Yep, it's nonsense. GTA set open-world standards super high yet games like Saints Row, Just Cause, and Sleeping Dogs still thrived.What do you mean? I don't see "I wish it was more like Zelda" being a problem for those games. Maybe on forums.
Yep, it's nonsense. GTA set open-world standards super high yet games like Saints Row, Just Cause, and Sleeping Dogs still thrived.What do you mean? I don't see "I wish it was more like Zelda" being a problem for those games. Maybe on forums.
This Killzone thread made me think:
Remember at the beginning of this gen, many of Sony's games were disappointing people? I still think Resogun is phenomenal and one of their best games as its simply pure arcade addiction and their partnership with Housemarque has been terrific (House probably should just get in on Sony and get that full support), but I remember Killzone: Shadow Fall disappointing people, Knack disappointing people (I was disappointed since it started with promise!), Infamous: Second Son was good but many felt it was disappointing (side missions in particular), Driveclub's launch was terrible, and The Order: 1886... well, I'd say it was disappointing, but for me, I kind of expected it not to set the world on fire.
Post Order: 1886 felt like a big turning point, at least as far as their releases more consistently delivering. It seems like a looong time ago when this was an issue (and I guess two years kind of is a long time), but I've been quite impressed with their output overall since Bloodborne. Or even Helldivers.
Sony is going to need a studio to work on uncharted once naughty dog is done next year so if days gone bombs ( I don't think it will) then they can work on uncharted for ps5 for the next 4 or 5 years.I hope it does well because I don't want see Sony close another first party studio and I really like premise of the game. Also if it gets closed I doubt they will replace it. They have not built or purchased a major studio in a while. I think they have trimmed enough fat at this point. Honestly don't think Guerrilla Cambridge should have been closed.
It wasnt just Sony. It took a couple of years for developers to adjust to the new generation. There was also some pretty horrific management going on in the AAA scene, people thinking that consoles were dying and not doing the preparation they should have been for the new generation.
I think the games will do well sales wise, I was more focused on the sheer quality of said games. Days Gone looks super bland and uninspired from the get-go, it's been done so many times that hurts me to see a studio making their first big AAA game like this. And we had TLOU recently.What do you mean? I don't see "I wish it was more like Zelda" being a problem for those games. Maybe on forums.
Sony debuted 6 titles last year not including the VR stuff so I don't see them outdoing themselves this year in that sense but I'd be pretty happy with demos and release date announcements.
We have TLOU(and now a sequel), H1Z1, Dying Light, Walking Dead, Dead Rising, Zombi, etc. It's a very saturated theme, they either blow it out of the park with an incredible story and characters or it's gonna be somewhat dull. From a gameplay perspective the game looks kinda meh, mindless shooting. The survival aspect of the game will make it succeed or fail, and it depends on the amount of hand holding that there's going to be.
* Weapons crafting system, they call a "MacGuyver Mentality" where the you figure out clever ways to build tools to get out of situations.
* Wildlife is in the game, they have a "huge" wildlife system they aren't going to talk much about right now. But the event didn't wipe out all wildlife.
Featuring fully explorable environments and dynamic AI enemies, players will rely on their own abilities to strategize, craft weapons and tools, explore the world, and engage in combat. With almost every car, building and environment searchable, Days Gone delivers emergent gameplay possibilities, making a players approach to combat and discovery a vital part of the experience.
Using the power of PlayStation 4 and Unreal Engine 4, Bend Studio has developed a high volume of rendering and gameplay technology to deliver an incredibly realistic open world experience. Realistic weather effects, such as rain, wind, snow and day-night cycles impact the gameplay. The games lighting is all real-time and reacts dynamically, the way the human iris does, as players move from one location to the next.
Yes, this is an open world game. Bend called it a dynamic open world, and its being built with Unreal Engine 4...Take, for instance, the hordes of freakers seen in the demo...That horde will follow you indefinitely if you keep the right distance between it and yourself. Say you want to take out another human gangs camp. Have that horde follow you and drag them all the way to your rivals camp. The horde seeks the bigger target and does your work for you.
You can go anywhere, says Pape. Therell be waypoint on the map you can set, you can set your own waypoints, you can fast travel for some of the areas because it is such an expansive map. And, while the demo showed a forrest location Pape says the north west American setting has been chosen specifically for the extreme environments it can provide. Youve for the mountains, snow, hail, rain wind, high dessert. City wise youll encounter abandoned suburbs, towns, its not just going to be in the woods.
