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Mention of 'high fidelity VR' disappears from Xbox Scorpio website

Wallach

Member
What the fuck is supposed to be the selling point of this thing if not support for proper VR? Being slightly stronger than a PS4 Pro without the library?
 

Zalusithix

Member
Who told you Hololens is gaming focus device?

Blame Microsoft. They should have avoided marketing gaming uses for the headset, but alas.

Edit: Beaten.

What the fuck is supposed to be the selling point of this thing if not support for proper VR? Being slightly stronger than a PS4 Pro without the library?

"4K" gaming. In the case of the Xbox One which can barely do 1080p, that's not insignificant.
 
How the fuck you supposed to sell more when the goods didn't exist? You can't say Sony is fucked up because they're physicaly impossible to sell PSVR at that time. I don't want butt in into VR discussion but this is a pretty thoughtless remark.

If they didn't make more it's entirely their fuck up. They fucked up and failed to offer a sizeable and health platform for their partners to keep releasing games on.

It's something they control 100% and they failed to sell to the audience. And are still failing because the thing is still hard to find.


So the highest selling VR game made 1.4 million dollars?

I think you just made my argument for me. Because a) That's too low and b) There's likely a huge gap between the top selling and the 10th top selling (if every other market is anything to go by)/

As for the second link you gave, they even say this:

http://motherboard.vice.com/read/its-really-hard-to-make-money-with-virtual-reality-games

Not to mention interest means nothing if it doen't pay the bills, or the spin that they are counting every single VR to make that claim, even google cardboard.
 

CyberChulo

Member
If they were going to partner with Oculus, then the recent flood of bad news with Palmer and the fact that it's still more expensive than the PSVR put them off the idea.
 

Duxxy3

Member
VR is dead! Wooooo!

Most likely it wasn't working and wasn't worth making it work. And VR hasn't taken off like expected.
 

Nzyme32

Member
VR is dead! Wooooo!

Most likely it wasn't working and wasn't worth making it work. And VR hasn't taken off like expected.

VR has taken off almost exactly as engine developers and VR platform holders have predicted (at least on PC). Even the growth is on point. For those wanting to see your brand of "mainstream" VR, you won't see it for years to come, when both prices come down and user volume increases scaling with costs involved and an ecosystem able to support more involved game development amongst other things. For new technologies that are still coming for VR, that will take a long time to scale appropriately.

The only folks surprised are those relying on analyst with little to follow on or marketing hyperbole
 

Rembrandt

Banned
What does this mean or have to do with what Crayon said?

it was never touted as the answer to PSVR.

And one showing of minecraft on it doesn't overshadow the months of the non gaming uses they showed for it making it into something it's not.
 

Tigress

Member
Maybe they realized Oculus is becoming simply too poisonous, PR wise, with all their various scandals of late. Or Microsoft and Facebook's relationship has turned sour because of a new product that they will compete on that is yet to be mainstream or announced?

Correct me if I'm wrong about the Oculus/Scorpio connection, though.

Well after Christmas at least they were giving demos outside one Atlanta Microsoft store. Not much of a line though (sold me on vr but still not buying an oculus).
 

Ehker

Member
it was never touted as the answer to PSVR.

And one showing of minecraft on it doesn't overshadow the months of the non gaming uses they showed for it making it into something it's not.

MS is showing a headset doing Xbox games at the Xbox E3 conference to help the Xbox brand and perception. You can figure out why and how that's misleading or touted as a Xbox peripheral to people watching that happens to counter a new Sony headset.
 

Rembrandt

Banned
MS is showing a headset doing Xbox games at the Xbox E3 conference to help the Xbox brand and perception. You can figure out why and how that's misleading or touted as a Xbox peripheral to people watching that happens to counter a new Sony headset.

They showed it with minecraft for 10 mins at the end of their conference with no release date or mention of it connecting to a xbox. If anybody googled hololens after that, they would see its not a Xbox accessory.

Also it's been talked about for months before E3 so it wasn't a "new" device or an unveiling.
 

Tigress

Member
I can see this being a disappointment for some, to me it doesn't matter. After my experiences with PSVR (I know it isn't exactly high-end)I'm not really longing for VR. At least not until the tech matures much further from where it currently is.

I have now demos the psvr, the oculus, and the Samsung one (with the phone). The psvr is the only one that felt boring (just felt like 3D up close to my face). The other two made me want vr and were what I was excited about (it felt like I was in the game/movie). Maybe I tried the wrong game with psvr but I'd say don't judge your experience based on the psvr as I would have been disappointed with vr (and was until I tried others) if I based my experience just on it.
 

