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Media Create Sales: Week 42, 2015 (Oct 12 - Oct 18)

Chris1964

Sales-Age Genius
new releases {2015.10.29}

[PSV] God Eater: Resurrection <ACT> (Bandai Namco Games) (¥5.626)
[PSV] Raishi <SLG> (Klon) (¥6.264)
[PSV] Yomawari <ADV> (Nippon Ichi Software) (¥6.458)
[PSV] Alia's Carnival! Sacrament <ADV> (Dramatic Create) (¥7.452)
[PSV] Heart no Kuni no Alice: Wonderful Twin World # <ADV> (QuinRose) (¥6.804)
[PSV] Heart no Kuni no Alice: Wonderful Twin World (1/1)(Deluxe Edition) <ADV> (QuinRose) (¥9.504)
[PSV] Renai Revenge # <ADV> (Technical Group Laboratory) (¥5.378)
[PSV] Renai Revenge (1/1)(Limited Edition) <ADV> (Technical Group Laboratory) (¥6.458)

[PS4] God Eater: Resurrection # <ACT> (Bandai Namco Games) (¥6.663)
[PS4] God Eater: Resurrection (1/1)(Crossplay Pack & Animation Vol.1) <ACT> (Bandai Namco Games) (¥10.778)
[PS4] NBA 2K16 <SPT> (Take-Two Interactive Japan) (¥7.020)

[XB1] Halo 5: Guardians # <ACT> (Microsoft Game Studios) (¥7.452)
[XB1] Halo 5: Guardians (1/3)(Limited Edition) <ACT> (Microsoft Game Studios) (¥10.692)
[XB1] Halo 5: Guardians (2/3)(Collector's Edition) <ACT> (Microsoft Game Studios) (¥26.892)
[XB1] Halo 5: Guardians (3/3)(Xbox One 1TB Halo 5: Guardians Limited Edition) <ACT> (Microsoft Game Studios) (¥53.978)
[XB1] NBA 2K16 <SPT> (Take-Two Interactive Japan) (¥7.020)

[PS3] NBA 2K16 <SPT> (Take-Two Interactive Japan) (¥6.264)
 
Vena & Nirolak: True, good points. It just reminded me of an interview with the Toukiden producer where he said they were losing confidence in the Vita until Sony announced Soul Sacrifice.

Yeah, I think you're getting confused here. It was - oddly - Idea Factory that said they weren't originally confident in the system until Sony showed off Soul Sacrifice:

http://www.siliconera.com/2013/05/0...-game-says-soul-sacrifice-changed-vita-plans/

Toukiden came about, as Darius says, because Monster Hunter moved to 3DS. iirc, didn't Sony Japan have a hand in the first Toukiden game too?
 

crinale

Member
Yeah, I think you're getting confused here. It was - oddly - Idea Factory that said they weren't originally confident in the system until Sony showed off Soul Sacrifice:

http://www.siliconera.com/2013/05/0...-game-says-soul-sacrifice-changed-vita-plans/

Toukiden came about, as Darius says, because Monster Hunter moved to 3DS. iirc, didn't Sony Japan have a hand in the first Toukiden game too?
Toukiden wasn't even a hunting game and it wasn't for Vita either. Sony's involvement made Toukiden what it is now.
 

hiska-kun

Member
Toukiden wasn't even a hunting game and it wasn't for Vita either. Sony's involvement made Toukiden what it is now.

I'm wondering what will happen with the series since it won't be a Vita succesor. Toukiden 2 will still sell well. But what after that? Let the series die? Try to move it to PS4? (It won't work) Could they move it to next Nintendo portable system?
 

Eolz

Member
&#332;kami;182726736 said:
Ealier today I posted about some keynotes on the AMD Symposium about New Tendencies of Digital Entertaiment, between then and now they posted a new one with Yoichi Erikawa from Koei Tecmo.

I found this one to be the most interesting of all, so a little run down.

Erikawa mentions how, lately and for the future, their business plan is about releasing a wide arrange of games on a wide arrange of platforms.

He says about the importance of the creation of new IPs and the diversification of existing ones, as an example he uses Ni Oh as a new game and the evolution of the Nobunaga's Amibion games for diversification.

Something they've started to do lately is co marketing and tie in products for games, he mentions the Fatal Frame movie as an example of this.

