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Forget about Cuphead, when the hell is Below coming out?

JustenP88

I earned 100 Gamerscore™ for collecting 300 widgets and thereby created Trump's America
OP said:
forget about Cuphead

Done.

How the hell is that game taking so long? I feel like we're going to have a similar reveal>release timeframe for FFVII:R and Shenmue 3.
 

Amir0x

Banned
Wish Cuphead Gaf dev that posts every once in a blue moon could clear this up. I think his name is Teeth or something.

Also, it's funny that people are dogging on below and cuphead and there is not much complaint about another game that was announced at the same time,

tumblr_nm758t7EQS1tsq1p3o1_540.gif

What game is that? I follow indie games very closely so my guess judging by the fact I can't tell you offhand from that gif what it is... is that it's less well known.

I think it's likely the difference is Cuphead and Below were given significant prominence in Microsoft's XBO early Indie push, so more people are aware of them.
 

bluexy

Member
Folk are taking that Polygon article too literally. A quote in there even clarifies that the company is still working on the game, but that they're going dark until they're ready to announce a release date. The game's still on the Capy profile, it's still in Jim Guthrie's profile. I'm betting it just missed a big deadline, which threw off all the marketing timetables and so they're off the grid until they're ready to start the hype again.
 

Shpeshal Nick

aka Collingwood
they say they're still working on it, but "indefinitely delayed" is ominous as fuck. What could be going so wrong with development that all these years later they can't even get a ballpark of when the game's issues might be fixed?

Come on Capy... I need this game :(

As I've said in the other 2 threads about below, my suspicion was that the market has shifted so rapidly in such a short space of time, that Capy doesn't know what to do with it.

Nathan replied saying it's still what was revealed, but I'm not so sure.

It's either cancelled, or going to be a fairly different game. But it's most likely cancelled.
 

Amir0x

Banned
Folk are taking that Polygon article too literally. A quote in there even clarifies that the company is still working on the game, but that they're going dark until they're ready to announce a release date. The game's still on the Capy profile, it's still in Jim Guthrie's profile. I'm betting it just missed a big deadline, which threw off all the marketing timetables and so they're off the grid until they're ready to start the hype again.

I mean the game literally is "delayed indefinitely", so there's no reason we shouldn't take the phrase literally. And yeah the article says they are still working on it. And I believe they are, I don't see any good outcome for them to lie about it.

But context matters, and in the context of game development the reason people freak out when a game is "delayed indefinitely" is because of the history of games usually being cancelled and never releasing when they enter such a state :p

VlaudTheImpaler said:
http://www.ashen-game.com/

Ah I remember that now. Yeah I was excited for it at one point, but it definitely has not received the sort of highlighted attention Microsoft gave Cuphead/Below. Marketing plays a role in how people anticipate things.
 
Cuphead being delayed over lack of platforming stages vs a pure boss rush game should be interesting to see. They gotta wow the crowd again other than the looks because that is long overdue. Also I am not even sure what the hell Below is lol.
 

messiaen

Member

Spman2099

Member
This game better come out, it is literally half of my anticipated Xbox One games list... The other half of my list, by the way, I refuse to forget about.
 

Doffen

Member
Wish Cuphead Gaf dev that posts every once in a blue moon could clear this up. I think his name is Teeth or something.

Also, it's funny that people are dogging on below and cuphead and there is not much complaint about another game that was announced at the same time,

tumblr_nm758t7EQS1tsq1p3o1_540.gif

We'll probably hear more about Ashen during E3.
 

Skikkiks

Member
Kind of off topic but since people are bringing up the whole Cuphead delay platforming thing, here's the official stance straight from the FAQ on their website.

Why has Cuphead been delayed multiple times? Has the scope changed?

No one likes delays, we get it. Honestly, we don’t like them either. But, sometimes they are a necessary evil.

We had an initial “dream scope” planned for Cuphead. This original plan even included platforming levels. However, since we had humble beginnings as a 3-person team it was obvious that we had to shoot for something a little more realistic. Our intention was to release a very small game, with only bosses, in the hope that we could build a fan base and look at expanding the game down the road.

To our surprise we received a ton of love from the gaming and art communities and decided it was time to up the ante. We quit our jobs, maxed out every loan possible, and partnered with Microsoft. This allowed us to expand the team and produce a larger game. As time passed, we decided to just GO FOR IT and bring back most of our original “dream scope”. Even with a larger team, the final scope of the game is a ton of work. The idea of rushing or cutting corners just to launch is not in our vocabulary – our goal is to release a game we are truly proud of.
 

bluexy

Member
I mean the game literally is "delayed indefinitely", so there's no reason we shouldn't take the phrase literally. And yeah the article says they are still working on it. And I believe they are, I don't see any good outcome for them to lie about it.

I'd hope folk on NeoGAF would get this kind of basic stuff. "Indefinitely Delayed" has a stigma. It's also one of those buzz words press love to latch on to because it gets clicks and because it conveys a kind of complex thing in games that'd otherwise be a pain in the ass to convey. Polygon got lazy and used it in a context where it didn't fit.

