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FFXV copies out in the wild (street date broken in Peru, possibly elsewhere)

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Ran rp

Member
How will you have a spoiler free impressions thread when only one person on GAF actually posted something substantial so far?

Because more people are getting the game and playing it. It might not be too active but it'll make finding impressions far easier than it is in here.
 
That would be great, but doubtful to me that any of the big stores will have it before next week.
btw. I'm confused about the exact differences between german amazon Deluxe Edition (89,99€) and the Limited Steelbook Edition (68,99) on saturn.de.
I think that the Saturn edition lacks the Kingsglaive movie which I don't really need on disc, but not sure about the game cover.
Saturn.de shows this one of father and son:

Deluxe for the combo movie and game
Saturn edition if you want that cover.
 

Betty

Banned
XV's gameplay has just sooooo much more going for it. I have already seen from previews it is offering much more variety than MGSV.

Oh you can take the car off road like in MGSV then? Awesome.

Seriously though FFXV looks pretty bad from all angles, the opening, the starting area that's devoid of anything interesting, the shockingly bad voice acting.

Maybe later areas will save it but right now I'm expecting reviews and impressions to be very very mixed
 
I didn't know that you have to be creative to make the game less repetitive. That sounds like bad game design


If you do the same combo and use the same weapon in an action game like Bayonetta, Devil May Cry, Rising or others, will you enjoy the game as much as someone who do crazy combos and use different weapons?

Trying new strategies and exploring the game's system isn't a bad game design.
 

Sylas

Member
If you do the same combo and use the same weapon in an action game like Bayonetta, Devil May Cry, Rising or others, will you enjoy the game as much as someone who do crazy combos and use different weapons?

Trying new strategies and exploring the game's system isn't a bad game design.
Those games ask you to mix it up with new enemies constantly, though. It demands experimentation or else you won't necessarily succeed. A lot of games don't do that.

Adding body armor typically doesn't count because t doesn't actually change things too much.
 

Ran rp

Member
If you do the same combo and use the same weapon in an action game like Bayonetta, Devil May Cry, Rising or others, will you enjoy the game as much as someone who do crazy combos and use different weapons?

Trying new strategies and exploring the game's system isn't a bad game design.

I felt MGSV could've done more to encourage different play-styles and approaches, though.
 

Gbraga

Member
Guys, I think I figured it out. Tabata said that Gentiana wasn't just a mere servant to the Oracle, that she was a special existence. I think she's a futa.
 
If you do the same combo and use the same weapon in an action game like Bayonetta, Devil May Cry, Rising or others, will you enjoy the game as much as someone who do crazy combos and use different weapons?

Trying new strategies and exploring the game's system isn't a bad game design.

I mean Bayonetta, DMC or Rising has some encounters or enemies that push you to use other weapons/moves to take advantage on their weakness, some even required to use like DmC Angel/Demon weapons based on enemies. MGSV has lots of weapons/tools that I see no need to use them because the basic ones are enough to finish the objectives. But it's just my opinion, you don't have to agree with me and I don't want to derail the thread too much. Thanks for replying me anyway :)

Futa de Madre.

FUTA

Acronym for "Fucked Up The Ass"

Hey babe, ya walking a little funny. Did ya get FUTA?

Seriously, what is futa?

Don't google it. You have been warned
 

Gbraga

Member
EDIT: It's funny seeing this kind of point being made about MGS V, that it's just as boring and repetitive as you allow it to be. I don't think it's completely wrong at all, but I've been at this for a long time already. This is one of the main things people say to defend Crysis, and I love that game. But I don't think just one of the arguments is the right one. It's both.

If you have this super well designed mission that allows you to approach it from many different perspectives and playstyles, that's incentive for replayability by itself. You don't need other missions to be basically the same thing and with little environmental variety. Don't worry, I'll replay the mission many times because I enjoy it, no need to actually have that same design repeating itself.

I replay character action games many many times, and I still think Dante's part of the game in DMC4 was half-assed. You'd think it doesn't make a difference, since I'll replay those levels many times anyway, but it definitely does.

Futa de Madre.

FUTA

Acronym for "Fucked Up The Ass"

Hey babe, ya walking a little funny. Did ya get FUTA?

Seriously, what is futa?

Sit down, boy, let me tell you about the greatest thing ever created. It's called futanari.

Don't google that at work.
 
