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Nintendo CEO Kimishima says Direct is alive, with at least one coming this year

Risgroo

Member
ddf1urqt.gif

Hahahahah amazing!
 
ehhhhhhhhhhhhhh

snes wasn't dead as dogshit when n64 launched


wii u is

It's not about being dead. We don't even know when the NX is coming out. Everybody assumes there's going to be some big NX blowout next year, but what about the other 11 months? People are letting blind hype cloud their judgement.

January: Nothing
February: Star Fox Zero
March: Nothing
April: Illusory Revelations ♯FE
May: Nothing
June: Pikmin 4
July: Nothing
August: Nothing
September: Donkey Kong Country: Kremling Katastrophe
October: Nothing
November: NX stuff + Zelda
December: Nothing

Even that anemic lineup is pushing it. I'm not convinced that the NX is coming out in 2016, even though it should.
 
I'm sure you have no background in business. The objective of broadening the portfolio is to make more people buy the platform. This is not achieved by creating games that nobody wants. So your argument lacks basic logic.

And when it comes to juggling money, Nintendo had been extremely clueless from 2010-2014. Just look at their drop-off in sales and profits.

His argument is supported by facts, Nintendo didn't think either of those games would do much for the system besides give videogame fans a notion that Nintendo still cares about hardcore games.

They're not stupid and if they believed those games would have moved systems, they would have marketed them.
 
It's not about being dead. We don't even know when the NX is coming out. Everybody assumes there's going to be some big NX blowout next year, but what about the other 11 months? People are letting blind hype cloud their judgement.

January: Nothing
February: Star Fox Zero
March: Nothing
April: Illusory Revelations ♯FE
May: Nothing
June: Pikmin 4
July: Nothing
August: Nothing
September: Donkey Kong Country: Kremling Katastrophe
October: Nothing
November: NX stuff + Zelda
December: Nothing

Even that anemic lineup is pushing it. I'm not convinced that the NX is coming out in 2016, even though it should.

I see the NX coming out first or second quarter of 2017.
 
R

Rösti

Unconfirmed Member
I've been summoned! :O

:p

I'm curious why this new format may not take effect until next year if I read it right? Why not at this upcoming one?
Who knows, perhaps we'll get some details during the Corporate Management Policy Briefing in a few hours?
 

JoeM86

Member
It's not about being dead. We don't even know when the NX is coming out. Everybody assumes there's going to be some big NX blowout next year, but what about the other 11 months? People are letting blind hype cloud their judgement.

January: Nothing
February: Star Fox Zero
March: Nothing
April: Illusory Revelations ♯FE
May: Nothing
June: Pikmin 4
July: Nothing
August: Nothing
September: Donkey Kong Country: Kremling Katastrophe
October: Nothing
November: NX stuff + Zelda
December: Nothing

Even that anemic lineup is pushing it. I'm not convinced that the NX is coming out in 2016, even though it should.

You missed out Pokkén, for one, and Twilight Princess HD.
 

ZombAid82

Member
I'm sure you have no background in business. The objective of broadening the portfolio is to make more people buy the platform. This is not achieved by creating games that nobody wants. So your argument lacks basic logic.

And when it comes to juggling money, Nintendo had been extremely clueless from 2010-2014. Just look at their drop-off in sales and profits.

Nobody wanted Bayonetta 2?
I have heard a very loud roaming through the Gamingworld, when it was exclusive to WiiU, but the People still didn't buy it. Read all the comments in every News about the game.

Do you really think Nintendo tought that W101 would get them more Benji's?
If so, they should close asap!
 

georly

Member
Even that anemic lineup is pushing it. I'm not convinced that the NX is coming out in 2016, even though it should.

100% agree, but gaf and twitter are going to flip their shit because everyone is assuming 2016. Nintendo stuff always releases later than you want it to. Remember smash 4 releasing for 'summer' on 3DS, so everyone thought june/july release only to be OCTOBER (sept in japan)?
 

Aostia

El Capitan Todd
You missed out Pokkén, for one, and Twilight Princess HD.

Yep, it could be

January: nothing
February: Star Fox
March: nothing
April: TP HD
May: nothing
June: Pokken
Agust: nothing
September: Pikmin 4
October: #FE
November: Zelda U
December: nothing
 

Pizza

Member
It will be a rushed, shitty launch regardless of when it launches.


