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Final Fantasy XV SPOILER THREAD

pLow7

Member
It's been 10 years of Noctis and co. Plz end it.

XIII, IX, X and XI came out one every year consecuvitely.
They were all in different worlds with different characters.

Final Fantasy has lost a lost a relevence. If they do another XIII-2 and Lighting returns. Then they've well and truly fucked up.

Bring on 16.

Yeah that's not how it works. While the Nes,Snes and PS1 each had 3 installments, the PS2 already had only 2 with 5 years between it. The PS3/XBOX360 had ONE. The development time is increasing with every generation.
With FF7R in the making i doubt we'll see a new entry in this console generation.
FFXV-2 is realistic though.
 
Fans need to let it go. I mean honestly, I loved FFXV and consider it in my top 5 FF but I have no desire for a Versus XV. Maybe a spin-off later down the line is fine, but going back to the Nomura's vision for Versus XV is laughable to me.

FNC era has to end and I am glad that it does. Now SE has the choice to either create spin-offs to the mainline XV games while working on a brand new FFXVI, or simply ditch any spin-offs and work on FFXVI. I do think they will release FFX-3 and maybe another remake for a mainline game before they release FFXVI.
 
What? Releasing "Versus" would be like shitting all over Tabatas head. Why would SE do that ? If they gave Tabata the wheel to finish this big ass project then why redo all that, with Nomura ? They would admit they did a mistake giving it to Tabata.

Yup, plus Nomura is already busy with 2 other games giving him a 3rd would be insane. Also I don't see how it could be done without shitting on Tabata's version. Just doesn't make sense.
 

Setsu00

Member
What? Releasing "Versus" would be like shitting all over Tabatas head. Why would SE do that ? If they gave Tabata the wheel to finish this big ass project then why redo all that, with Nomura ? They would admit they did a mistake giving it to Tabata.

They already did that when they (probably) forced Tabata to ship a clearly unfinished game. You can say what you want, but the amount of cut content even after Tabata took over from Nomura doesn't really inspire confidence that this is the game he wanted to make.
 

Zafir

Member
People say FFXIII tarnished the series,but I dont think thats quite true.

Its actually the FFXIII sequelitis that really hurt the series.

They would do well to make XV just one game.

Only FF7R can afford to have more than one game.
Pretty much I mean the point was the mainline entries were always different. So if you didn't like the last you could wait to the next. With the sequels it meant people were stuck with xiii for years and years.
 
I think its interesting how he's even MORE badass after 10 years of fighting blind. The dude throws his spears like its fucking nothing.

From what I gathered he is not fully blind at end of game. He seemed to regain sight in right eye while it look like his left eye was lost. So right after the event it seems he couldn't see at all, while 10 years on he has limited eyesight but that limited is enough for him to be deadly still.
 

Fou-Lu

Member
From what I gathered he is not fully blind at end of game. He seemed to regain sight in right eye while it look like his left eye was lost. So right after the event it seems he couldn't see at all, while 10 years on he has limited eyesight but that limited is enough for him to be deadly still.

Talcott flat out stated he didn't regain his eyesight though.
 

Zafir

Member
I mean it didn't make sense even before chapter 14. He couldn't use specials but he could still attack stuff which I'm sure most newly blind people couldn't.

It's not a stretch from that logic he's now daredevil 10 years later lol.
 

Gorillaz

Member
It would be funny if the XV series was expanded. For a title thst had to be put on the back burner for years because square needed the versus team to help get every other project out the door I wouldn't be completely mad at them doing some last minute things in this world.

Can not imagine how much was cut just to get this game out the door. This would be a instance I wouldn't be upset with a spin off because this project was fucked from the drop. Versus should have been out YEARS ago if square actually had it shit together


Get it all out of your system now. So when 16 is being made there isn't anything left over from this.
 

Ruff

Member
He's basically blind AF. Noct asks him in Insomnia if he'll be able to sense the light when dawn comes and iggy basically says he believes so, that's probably the extent of his vision now.
 