Ehker

Member
They showed it with minecraft for 10 mins at the end of their conference with no release date or mention of it connecting to a xbox. If anybody googled hololens after that, they would see its not a Xbox accessory.

Also it's been talked about for months before E3 so it wasn't a "new" device or an unveiling.
We're going in circles. Them showing hololens before the Xbox E3 show and that people could research the details to learn the truth isn't at all the point we're talking about.

Crayon was pointing out a pattern with the cloud, hololens, and now potentially VR itself by offering better solutions to what the competition has but they don't materialize and can be misleading to the public.

You want to keep arguing that Hololens at the Xbox E3 conference wasn't a strategy to help counter a Sony headset I'd say you're selling their marketing team short.
 
Maybe they realized Oculus is becoming simply too poisonous, PR wise, with all their various scandals of late. Or Microsoft and Facebook's relationship has turned sour because of a new product that they will compete on that is yet to be mainstream or announced?

Correct me if I'm wrong about the Oculus/Scorpio connection, though.
They've never mentioned Oculus (or any specific headset) in relation to Scorpio. I know they provided Xbox controllers for Rift and you can play Xbox One games in theater mode, but other than that, I think the extent of the partnership has been assumed a little too hard by people. Microsoft has also talked about partnering with HTC for Windows Holographic. Microsoft sells, demos, and has multiple deals for Vive in their store. The only VR game that has been discussed for Scorpio has been Fallout VR. Fallout VR is a Bethesda game who are currently in a pretty big legal battle with Oculus. Every time Bethesda has shown one of their VR things (whether F4 VR or Doom VR) it has been with Vive hardware. So with all that in mind, I think it's just as likely Scorpio could use Vive. Honestly, I wouldn't be surprised if it worked with multiple headsets.
 

wachie

Member
PSVR wasnt a runaway success. IMO Microsoft dont need to spread themselves over features and experiences that are still niche.
 

Kacho

Member
I wouldn't blame them for ditching VR, at least for now, assuming this is what's happening here. I personally have very little interest in VR and don't really see it as a selling point. Seems weird that they would just suddenly not support it though. Hopefully MS provides clarification soon.
 
If Microsoft have any sense they will include drivers and tools for as many headsets as possible and leave it up to devs on what they support. This way they do VR without taking too much of a risk of developing extra hardware and their studios can implement it in their games if they want, Forza Horizon would be amazing with it and I'm not a fan of the series.
 
To be honest it wasn't said gaming focused device ... but maybe unveilling at E3 and showing mostly games leads people to think it's a gaming device.

HoloLens was not unveiled at E3

Miss me with this shit. They intentionally showed it as an answer to psvr, which they knew it was not.
???
The HoloLens team doesn't even care at all about Ps VR.


Ps VR and hololens are equal like a super computer and smartwatch.
No competition at all. Not even the same category and totally different use cases


Maybe it's an ironic post I don't get.
But what some people interpret into something is not the messaging from the company
 

chubigans

y'all should be ashamed
So I hate playing the insider card but I feel like it's important here.

Microsoft is not getting rid of VR. In fact they made a move last week that surprised me because I thought they were dropping it.

Whether it's a move towards Windows VR or Scorpio, I'm not sure. But it's under the XBox banner so likely Scorpio.

I'm 50% confident it'll be at E3 and 100% confident VR is still moving forward.
 

tr1p1ex

Member
IT's all about the $$$$.

They know VR isn't selling. They know no consumer is going to buy a Scorpio and pay another $500+ for a headset. They know no developer can afford to make AAA VR games for such a non-existent install base. So why make promises about your console doing VR.
 

OldRoutes

Member
So I hate playing the insider card but I feel like it's important here.

Microsoft is not getting rid of VR. In fact they made a move last week that surprised me because I thought they were dropping it.

Whether it's a move towards Windows VR or Scorpio, I'm not sure. But it's under the XBox banner so likely Scorpio.

I'm 50% confident it'll be at E3 and 100% confident VR is still moving forward.

Nice! Thanks for the input!

I guess that settles this thread... but I'm sure it won't.
 
Maybe there still is a future for VR, but coming from someone who has as a Pro and PSVR, Scorpio wouldn't really be missing out on much if it took a pass on this. Current VR is more of a hassle than anything at this point in my experience. I would wait until we have better resolution, better tracking, and wireless headsets before making a real commitment to the technology.