It'll have a very small launch lineup. Probably "Wii sports again" and "nintendoland too" and maybe Zelda. Also it probably won't be advertised much, with the exception of some terribly unclear commercials aimed at children.

We'll see though, but I'm fully prepared for a letdown.


Edit: what if Twilight Princess HD IS the new Zelda for Wii U? Retooling the open world and stuff for this "New" twilight princess and going all-out for the actual new game
 
I think Retro's B-team has been working on a third DK game, reusing existing assets and the Metroid Prime engine for the last time.

Meanwhile, their A-team has been engineering a new game engine for NX as well as conceptualizing a new game for the system.
 
New mainline Sonic is probable as well. Whether that will hit the system or not is an Unknown quantity.

I think they might and should just prioritize it being on NX over Wii U. Both would be great, but if I had to choose one, just put it on NX IMO, just because it'll be the better version anyway and won't be forgotten as soon as the new system hits anyway.
 

Shiggy

Member
His argument is supported by facts, Nintendo didn't think either of those games would do much for the system besides give videogame fans a notion that Nintendo still cares about hardcore games.

They're not stupid and if they believed those games would have moved systems, they would have marketed them.

Quote those facts, please. I'd like to see the sales projections you apparently refer to at the point production on the games fully started.

There's always big time going from the greenlighting decision till product launch. At the same time, communication between the marketing departments in the subsidiaries and the departments responsible for greenlighting products seems to be non-existing with Nintendo.

And your argument is funny. If they believed Wii U would have sold well, they would have marketed it and not let it fail? Same line of argumentation...

Again, it's only a wet fanboy dream that stock-listed, profit-oriented companies create products for goodwill and not for financial reasons. If Nintendo does not, their management is even more inept than I would have believed after the past few years.


Nobody wanted Bayonetta 2?
I have heard a very loud roaming through the Gamingworld, when it was exclusive to WiiU, but the People still didn't buy it. Read all the comments in every News about the game.

Do you really think Nintendo tought that W101 would get them more Benji's?
If so, they should close asap!

Look at the sales and you will see that nobody wanted Bayonetta 2. Perhaps there was a vocal minority?

And yes, I believe that Nintendo greenlit W101 because they thought it would be profitable. If they did not, then they should replace their management asap (partly already happened due to unfortunate circumstances). Wasting money on unprofitable projects is nothing a company should do, especially when it's publicly listed.
 

Clefargle

Member
Yeah, I know everyone wants it in 2016 and while that's possible, it will be a "rushed" shitty launch in a time when their next launch will be their most important in the history of the company.

Yup, worst case scenario:

They launch NX rushed at the end of 2016 with a sparse lineup, less than one year later PS4 (+) comes out and it's still the weakest console with more game dry spells
 

Shiggy

Member
I think Retro's B-team has been working on a third DK game, reusing existing assets and the Metroid Prime engine for the last time.

Meanwhile, their A-team has been engineering a new game engine for NX as well as conceptualizing a new game for the system.

Retro has a second team now? They didn't eve have enough staff to finish DKCTF on their own.
 
And your argument is funny. If they believed Wii U would have sold well, they would have marketed it and not let it fail? Same line of argumentation...

Link to Wonderful 101 commercials???

A single commercial???(I haven't even seen any Bayonetta 2 commercials)

I can link you to Wii U commercials.

They might have marketed it shitty but they still did.
 

casiopao

Member
Perhaps for an Atlas game it does. In general, the game still looks extremely low budget, especially for a Wii U game.

I still disagree with u here. While of course, it won't have the budget Xeno X will had for sure(tx to open world and of course Skellll.)

It still looks tons better than other truly budget console Jrpg like Neptunia, Disgaea, White Knight Chronicles, and many others. Of course u can't compare this title with like FF at all after all, this is a new IP too.
 
You missed out Pokkén, for one, and Twilight Princess HD.

Right, I forgot all about Pokkén. And if Twilight Princess HD is a 2016 game, that doesn't bode well for Zelda U. 2017 is starting to sound like a safer bet.

I think Retro's B-team has been working on a third DK game, reusing existing assets and the Metroid Prime engine for the last time.