"Indefinite Delay" implies shelved. That's not in the slightest what Capy described they were doing.

Here's literally what Capy said:

"Instead of giving you a new, loose release window, we will be going dark while we take the time that we need to complete BELOW without compromise. The next time you see a major BELOW update, that means our game has a firm release date, which we'll share.

We're sorry we let you down with yet another delay. But in the end, we need to make certain that the hard work we've put into this game turns into something you'll love, and to us that unfortunately means keeping BELOW in the oven a while longer, until it truly is ready."

The language they use is pretty clear that they're still hard at work on the game, but they can't just give a new release date.
 

Amir0x

Banned
They didn't actually say indefinitely delayed in their blog. They just said they'd go dark till they had a solid release date.

http://www.capybaragames.com/2016/08/a-short-announcement-about-below/

They are describing what an "indefinite delay" means, without using the phrase. Which is good, because like bluexy says the phrase has a stigma and people who follow games (or movies or tv, really) know precisely it's an odious sign.

In this case, because Capy went to such lengths to say they're still working on it hard, I would not doubt this is the case. I just am a little concerned that the game is apparently in such a state that they cannot after all these years even give a hint of a window of when the game might be finished.

If nothing else is suggests troubled development.

I'd hope folk on NeoGAF would get this kind of basic stuff. "Indefinitely Delayed" has a stigma. It's also one of those buzz words press love to latch on to because it gets clicks and because it conveys a kind of complex thing in games that'd otherwise be a pain in the ass to convey. Polygon got lazy and used it in a context where it didn't fit.

"Indefinite Delay" implies shelved. That's not in the slightest what Capy described they were doing.

Here's literally what Capy said:

The language they use is pretty clear that they're still hard at work on the game, but they can't just give a new release date.

It implies shelved, I agree. But what indefinite delay literally means is what Capy is describing here, they are simply going through great lengths to not use the term that has all this baggage associated with it.

Which is why I agree they're definitely still working on it. I would also suggest this all is saying the development of the game is a bit troubled at this stage - at the very least.
 
They're literally working on another game that's supposed to be out this fall. So...maybe temper your expectations a bit.

I'm not sure how big Capy is at this point, but I'd be surprised if they could handle two big projects at the same time.
 
Ah I remember that now. Yeah I was excited for it at one point, but it definitely has not received the sort of highlighted attention Microsoft gave Cuphead/Below. Marketing plays a role in how people anticipate things.

Yup. I was just trying to make a point. People tend to freak out when they think about an in development game a lot when the drip feeding stops and it gets "delayed" and there is almost no news about it after a big reveal.

I'm guessing less "in the gaze of the consumer" games get "delayed" all the time for one reason or another in dev without an announcement and still make it because they have backing from a pub. People are definitely freaking out because these two games have been a little more front and center.

My guess is that they hit a deadline in another contract opportunity with AdultSwim while trying to bring Below up to both their and MS's standards or where given a larger budget to play with because MS liked what they saw and wanted them to be able to do more and they worked something out with MS so that they could do their thing with AdultSwim and come back to Below full force and full attention. Or something like that anyway.

Things like this happen all the time in other business arrangements in my experience.

Is it the platforming sections that delayed cuphead so much? Because honestly I would've taken the boss rush game it was intended to be.

I also personally think the platforming looked alil meh

I think he's right. It was always meant to be Boss Rush but they received overwhelming feedback about "where's the platforming?" So they've delayed to add it.

See below - vvv

Kind of off topic but since people are bringing up the whole Cuphead delay platforming thing, here's the official stance straight from the FAQ on their website.

What Skikkiks quoted from the article from the Cuphead team, "Why has Cuphead been delayed multiple times? Has the scope changed?

No one likes delays, we get it. Honestly, we don't like them either. But, sometimes they are a necessary evil.

We had an initial ”dream scope" planned for Cuphead. This original plan even included platforming levels. However, since we had humble beginnings as a 3-person team it was obvious that we had to shoot for something a little more realistic. Our intention was to release a very small game, with only bosses, in the hope that we could build a fan base and look at expanding the game down the road.

To our surprise we received a ton of love from the gaming and art communities and decided it was time to up the ante. We quit our jobs, maxed out every loan possible, and partnered with Microsoft. This allowed us to expand the team and produce a larger game. As time passed, we decided to just GO FOR IT and bring back most of our original ”dream scope". Even with a larger team, the final scope of the game is a ton of work. The idea of rushing or cutting corners just to launch is not in our vocabulary – our goal is to release a game we are truly proud of."

Thank you for clearing that up! I knew I wasn't crazy! I was actually just about to post this but I checked right before I pressed submit lol.
 

Joyful

Member
you should forget about cuphead
its using a visual style that is trivially easy to fake and emulate with vector graphics filters and shaders so they're obviously doing it stupidly and manually

I hope the cuphead dev reads this dumbass post and gets a chuckle
 
This has been my most anticipated Indy title since like 2014.
I really hope it didn't get canned.