Have to agree that MGSV was very bland. It sure had a lot of creative ways and freedom to tackle scenarios but there was no incentive to use them unless you were one of the die hard fans that prefered S-ranking each mission. Even then, it was more about cheating the system to get an S-rank then occasional skills.
 

wanders

Member
If you do the same combo and use the same weapon in an action game like Bayonetta, Devil May Cry, Rising or others, will you enjoy the game as much as someone who do crazy combos and use different weapons?

Trying new strategies and exploring the game's system isn't a bad game design.

Those games encourage different combos and reward you for it
 

Ran rp

Member
cnnihp0x.gif
 
Those games ask you to mix it up with new enemies constantly, though. It demands experimentation or else you won't necessarily succeed. A lot of games don't do that.

Adding body armor typically doesn't count because t doesn't actually change things too much.

But you can dodge and button mash the same combo every time, I saw people do it and finish the game like this.
 

SaniOYOYOY

Member
Oh you can take the car off road like in MGSV then? Awesome.

Seriously though FFXV looks pretty bad from all angles, the opening, the starting area that's devoid of anything interesting, the shockingly bad voice acting.

Maybe later areas will save it but right now I'm expecting reviews and impressions to be very very mixed

it lets you ride a chocobo tho.

imho mgs5 and ff15 gameplay wise is really the pique of their respective franchises.
 

Meowster

Member
All of the impressions I've read on here so far remind me of XII. Funny since they both had long production and swapped directors (though Tabata got to do almost all of his own game other than the basic scenario and designs). If the gameplay is as full and fun as XII, then sign me up.
 
Oh you can take the car off road like in MGSV then? Awesome.

Seriously though FFXV looks pretty bad from all angles, the opening, the starting area that's devoid of anything interesting, the shockingly bad voice acting.

Maybe later areas will save it but right now I'm expecting reviews and impressions to be very very mixed

Chocos are for off-road.

The opening does seem weak, I'll grant you.

But I don't agree that the starting area is devoid of interest. Just in Judgement, which is apparently stripped of quite a bit, I found a lot of interesting stuff just poking around. Interesting ruins, environmental story telling, odd natural features, beautiful scenery while driving, interesting and challenging monsters.

It's definitely a barren environment, but quite beautiful, particularly with the dynamic day/night system. As I've said previously though, I suspect it would be better received as a second or third area after something a little more lush.

Don't google what a Futa is, google what a Carbuncle is.


But what happens if... you google them together 0_0
 

commish

Jason Kidd murdered my dog in cold blood!
I'm writing down all the NYC folk since I have no idea how to start a chain! Hooray.

Add me to the chain as well. I don't think it'll come out today... but i'm ready to pounce if it does! Going to start calling in a bit to see. I think Friday is more likely, if it's early.
 
That could be said for every game tho.

True. But to be fair a lot of games do have multiple clothing options, be it in DLC form. I usually don't give a shit but Gladiolusslsuusus or whatever the fuck his name is looks so BAD. Distractingly so for me. So I just want him to wear a fucking shirt ASAP.
 

Betty

Banned
it lets you ride a chocobo tho.

imho mgs5 and ff15 gameplay wise is really the pique of their respective franchises.

I'd much rather play FFX's turn based gameplay.

And from the many videos i've seen of FFXV, it doesn't nail the immediate satisfying 1 to 1 fun of the later Kingdom Hearts real time gameplay, it just looks like a mess when enemies show up.
 

Simo

Member
Shipments and copies have hit the UK and Europe. Just saw some photos online of a UK store, Manchester?, posting the Deluxe edition and FFXV PS4 console.

I'd wager the London haunts and usuals might start selling it tomorrow then...
 

silva1991

Member
I'd much rather play FFX's turn based gameplay.

And from the many videos i've seen of FFXV, it doesn't nail the immediate satisfying 1 to 1 fun of the later Kingdom Hearts real time gameplay, it just looks like a mess when enemies show up.

I'm with you here. I enjoyed the last demo, but FFX battle system is way more satisfying to me.
 

dc89

Member
Shipments and copies have hit the UK and Europe. Just saw some photos online of a UK store, Manchester?, posting the Deluxe edition and FFXV PS4 console.

I'd wager the London haunts and usuals might start selling it tomorrow then...

Damn it, I need to know where.
 

HeelPower

Member
Hope to god FFXV's gameplay isn't as boring as MGSV's.

How are you comparing the two ?

So drastically,entirely different games that its not even possible to compare.

One thing that can br compared is graphical & cinematic polish.

MGSV clearly had the upper hand there ,byt then again few games if any could compare to MGSV in this regard.
 
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