Question regarding missions and bases.
Im currently at mission 15, so please no big spoilers.
Up until the release of Bloodborne, MGS: Ground Zero was my favourite experience on my PS4. What I really liked about it, was how huge and complex the base area felt.
Until now, at mission 15 in MGS: TPP, all the mission areas have felt really small and really easy to navigate. Now, I havent seen everything on the two maps, so my question is:
Will there come any missions in areas that feel huge and complex further into the game?
Right now (even though the gameplay, lightning and animations are great) I'm feeling a bit disappointed at the map design. The size of areas that the missions are taking place in is small and separated with large distances of nothing. Theres no interior, and most of the time its really easy to guess where the target is hided.
I hate that this is killing my desire to play the game which is why and asks this question.