Koozek

Member
If XV-2 is real, Square Enix needs to copy X-2 and make Noctis and Co a real boy band. They could include a dressphere...make Ardyn create a rival boy band from Niflheim...oh man, I better stop coming up with ideas cause this game would never happen unfortunately. I'm hyping myself up just thinking about this.

*I would totally buy a XV-2 or XV-Versus in a heartbeat.*
f6VzheW.gif



If S-E is allowing BD2 to develop a new IP after finishing up with XV and they outsourced FFVIIR, I believe that it's done because they also had in mind the next mainline entry when taking decisions about other projects.

It's safe to assume that main development on KH3 and DQXI will finish this year even if these games don't release before the year ends. Other than VIIR and support on already released games, S-E doesn't have anything else in the horizon past mid-2018. I think that if XVI hasn't been in active development for months now, its likely to have started sometime this year.
Good point, yeah.
 
"FFXV is unfinished! So much was cut!"

People's heads would spin if they knew just how many games have this much content cut before release. FFXV has a beginning, a middle, and an end. It's a complete game. People are within their rights to not like it, but that doesn't mean it's unfinished.

Adding scenes detailing Ravus doesn't mean they shipped an incomplete product. People complained about his lack of presence (I love the game and I agree he got shortchanged) and SE decided to expand on him to please you. Had no one complained, they wouldn't have worried about it. They're going to tweak Chapter 13 based on fan complaints, not because they suddenly realized WHOOPS, ITS SHIT (it's not btw).

Honestly, I think they should be commended. I can't remember a time a major dev did something like this in order to placate their fanbase.
 

JayEH

Junior Member
"FFXV is unfinished! So much was cut!"

People's heads would spin if they knew just how many games have this much content cut before release. FFXV has a beginning, a middle, and an end. It's a complete game. People are within their rights to not like it, but that doesn't mean it's unfinished.

Adding scenes detailing Ravus doesn't mean they shipped an incomplete product. People complained about his lack of presence (I love the game and I agree he got shortchanged) and SE decided to expand on him to please you. Had no one complained, they wouldn't have worried about it. They're going to tweak Chapter 13 based on fan complaints, not because they suddenly realized WHOOPS, ITS SHIT (it's not btw).

Honestly, I think they should be commended. I can't remember a time a major dev did something like this in order to placate their fanbase.

Yeah I agree. Seeing all those early access posts are so dumb.
 

jimmypython

Member
Yeah that's not how it works. While the Nes,Snes and PS1 each had 3 installments, the PS2 already had only 2 with 5 years between it. The PS3/XBOX360 had ONE. The development time is increasing with every generation.
With FF7R in the making i doubt we'll see a new entry in this console generation.
FFXV-2 is realistic though.

They now have 4 business divisions (1, 2, 3, 5) capable of making AAA FF titles and they are expanding every one of them. So shipping a mainline FF each year or every 2 years with 4-5 years dev time isn't unrealistic.

Low output in the past gen was largely due to Wada's messed up management. Sakaguchi built 4 product dev departments handling FF games before he left. So we got 8 (dept 1), 9(Hawaii dept), 10(dept 1), 11(dept 3) very quickly with sufficient dev time. 12(dept 4) had already in the pipeline before he left the company. That's when Wada stepped in and messed everything up with his do sequels philosophy.

By the look of it, Matsuda is going back to Sakaguchi's style, which is a good sign.
 

Zafir

Member
"FFXV is unfinished! So much was cut!"

People's heads would spin if they knew just how many games have this much content cut before release. FFXV has a beginning, a middle, and an end. It's a complete game. People are within their rights to not like it, but that doesn't mean it's unfinished.

Adding scenes detailing Ravus doesn't mean they shipped an incomplete product. People complained about his lack of presence (I love the game and I agree he got shortchanged) and SE decided to expand on him to please you. Had no one complained, they wouldn't have worried about it. They're going to tweak Chapter 13 based on fan complaints, not because they suddenly realized WHOOPS, ITS SHIT (it's not btw).

