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NPD Sales Results for October 2015 [Up1: Xbox #1]

StoopKid

Member
"Don't forget about bundles" is a bad caveat for the platform with the biggest install base and I'm tired of hearing it. Ignoring digital sales, it still means that the significantly higher established PS4 install base bought less copies of Uncharted than the lower install base of Wii U bought Wolly World. The same line of defense was up when Destiny was doing better on Xbox One than PS4 at launch and it makes little sense to me.

Certain sales don't count for reasons.
 

Yurikerr

This post isn't by me, it's by a guy with the same username as me.
True enough.mmi mean sales shouldn't affect your actual enjoyment but as you say ignoring them if you like the franchise is silly as they can affect future instalments.

Yeah I think get too passionate and have difficulty to differentiate the now and the after.

You can enjoy a game as much as you want, discussing if it have a bright future ahead souls not impact your fun now.

And to be clear I don't think the poor NPD performance brings any type of risk to Halo as a franchise. But it's a interesting discussion try to imagine how MS will push the games from now on, and the type of expectations that they'll have.
 
Certain sales don't count for reasons.

I gave you the reasons. Looking at it from a certain perspective still gives you a look at Uncharted doing worse than Wooly World in terms of established install bases. I don't deny that more copies of Uncharted are probably in the hands of people (if you go look at that one "do bundle sales count" thread I even say they should), but that stat doesn't exist in a vacuum and you shouldn't ignore the other side of things... for reasons.
 

jackdoe

Member
"Don't forget about bundles" is a bad caveat for the platform with the biggest install base and I'm tired of hearing it. Ignoring digital sales, it still means that the significantly higher established PS4 install base bought less copies of Uncharted than the lower install base of Wii U bought Wolly World. The same line of defense was up when Destiny was doing better on Xbox One than PS4 at launch and it makes little sense to me.
In the case of Destiny, it makes a lot more sense to be brought up as every Xbox One purchased during the week of the Destiny launch came with one free game (of which most chose Destiny). As a soft bundle, it's the same thing as the PS4 bundles, only unit sales actually get counted.
 
In the case of Destiny, it makes a lot more sense to be brought up as every Xbox One purchased during the week of the Destiny launch came with one free game (of which most chose Destiny). As a soft bundle, it's the same thing as the PS4 bundles, only unit sales actually get counted.

Ah, I see. I forget about that. That changes that scenario.
 
I gave you the reasons. Looking at it from a certain perspective still gives you a look at Uncharted doing worse than Wooly World in terms of established install bases. I don't deny that more copies of Uncharted are probably in the hands of people (if you go look at that one "do bundle sales count" thread I even say they should), but that stat doesn't exist in a vacuum and you shouldn't ignore the other side of things... for reasons.

One is also a new game, while the other is a remaster, maybe a lot of the existing base had played it already and weren't in a rush to play it again. I bought both, though could swear I bought Wooly World in the Summer.
 

Yurikerr

This post isn't by me, it's by a guy with the same username as me.
I gave you the reasons. Looking at it from a certain perspective still gives you a look at Uncharted doing worse than Wooly World in terms of established install bases. I don't deny that more copies of Uncharted are probably in the hands of people (if you go look at that one "do bundle sales count" thread I even say they should), but that stat doesn't exist in a vacuum and you shouldn't ignore the other side of things... for reasons.

Maybe I didn't followed a conversation, but why are you comparing the numbers of a remaster with a brand new game?

Remaster are know for selling only a fraction of brand new installments of the same games.
 

Nirolak

Mrgrgr
I think the low bar will be slightly lower without Pokemon clogging up a fifth of the chart. Probably no GTA, and at best one Ubisoft game. No Smash equivalent either. Fallout and Battlefront can take the place of some of those, but which other notable games are releasing this November that didn't have a counterpart last year?

nah, the cutoff will be lower without Nintendo hogging 3 spots

I'm expecting overperformances from Destiny, Toys-To-Life, and FIFA this year. I could be wrong.
 