Meanwhile, their A-team has been engineering a new game engine for NX as well as conceptualizing a new game for the system.

As soon as Miyamoto said that Retro now has the capacity to handle multiple projects at once, this is what I thought. Finish up a third DKC game for the Wii U, and begin planning something more ambitious for the NX.
 

Shiggy

Member
Link to Wonderful 101 commercials???

A single commercial???(I haven't even seen any Bayonetta 2 commercials)

I can link you to Wii U commercials.

They might have marketed it shitty but they still did.

You fail to get my point. It doesn't matter whether they marketed it. At the point of greenlighting those games, they must have expected cash flows to be generated. Otherwise their management is a bigger mess than expected.
As you have to name your "facts", which can only be the sales projections, I assume you just made that part up.
 

Aostia

El Capitan Todd
And yes, I believe that Nintendo greenlit W101 because they thought it would be profitable. If they did not, then they should replace their management asap (partly already happened due to unfortunate circumstances). Wasting money on unprofitable projects is nothing a company should do, especially when it's publicly listed.

can't wait to see people whining about how Nintendo decreased its portfolio relying only on fewer but constant Mario/Zelda/Animal Crossing & Pokemon releases (due to consolidated sales) :p
 
You fail to get my point. It doesn't matter whether they marketed it. At the point of greenlighting those games, they must have expected cash flows to be generated. Otherwise their management is a bigger mess than expected.
As you have to name your "facts", which can only be the sales projections, I assume you just made that part up.

Platinum Games sales history is the fact.

Especially when their games have had underwhelming sales on systems with way bigger install bases than the Wii U.

It's not rocket science.

If you thought Nintendo was expecting The Wonderful 101 and Bayonetta to sell even well, then you don't give them enough credit.
 

Shiggy

Member
can't wait to see people whining about how Nintendo decreased its portfolio relying only on fewer but constant Mario/Zelda/Animal Crossing & Pokemon releases (due to consolidated sales) :p

I think we see the whining already as their fall and Christmas lineup is mostly based on not-so-great spinoffs.


Then why did Miyamoto say they could work on two projects at once???

I have yet to see any evidence that they actually do work on multiple projects. From what we know, they pitched prototypes till mid-2014, of which one got greenlit. I'd be surprised if they have a smaller team working on another game.
 

Shiggy

Member
Platinum Games sales history is the fact.

Especially when their games have had underwhelming sales on systems with way bigger install bases than the Wii U.

It's not rocket science.

If you thought Nintendo was expecting The Wonderful 101 and Bayonetta to sell even well, then you don't give them enough credit.

So just because a company's games sold badly before they can never produce a hit? Now I understand why DKCR sold so badly.

You would surely run a great business in funding games that you expect to be unprofitable right from the beginning. What you are suggesting is that Nintendo's management is completely inept. While I won't necessarily deny that, I still believe they have the intention to be profitable.
 

AdanVC

Member
I think Retro's B-team has been working on a third DK game, reusing existing assets and the Metroid Prime engine for the last time.

Meanwhile, their A-team has been engineering a new game engine for NX as well as conceptualizing a new game for the system.

This makes sense and would be great actually. But I can already imagine the meltdown over the internetz when Donkey Kong Country: Kranky Kong Goes to Hollywood gets announced.
 

Anth0ny

Member
It's not about being dead. We don't even know when the NX is coming out. Everybody assumes there's going to be some big NX blowout next year, but what about the other 11 months? People are letting blind hype cloud their judgement.

January: Nothing
February: Star Fox Zero
March: Nothing
April: Illusory Revelations ♯FE
May: Nothing
June: Pikmin 4
July: Nothing
August: Nothing
September: Donkey Kong Country: Kremling Katastrophe
October: Nothing
November: NX stuff + Zelda
December: Nothing

Even that anemic lineup is pushing it. I'm not convinced that the NX is coming out in 2016, even though it should.

I just think they would be crazy to have another Gamecube 2006 or Wii 2012 year. Look at that lineup you posted, replace DKC with Pokken, throw TPHD in there for January, and launch NX in November with Zelda. That's a sick fucking year and they enter a new console launch with a ton of momentum.

then again Nintendo is crazy. so I wouldn't at all be surprised if they release that lineup, Zelda is Wii U exclusive in November, and then NX launches in November 2017, the Wii U lineup in 2017 consisting of... Kirby 2d platformer and mario sunshine hd.