Honestly, I think they should be commended. I can't remember a time a major dev did something like this in order to placate their fanbase.
The difference to the other games with cut content is that they mask it better. XV is a mess with its story, it's obvious sections got cut and they tried to piece to together.

I don't think they should be commended when you consider they put themselves in this situation in the first place. They released a messy game and they knew it. The expectation should be that it gets fixed. It doesn't matter that other companies leave games broken, that doesn't mean that I should change my standards.
 

HeelPower

Member
FFXV is a content rich game by industry standards.

Its unfinished only to the minority of us who had lofty expectations.

But objectively speaking yes.Its a very much a finished game.
 
A bit off-topic but I can't wait for Project: Witch. I mean, a new AAA JRPG IP from SE on console is already hype-inducing, but I also really likes Tabata as a director. I believe he has unique touch and personality that all of his games shared, and I can't wait to see what he can do outside the FF boundaries and without any baggage. I hope we'll start hearing about it soon.
 
FFXV is a content rich game by industry standards.

Its unfinished only to the minority of us who had lofty expectations.

But objectively speaking yes.Its a very much a finished game.
It will appear 'unfinished' to those who wanted to see their Versus fantasies fulfilled in the game.

We can argue that some of the content was cut, like the Dawn trailer. But honestly, it can also be a simple 'concept' trailer instead of something that they actually planned for the game since the trailer focused on flashbacks. The same goes for Omen trailer which was made by a production house and they were given freedom on how to create it.

The only obvious content that was 'cut' is likely going to be the character related DLCs. They might also have plans to make more playable characters instead of neglecting them to a few story missions but they plan to rectify it with patches.
 

Wireframe

Member
We haven't seen the last of XV for sure. There was too much time put into it to leave it at one game even counting DLC.

I'd love to see versus as a concept revived but I don't really know how they'll go about it without both insulting Tabata and making vanilla XV irrelevant.
 
The difference to the other games with cut content is that they mask it better. XV is a mess with its story, it's obvious sections got cut and they tried to piece to together.

I don't think they should be commended when you consider they put themselves in this situation in the first place. They released a messy game and they knew it. The expectation should be that it gets fixed. It doesn't matter that other companies leave games broken, that doesn't mean that I should change my standards.

You're complaining because you don't like the game, not because it isn't finished. The game isn't broken one bit. It plays fine. As for a messy story, have you played FFVIII or XIII?
 
It will appear 'unfinished' to those who wanted to see their Versus fantasies fulfilled in the game.

We can argue that some of the content was cut, like the Dawn trailer. But honestly, it can also be a simple 'concept' trailer instead of something that they actually planned for the game since the trailer focused on flashbacks. The same goes for Omen trailer which was made by a production house and they were given freedom on how to create it.

The only obvious content that was 'cut' is likely going to be the character related DLCs. They might also have plans to make more playable characters instead of neglecting them to a few story missions but they plan to rectify it with patches.

This. People here have a weird, unhealthy attachment to Versus XIII, a game that doesn't exist and that could have absolutely sucked for all we know.
 

Zafir

Member
You're complaining because you don't like the game, not because it isn't finished. The game isn't broken one bit. It plays fine. As for a messy story, have you played FFVIII or XIII?
I have to completion and they were coherent.

Did I say it was broken? Stop putting words in people's mouths.

Oh and by the way stop assuming everyone who has a bad thing to say about the game doesn't like it. I knew that would be your response but guess what. I do like it. I don't think it's a 9 or a 10, that's crazy but I don't dislike it at all. I just think the story is a total mess with how you progress through it and how its told. They clearly knew that themselves considering it only took them a week to say they're fixing it.

I mean it's great you think it's great but you can't ignore the fact it's a mess in places. Even the devs are agreeing that it is lol.
 

SkylineRKR

Member
Yes every game has cut content, but FFXV showed so many, even this year still, that didn't make it in. I think Tenebrae was even fully rendered.
 

