BossDarkseid
Member
Do we know about ventilation on it? I know it's a little too soon but with it being 2cm wider + deeper (I believe) and apparently having no back vents, just curious.
Uh...games that are sub 1080 now run at full 1080p on pro, even those that are not patched? News to me, but i'll take it!
I think what I would do if I am getting the Pro is, remove the 1TB from the Pro, using an existing enclosure to put it in, format it to FAT since that is what plays well on the PS4. Backup standard PS4 to this new 1TB, take HDD from standard install into Pro and restore. Unless someone knows of an easier solution of easily porting over my 2TB drive, this is the way to go.
(also will be uninstalling useless game installs, like disks I own, just to make the backup small enough to fit)
Any chance that even if a developer DOES NOT patch anything on an old game, it will perform better simply because of the better GPU and overclocked CPU? Fallout 4 looking at you....
Yeah you can see the HDD bay on the backanyone know if the HDD is still replacable? Does the unit ship with a 7200 rpm drive?
Question
I have a 2tb ps4. I will be moving it to the bedroom. I'll be buying the Pro for the living room. If I put a 2tb drive in the pro when I buy it, can I do the transfer and keep stuff on both?
Basically I does the transfer delete it off the other
Yeah you can see the HDD bay on the back
http://www.neogaf.com/forum/showthread.php?t=1275232
I think they said you can transfer the data between 2 PS4s. I think it's kinda like how you could transfer stuff for the N3DS? Not 100% sure but I think you should be fine. WOuld still make sure cloud saves etc are up to date
My guess is it depends on what the game is and its capabilities. You have games like Hyper Light Drifter or Cosmic Star Heroine that won't really benefit except perhaps from a "well, you should display like this in 4K" mode if it'll be messed up in upscaling, but then you have games that may be wrecked at 4K like Lords of the Fallen and AC Unity, yet could benefit from at least using the extra GPU power to run smoother, so you just enable it to at least use that power (I'd think and hope anyway. Kind of how it is on PC.)My question is this: will developers of games released after the end of September be required to support PS4 Pro features, like the leaked Neo documents stated, or is this not a requirement and games could be released that are exactly the same on regular and pro; resolution, framerate, and all.
According to this, sub 1080p games on PS4 run at full 1080p regardless of if they are patched or not, so the GPU is doing work even on its own. CPU wise,who knows
Correct me if I am wrong...
So the Pro does native 4K? According to the OT's chart.
Some games will be in native 4K, yes.
I'm typically not savvy about these things, I'll be honest. But if I am understanding this process, would it look like this:
1) Remove PS4 Pro HDD and put it into an external enclosure.
2) Use that enclosure to backup my current vanilla PS4 (after removing enough stuff to get it to fit on to a 1TB drive).
3) Take out my 2TB drive from the vanilla PS4 and install it in the new Pro.
4) Let the PS4 Pro initialize the 2TB drive.
5) Use the enclosed 1TB drive to restore the PS4 Pro.
Is that about right? If so, can anyone verify whether that would work or not? The idea of having to redownload my entire library is a serious deterrent for me. This method is a few extra steps, but doesn't seem terribly cumbersome.
if the development patches it. it is up.to the dev, the console won't do it on its own."Additionally, PS4 games that render below native 1080p (maximum quality for HD TVs) on the standard PS4 can be elevated to render at full native 1080p on an HDTV."
So Battlefront and Battlefield 1 will be native 1080p with Pro?
So, does the PS4 Pro output at 4096 x 2160 or 3840 X 2160?
Q: Will PS4 Pro owners have a performance advantage in online games when competing against standard PS4 players?
Generally, no. Playtesting and balancing is up to each game developer, and while its true that PS4 Pros more powerful hardware can drive smoother or more stable frame rates in supported titles, developers have many tools and processes they can use to prevent imbalances.
Do we know about ventilation on it? I know it's a little too soon but with it being 2cm wider + deeper (I believe) and apparently having no back vents, just curious.
I asked french blog about Sata, they said it's Sata II.
Maybe they're wrong though, wouldn't be the first time :x
Can you still upgrade the hard drive yourself?
Will it accept any larger hard drives or still stuck at the 2.5 inch / 2tb sizes?
Any chance that even if a developer DOES NOT patch anything on an old game, it will perform better simply because of the better GPU and overclocked CPU? Fallout 4 looking at you....
Are we sure I can't just grab my current 2TB HDD out of my current PS4 and throw it into my new Pro? Because that would be maximum convenience.
You will be able to copy your games, saved data, captured videos and screenshots, system settings, and other content from a standard PS4 to PS4 Pro using a standard Ethernet cable. This process will also work from standard PS4 to standard PS4, PS4 Pro to standard PS4, and PS4 Pro to PS4 Pro provided that both units have system software update 4.00 or higher installed, and the same PSN account is signed into both systems.
I'm typically not savvy about these things, I'll be honest. But if I am understanding this process, would it look like this:
1) Remove PS4 Pro HDD and put it into an external enclosure.
2) Use that enclosure to backup my current vanilla PS4 (after removing enough stuff to get it to fit on to a 1TB drive).
3) Take out my 2TB drive from the vanilla PS4 and install it in the new Pro.
4) Let the PS4 Pro initialize the 2TB drive.
5) Use the enclosed 1TB drive to restore the PS4 Pro.
Is that about right? If so, can anyone verify whether that would work or not? The idea of having to redownload my entire library is a serious deterrent for me. This method is a few extra steps, but doesn't seem terribly cumbersome.
I'm not sure that is what you're thinking. It's more of a backup transfer service, not a method for transferring downloads from one to the other whenever you get a new game. But I haven't messed with it even though I'm in the firmware beta, so I could be wrong.My personal bombshell:
As someone who has to live with a very restrictive bandwidth cap and 2 ps4s, the ability to download a ps4 game onto one system and then transfer to the other is amazing.
I mean, it should have been there with the launch ps4, but I'm happy it's happening.
1. Yes
2. Probably 2.5 still
As far as I understand, this is the best way to do it if you don't have a spare 1TB+ external lying around. This will be what I do as well, using the enclosure I have from the 2TB drive I originally put in my PS4.
I can't be certain, but I think it's the only way to get the 2TB from vanilla onto the Pro without sacrificing time downloading everything.
Exhaust holes are there if you look closely. Hidden just like the intakes on other models.Wait a second.
You're right. The back vents of the OG PS4 are missing. Only the small intake holes are there.
Exhaust holes are there if you look closely. Hidden just like the intakes on other models.
Some are native some are up-scaled but with a Sony patented hardware solution afaikmy biggest question is and I know it has probably been asked but it seems conflicting information given EG has claimed a game will be native.
Are the 4k games really native or are they just 1080p up-scaled? If so, wtf is the point?
and it literally looks like 2 ps4s duct taped together lmao.
my biggest question is and I know it has probably been asked but it seems conflicting information given EG has claimed a game will be native.
Are the 4k games really native or are they just 1080p up-scaled? If so, wtf is the point?
and it literally looks like 2 ps4s duct taped together lmao.