Then why did Miyamoto say they could work on two projects at once???

they can work on their NX game while also helping the Mario Kart team get that game out faster :p
 

casiopao

Member
So just because a company's games sold badly before they can never produce a hit? Now I understand why DKCR sold so badly.

You would surely run a great business in funding games that you expect to be unprofitable right from the beginning. What you are suggesting is that Nintendo's management is completely inept. While I won't necessarily deny that, I still believe they have the intention to be profitable.

"Now I understand why DKCR sold so badly" U are joking right? Since when 6 million plus software sold is bad here?

Of course there is a chance for a company to produce a hit.... but it is not as easy as talking lol. Especially if the company which is famous in certain niche genre and in the end, still only pump out that niche title for that niche fans.
 
100% agree, but gaf and twitter are going to flip their shit because everyone is assuming 2016. Nintendo stuff always releases later than you want it to. Remember smash 4 releasing for 'summer' on 3DS, so everyone thought june/july release only to be OCTOBER (sept in japan)?
The official goal of Iwata's three-year plan (begun after the disastrous 2013 holiday season) was to return the gaming business to "Nintendo-like profits" by the end of the next FY. While that may or may not be realistic, I don't see how it's even possible if the only revenue streams for that FY are an EOL platform, a dead one, and mobile, given that he explicitly said that that projection for FY 2017 was based primarily on the dedicated gaming business.

While not a foregone conclusion, given those promises, I think they'll move heaven and earth to launch NX by the end of March 2017, even if the launch lineup suffers.
 

MilesTeg

Banned
Nintendo most likely shifted to NX some time ago...especially if the dev kits are already out there. Whatever Wii U projects were in the works have shifted to NX. Just because the games aren't announced doesn't mean they don't exist. It's likely that next year would have been the second round of Wii U games from some Nintendo devs, like Retro and EAD Tokyo. Instead, now those will be the launch titles for a new platform.

Question is, how easy is it to bring that unannounced software to a new platform. I'm expecting the initial launch games to essentially be Wii U ports (as in, games that were built for Wii U but have been moved to NX). If the NX is significantly more powerful than the U, perhaps this could even speed up development.

So, I see no real reason to think that Nintendo doesn't have enough time to get games ready to launch for 2016. Zelda, 3D Mario, Retro game, Pikmin 4 are all strong software that could easily be ready by next year. Along with perhaps some other games that have been in development but were not announced because Wii U flopped and they have been moved.

Where the trouble most likely comes in is after the initial wave of software, when Nintendo begins building games built for NX and runs out of titles that are essentially Wii U up ports.
 

georly

Member
The official goal of Iwata's three-year plan (begun after the disastrous 2013 holiday season) was to return the gaming business to "Nintendo-like profits" by the end of the next FY. While that may or may not be realistic, I don't see how it's even possible if the only revenue streams for that FY are an EOL platform, a dead one, and mobile, given that he explicitly said that that projection for FY 2017 was based primarily on the dedicated gaming business.

While not a foregone conclusion, given those promises, I think they'll move heaven and earth to launch NX by the end of March 2017, even if the launch lineup suffers.

You can only hope but sometimes things take longer than anyone (even nintendo) would want. Who knows when it'll launch.
 
What are you talking about, Donkey Kong Country Returns sold over 6.5 million copies on the Wii alone.

I think it was sarcasm. Metroid prime never set the world on fire, but then retro had a massive smash hit with DKCR. Shiggy was trying to prove how silly "they never had a smash hit so they will never have one and shouldn't even try" sounds
 

Vena

Member
I think it was sarcasm. Metroid prime never set the world on fire, but then retro had a massive smash hit with DKCR. Shiggy was trying to prove how silly "they never had a smash hit so they will never have one and shouldn't even try" sounds

Metroid Prime was still near 3 million, and all of their series (barring DKTF) has sold multi-million. They've had successes of varying degrees, and DKCR was their top.

Platinum has never sold anywhere near that, ever by any margin. They've always been extremely niche in sales.
 
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