Also, PS1-PS3 all had good/great exclusives. History was on the PS4's side too. It is always just a matter of when with Sony consoles.Eh, I didn't buy a PS4 till like September 2014 (the best time to work on your backlog is during a first year drought) but I didn't really get the ridiculous hyperbole over Sony's lineup in those first couple of years. People were talking about Sony as if Naughty Dog, SSM, Polyphony, etc. didn't exist or something, when in reality it was only a matter of time before they started firing on all cylinders. As the saying goes, "form is temporary, class is permanent" and Sony has a lot of class studios.
Detroit, Days Gone, and God of War should get release dates and lengthy demos.
That would be a solid show IMO.
Also, PS1-PS3 all had good/great exclusives. History was on the PS4's side too. It is always just a matter of when with Sony consoles.
I was more talking in general rather than specifically Sony titles. Just exclusivity on the platforms regardless of whether they were 1st or 3rd.Eh, I wasn't huge on Sony's PS1 games. I thought PS2 is when they really established that they had a large and quality first party apparatus. Now, that doesn't mean I didn't really dig Twisted Metal 2 or Intelligent Qube or the Crash games or anything like that, but I thought the best games were easily third party games at the time. Third party games really defined that console -- your Final Fantasy games and Metal Gear Solid and Resident Evil and Tomb Raider, that stuff -- whereas during the PS2, third parties were still in high abundance, but my GOTY was a Sony game several times, which I can't say for the PS1.
Eh, I wasn't huge on Sony's PS1 games. I thought PS2 is when they really established that they had a large and quality first party apparatus. Now, that doesn't mean I didn't really dig Twisted Metal 2 or Intelligent Qube or the Crash games or anything like that, but I thought the best games were easily third party games at the time. Third party games really defined that console -- your Final Fantasy games and Metal Gear Solid and Resident Evil and Tomb Raider, that stuff -- whereas during the PS2, third parties were still in high abundance, but my GOTY was a Sony game several times, which I can't say for the PS1.
The overall quality wasn't as high as it was in later gens but I could easily argue that Gran Turismo, Crash and Spyro defined the PS1 more than any Sony first party game defined the PS2.
I think the games will do well sales wise, I was more focused on the sheer quality of said games. Days Gone looks super bland and uninspired from the get-go, it's been done so many times that hurts me to see a studio making their first big AAA game like this. And we had TLOU recently.
Of course, different games I know, but the comparisons with a lot of other games are bound to happen. Horizon was super smooth and clean gameplay wise, great graphics, spectacular performance, even in the OG PS4.
We have TLOU(and now a sequel), H1Z1, Dying Light, Walking Dead, Dead Rising, Zombi, etc. It's a very saturated theme, they either blow it out of the park with an incredible story and characters or it's gonna be somewhat dull. From a gameplay perspective the game looks kinda meh, mindless shooting. The survival aspect of the game will make it succeed or fail, and it depends on the amount of hand holding that there's going to be.
Think of it for a sec, Days Gone won't have stellar combat like Horizon did because the theme doesn't allow it. Sure, it can be tight and feel good but it's predictable and with less space to wonder.
You see, I look to God Of War and I have zero concerns, it will be amazing. I'm holding my breath to see what SP is doing and just by the idea and concept it will be pretty clear the position where that game will place itself.
Horizon got some slack for still having some Ubisoft trends, Zelda was praised to the heavens for breaking almost all the formulas. Open world games are meant to be different from now on, it's not just R* or Elder Scrolls putting out incredible stuff anymore.
Actually, I think it's exciting to see what's to come in terms of open world games. Look at FFXV, the bar right now is just at another different level.
OVERVIEW:
Days Gone is an open-world action game set in the high-desert of the Pacific Northwest two years after a mysterious global pandemic has decimated the world, killing most but transforming millions into mindless, feral creatures. Survivors live in a world where resources are scarce, violence and murder are common and Freakers roam the wilderness.
Players face this violent, new world as Deacon St. John, a bounty hunter, a Drifter who lives in the lawless wilderness outside the civilian encampments. Deacon survives by using skills learned before the world ended, riding for the Mongrels MC, an outlawed motorcycle club, where violence and mayhem were part of the riding the open road.
At the center of it all, Days Gone is an exploration of how any of us would react to these harsh conditions, and exploration of loss, love, friendship, revenge and desperation – learning that surviving isn't living. For Deacon especially, it's a struggle to ensure that
hope never dies.
KEY FEATURES
 Compelling Story – At its core, Days Gone is about loss and hope. You play as Deacon St. John, a Drifter and bounty hunter whose prior life as an outlaw biker helps him survive the brutal world created in the aftermath of a global pandemic. Broken by a deep and personal loss, Deacon fights to survive while struggling to find a reason to live. Hope never dies.
