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SemiAccurate: Nintendo NX handheld to use Nvidia Tegra-based Soc

Lonely1

Unconfirmed Member
Nvidia hasn't been able to fit a Tegra within a phone-sized battery for several years now. The K1 and X1 are tablet and above. The Shield tablet is a beast but the battery life is utter crap. Unless the NX handheld has a 7" screen, color me skeptical. Phone makers have been avoiding NVidia regularly.

BTW, battery life was the reason Nintendo dropped the Tegra 2 from the 3DS. Yes, it was going to be even worse.

The NX will be the Shield Portable 2, Active cooling and huge battery included! Believe!
 
I'm more concerned about battery life than graphics. It's really stupid to see people tout the PSP and Vita as good handhelds with the kind of shitty battery life they have. One of the reasons I wasn't excited for the 3DS is because of the weak battery. I hope they don't fuck it up for the NX.
 

Nanashrew

Banned
Nvidia hasn't been able to fit a Tegra within a phone-sized battery for several years now. The K1 and X1 are tablet and above. The Shield tablet is a beast but the battery life is utter crap. Unless the NX handheld has a 7" screen, color me skeptical. Phone makers have been avoiding NVidia regularly.

BTW, battery life was the reason Nintendo dropped the Tegra 2 from the 3DS. Yes, it was going to be even worse.

How well do you think it would work for a DX model? Like drop the small variants for the larger revisions.
 

Fantastical

Death Prophet
I'm more concerned about battery life than graphics. It's really stupid to see people tout the PSP and Vita as good handhelds with the kind of shitty battery life they have. One of the reasons I wasn't excited for the 3DS is because of the weak battery. I hope they don't fuck it up for the NX.

I think decent battery life in handhelds is over.
 
If Nvidia is desperate for a console deal and they're willing to throw a lot of their support for a console "win," then that console is probably gonna kick some serious ass.

Sony and MS should watch themselves with their pleb AMD technology
 
Then I'm skipping the NX handheld if the battery life continues to degrade.

Battery tech hasn't seen advancement. What *has* seen advancement has been standby battery life, and it's a fairly safe prediction to make that you'll see those improvements on the NX handheld.

What you probably won't see is what phones do - drastically choke performance to save on battery. You kinda can't do that where you're expected to deliver constant performance metrics.
 
I'm more concerned about battery life than graphics. It's really stupid to see people tout the PSP and Vita as good handhelds with the kind of shitty battery life they have. One of the reasons I wasn't excited for the 3DS is because of the weak battery. I hope they don't fuck it up for the NX.
Vita's was pretty good for what it was and shat all over the 3ds battery for whatever reason. You could play P4G for longer than you could play a damn DS game on 3ds for whatever stupid reason.
 

Xiao Hu

Member
Did Nvidia mention anything about a contract with a console manufacturer in their last finance report? Or at least a significant undisclosed deal with a big partner?
 
Except it seems like a bizarre business decision as the handheld market is shrinking rapidly and the console market isn't.

Never forget that Nintendo primarily makes its decisions based on the Japanese market. In Japan, Nintendo must deliver on the handheld first and foremost. Consoles are not as popular there in recent times, so it makes sense for them to prioritize the handheld experience over the console one. The opposite is true in the west, but this is Nintendo so Japan will dictate what direction they take.
 
Battery tech hasn't seen advancement. What *has* seen advancement has been standby battery life, and it's a fairly safe prediction to make that you'll see those improvements on the NX handheld.

What you probably won't see is what phones do - drastically choke performance to save on battery. You kinda can't do that where you're expected to deliver constant performance metrics.

This is what concerns me. I know battery tech really hasn't evolved much. I travel and commute a lot, so I loved the DS. The games were amazing, and I never have to worry about it dying mid trip cause I forgot to charge it one night.
 

Pokemaniac

Member
I'm still skeptical there will be another trad home console right away, if this thing can stand in for a Wii U replacement for now they can make do with that.


Well... I doubt that will be the case, especially with so many Wii U touchscreen games working fine without a tv.

Dual screen support on the 3DS (which is the more important data point here, since the console needs a second screen to have touch at all) is still widely used. I really don't think that's going away.
 

CronoShot

Member
The 3DS's battery was absolutely miniscule compared to the size of the system.

I mean, the 3DS XL's battery is only very slightly bigger than the battery in the iPhone 6s, a much smaller and thinner device.
 
The Tegra X1, which is used in Nvidia Shield devices, has about 10-20x the raw floating point performance of the Vita CPU+GPU.

Vita does 51 gigaflops, the Tegra X1 does 1 teraflop (512 GFLOPS half-precision). Not to mention better bandwidth, fillrate, API, energy consumption, memory, etc.

