OP said:forget about Cuphead
Done.
How the hell is that game taking so long? I feel like we're going to have a similar reveal>release timeframe for FFVII:R and Shenmue 3.
OP said:forget about Cuphead
Wish Cuphead Gaf dev that posts every once in a blue moon could clear this up. I think his name is Teeth or something.
Also, it's funny that people are dogging on below and cuphead and there is not much complaint about another game that was announced at the same time,
What game is that? I follow indie games very closely so my guess judging by the fact I can't tell you offhand from that gif what it is... is that it's less well known.
I think it's likely the difference is Cuphead and Below were given significant prominence in Microsoft's XBO early Indie push, so more people are aware of them.
This link brings you straight to the article announcing the delay.
they say they're still working on it, but "indefinitely delayed" is ominous as fuck. What could be going so wrong with development that all these years later they can't even get a ballpark of when the game's issues might be fixed?
Come on Capy... I need this game
Folk are taking that Polygon article too literally. A quote in there even clarifies that the company is still working on the game, but that they're going dark until they're ready to announce a release date. The game's still on the Capy profile, it's still in Jim Guthrie's profile. I'm betting it just missed a big deadline, which threw off all the marketing timetables and so they're off the grid until they're ready to start the hype again.
VlaudTheImpaler said:http://www.ashen-game.com/
They didn't actually say indefinitely delayed in their blog. They just said they'd go dark till they had a solid release date.they say they're still working on it, but "indefinitely delayed" is ominous as fuck. What could be going so wrong with development that all these years later they can't even get a ballpark of when the game's issues might be fixed?
Come on Capy... I need this game
Forget about Cuphead
Wish Cuphead Gaf dev that posts every once in a blue moon could clear this up. I think his name is Teeth or something.
Also, it's funny that people are dogging on below and cuphead and there is not much complaint about another game that was announced at the same time,
Why has Cuphead been delayed multiple times? Has the scope changed?
No one likes delays, we get it. Honestly, we dont like them either. But, sometimes they are a necessary evil.
We had an initial dream scope planned for Cuphead. This original plan even included platforming levels. However, since we had humble beginnings as a 3-person team it was obvious that we had to shoot for something a little more realistic. Our intention was to release a very small game, with only bosses, in the hope that we could build a fan base and look at expanding the game down the road.
To our surprise we received a ton of love from the gaming and art communities and decided it was time to up the ante. We quit our jobs, maxed out every loan possible, and partnered with Microsoft. This allowed us to expand the team and produce a larger game. As time passed, we decided to just GO FOR IT and bring back most of our original dream scope. Even with a larger team, the final scope of the game is a ton of work. The idea of rushing or cutting corners just to launch is not in our vocabulary our goal is to release a game we are truly proud of.
I mean the game literally is "delayed indefinitely", so there's no reason we shouldn't take the phrase literally. And yeah the article says they are still working on it. And I believe they are, I don't see any good outcome for them to lie about it.
"Instead of giving you a new, loose release window, we will be going dark while we take the time that we need to complete BELOW without compromise. The next time you see a major BELOW update, that means our game has a firm release date, which we'll share.
We're sorry we let you down with yet another delay. But in the end, we need to make certain that the hard work we've put into this game turns into something you'll love, and to us that unfortunately means keeping BELOW in the oven a while longer, until it truly is ready."
They didn't actually say indefinitely delayed in their blog. They just said they'd go dark till they had a solid release date.
http://www.capybaragames.com/2016/08/a-short-announcement-about-below/
I'd hope folk on NeoGAF would get this kind of basic stuff. "Indefinitely Delayed" has a stigma. It's also one of those buzz words press love to latch on to because it gets clicks and because it conveys a kind of complex thing in games that'd otherwise be a pain in the ass to convey. Polygon got lazy and used it in a context where it didn't fit.
"Indefinite Delay" implies shelved. That's not in the slightest what Capy described they were doing.
Here's literally what Capy said:
The language they use is pretty clear that they're still hard at work on the game, but they can't just give a new release date.
Ah I remember that now. Yeah I was excited for it at one point, but it definitely has not received the sort of highlighted attention Microsoft gave Cuphead/Below. Marketing plays a role in how people anticipate things.
Is it the platforming sections that delayed cuphead so much? Because honestly I would've taken the boss rush game it was intended to be.
I also personally think the platforming looked alil meh
I think he's right. It was always meant to be Boss Rush but they received overwhelming feedback about "where's the platforming?" So they've delayed to add it.
Kind of off topic but since people are bringing up the whole Cuphead delay platforming thing, here's the official stance straight from the FAQ on their website.
you should forget about cuphead
its using a visual style that is trivially easy to fake and emulate with vector graphics filters and shaders so they're obviously doing it stupidly and manually
I hope the cuphead dev reads this dumbass post and gets a chuckle
you should forget about cuphead
its using a visual style that is trivially easy to fake and emulate with vector graphics filters and shaders so they're obviously doing it stupidly and manually
How is it Microsoft's fault that they decided to go multiplat with Below and then sign a deal to make a Cartoon Network game?
In case anyone was wondering, Ashen is still aliveWish Cuphead Gaf dev that posts every once in a blue moon could clear this up. I think his name is Teeth or something.
Also, it's funny that people are dogging on below and cuphead and there is not much complaint about another game that was announced at the same time,
Do you prefer CG in anime as well
In case anyone was wondering, Ashen is still alive
In fact the devs are looking for playtesters right now
https://twitter.com/aurora44games/status/862508446372904960
That article was less than a year ago, that really isn't that long for an "indie dev going dark while developing" period. See the long silences for stuff like Inside, The Witness, Routine, etc.It implies shelved, I agree. But what indefinite delay literally means is what Capy is describing here, they are simply going through great lengths to not use the term that has all this baggage associated with it.
Which is why I agree they're definitely still working on it. I would also suggest this all is saying the development of the game is a bit troubled at this stage - at the very least.
I hope the cuphead dev reads this dumbass post and gets a chuckle
Is it the platforming sections that delayed cuphead so much? Because honestly I would've taken the boss rush game it was intended to be.
I also personally think the platforming looked alil meh
That article was less than a year ago, that really isn't that long for an "indie dev going dark while developing" period. See the long silences for stuff like Inside, The Witness, Routine, etc.
I'd wait for more apparent signs before jumping to the conclusion that it's been shelved
They're literally working on another game that's supposed to be out this fall. So...maybe temper your expectations a bit.
I'm not sure how big Capy is at this point, but I'd be surprised if they could handle two big projects at the same time.
Wish Cuphead Gaf dev that posts every once in a blue moon could clear this up. I think his name is Teeth or something.
Also, it's funny that people are dogging on below and cuphead and there is not much complaint about another game that was announced at the same time,
I laughed so hard I got brain damage.
But seriously. I had to question all of the work that's been put in by all of the artists over these last couple of years. What were we thinking?
Hey, tsunduku, please send us your resume. We're looking to reduce art times for the next project and you look like you could revolutionize our pipeline!
you should forget about cuphead
its using a visual style that is trivially easy to fake and emulate with vector graphics filters and shaders so they're obviously doing it stupidly and manually
Another Monkey Island game?!?