kickstarter with working prototypes and extensive concept art. Something like that was excusable for maybe a kickstarter with half the budget.

Here is a more accurate representation of the problem.

Yooka Laylee Kickstarter Day 1 asking for $270,000
tumblr_nnolqum6L81tliyz4o6_500.gif


Red Ash Day 25 asking for $800,000
4e0ad15f9c.gif

Avoided this kickstarter like the plague. This is a pretty damning perspective. Man. :(
 
On the Fuze website, I see the OUYA and Xbone, but what are those other consoles they're showing?

The one on the right is a ZTE Funbox. It's like an Ouya but has a Tegra 4 chip. Unfortunately the software/front end was crap so it performed horribly and didn't see much outside the Chinese market.
 

Foffy

Banned
I think Bloodstained stated outright they had someone in the reigns ready to fully fund them from Day 1 if the kickstarter was met.

Yes. Igarashi made it clear the crowdfunding was to get a green light on main production of the game, and that the funds they were asking for only were around 10% of the games original budget.

Of course, they got a hell of a lot more than that, but they were clear with the original intent. Red Ash has been nothing but a vapid sea of nonsense.
 

Squishy3

Member
in their current state where even Street Fighter getting a new game is in jeopardy
Street Fighter V was getting made regardless, the deal with Sony just meant it was happening sooner rather than later.

There were comments by the president of Capcom made at E3 2014 about Street Fighter V and releasing it on the PS4 and Xbox One. E3 2014 would also have been the place the beginning of the talks between Sony and Capcom would of started. The year before this the producer of USF4 was saying it would take Capcom until 2018 for SFV.
 
it was very upfront and well run too. They said straight up this kickstarter is provide proof that people like and want and would pay for a new Castlevania style game. Also it felt like a big fuck you to Konami.

I think Bloodstained stated outright they had someone in the reigns ready to fully fund them from Day 1 if the kickstarter was met.

That's very true. Especially how it was generally run.
 
They should have done this from the start, get the Fuze money, develop something decent to show, show it after Mighty no 9 release and then go to KS.

I can't see why anyone will want to back this project after today's announcement.
 

oSoLucky

Member
Street Fighter V was getting made regardless, the deal with Sony just meant it was happening sooner rather than later.

There were comments by the president of Capcom made at E3 2014 about Street Fighter V and releasing it on the PS4 and Xbox One. E3 2014 would also have been the place the beginning of the talks between Sony and Capcom would of started.

I think it was likely before that, with the Hadouken Cabs commercial. Maybe not finalized at that point yet though.

I am actually looking forward to MN9 a lot, hopefully this game gets made into something good with the help of a publisher. Each project should be based on its own merits but it's hard for me to spend money on any game that's nowhere close to release after so many crowd funding stunts.
 

Toad.T

Banned
Waiting for the KS for a Battle Network-like right before Red Ash releases that has only one concept sketch, promises only the intro cinematic if the goal is reached, is paired with a separate KS for a OVA series, gets a stock Game Maker demo released, and is funded by Tectoy for their new Giga Drive Android based console.

This whole project is just a mess.
 

DigiGee_

Neo Member
To go a bit further. A kickstarter by professional developers asking for next to a million dollars needs to have a professional kickstarter with working prototypes and extensive concept art. Something like that was excusable for maybe a kickstarter with half the budget.

Here is a more accurate representation of the problem.

Yooka Laylee Kickstarter Day 1 asking for $270,000
tumblr_nnolqum6L81tliyz4o6_500.gif


Red Ash Day 25 asking for $800,000
4e0ad15f9c.gif

That yooka laylee gif is from an alpha version of a game that had already been in development for months, the red ash one is a pre-alpha prototype (prototypes arent built upon they are made quickly to figure out how the game will work) and had only been in development for a week.
 

kubricks

Member
How is that any different from if Fuze funded the game by contributing to the Kickstarter? Either way the goal to make the base game is met any everything else is put towards stretch goals?

The outcome might be the same but the concept is different.
On other KS I felt like I am contributing to the creation of a game, while this is like a pre-purchase deal with DLC attached since the game gets made anyway regardless of backer's input.

I guess you can say it makes no difference in the end, but it doesn't feel right.
Well, the current situation is to my benefits anyway, I can see the actual game first and decide later if it is worth my money, same for the "DLC".
 
That yooka laylee gif is from an alpha version of a game that had already been in development for months, the red ash one is a pre-alpha prototype (prototypes arent built upon they are made quickly to figure out how the game will work) and had only been in development for a week.

Then maybe don't launch a KickStarter with only a pre-alpha prototype to show?
 
Top Bottom