Abinash117
Member
I've been saying it but gaf apparently knows better. This is going to be a disaster.
I believe shinobi602 said the same thing.
I've been saying it but gaf apparently knows better. This is going to be a disaster.
The more I think about this, the more upset I get. I was going to sell off my PS4 and pick up a PS4K when it comes out, but then I'll be getting a PS4KX three more years down the line.
If MS sticks to the usual cycle, I'll just stay with them.
I've been saying it but gaf apparently knows better. This is going to be a disaster.
Your boy Collin M.Who is this?
I guess Matt is all by myself being happy about the PS4k
Well, there are people in this forum saying that doing a PS4 Neo port is as easy as going into the graphics menu and changing the setting from mid to ultra.
I'll just get an NX
Neo, Morpheus lol who the hell is obsessed with the Matrix at Sony
So why are doing this then even though the PS4 is still selling millions?
It isn't a reactionary move so why do it? Especially when the PS5 will be out in 2-3 years?
Will people buy a PS5 day one knowing that there will be a new one in 3 years?
PSVR will still be "sold out" for launch. Enough will want to jump on a decently priced VR experience for the first 6 months or so before any worry of sales completely drying up.
The headset is the same headset for both consoles so it doesn't become obsolete.
Who in their right mind thinks it's unthinkable? Of course it's absolutely possible, just like on PC but it does require more work. That's all there is to it. And with more of course comes higher costs.Can someone please enlighten me... How is it that a PC game can adjust graphic fidelity but trying to optimize for 2 specific units is unthinkable? Wouldn't they be somewhat similar in cost/effort?
Can someone please enlighten me... How is it that a PC game can adjust graphic fidelity but trying to optimize for 2 specific units is unthinkable? Wouldn't they be somewhat similar in cost/effort?
Ice Ice Baby... put the ICE team to good use.
They will need to accept it or move on.
Can someone please enlighten me... How is it that a PC game can adjust graphic fidelity but trying to optimize for 2 specific units is unthinkable? Wouldn't they be somewhat similar in cost/effort?
Ice Ice Baby... put the ICE team to good use.
Can someone please enlighten me... How is it that a PC game can adjust graphic fidelity but trying to optimize for 2 specific units is unthinkable? Wouldn't they be somewhat similar in cost/effort?
Still doesn't answer the question how devs and Sony executives know little to nothing yet news sites know everything.
Something about all this smells really fishy.
Devkits aren't even out yet.
30fps > 60fps dream kinda dead with this spec?
Fuck, this pushes me towards what I feared. Developers will make the neo version good and shit out an OG ps4 version
it was seconded by digital foundry and they said that dev kits were on the way. i have no idea what you're talking about with how devs and sony executives don't know anything.
Oh god, are there really?! (ive been away) That's unfortunate. I'm no developer or expert but i know it's not as simple as those people might think. Not at all!
Why the fuck would devs be happy in the first place with incremental console upgrades? The only thing this means in their head and actual lives is MORE WORK. That is the reality of things as of now.
Therefore, devs will never be happy with incremental upgrades that take more work. That IS the biggest benefit of working on closed consoles; your code will run exactly the same across all your console customers. But times might be changing and higher profit margins are in sight...
Well, there are people in this forum saying that doing a PS4 Neo port is as easy as going into the graphics menu and changing the setting from mid to ultra.
A franchise that averages 7 million sold and over 90 on Metacritic per release is not a system seller?
So do you keep you phone cycle to the same 5-6 years???
People happily buy phones and tablets knowing that there'll be a better one in 6-12 months
There are 40 million people who own PS4. When the Neo lands, a few million people will buy it day 1. But for some reason devs will give their full focus to the Neo, with a small install base making the best games for that, and make unoptimised messes of games for the original ps4.
Who in their right mind thinks it's unthinkable? Of course it's absolutely possible, just like on PC but it does require more work. That's all there is to it. And with more of course comes higher costs.
......what are they doing to it?
What is a PSPoor?
Hey GB and EG, you're probably reading this thread, so how about you show us these "documents" you speak of?
I understand but I disagree with the bold part. I think the console gaming industry is and will be perfectly viable as long as the initial console released for that cycle is up to modern day current tech standards or better; not some bullshit Jaguar cpu. Something Sony, MS and Nintendo completely fumbled with at the start of this console generation. 5-6 year cycles with actual current tech HW is possible and viable, but more than that is most likely pushing it like the previous long ass console cycle.S¡mon;201377740 said:The thing is, Sony likely thinks that the 'console cycle as we know it' will no longer exist.
Look at the technological advantages that have been made between the release of the PS3 and the release of the PS4. So much has happened in between and the industry is moving incredibly fast. Waiting 5, 6 or even 7 years to release a new console... well, that would be the end of the console gaming industry.
Maybe an earlier-than-expected console upgrade is an inconvenience for developers... but at the same time, shorter console cycles might be the only way to ensure that console gaming (and thus the jobs of many developers) will still exist in the years to come.
Why would they do that?
I feel like half of your posts pertaining to this use that comic and I've never understood how it applies in a single one of them.Didn't answer much.
I know already what it is and which is why I play shooters and stuff on console for an equal playing field. That would just basically just be a slap in the face to people who don't upgrade.
I still see supporters as this
Forum fallacy 101.
There are 168,574 members in GAF (just checked), so it's quite possible that those who thought PS4 wasn't powerful enough are not the same that now say they don't like the idea of a mid generation upgrade.
Also, PS4 is very succesful. It's selling like hotcakes even if some people here thought it was underpowered.
We'll see what happens when Sony tells the 40 million current PS4 owners that, starting this holidays, they are going to be 2nd class citizens in the Playstation ecosystem. I am sure they are going to love it. [/s]
Said 20 persons...
This cracked me up.This thread is this:
but full of people who want to do this:
I don't know, why should developers bother to improve the performance of the neo version of their games if they are forced to put out the lesser version anyway? I fear that only first party studios will take advantage of the additional processing power.
Why wouldn't they?
It's no harder than making games for the PC. Except for the PC you gotta account for a shitload of CPUs and GPU'sWell, there are people in this forum saying that doing a PS4 Neo port is as easy as going into the graphics menu and changing the setting from mid to ultra.
There are 40 million people who own PS4. When the Neo lands, a few million people will buy it day 1. But for some reason devs will give their full focus to the Neo, with a small install base making the best games for that, and make unoptimised messes of games for the original ps4.