Mory Dunz

Member
The Wii was definitely an anomaly in my book. For a start I firmly believe sales were driven (majority of them) by Wii Sports, Wii Fit and motion control titles rather than Mario, Zelda and the usual franchise entries. It stood alone and sales faded when it plateaued market wise. Sales of popular motion titles continued to sell too: like dance titles.

Wonder why it always has to be one or the other. Why can't the sales have been driven by both Wii sports and big mascot games? I can't put a "majority" either way.
Didnt we see that Mario kart Wii still sold like 240k last quarter? And brawl somewhere in the 100k?
 

James Sawyer Ford

Gold Member
I tend to think that instead of viewing the console market as "shrinking" (as defined by total number of hardware units sold), I think the industry is going through massive consolidation this generation, but the active userbase isn't necessarily decreasing. And this goes for hardware as well as software.

What I mean by consolidation is that it was a lot more common last generation to own multiple consoles. As the core demographic begins to age, there's less time in general to devote to multiple devices. So we're seeing right now that many are opting just to get a PS4 as their main console, to the detriment of competitors. Whereas, in the past it may have been far more likely to own all three systems.

In one space, you have Nintendo which has basically relinquished control of the casual market to mobile, and similarly (but not nearly as much) the Xbox One has lost every single territory they once had. I think Halo 5's lack of success is in large part something that has to hugely concern Microsoft even though they'll remain relevant in a few large regions -- there's very little to differentiate the Xbox One from the PS4. There's no standout set of exclusives that gravitates people towards their platform anymore.

A big failing of theirs is resting on their laurels and key franchises, many of which have never been wildly popular and are now encountering a large decline. Microsoft should have used the console transition to innovate and develop new IPs, but they're doubling down on their core audience which is shrinking. Destiny is basically the new Halo, and they decided to let go of Bungie which was a big, big mistake since they wanted them to turn into a Halo factory rather than allowing them to innovate and expand.

I think Sony has the right approach with their first party studios -- in general, let them do what they want EVEN if it means that you sometimes fail. Sure, Sony Santa Monica had a huge project canned after a few years of work. Millions of dollars wasted. On the other token, Naughty Dog took a risk with The Last of Us and it was hugely popular. I think as a platform holder you have to be willing to take those risks in order to re-excite the core audience. Microsoft has simply failed to do that.

Multiplatform titles have taken over, and Sony has seemingly secured that market with strategic partnerships on nearly all major titles. Their first party initiatives are icing on the cake, and the consumer has followed towards the PS4 platform while Microsoft isn't really presenting a quality case for why this consumer should also buy an Xbox One. Sony managed to make a decent comeback in the US despite a horrible start with the PS3 due in large part to making a compelling case for the consumer to ALSO buy a PS3, and I feel Microsoft should adopt this strategy but there's no evidence that they currently are.

The same consolidation is happening in the software space. Slip up once and you have a title like AC:S that bombs at retail. Meanwhile, Fallout 4 ships 12 million in its first week. Absolutely ridiculous numbers. There's clearly TONS of active core users, but they are all vying for limited time across fewer titles that feature TONS of hours of playtime.

So it's really difficult to quantify a "shrinking market".
 
I'm expecting overperformances from Destiny, Toys-To-Life, and FIFA this year. I could be wrong.

well I'm expecting these to show up (not necessarily in this order):
Call of Duty: Black Ops III
Star Wars Battlefront
Fallout 4
Madden 16
NBA 2K16
FIFA 16
Destiny: The Taken King

I don't think Skylanders/Disney Infinity/etc. are gonna do particularly well, last 3 spots probably go to whatever has super cheap Black Friday discounts
 

Nirolak

Mrgrgr
well I'm expecting these to show up (not necessarily in this order):
Call of Duty: Black Ops III
Star Wars Battlefront
Fallout 4
Madden 16
NBA 2K16
FIFA 16
Destiny: The Taken King

I don't think Skylanders/Disney Infinity/etc. are gonna do particularly well, last 3 spots probably go to whatever has super cheap Black Friday discounts

What do you feel people will be buying for their younger children in this scenario? Battlefront potentially?