He goes on to mention that working on licensed IPs is something they'll keep going in the future, using Hyrule Warriors, Dragon Quest Heroes, etc as examples, he says stuff we already knew like HW being a million seller and especially being a big hit in the west.

This one is the most interesting, some time ago there was a discussion about why was Koei Tecmo banking the PS ecosystem so much when they're games have (mostly) performed rather poor in Japan, the argument against that is that said titles were performeing well in other parts of Asia, well that's exactly what Erikawa says (except mentioning Japan).

He says that the Asian market has a great affinity for Japanese IPs; he particularly mentions that Dynasty Warriors 7 with Moushouden is one of the top ranking PS4 games in China.

He later talks about how games with a "maker system" have become pretty popular mentioning Minecraft and Super Mario Maker as examples, this is a part that I'm not reading right, not sure if he mentions that the upcoming Sangokushi game has some sort of user generated content of if they're outright making a Sangokushi Maker (an image later on might clarify things).

That's more or less it, apparently he showed some sort of video for Ni Oh; he closed by showcasing some of their upcoming games as to show how they're commited to multiple games of different genres, of different IPs and on different devices.


Here's the interesting one &#19977;&#22283;&#24535; &#12484;&#12463;&#12540;&#12523; means Sangokushi Maker so I guess they're going all out on that.

Thanks for the post and the pics! Always interesting to see this kind of thing.
 

Xbro

Member
I'm wondering what will happen with the series since it won't be a Vita succesor. Toukiden 2 will still sell well. But what after that? Let the series die? Try to move it to PS4? (It won't work) Could they move it to next Nintendo portable system?

Will it be able to compete with Monster Hunter though?
 

Spiegel

Member
Will it be able to compete with Monster Hunter though?

Compete as in sell well? God Eater and Phantasy Star Portable competed just fine with Monster Hunter on psp.

No reason why Toukiden has to sell badly on a Nintendo portable.
 

horuhe

Member
Will it be able to compete with Monster Hunter though?

Well, in terms of sales, of course not. But Toukiden doesn't need to sell millions. On PSP and PSVita it has sold quite well, competing in the market with monsters like MH. So, going to Nintendo next portable system would be the most efficient way to attain such market. Although, there's a possibility to go mobile also. Really don't know. What is clear is that the franchise itself is far from being a lost cause or anything like that.
 

Eolz

Member
Games of a same genre can perfectly cohabit on a same system, even if they can't compete with the leader.
 

Oregano

Member
Yeah, I think you're getting confused here. It was - oddly - Idea Factory that said they weren't originally confident in the system until Sony showed off Soul Sacrifice:

http://www.siliconera.com/2013/05/0...-game-says-soul-sacrifice-changed-vita-plans/

Toukiden came about, as Darius says, because Monster Hunter moved to 3DS. iirc, didn't Sony Japan have a hand in the first Toukiden game too?

Ahh cool. I remembered someone saying it. Yeah I think SCEJ had some involvement.


I'm wondering what will happen with the series since it won't be a Vita succesor. Toukiden 2 will still sell well. But what after that? Let the series die? Try to move it to PS4? (It won't work) Could they move it to next Nintendo portable system?

The move to an open world setup would suggest trying to appeal to a (primarily western) console audience.
 

Mr Swine

Banned
Isn't it possible that most vita developers will stick with the PS ecosystem rather than going to Nintendo? And with that I mean they go PS4 exclusive even though their games would fit better on Nintendos handheld?
 

Eolz

Member
Isn't it possible that most vita developers will stick with the PS ecosystem rather than going to Nintendo? And with that I mean they go PS4 exclusive even though their games would fit better on Nintendos handheld?

Of course. They will just have to make choices based on their main audience (ultra niche = still vita for a good while, mainstream/western=ps4, normal/jp=at least both nx and ps4).
It will probably be like at every console transition, they will try, but maybe with more efforts this time since they can't automatically fall back on vita/ps3 (more than dying) or ps4.
 

Aostia

El Capitan Todd
Isn't it possible that most vita developers will stick with the PS ecosystem rather than going to Nintendo? And with that I mean they go PS4 exclusive even though their games would fit better on Nintendos handheld?

I bet this will happen
Once again nintendo will miss opportunities with third parties
We already see this happening right now with so many ps ecosystem titles announced in the recent months without trace of NX anywhere
 

Eolz

Member
I bet this will happen
Once again nintendo will miss opportunities with third parties
We already see this happening right now with so many ps ecosystem titles announced in the recent months without trace of NX anywhere

For your last line, this is pretty normal tbh. DQX/XI was an anomaly, Nintendo doesn't want publishers to announce NX versions of a game, even if they're planned or in production.
 