Oculus has 2 of those, Vive is about to have all 3.

I don't think it needs to be a launch thing for Scorpio, but they should jump on the train somehow. If they can release a significantly better option than PSVR for the same price a year or two from now, it could do very well, especially considering how much the VR library is growing.

Also, if you follow VR hardware developments closely, you know how fast it's evolving. New tracking solutions, wireless, 4k, foveated rendering, and better motion controllers (power glove squared anybody?)
 
They see the writing on the wall.

(VR is probably still coming, just probably not in the way some people expect/hope. This is based on nothing at all, just random guess.)
 

MilkyJoe

Member
So I hate playing the insider card but I feel like it's important here.

Microsoft is not getting rid of VR. In fact they made a move last week that surprised me because I thought they were dropping it.

Whether it's a move towards Windows VR or Scorpio, I'm not sure. But it's under the XBox banner so likely Scorpio.

I'm 50% confident it'll be at E3 and 100% confident VR is still moving forward.

Now about that CPU...
 
VR is going to come to Xbox, You guys are reading way too far into this.


So I hate playing the insider card but I feel like it's important here.

Microsoft is not getting rid of VR. In fact they made a move last week that surprised me because I thought they were dropping it.

Whether it's a move towards Windows VR or Scorpio, I'm not sure. But it's under the XBox banner so likely Scorpio.

I'm 50% confident it'll be at E3 and 100% confident VR is still moving forward.

Listen to this person.
 
So I hate playing the insider card but I feel like it's important here.

Microsoft is not getting rid of VR. In fact they made a move last week that surprised me because I thought they were dropping it.

Whether it's a move towards Windows VR or Scorpio, I'm not sure. But it's under the XBox banner so likely Scorpio.

I'm 50% confident it'll be at E3 and 100% confident VR is still moving forward.

"y'all should be ashamed"

is correct.

I remember them saying that their UWP/dx12 or something along the lines were very much part of something inside windows 10. i forget though..
 
Whether it's a move towards Windows VR or Scorpio, I'm not sure. But it's under the XBox banner so likely Scorpio.


The way they have been going with the Xbox brand recently it is most likely both. If they support both console and PC and not via 3rd party they have an advantage. They would also potentially have the advantage of releasing the first gen 2 HMD looking at the way the tech is developing, al depends on what price point they'd want to hit though.
 

cakely

Member
So I hate playing the insider card but I feel like it's important here.

Microsoft is not getting rid of VR. In fact they made a move last week that surprised me because I thought they were dropping it.

Whether it's a move towards Windows VR or Scorpio, I'm not sure. But it's under the XBox banner so likely Scorpio.

I'm 50% confident it'll be at E3 and 100% confident VR is still moving forward.

That's great news. Seriously, I want more VR titles, and I want more developer support.

I want to channel some of that Xbox fan enthusiasm into more AAA titles! So, all the posters previously posting sour grapes in here, come back! The XBO:S is still getting VR!
 

Durante

Member
The way they have been going with the Xbox brand recently it is most likely both. If they support both console and PC and not via 3rd party they have an advantage. They would also potentially have the advantage of releasing the first gen 2 HMD looking at the way the tech is developing, al depends on what price point they'd want to hit though.
From the partner HMDs shown so far, they look more like "sleeker gen 0.5" than "gen 2.0" if you see the Vive as "gen 1.0".
 
From the partner HMDs shown so far, they look more like "sleeker gen 0.5" than "gen 2.0" if you see the Vive as "gen 1.0".

Oh yeah they look not so great. I'd just assume an Xbox brand HMD would be to a higher standard than what they have shown. I wouldn't be surprised if the camera involved some Kinect tech as well, which I think would be a positive especially when it comes to visualising limbs and bodies in VR.
 
I'm not going to read that much into this until MS says something, but if Scorpio doesn't do VR it wouldn't be a big deal for me personally as I'm not that interested in putting a headset on to play a game. But I can see how this could hurt the value of the box.
 

NolbertoS

Member
Sad to see VR is dead but seeing the fire sale prices for sone VR games by Sony lately, I think it's going in the direction of the Vita. Was hoping MS Scorpio was going to have VR functionality but if not, Scorpio is DOA
 
From the partner HMDs shown so far, they look more like "sleeker gen 0.5" than "gen 2.0" if you see the Vive as "gen 1.0".

I'd say at least "gen 0.75" since they're supposed to have positional tracking and manage to do it without cameras. EDIT: External cameras I mean.
 
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