People who were buying their children games like Pokemon and Smash Bros will presumably be buying their children something this year.
 

Boke1879

Member
What do you feel people will be buying for their younger children in this scenario? Battlefront potentially?

People who were buying their children games like Pokemon and Smash Bros will presumably be buying their children something this year.

I believe the Star Wars Disney Infinity PS4 bundle has launched at Walmart.

That game will most likely sell a fuck ton as well.
 

blakep267

Member
What do you feel people will be buying for their younger children in this scenario? Battlefront potentially?

People who were buying their children games like Pokemon and Smash Bros will presumably be buying their children something this year.
Yokai watch. believe

But probably Disney infinity over battlefront

Nintendo could clean up if they priced splatoon really low and actually had a cheaper wii u bundle
 

Nirolak

Mrgrgr
I believe the Star Wars Disney Infinity PS4 bundle has launched at Walmart.

That game will most likely sell a fuck ton as well.

Right, the pricing and lack of competition is why I expect it to overperform (plus the Star Wars mania).

Skylanders has some reasonable pricing this Black Friday as well.

LEGO strikes me as too expensive to move a gigantic number of units during the sale season.
 

Shin-chan

Member
What are peoples predictions for Xenoblade and how did the first game sell?

Is it going to be lucky to get up to 50K or are we thinking 100K+? Will it perform about the same as #FE next year (even though that has all the waifu stuff going for it)?

I'd add something more substantial to start the discussion but I don't really have any frame of reference to start from. The localisation is using some fairly big names so I think Nintendo will have relatively high expectations for the game, for what it is.
 

Ryng_tolu

Banned
What are peoples predictions for Xenoblade and how did the first game sell?

Is it going to be lucky to get up to 50K or are we thinking 100K+? Will it perform about the same as #FE next year (even though that has all the waifu stuff going for it)?

I'd add something more substantial to start the discussion but I don't really have any frame of reference to start from. The localisation is using some fairly big names so I think Nintendo will have relatively high expectations for the game, for what it is.

250k in December NPD.
 

Ryng_tolu

Banned
That's pretty high. How did the original do? I know it had a very limited run in the US.

It has A INTERE month of sales ( 5 weeks), and not a normal month, but December, and has a bundle with Wii U.

We have not official numbers for XenoBlade in Wii, but 250,000 doesn't look that high.
 
Maybe I didn't followed a conversation, but why are you comparing the numbers of a remaster with a brand new game?

Remaster are know for selling only a fraction of brand new installments of the same games.

A lot of the first page is people being shocked at Yoshi beating Uncharted and then people proceeded to defend Uncharted in saying it sold through bundles. This is a general line of defense that people will surely use for new games as well.
 
"Don't forget about bundles" is a bad caveat for the platform with the biggest install base and I'm tired of hearing it. Ignoring digital sales, it still means that the significantly higher established PS4 install base bought less copies of Uncharted than the lower install base of Wii U bought Wolly World. The same line of defense was up when Destiny was doing better on Xbox One than PS4 at launch and it makes little sense to me.

Not sure why because PS4 and Xbox One are extremely close in the U.S. A few hundred thousand bundles that are not counted for sales is significant. Plus as the person above mention Xbox had copies given away in unofficial bounties counted for sales while Sony didn't.
 

Mory Dunz

Member
300 seems way too low for tomb imo. I'll say 450-500k.

For xeno I'll say 110k

Good point before about the un charted bundle, or bundles in general rather. What a game sells to the existing fan base outside of being bundled with new hardware is still noteworthy
 

Ryng_tolu

Banned
Teasing. People are so serious here.
Xenoblade was never on my radar and it seemed not very US-appealing. Plus on the small WiiU installbase making 250k - that would be astonishing.

I know many people hate Amazon, but you should see this.

And with ONLY 2 days of pre orders.