Vena

Member
We already see this happening right now with so many ps ecosystem titles announced in the recent months without trace of NX anywhere

This is an exceptional leap of logic even for you. You're trying to apply an exception as if it were a rule... to a majority of games releasing before the NX.

What sort of reasoning is this?

Isn't it possible that most vita developers will stick with the PS ecosystem rather than going to Nintendo? And with that I mean they go PS4 exclusive even though their games would fit better on Nintendos handheld?

Of course its possible. The question is if their audience is there, at some point third parties won't be able to do all the heavy lifting for Sony and with the handheld bridge burnt, there's only so much rope to pull on. As Hiska alluded, there's no audience for plenty of now-PS-only titles on a console-only ecosystem.

We're seen some transition to attempt to appeal to audience ON the PS4 with franchises.
 

Xbro

Member
COMG is starting to advertise the Splatoon bundle.

CSEHambVEAAxD99.jpg
 

Ryng_tolu

Banned
Hey, on Amazon best sellers there are no one, TWO Splatoon bundle in TOP 100! :D

And is amazon hourly and all and bla bla, is something. :p
 

horuhe

Member
COMG is starting to advertise the Splatoon bundle.

That only happened at Niigata store. As far as I know, neither Shibata nor Yoshida were exposing the units. Maybe, in not too many days they will start, but the only about Splatoon the other shops have advertised were the Tournament on Shibata, and the Gamepad covers on Yoshida, respectively.

What amazed me is that 7th Dragon was sold out on COMG! Ishikawa, the one that is not in Niigata prefecture.
 
I bet this will happen
Once again nintendo will miss opportunities with third parties
We already see this happening right now with so many ps ecosystem titles announced in the recent months without trace of NX anywhere

Why should anyone announce games for a platform that has yet to be announced?
 

crinale

Member
I'm wondering what will happen with the series since it won't be a Vita succesor. Toukiden 2 will still sell well. But what after that? Let the series die? Try to move it to PS4? (It won't work) Could they move it to next Nintendo portable system?

If Vita is the last handheld on Sony then hunting game genre won't be popular on Sony's platform like many have stated. So they could either change genre to stay on Sony platform (porting to Nintendo console later is still possible) or change the genre, and they chose the later.
Like I said Toukiden wan't Hunting game to begin with, and obviously the series being one is one-time only thing. Toukiden 2 changing to action-adventure is just going back to where KT originally intended to. KT may try another hunting game on NX but we never know.

The reason KT keep releasing on PS platform was told by themselves above, that is, due to platform popularity on Asian market (they seem to have Chinese localization team within themselves). Afaik Nintendo basically retreated from there.
Of course PC platform is also popular so they're porting many thing to PC too.
 

hiska-kun

Member
Isn't it possible that most vita developers will stick with the PS ecosystem rather than going to Nintendo? And with that I mean they go PS4 exclusive even though their games would fit better on Nintendos handheld?

I'm talking specifically about the Hunting genre. Most of the Vita games won't have much problem to sell too on PS4 (maybe less units, but still profitable).
For example, Yoru no Nai Kuni sold quite "well" on PS4. I guess niche games can make the jump once Vita will be gone. The same can be said for other Anime games like Sword Art Online or other types like Hatsune Miku that found some kind of success on PS3 too.

Now focusing on MH clone genre, these games will have a hard time to sell on PS4, and probably will die if the jump to that platform.
Toukiden port ultra bombed (not only in Japan, on the west too). God Eater 2 Rage Burst sold around 50k on PS4, and being honest it won't be much higher if it's exclusive, we all know here that the hunting genre is not that popular on a home console system.

That's why I said they have some options. Or just let the series die. Or try to make the jump to PS4 and see how they fail and die too.
Or try it on the next Nintendo's portable system and see what happens.
There's also the mobile option, but then they will need to change completely the gameplay.

If Vita is the last handheld on Sony then hunting game genre won't be popular on Sony's platform like many have stated. So they could either change genre to stay on Sony platform (porting to Nintendo console later is still possible) or change the genre, and they chose the later.
Like I said Toukiden wan't Hunting game to begin with, and obviously the series being one is one-time only thing. Toukiden 2 changing to action-adventure is just going back to where KT originally intended to. KT may try another hunting game on NX but we never know.