Clear

CliffyB's Cock Holster
Yeah I agree. Seeing all those early access posts are so dumb.

Its sad that we've come to a point where the image of something in the imagination of fans is considered to be somehow more definitive than the creator's vision.

Its a complete no-win situation for everyone; devs are always going to try and do the best they can within the limits of available time and resources, knowing that there will inevitably be compromises and sacrifices made as part of the process.

The audience needs to accept and understand this, and stop treating every word, every screenshot, every teaser as a "promise". Because ultimately that's unreasonable bordering on impossible due to the nature of he development process, and as such they are only setting themselves up for disappointment.

Most of all though, ignoring what something is, and instead harping on about what something isn't, is just pointless and unhelpful.
 

Teletraan1

Banned
FFXV is a content rich game by industry standards.

Its unfinished only to the minority of us who had lofty expectations.

But objectively speaking yes.Its a very much a finished game.

It is unfinished to anyone who wants to follow a coherent story. I went into it with the lowest of expectations and the story still left me puzzled and searching for answers at every turn because very little was properly explained in game. I personally think the stories of just about any final fantasy are weak at best but this hit a new low because of how it was presented. The overall narrative of the game is probably better than the last few games in the series but the delivery of it was patchwork at best The fact that this spoiler thread is almost keeping pace with the actual OT in terms of posts and views, (it is always visible on the first page in gaming) should give you some indication of how badly they fucked it up. I get that people like this series but cmon.
 

Zafir

Member
Its sad that we've come to a point where the image of something in the imagination of fans is considered to be somehow more definitive than the creator's vision.

Its a complete no-win situation for everyone; devs are always going to try and do the best they can within the limits of available time and resources, knowing that there will inevitably be compromises and sacrifices made as part of the process.

The audience needs to accept and understand this, and stop treating every word, every screenshot, every teaser as a "promise". Because ultimately that's unreasonable bordering on impossible due to the nature of he development process, and as such they are only setting themselves up for disappointment.

Most of all though, ignoring what something is, and instead harping on about what something isn't, is just pointless and unhelpful.
That goes both ways though.

Talking about it being flawless isn't helpful either. I don't know how anyone can argue it doesn't have its issues.

People need to stop talking in absolutes or assuming people's opinions are black or white. It isn't that simple.
 

DR2K

Banned
"FFXV is unfinished! So much was cut!"

People's heads would spin if they knew just how many games have this much content cut before release. FFXV has a beginning, a middle, and an end. It's a complete game. People are within their rights to not like it, but that doesn't mean it's unfinished.

Adding scenes detailing Ravus doesn't mean they shipped an incomplete product. People complained about his lack of presence (I love the game and I agree he got shortchanged) and SE decided to expand on him to please you. Had no one complained, they wouldn't have worried about it. They're going to tweak Chapter 13 based on fan complaints, not because they suddenly realized WHOOPS, ITS SHIT (it's not btw).

Honestly, I think they should be commended. I can't remember a time a major dev did something like this in order to placate their fanbase.

Chapter 13 is shit and anyone that legitimately worked on it thinking otherwise should feel bad. They're working on it because they they didn't have time to make it decent, aka unfinished.

There are just huge chunks of content missing that's unusual for a game like Final Fantasy. They're literally adding in scenes from a movie via patch to explain and show important events. There's so much that was actually advertised and shown that didn't make it into the game. You're free to believe what you want and argue semantics, but you can't alter reality for many of us because you're so indebted to the developers of the game for for going above and beyond with their beginning, middle, and end approach to story telling.

They're literally going to charge us money to explain Important events (missing) with main party members. It just blows my mind. They really should have advertised the season pass within the game and given us prompts to buy it when a bro had to leave the party for a long period of time.

Truly a Final Fantasy based on reality.
 
I mean it's great you think it's great but you can't ignore the fact it's a mess in places. Even the devs are agreeing that it is lol.
Did you read the original post by the devs?

They are talking specifically about one character, Ravus. Not the whole story.