You can see just how much progress has been made by looking at the original trailer and the most recent footage of it.
Also, I bet it would look absolutely stunning on a big 4k screen too (Scorpio)
 

Kilau

Member
Nah, Cuphead I'm still really excited about. As for Below, never been interested, totally forgot about it.
 
How is it Microsoft's fault that they decided to go multiplat with Below and then sign a deal to make a Cartoon Network game?

"Go" multiplat? It was always going to be multiplat, Microsoft were only publishing it because of their stupid policies at the time, same as Super Time Force, Braid, Bastion, Fez, etc. Once Microsoft finally let indies self-publish their games, they immediately went solo. So the suggestion that had anything to do with the lengthy development time is laughable.

Anyway, after Super Time Force took forever to come out, I would've thought people would know not to expect Below any time soon. That's not a bad thing, you'll get a better game as a result.
 
It's okay to forget about games, you know? That's what press events, new trailers, etc. are for.

You don't have to remain hyped for something from the moment it's released, and if you stop being hyped, that's not a sign that the devs are doing something wrong.

I always see this notion that because something has been in development for a while and they've forgotten about it, then it's a lost cause because they're no longer hyped.
 
It implies shelved, I agree. But what indefinite delay literally means is what Capy is describing here, they are simply going through great lengths to not use the term that has all this baggage associated with it.

Which is why I agree they're definitely still working on it. I would also suggest this all is saying the development of the game is a bit troubled at this stage - at the very least.
That article was less than a year ago, that really isn't that long for an "indie dev going dark while developing" period. See the long silences for stuff like Inside, The Witness, Routine, etc.

I'd wait for more apparent signs before jumping to the conclusion that it's been shelved
 

Teeth

Member
I hope the cuphead dev reads this dumbass post and gets a chuckle

I laughed so hard I got brain damage.

But seriously. I had to question all of the work that's been put in by all of the artists over these last couple of years. What were we thinking?

Hey, tsunduku, please send us your resume. We're looking to reduce art times for the next project and you look like you could revolutionize our pipeline!
 
Is it the platforming sections that delayed cuphead so much? Because honestly I would've taken the boss rush game it was intended to be.

I also personally think the platforming looked alil meh

Same here, the boss rush version looked great to me and then they showed the platforming thing and it looked terribly boring.
 

Amir0x

Banned
That article was less than a year ago, that really isn't that long for an "indie dev going dark while developing" period. See the long silences for stuff like Inside, The Witness, Routine, etc.

I'd wait for more apparent signs before jumping to the conclusion that it's been shelved

Read my comment again, I don't think it has been shelved. I was saying what "indefinitely delayed" typically implies in the history of the game industry (or movie or TV industry) and saying that specifically because of Capy's detailed commentary on this subject (they never used the phrase, the game websites who picked up their post did) I think the game is definitely still being worked on.

I do however think development must be a bit troubled at this stage, at least. All these years in the oven and then they say they don't have any idea of a window for release... I think it's as good a guess as any that development might be having more problems than is typical :p
 

Granjinha

Member
Isn't the studio too busy with Cartoon Network to work on Below?

Edit:
Yep. "Indefinitely delayed"

uh, no? Below was delayed but it's still in development. Capy has two teams.

I mean, that was shitty reporting from Polygon. Capy never said 'indefinitely delayed" which sounds the game is on hold or something.

They're literally working on another game that's supposed to be out this fall. So...maybe temper your expectations a bit.

I'm not sure how big Capy is at this point, but I'd be surprised if they could handle two big projects at the same time.

If you're not sure, refrain from posting like you are? Nathan clarified several times that they are still working on it and they do have two teams. It's not a first for them to work on two "big" projects at the same time. The CN game is also smaller in scope than Below.
 
Wish Cuphead Gaf dev that posts every once in a blue moon could clear this up. I think his name is Teeth or something.

Also, it's funny that people are dogging on below and cuphead and there is not much complaint about another game that was announced at the same time,

tumblr_nm758t7EQS1tsq1p3o1_540.gif

Another Monkey Island game?!?
 
I laughed so hard I got brain damage.

But seriously. I had to question all of the work that's been put in by all of the artists over these last couple of years. What were we thinking?

Hey, tsunduku, please send us your resume. We're looking to reduce art times for the next project and you look like you could revolutionize our pipeline!

I don't see what the problem is. Why you guys gotta do all that manual work when you could get similar results 10x faster?

cuphead-idle.gif
VS
coffee%20cup%20animated.gif


Can't even tell the difference really.
 

Kssio_Aug

Member
Yeah, I was never interested in Cuphead to be honest (the art is amazing, but the gameplay did not attract me at all).

But Below......... I was looking forward so much to this game. These days I was remembering it, but it totally disappeared. I hope it wasn't cancelled, but at this point I don't know anymore.
 
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