And it's already been on the market for over a year


Nope. Vita does 28 Gflops. Its gpu is really downclocked, same for the CPU.
 

antonz

Member
The 3DS's battery was absolutely miniscule compared to the size of the system.

I mean, the 3DS XL's battery is only very slightly bigger than the battery in the iPhone 6s, a much smaller and thinner device.

Yeah the 3DS was a case of stuffing a ton of technology in as tight a space as they could which left little room for Battery. If they are willing to adjust device size and layout they can address the battery issue somewhat.
 

jdstorm

Banned
I'm more concerned about battery life than graphics. It's really stupid to see people tout the PSP and Vita as good handhelds with the kind of shitty battery life they have. One of the reasons I wasn't excited for the 3DS is because of the weak battery. I hope they don't fuck it up for the NX.

Battery life should be a non issue. There are 2 very easy ways to fix it. 1. Make the battery removable so anyone who wants long portable gaming sessions can easily carry a spare battery or 2 sell an accessory that allows you to charge it portably ( case, spare battery ect)

Provided they can get 3 hours out of a full charge 90% of people won't care
 

MadOdorMachine

No additional functions
If this is true, it's right in line with what I've been thinking ever since CES in January of 2013. When Nvidia announced "Project Shield" a little over a month after Wii U was released, I was shocked at how Nintendo mishandled the Wii U and 3DS. At the time, 3DS was in serious trouble IIRC. I think Nintendo dropped the ball by not understanding or being aware of emerging technology. Basically, I think the ideas between Wii U and Shield should have been merged. In other words, the Gamepad should have been it's own stand alone device that could also be used as a controller for a console. In addition to a console, Nintendo could also make a smaller handheld as well. In other words, they could have had a traditional sized handheld (ex. PS Vita) a tablet (ex. stand alone Gamepad) and console (ex. Shield TV) that were all a variation of the same architecture. This would alleviate a lot of their problems.

  • Tegra X1. Marketed as a 500Gflops device and retailing on the Shield Console. Should be more powerful than a Wii U but it has yet to be seen on a handheld form factor. Runs games like Crysis 3. The most likely contender imho, but at significant lower clocks.
  • Tegra "Parker". Pascal based, no devices yet on the market.

Please, correct if wrong.

For the console, I hope Nintendo doesn't under-clock it. I hope they try to aim a little higher see if they can squeeze some more juice out if, but who knows.

what I'm curious about, is....say there is one mario kart 9.

Is it made for the console, but can run on the handheld? Does developing for both mean that it won't play to the console's full strength. Or will the handheld be strong enough to run a Mario Kart 9, but just at a lower resolution. But the base game retains all it's bells and whistles on consoles.


What I hope is that Nintendo is thinking long term with the new architecture. It's possible they could not only solve the problem of dividing their resources, but also backwards compatibility. In theory, they could design a game with the lowest margin being the handheld but if played on a more powerful system, more graphical features could be unlocked. Maybe the console could play it at a higher framerate, resolution as well as additional shaders, etc. that are detected by the game depending on what system it's in. Probably just wishful thinking on my part, but this is why I don't expect it to be much more powerful than Wii U - especially for the handheld.
 

Lonely1

Unconfirmed Member
Battery life should be a non issue. There are 2 very easy ways to fix it. 1. Make the battery removable so anyone who wants long portable gaming sessions can easily carry a spare battery or 2 sell an accessory that allows you to charge it portably ( case, spare battery ect)

Provided they can get 3 hours out of a full charge 90% of people won't care

I bought a Nyko extended battery that gave me 3x the battery life and improved grip. Playing time battery was never an issue after that. Standby battery still was an issue, though.

For the console, I hope Nintendo doesn't under-clock it. I hope they try to aim a little higher see if they can squeeze some more juice out if, but who knows.

If they use Tegra X1 for the console, I don't see any reason why they would downclock the device.
 

sfried

Member
Shouldn't we consolidate this thread with the Emily Rogers report one?

I feel GAF has really lost its shit here.
 

Lonely1

Unconfirmed Member
Shouldn't we consolidate this thread with the Emily Rogers report one?

I feel GAF has really lost its shit here.

Emily's: Console, no info beyond "is not x86 based, not more powerful than current gen".

Semiaccurate: Next Nintendo handheld is Tegra based.
 

sfried

Member
Emily's: Console, no info beyond "is not x86 based, not more powerful than current gen".

Semiaccurate: Next Nintendo handheld is Tegra based.
Well...doesn't one news explain the other?

Also, I still find it hard to believe nVidia is still open to this deal. Was Shield just really not doing so well?
 