They said that fans wanted to get more scenes for this character so they plan to release them as free 'DLC' in the form of updates to the game.

Yes every game has cut content, but FFXV showed so many, even this year still, that didn't make it in. I think Tenebrae was even fully rendered.
What did it show as cut? All the playable material, as in the actual gameplay, made it to the final game. Tenebrae was shown as the enivornment in the WoW trailer and this made everyone assume it was a playable section. In reality, we never actually managed to see that area in playable form. Rendering it on screen =/= playable.

I do believe this area will be explored further in the DLC.
 

OrionX

Member
They're literally going to charge us money to explain Important events (missing) with main party members. It just blows my mind. They really should have advertised the season pass within the game and given us prompts to buy it when a bro had to leave the party for a long period of time.

Yeah, this is dlc done wrong imo. If this was an older FF game, there wouldn't be some random moment with Gladio leaving the party and coming back scarred with no legit explanation, and Prompto's backstory wouldn't be brushed aside so casually. A story should feel cohesive. You shouldn't feel like you have to buy dlc to fill gaps that you can feel were missing. To me that's disrespectful to people who paid full price for the game. I mean I loved the game, but these holes in the story really did bug me.

That being said, I'm going to buy the season pass anyway. lol #PartOfTheProblem
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Are there people really taking "Versus 15" seriously?

First 4chan rumors and now Arabian leaks.

Seriously, 15 outside of patches and the DLC is done. They aren't going to revisit this concept and there would be no point other wise.

A portion of the Versus assets have already been re-appropriated, there would be no point for them to go back and try and remake it AGAIN.

I think its just some trolls trying to play on folks emotions as usual.
 

Y2Kev

TLG Fan Caretaker Est. 2009
The fact he randomly disappears doesn't even bother me. It's that he REAPPEARS in a contextless battle scene in a power plant and for some reason the game thinks it is being cute by pretending it isn't him. "HUNTER." What? I totally don't understand the whole thing.

The problem isn't that the game is "unfinished" by the standards of it being broken or whatever. It's just that so much exposition is simply missing that it feels disjointed.
 

Zafir

Member
Did you read the original post by the devs?

They are talking specifically about one character, Ravus. Not the whole story.

They said that fans wanted to get more scenes for this character so they plan to release them as free 'DLC' in the form of updates to the game.
Did you read what Tabata said? He said they were adding more scenes and he used Ravus as one example.

we’re hoping to delve deeper into the story, adding scenes that will give you new insight into character motivations, such as why Ravus walked the path he did. We will need a little time with these,

But by saying and doing that they're acknowledging there's a problem... They wouldn't need to add anything at all if it was fine. They're not going to say directly that it was messy.
 

Ydelnae

Member
They're literally going to charge us money to explain Important events (missing) with main party members. It just blows my mind. They really should have advertised the season pass within the game and given us prompts to buy it when a bro had to leave the party for a long period of time.

But people literally asked for this. For years, people were asking for the party members to be playable and the development team kept saying that the game wasn't designed so playing as Gladio, Ignis or Prompto was fun, and people still insisted on playing as them. So I'm not going to blame them for creating these three narrative voids to fit the playable styles of the other party members.

In my opinion, the playable portions for the bros should have been set during the timeskip and not during the story.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
A bit off-topic but I can't wait for Project: Witch. I mean, a new AAA JRPG IP from SE on console is already hype-inducing, but I also really likes Tabata as a director. I believe he has unique touch and personality that all of his games shared, and I can't wait to see what he can do outside the FF boundaries and without any baggage. I hope we'll start hearing about it soon.

What is Project Witch? You mean Agni? That is probably not a Tabata game, if it is a game.
 

Zafir

Member
But people literally asked for this. For years, people were asking for the party members to be playable and the development team kept saying that the game wasn't designed so playing as Gladio, Ignis or Prompto was fun, and people still insisted on playing as them. So I'm not going to blame them for creating these three narrative voids to fit the playable styles of the other party members.