They annunced the limited on 29 August, and is at #34 in the August month.
Also, the game is already in TOP 100 in the hourly, which is something...

Imo, 250k seem reasonable since it has 5 weeks of sales in December and a bundle.

And the "small user base" argoment is death after the >50% attach rate of Mario Kart.
 
What a game sells to the existing fan base outside of being bundled with new hardware is still noteworthy
Does this make sense?
Maybe the existing fanbase bought the bundle. Uncharted had not been on PS4 before, so it's a good opportunity to start this gen with it.
MCC was the same.
Nevertheless no numbers to open champaign bottles. November sucked the air out of October. So we will have to wait a little for the whole picture.
 

Sterok

Member
Xenoblade X is a giant open-world RPG, which in theory should be very appealing to the west. The problem is that it's unknown whether or not the audience for that kind of game is on the Wii U. Still, Nintendo has noted they've seen a lot of excitement in the west for it, so it's not impossible for it to pull better than expected numbers. And it's a Nintendo December game, which traditionally perform relatively well. I'd go with 200K personally.
 

Yurikerr

This post isn't by me, it's by a guy with the same username as me.
A lot of the first page is people being shocked at Yoshi beating Uncharted and then people proceeded to defend Uncharted in saying it sold through bundles. This is a general line of defense that people will surely use for new games as well.

Well, I personally don't know why people are shocked. The past remasters performance were all in line with the UC collection.

And I don't agree that we should discount the bundled copies. If someone was thinking about buying the console and the game he/she got a better deal with the bundle. Sure the Uncharted bundle was the cheaper option that was available right now, but even with that I wouldn't 100% exclude this sales.

One more important point is that Nintendo exclusive games tend to sell at least decently. (you can even say that as Wii u has less game options people just buy the same games in greater quantity) =)
 
Tomb Raider 2013 sold a couple million at launch and was considered a financial failure by Square Enix. It wasn't until good word of mouth hit combined with sales, giving it a great sales tail, that it was considered a successful game. 300k would be the kind of number that doesn't justify the development and marketing cost. Fortunately for Square Enix, unlike TR 2013, Microsoft is going to end up eating the costs of low sales since they already paid up their cash up front on the game to get its limited exclusivity.

We don't know this for sure. Maybe some of the costs, but not all. If either party predicted a flop of this nature the deal probably does get done.
 
I know many people hates Amazon, but you should see this.

And with ONLY 2 days of pre orders.

They annunced the limited on 29 August, and is at #34 in the August month.
Also, the game is already in TOP 100 in the hourly, which is something...

Imo, 250k seem reasonable since it has 5 weeks of sales in December and a bundle.

And the "small user base" argoment is death after the >50% attach rate of Mario Kart.
Thanks. Good info. August was slow month but this is remarkable nevertheless.
Userbase IS small, mariokart IS Nintendo.

And about the Amazon hate... I don't get it either. We were discussing for weeks referring to Amazon numbers and now it suddenly is not good enough? Plain stupid. No one says that Amazon charts are always accurate and only dummies try to read numbers out of it. But it's a good indicator. Not more, not less.
Also: those who say "it's only 8% of the market" should read a bit about statistics. And notice how small the sample used in polls normally is.
But you are the wrong one to yell at. You know your stuff excellently.
 
Excuse me for not reading through 111 pages =\, but is it normal for consoles to be selling in the 270-300k as late as October? Especially in what i would expect to be one of the prime years in the console cycle? My gut reaction is that these numbers seem awfully low.
 
Amazon is relatively reliable for hardware, however for software not so much

that being said, Xenoblade Chronicles X shooting that high up the monthly chart in August has to count for something

(it would be REALLY NICE if we had US sales for the original *cough*)
 
Excuse me for not reading through 111 pages =\, but is it normal for consoles to be selling in the 270-300k as late as October? Especially in what i would expect to be one of the prime years in the console cycle? My gut reaction is that these numbers seem awfully low.

Your gut is truth.
 