The reason KT keep releasing on PS platform was told by themselves above, that is, due to platform popularity on Asian market (they seem to have Chinese localization team within themselves). Afaik Nintendo basically retreated from there.
Of course PC platform is also popular so they're porting many thing to PC too.

Thanks for your answer and opinion.
As you said they can try to make some changes to attract home console users.
 

Chris1964

Sales-Age Genius
YSO predictions

Week 44, 2015 (Oct 26 - Nov 1)

01. [PSV] God Eater: Resurrection < 150k (average 130k)
02. [PS4] God Eater: Resurrection < 35k (average 30k)
03. [3DS] Yo-Kai Watch Busters < 25k
 

Vena

Member
YSO predictions

Week 44, 2015 (Oct 26 - Nov 1)

01. [PSV] God Eater: Resurrection < 150k (average 130k)
02. [PS4] God Eater: Resurrection < 35k (average 30k)

For reference openning of GE2:RB:
01./00. [PSV] God Eater 2: Rage Burst <ACT> (Bandai Namco Games) {2015.02.19} (¥6.145) - 234.180 / NEW
03./00. [PS4] God Eater 2: Rage Burst <ACT> (Bandai Namco Games) {2015.02.19} (¥7.171) - 37.824 / NEW
 
For reference openning of GE2:RB:
01./00. [PSV] God Eater 2: Rage Burst <ACT> (Bandai Namco Games) {2015.02.19} (¥6.145) - 234.180 / NEW
03./00. [PS4] God Eater 2: Rage Burst <ACT> (Bandai Namco Games) {2015.02.19} (¥7.171) - 37.824 / NEW

Fairly interesting. The PS4 audience seems to be staying the same (but not growing, either) and the Vita audience has dipped.

To be expected - GEB is readily available on PSN and was even given away (or discounted?) when GE2 launched.

Still seems like a redundant porting to me, but it's easy money for them I guess.

Otherwise, disappointed there's no Yomawari prediction. That one's more unpredictable to me (I'm not expecting a whole lot, though).
 

Oregano

Member
Fairly interesting. The PS4 audience seems to be staying the same (but not growing, either) and the Vita audience has dipped.

To be expected - GEB is readily available on PSN and was even given away (or discounted?) when GE2 launched.

Still seems like a redundant porting to me, but it's easy money for them I guess.

Otherwise, disappointed there's no Yomawari prediction. That one's more unpredictable to me (I'm not expecting a whole lot, though).

Alternatively the people buying on the PS4 are the most dedicated fans.

It's also there to capitalise on the anime.
 

Chris1964

Sales-Age Genius
Fairly interesting. The PS4 audience seems to be staying the same (but not growing, either) and the Vita audience has dipped.

To be expected - GEB is readily available on PSN and was even given away (or discounted?) when GE2 launched.

Still seems like a redundant porting to me, but it's easy money for them I guess.

PS4 having as a limited edition is a better explanation,
 

Darius

Banned
YSO predictions

Week 44, 2015 (Oct 26 - Nov 1)

01. [PSV] God Eater: Resurrection < 150k (average 130k)
02. [PS4] God Eater: Resurrection < 35k (average 30k)
03. [3DS] Yo-Kai Watch Busters < 25k


former "decent" selling "PS handheld only IPs", due to all this PS ecosystem multiplatform strategy (with several entries) and push towards PS4 seem often to follow the following trend .

phase 1. mainly a split of the initial audience into several pieces on different systems with little gains overall for the IP

phase 2. focus on PS4 leads to slightly increases of the console version and at the same time decreasing sales of the PSV version

in future possibly phase 3. when the handheld version eventually gets retired and falls out of the equation, the console version still can´t adequately absorb the initial audience and the IP sees an overall decline

the more low-tier and otaku reliant IPs will be less affected.
 

Maniel

Banned
former "decent" selling "PS handheld only IPs", due to all this PS ecosystem multiplatform strategy (with several entries) and push towards PS4 seem often to follow the following trend .

phase 1. mainly a split of the initial audience into several pieces on different systems with little gains overall for the IP

phase 2. focus on PS4 leads to slightly increases of the console version and at the same time decreasing sales of the PSV version

in future possibly phase 3. when the handheld version eventually gets retired and falls out of the equation, the console version still can´t adequately absorb the initial audience and the IP sees an overall decline

the more low-tier and otaku reliant IPs will be less affected.
I seriously doubt that the ps4 version caused the ps vita version to sell 100k less than rage burst. This decline was going to happen whether or not the ps4 sku existed.
 