Polari

Member
I just hope the NX is cheap. A Tegra-based chipset will provide enough power for Nintendo's games. I would've 100% bought a Wii U if it had been $150, or had a price drop to that.
 

Servbot24

Banned
This would be good.

Just like how it will be good that NX will definitely have Zelda, Pikmin 4, Smash Bros, Mario Maker, Splatoon, 3D Mario and Retro's next game right at launch.
 

ozfunghi

Member
Shouldn't we consolidate this thread with the Emily Rogers report one?

I feel GAF has really lost its shit here.

New news, new topic. Emily said nothing about Tegra. Semi Accurate said nothing about x86 or home console... hence two threads. It's (part of) the reason why other threads get locked.
 
Dual screen support on the 3DS (which is the more important data point here, since the console needs a second screen to have touch at all) is still widely used. I really don't think that's going away.

touch inputs don't necessarily require a screen. Making another pair of devices that resemble the 3DS and Wii U is the last thing they'll want to do imho.
 

LeleSocho

Banned
If true it's probably Pascal based but with performance on par with X1 gpu wise.
If united with a 540p it could produce really nice visuals for an handheld.
 

antonz

Member
A K1 variant seems more likely for a handheld. I mean that is still PS3/360/Wii U level performance. I feel K1 is more likely due to its Quad Core nature. X1 is an Octo-Core and I really don't see a Handheld needing 8 Cores.

Of course if Nvidia do have an issue with an abundance of 20nm ordered then Nintendo might work with an X1 and tweak as needed.
 

Sou Da

Member
Man I just wanna know if it's backwards compat so I can avoid buying a 3ds.

I can't believe n3ds regulars aren't a thing here.
 
A K1 variant seems more likely for a handheld. I mean that is still PS3/360/Wii U level performance. I feel K1 is more likely due to its Quad Core nature. X1 is an Octo-Core and I really don't see a Handheld needing 8 Cores.

Of course if Nvidia do have an issue with an abundance of 20nm ordered then Nintendo might work with an X1 and tweak as needed.



A K1 with the GPU at 400mhz would be faster than PS3/360/U, especially at 540p.
Althought I think X1 is more likely considering how old K1 CPU is.
 

MilkBeard

Member
At this rate, a fairly beefy handheld seems way more interesting than a middling console.

If they play the same games, then I'd go handheld and just stick with the ps4.
 

ozfunghi

Member
A K1 with the GPU at 400mhz would be faster than PS3/360/U, especially at 540p.
Althought I think X1 is more likely considering how old K1 CPU is.

A K1 variant seems more likely for a handheld. I mean that is still PS3/360/Wii U level performance. I feel K1 is more likely due to its Quad Core nature. X1 is an Octo-Core and I really don't see a Handheld needing 8 Cores.

Of course if Nvidia do have an issue with an abundance of 20nm ordered then Nintendo might work with an X1 and tweak as needed.

It's not just about the scenario Thraktor formulated. But the X1 is also a lot more efficient per watt, making it the better option for the handheld, unless i'm mistaken.
 

Vanillalite

Ask me about the GAF Notebook
Nvidia hasn't been able to fit a Tegra within a phone-sized battery for several years now. The K1 and X1 are tablet and above. The Shield tablet is a beast but the battery life is utter crap. Unless the NX handheld has a 7" screen, color me skeptical. Phone makers have been avoiding NVidia regularly.

BTW, battery life was the reason Nintendo dropped the Tegra 2 from the 3DS. Yes, it was going to be even worse.

Nvidia's main problem with Tegra in phones is the modem. That's a non issue for the NX.
 

Pokemaniac

Member
touch inputs don't necessarily require a screen. Making another pair of devices that resemble the 3DS and Wii U is the last thing they'll want to do imho.

They don't require a screen, but they work much better with one. A simple touch panel is nowhere near as intuitive.
 

LeleSocho

Banned
X1 is 1.5 years old and will be more than 2 years old by the time NX releases
Pascal is ready and ships within days and 14/16 nm for small chips have been ready since September, going 28nm (20nm?) with a gpu architecture from 2014 today would be so bad but it would also be such a Nintendo thing to do.
 

Nanashrew

Banned
Going back to resolution for second, 540p is perfectly fine. Less to render, focus on other graphical things. Native 540P is sharp for a handheld and scales pretty smoothly. We'd also have a better CPU with better libraries and instructions. Though I hope, and should go with a better CPU this time around.

It's similar with the 3DS. The screen being smaller benefited the graphical look to many games (you just can't it in many unfortunately unless you have an emulator), with a few bottle necks here and there. n3DS got rid of the biggest bottleneck with the CPU though.

If Tegra winds up as a normal generation upgrade or significant jump, I can easily see many nice looking games regardless.
 
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