 Open World – Using the power of PlayStation 4 and Unreal Engine 4, Days Gone delivers an incredibly realistic and detailed open world experience. Vast and hostile environments can be fully explored on the back of Deacon's Drifter bike. Ride the open world.
 Brutal Sandbox Combat – Exemplifying true, free-form gameplay, Days Gone offers freedom to explore, strategize and play ”your way" using customizable weapons and skills, as well as brutal melee weapons and traps.
Yep, it's nonsense. GTA set open-world standards super high yet games like Saints Row, Just Cause, and Sleeping Dogs still thrived.
not sure, if it already was mentioned, but here's a new project from FireSprite The Persistence → https://www.youtube.com/watch?v=efQ_a2fR8rU
PS4/PSVR exclusive
I probably shouldn't be posting this, but in one week from now we might hear something from Seattle. Might just be a commemoration. Might be nothing.
Really wish I could sleep right now. Let's just say I've been seeing a few groups of friends here during GDC. I hope it pans out. E3 is so far awaySeattle = Sucker Punch, right?
I mean, dont know why they would announce anything significant anywhere out of E3, but sure, lets hope its something cool
Guys just saw a Father's Day God of War poster ad were I live (Barcelona)
"My dad is stronger than yours" it says, featurimg Kratos and his son.
Does this mean is a 2017 release?
OléGunner;232036389 said:brb imagining since no pics lol
But yeah funny to see promo for the game this early, though I don't think it's any indication of a potential release date.
That's amazing pushing already? Either secret 2017 title or its taking horizons spot next yrMeanwhile at Madrid Metro...
"My Dad Can Beat Up Your Dad"
Happy Father's Day.
I imagine maybe they're shooting for it but not rushing it? And that's why it'll slip in 2018 maybe? Idk just can't see where they put God at. Why release it this holiday from a businessman standpoint (gamer standpoint says release it now plz!!)Huh. Interesting.
We have been getting a lot of tidbits that the game is in a fairly advanced state of production (playabe from beginning to end; mocap already finished, or nearly so, etc.). So perhaps a late 2017 release date is not too out of the realm of possibility.
I feel the same. They probably want it to release in 2017 but if there is even a slight need for a delay, it'll be delayed to spring 2018.I imagine maybe they're shooting for it but not rushing it? And that's why it'll slip in 2018 maybe? Idk just can't see where they put God at. Why release it this holiday from a businessman standpoint (gamer standpoint says release it now plz!!)
I just think God of War is going to be huge for them. They want to get that promotion ball rolling early.Seems very early to be marketing it, even if it is out later this year. I guess most of us would assume it'll hit no earlier than September, but maybe we're wrong and it will be summer. I can't understand why they'd be marketing a 2018 game already.
I think God of War could land in early September and avoid those third party games for the most part. Anything beyond that, nope. I think GTS can handle launching in that period though.Even if God of War is ready for 2017 I would sit on it until early 2018. I know it's a big franchise and there's a lot of hype for this new one but the competition this fall is going to be unlike anything we've ever seen.
Destiny 2, Red Dead, Call of Duty, Battlefront 2... Ubisoft will probably have something big like Assassin's Creed or Far Cry 5. It's going to be brutal.
Honestly the only big game Sony should consider dropping this holiday, in my opinion, is Gran Turismo Sport. It's a big franchise that doesn't have as much overlap with those other games' target audiences and there's been a shortage of racing releases all generation.
With all of that said, God of War is like 98% a 2018 game anyway.
Depends when it's out though. Could GT is an late Aug, early September game and GOW could be a December game.Even if God of War is ready for 2017 I would sit on it until early 2018. I know it's a big franchise and there's a lot of hype for this new one but the competition this fall is going to be unlike anything we've ever seen.
Destiny 2, Red Dead, Call of Duty, Battlefront 2... Ubisoft will probably have something big like Assassin's Creed or Far Cry 5. It's going to be brutal.
Honestly the only big game Sony should consider dropping this holiday, in my opinion, is Gran Turismo Sport. It's a big franchise that doesn't have as much overlap with those other games' target audiences and there's been a shortage of racing releases all generation. Even then I'd try to get it out by August or September.
With all of that said, God of War is like 98% a 2018 game anyway.
Maybe. FFXV did well in that late November, early December spot.Depends when it's out though. Could GT is an late Aug, early September game and GOW could be a December game.
Must. ResistIf Gow comes out before dreams
I think God of War could land in early September and avoid those third party games for the most part. Anything beyond that, nope. I think GTS can handle launching in that period though.