In my opinion, the playable portions for the bros should have been set during the timeskip and not during the story.
Well that's the point. I don't think people are mad that it's going to take time to make them playable. People are annoyed that the bits that will be added were parts that seemed fairly integral to the main story.
 
Did you read what Tabata said? He said they were adding more scenes and he used Ravus as one example.



But by saying and doing that they're acknowledging there's a problem... They wouldn't need to add anything at all if it was fine. They're not going to say directly that it was messy.
Read the full quote.

Updating the production of the second half of the game, further enhancing the experience of the story. For example, we are planning to add event scenes where “What happened to Ravus?” was from. In addition to the event scenes, voice responses and localization work to all languages will occur so we will work firmly on this as a mid-term goal. Details of the plan will be announced once it’s decided.

This is talking about adding scenes that show what happens to Ravus. I honestly find it hard to see they are talking about other characters here, otherwise they would have mentioned the emperor, verstael and so on.

But people literally asked for this. For years, people were asking for the party members to be playable and the development team kept saying that the game wasn't designed so playing as Gladio, Ignis or Prompto was fun, and people still insisted on playing as them. So I'm not going to blame them for creating these three narrative voids to fit the playable styles of the other party members.

In my opinion, the playable portions for the bros should have been set during the timeskip and not during the story.
There is some interesting information on the state of DLCs and apparently the major work done was on Gladio, which was 20% complete in October.

http://www.neogaf.com/forum/showthread.php?t=1301391&page=1

The main focus of the Season Pass is three original episodes that take place during the events of FINAL FANTASY XV. Each episode allows players to take control of one of Noctis’ comrades in all-new adventures that offer unique play styles tailored to each character. Players can explore previously unseen areas filled with new monsters, and even obtain weapons that can later be used in the main game. Episode Gladiolus is the first new character adventure to arrive, and will be followed by Episode Ignis and Episode Prompto. Each episode will be available for purchase individually.

Following the release of the character episodes, Comrades—an expansion pack for FINAL FANTASY XV—will introduce a brand-new online co-op mode for up to four players which features intense battles allowing players to take full control of Noctis, Gladio, Prompto and Ignis as a group. Comrades will be available for separate purchase, and is also included in the Season Pass.

“Each of the character-based episodes we’re doing are going to add new gameplay elements and systems and change the way the gameplay works,” Sawatari explains. “Each of those is based very much around the personality and the style of character that stars in them.”

Gladiolus is the hench tattooed bloke in the group. The one with the gruff voice. His gameplay matches: compared to vanilla FF15, Sawatari tells us that ‘Episode Gladiolus’ will play more like a full-blown action game. He’ll be the first to release, and I’ve seen some screenshots from that episode. You’ll find concept art from each of the character episodes at the end of this article.

Ignis is the bespectacled chap that’s always prepared, the smartest of the group. His gameplay will play out more tactically. Prompto will be the last in the set to release. He uses guns, and so his DLC will play out in what Sawatari calls a “shooter style”, though he wouldn’t be drawn on if this meant full-on first or third person shooter style controls.

“Each of these episodes is going to contain new story scenarios and new locations to explore as well,” Sawatari adds.

These expansions will apparently all be story-driven and tell stories that’ll flesh out each of these characters. They’re also stories that Sawatari expresses a confidence players who’ve seen the main game start to finish will still want to see. “They’re very closely related and entwined with the main story of FF15,” he hints, though keeps further details under his hat.

This sounds to me more like they will work out the combat for each of the characters instead of being simple swaps for Noctis.
 

OrionX

Member
In my opinion, the playable portions for the bros should have been set during the timeskip and not during the story.

Agreed. They could've shown how much shit they had to deal with in the World of Ruin and how each bro changed while Noct was napping.
 

JayEH

Junior Member
The only thing that seems blatantly cut is gladio's dlc. I can see where Prompto and Iggy dlc would come in but they aren't as egregious as gladio.
 

Zafir

Member
Read the full quote.



