I've been looking into modding this to make the battle HUD smaller again and strangely I've stumbled upon quite a lot of code and text that suggests this was (or still is?) planned for the Vita. One example is that the warning you get when enabling a booster is literally stored as follows:
Code:
BoosterWarningNotVita,\n\n[CENT][D06050]*This feature cannot be disabled once active.[C8C8C8],\n\n
BoosterWarningVita,\n[CENT][D06050]*This feature cannot be disabled once active.\n[CENT]You will also be unable to earn achievements.[C8C8C8],\n
That line is fully localized and integrated into the code as well (with platform checks). Sadly, nothing points at a PS4 release being planned yet.
Agreed. 5x is is way too fast (wtf Square
), so I patched it down to 2x. Battles feel so much better now.
Here's a link:
Booster x2 (battle FPS w/ booster = 30 instead of 75). This file should replace Assembly-CSharp.dll inside "install_directory\FF9_Data\Managed". Be sure to make a backup first!
I also tried a modification to upgrade the default battle FPS to 24, which looks pretty nice IMO. It speeds up all the battle animations as expected, but not to the degree that it looks bad:
Default Battle FPS = 24, Booster x2 FPS = 48. It shouldn't break anything, but again, be sure to make a backup in case it does.
You can also set battle speed to "Slow" in the menu to get as much time to think as before, except with faster animations and better FPS.
It seems scaling down the UI requires some more complex modifications which sadly I can't do. Applying the Waifu filter to the backgrounds seems like a lot of work too. Let's hope other modders will take care of that!