Ryng_tolu

Banned
Thanks. Good info. August was slow month but this is remarkable nevertheless.
Userbase IS small, mariokart IS Nintendo.

And about the Amazon hate... I don't get it either. We were discussing for weeks referring to Amazon numbers and now it suddenly is not good enough? Plain stupid. No one says that Amazon charts are always accurate and only dummies try to read numbers out of it. But it's a good indicator. Not more, not less.
Also: those who say "it's only 8% of the market should read a bit about statistics. And notice how small the sample used in polls normally is.
But you are the wrong one to yell at. You know your stuff excellently.

So, about numbers, what do you think? :p

Not saying if you agree / disagree with my 250k prediction, but when i talk about sales, i always wanna know the numbers. xP
 

Square2015

Member
Wait what did you use for Wii U?
65k

NvMDyuF.png
 

carl32

Banned
...says a person posting on a message board about video games on the weekend.

The PS4 outselling the XB1 by 5x this month is wishful thinking. But there are better ways to show that you disagree.

Whats wrong with popping on the internet now and again, Yeh a got a passing interest in how the sales are comparing but come on checking on Amazon everyday etc zzzzzzzzzzzz
 
Whats wrong with popping on the internet now and again, Yeh a got a passing interest in how the sales are comparing but come on checking on Amazon everyday etc zzzzzzzzzzzz
Amazon is a Sales Gaffer's ESPN.

We would all be happy if Walmart, Gamestop and Hank's PlayBoutique offered the same tracking service, but they don't. So we take what we can get and live astonishingly well with it.
 

DieH@rd

Banned
Current state of US Amazon sales in november:

Software:
#1 Fallout 4 [PS4]
#2 Fallout 4 [Xbone]
#3 Blops3 [Xbone]
#4 Blops3 [PS4]
#8 Twilight Princess [WiiU]
#10 Battlefront Deluxe [PS4]
#13 Halo 5
#14 Battlefront Deluxe [Xbone]
#16 Battlefront standard [PS4]
#17 MGSV [PS4]
#19 Battlefront standard [Xbone]
#26 Rise of the Tomb Raider [Xbone]
#274 Rise of the Tomb Raider [X360]

Hardware:
#15 PS4 1TB Blops3 LE $430
#18 PS4 Uncharted $350
#24 PS4 Battlefront LE $400 [#26 in Oct, #16 in Sept]
#25 PS4 Battlefront $350
#31 Xbone 1TB Fallout4 $400
#40 Xbone Gears $329
#59 Xbone 1TB Madden $386
#65 Xbone 1TB holiday bundle $395
 
Wonder why it always has to be one or the other. Why can't the sales have been driven by both Wii sports and big mascot games? I can't put a "majority" either way.
Didnt we see that Mario kart Wii still sold like 240k last quarter? And brawl somewhere in the 100k?

Pretty simple answer, those mascot games have always been on Nintendo consoles, n64, GC and wiiu and if you combine all three it's still 45% lower sales then wii.
 

Boke1879

Member
Current state of US Amazon sales in november:

Software:
#1 Fallout 4 [PS4]
#2 Fallout 4 [Xbone]
#3 Blops3 [Xbone]
#4 Blops3 [PS4]
#8 Twilight Princess [WiiU]
#10 Battlefront Deluxe [PS4]
#13 Halo 5
#14 Battlefront Deluxe [Xbone]
#16 Battlefront standard [PS4]
#17 MGSV [PS4]
#19 Battlefront standard [Xbone]
#26 Rise of the Tomb Raider [Xbone]
#274 Rise of the Tomb Raider [X360]

Hardware:
#15 PS4 1TB Blops3 LE $430
#18 PS4 Uncharted $350
#24 PS4 Battlefront LE $400
#25 PS4 Battlefront $350
#31 Xbone 1TB Fallout4 $400
#40 Xbone Gears $329
#59 Xbone 1TB Madden $386
#65 Xbone 1TB holiday bundle $395

Hopefully they update everything in like a week. Can't wait to see how much everything changes.
 
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