This is talking about adding scenes that show what happens to Ravus. I honestly find it hard to see they are talking about other characters here, otherwise they would have mentioned the emperor, verstael and so on.
He said for for example. That suggests only one example of a few to me. I don't think it's surprising that he didn't mention more since this patch isn't coming any time soon and he says himself later in the speech that more details will come in the future.
 
What is Project Witch? You mean Agni? That is probably not a Tabata game, if it is a game.

There's was a hiring announcement for BD2 a few months ago that was like "a chance to work on AAA games like Final Fantasy XV and Project Witch".

Tabata also said his next game will be a new IP.. so yeah.

Edit: found it - http://www.jp.square-enix.com/recruit/career/group/tech/eng/anmpr_tech.html

【We offer you】
・An extraordinary location, right in the center of Tokyo.
・A modern studio with amazing games and tech.
・The possibility to contribute to Square Enix’s most ambitious projects (Final Fantasy XV, WITCH, etc…)
・A very international & amicable group of co-workers.
・A comfortable and caring environment, with healthcare, free transportation, Japanese lessons, and much more…
 

Zedark

Member
I find the discussion around the game being finished or not a little bit tiring to be honest. The game is a large package of content with interesting story beats spread out in it, and most importantly very satisfying combat.

I don't think anyone will disagree that the game's story is not the most coherent it could have been. However, this should have been fair obviously from the fact that the game represents a compression of a trilogy; condensing such a story would inevitably lead to characters and location being shafted. The strange thing in my eyes is that even areas like Tenebrae that were fully shown off in pre release were so clearly cut from the game yet still used to fulfill the promise of it being there. The character of Rafus is also bizarre: he appears like four times or so, once in a cutscene with the empire, once holding the bros at sword point, once I a cutscene with Luna talking about her illness, and for the Last time in Chapter 13. Why anything happened to him is completely left out. Furthermore, Luna's journey is one that happens completely off-screen, which made her scène about her illness and her final appearance in Chapter 9 feel disjointed. Not to mention general Verstel who appears exactly once in the whole game, or the empire who also appears once: they clearly had a lot more story in there that got cut in the transition from VSXIII to XV.

I think denying that the game has missing development for several characters and story aspects is unfounded, but I also think the claim that the game does not hold up on its own as at least a serviceable story is unfair. The story, though strangely paced and abrupt, is still understandable at least to a certain degree, and though it will not win awards for its story, the game has a serviceable tale that sometimes shines, for example in Chapter 9 and in the ending. Along with that, the game does a good Job of characterising the four main characters and to give them their own personality. In that aspect, they definitely succeeded in my eyes.
 

Fou-Lu

Member
There's was a hiring announcement for BD2 a few months ago that was like "a chance to work on AAA games like Final Fantasy XV and Project Witch".

Tabata also said his next game will be a new IP.. so yeah.

Edit: found it - http://www.jp.square-enix.com/recruit/career/group/tech/eng/anmpr_tech.html

Waaaaaaaaaait, I don't need to be fluent in Japanese to work with SE on an FF title? Plus they offer Japanese lessons?

New life goal, be the first white guy to direct an FF game.
They'll never let that happen will they? Oh well, I'd still love the chance to work on my favourite franchise one day.
 
Chapter 13 is shit and anyone that legitimately worked on it thinking otherwise should feel bad. They're working on it because they they didn't have time to make it decent, aka unfinished.

There are just huge chunks of content missing that's unusual for a game like Final Fantasy. They're literally adding in scenes from a movie via patch to explain and show important events. There's so much that was actually advertised and shown that didn't make it into the game. You're free to believe what you want and argue semantics, but you can't alter reality for many of us because you're so indebted to the developers of the game for for going above and beyond with their beginning, middle, and end approach to story telling.

They're literally going to charge us money to explain Important events (missing) with main party members. It just blows my mind. They really should have advertised the season pass within the game and given us prompts to buy it when a bro had to leave the party for a long period of time.

Truly a Final Fantasy based on reality.

Cool.
 
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