Spiegel

Member
God Eater Resurrection is:

- The second God Eater game released in 8 months. Third in less than 2 years.
- A "remake" of a 5 years old game already playable on the system where the biggest sales were going to happen.
 

Vena

Member
I seriously doubt that the ps4 version caused the ps vita version to sell 100k less than rage burst. This decline was going to happen whether or not the ps4 sku existed.

I think he means a scenario where the console version gets top billing in an attempt to push it (be it advertising focus, development focus, or whatever). I don't think that's applicable in this scenario but it certainly would be in a more general scenario if it happens if the audience isn't especially dedicated.
 

Ryng_tolu

Banned
I seriously doubt that the ps4 version caused the ps vita version to sell 100k less than rage burst. This decline was going to happen whether or not the ps4 sku existed.

Even because if we combined the total sales of both version, we still have a good gap...
 
i thought those off shots volumes would attract more ppl to get ps4 version of GE:R... unless you can 'play' them without the base game?
 

test_account

XP-39C²
I think he means a scenario where the console version gets top billing in an attempt to push it (be it advertising focus, development focus, or whatever). I don't think that's applicable in this scenario but it certainly would be in a more general scenario if it happens if the audience isn't especially dedicated.
Thats what will happen with the NX too, isnt it? If the rumors are accurate that is.
 

Darius

Banned
Thats what will happen with the NX too, isnt it? If the rumors are accurate that is.

The difference is that there likely won´t be a deliberate push towards just one NX system, because the other is seen as obsolete or euphomistically as a legacy plattform by the hardware manufacturer, despite better software sales in Japan and their preference in portables.

There is even a little chance that unlike the current ps ecosystem strategy with several skus, there´ll just be one that works on different systems, but that´s of course just speculation.
 

Busaiku

Member
i thought those off shots volumes would attract more ppl to get ps4 version of GE:R... unless you can 'play' them without the base game?
The genre only caught on due to its mobility, the ability to play with anyone anywhere.
Confining to homes defeats the purpose.
 

A.J.

Banned
Now focusing on MH clone genre, these games will have a hard time to sell on PS4, and probably will die if the jump to that platform.
Toukiden port ultra bombed (not only in Japan, on the west too). God Eater 2 Rage Burst sold around 50k on PS4, and being honest it won't be much higher if it's exclusive, we all know here that the hunting genre is not that popular on a home console system.

If the typical hunting genre gameplay doesn't appeal to a console userbase then couldn't they change it so that it does? I mean that isn't an easy or clear solution but it sounds like they need to reinvent the wheel to make that work.
 
The genre only caught on due to its mobility, the ability to play with anyone anywhere.
Confining to homes defeats the purpose.
I'm just wondering if those off shots don't really make people to rebuy a game that they most likely already play/own. Not saying that ps4 sales should surpass vita sales for that game.
 

Fisico

Member
I'm just wondering if those off shots don't really make people to rebuy a game that they most likely already play/own. Not saying that ps4 sales should surpass vita sales for that game.

Spending 7.000¥ for some fanservice minigame ?
Without it I guess PS4 sales could have been a bit lower (by how much ? Who knows) but that's just a small bonus, not something that would make you buy the game specifically for it.
 

test_account

XP-39C²
The difference is that there likely won´t be a deliberate push towards just one NX system, because the other is seen as obsolete or euphomistically as a legacy plattform by the hardware manufacturer, despite better software sales in Japan and their preference in portables.

There is even a little chance that unlike the current ps ecosystem strategy with several skus, there´ll just be one that works on different systems, but that´s of course just speculation.
That is true, i was thinking comparitively in the way that if a console SKU is taking sales away from the portable SKU, the same senario would also apply for NX due to the shared game between the system (if thats what the NX will be).

Are there any examples of where the PS4 version is being pushed over the other systems in Japan? I havnt seen much commercials or anything like that, so i dont know. I was also thinking that the PS4 version is better tech wise as Vena mentioned, that this would also be the same with the NX, unless the console and portable hardware have very similar hardware in terms of power though. Whats the difference between "decent" and decent sales by the way? I just have to ask =)

I'm really looking forward to see what the NX actually is.
 
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