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New Crackdown 3 information 4K 30fps on XBX ,Amazon lists "Destructible battle arena"

Chris R

Member
My fear is that there is a ton of content locked behind the battle arena / co-op walls, with the original game being seen as an always on kinda game, instead of focusing on a solid crackdown single player experience :\
 
What we've learned in the last 24 hours is that the only thing the majority of people knew about Crackdown 3 was that one gif with the building falling that that's it. The majority of this thread and the other one has been spent going over information that's been available for ages.
shows how little attention xbox exclusives really get
 

That's one guy with 500 posts dude.

What we've learned in the last 24 hours is that the only thing the majority of people knew about Crackdown 3 was that one gif with the building falling that that's it. The majority of this thread and the other one has been spent going over information that's been available for ages.

Every thread on this game since its cloud reveal has been like this. Literally every one. "But what about destruction in SP? But what about if my connection fails? But what about Red Faction?" Again, MS is to blame because they're actually pretty terrible about demoing games (this E3 is further proof of that, aside from Sea of Thieves), but this information has been publicly available for 2+ years, and posted repeatedly on GAF.
 

derFeef

Member
What we've learned in the last 24 hours is that the only thing the majority of people knew about Crackdown 3 was that one gif with the building falling that that's it. The majority of this thread and the other one has been spent going over information that's been available for ages.

And that it looks like a PS2 game.
 
People are gonna call bull, but I know for sure it's been all over that Xbox sub because I get downvoted every time I said otherwise. Gaf is better, but there have been plenty of people acting like this. It's really weird to see everyone acting like this hasn't been the case all of a sudden.

It happens with any new product launch though, so it's not a big deal. People were doing the same for the pro.
I'm sure there are fanboys/people with realistic expectations and more even on gaf. But it's not unfair to the game or to the threads to bring that up as if it was a standard they promised and are failing.

The xbonex was advertised to do: Deliver Xbox one games in 4k. And it's doing that and then some because some games were also receiving visual updates on top of the resolution. That should be lauded at, because it's not often we see a console delivering on its promises (and heck, the Pro was just last year and didn't).

Not to mention just as like there were people with insane expectations there were also people that said it wouldn't be possible for a console to deliver native 4k across the board.
 

EvB

Member
So even coop online doesn't have the fully destructible environments? Well that's a huge bummer


Now it's just PvP basically.......sounds like troubled development of using the cloud

That is what it always was.

It's just people like yourself haven't been paying attention.

This is the official description from 2015

Developed by original creator Dave Jones, Crackdown 3 will deliver cooperative chaos and an all-new multiplayer mode where destruction is your ultimate weapon against friends and rivals online.

Here is a clarification from from David Scammel and Dave Jones in 2015

YkzyQEA.png
Here is Shannon Loftis talking about it last year

Development has been going incredibly well. To be honest, because we obviously have this Crackdown online mode and then we also have the traditional Crackdown campaign, which has multiplayer online. But we want to launch our online beta so that it's not too far in advance of the complete campaign. It's actually the campaign that we're doubling down on now.
 

CamHostage

Member
IIRC, the reveal years ago didn't say anything about the destruction being multiplayer-only.

I was with you in calling BS, but apparently, they have been (quietly, IMO, but still) trying to keep Multiplayer and Campaign (which is also playable with multiple players, thus some of the confusion) separate.

http://www.onlysp.com/new-details-o...size-similar-to-original-limited-destruction/
7QJDJgL.png


If PR had been clearer that Wrecking Zone mode was a special something just for deathmatch or whatever happens in that mode, it would have been more fair to the presentations, but that's up to us who feel misled to decide if enough info is/will be out there by the time pre-orders cash in. (That said, they even have the Campaign mode character Terry Crews plays talk about "you're not just dropping bombs, you're dropping buildings!" before introducing the mode that seems to have no buildings dropping, so IMO they were running scared of admitting that the coolest aspect of the game is only in one mode of the game.)

Getting some perspective on what is and isn't in the various modes is helping me see this trailer for what it was (a pretty assy introduction of traditional Crackdown Campaign play, showing little of what hopefully will make this game a cool sequel and keeping the reintroduction of the limited MP Wrecking Zone mode separate,) but I still think MS has some work to do in informing players of the game's separate modes, and it's probably up to us to stem the hype and keep things in perspective so the game gets a fair shake when it releases. Tell a friend.

It was a single player trailer which is being developed separately by Sumo. The destruction is massively toned down in the SP for narrative and tech reasons (agents shouldn't be levelling a city to the ground).

I guess. Never a good idea, though, to put story ahead of gameplay. If your narrative requires that you to severely limit in a game your coolest and most hype-generating feature (which is only one of the reasons why "limited destruction" is for Crackdown SP,) you have a promblematic narrative. DMA knew that putting you in the role of a cop would make its open-world / do-anything city feel stifling, and that being a crook let you do whatever you wanted, thus GTA.. When you watch that Crackdown 3 trailer, you see players throwing cars around (in traffic), frying the electrical grid, firing heavy-caliber weapons indiscriminately, and blowing up city blocks in a plume of fire, and little of that is "heroic" whether it's against baddies or not ... but it sure is good videogaming fun.
 

jroc74

Phone reception is more important to me than human rights
No-one ever on this board thought 4k60 was going to be the case on everything.

Can we stop with this shit please.


No one ever?

When I have the time to dig up posts, I may show some.

But no one ever?

There is always misinformed ppl. Always.
 

derFeef

Member
No one ever?

When I have the time to dig up posts, I may show some.

But no one ever?

Whats the point of this whole disussion? Fanboys are fanboys. Misinformed people are misinformed. Sorry to pick your post, not meant to be personal but I can only see this discussion going in circles as there is no real answer to who said what and which person believes what information.
 

darkinstinct

...lacks reading comprehension.
shows how little attention xbox exclusives really get

Shows just how weak the franchise is. The first one sold 500k and only because it came with Halo 3 beta access. The second one came way too late and was basically a remaster of the first. The third has been in development at least for six years and now looks like a 360 game. Where should the hype come from? I still use the Orb sound of the first game as my message received sound on my cell phone, but the game is not in high standing. The first one was good for jumping around and building character, but the story was non-existant and the gameplay repetitive. I find it amusing that this IP got to three games when they killed off so many games in between CD 1 and CD 3 that didn't even get the chance to fail.
 
Shows just how weak the franchise is. The first one sold 500k and only because it came with Halo 3 beta access. The second one came way too late and was basically a remaster of the first. The third has been in development at least for six years and now looks like a 360 game. Where should the hype come from? I still use the Orb sound of the first game as my message received sound on my cell phone, but the game is not in high standing. The first one was good for jumping around and building character, but the story was non-existant and the gameplay repetitive. I find it amusing that this IP got to three games when they killed off so many games in between CD 1 and CD 3 that didn't even get the chance to fail.

First one sold 2 million, IIRC, sold 1 million really fast even.
 

SimonM7

Member
Scrapping Scalebound and the Phantom Dust sequel/remake/whatever had me worried while still giving the benefit of doubt, but the way stuff like ReCore and this just seems to deflate before coming out is... genuinely disappointing to me. Now this kinda looks like a Crackdown 2 style, sorta dutiful, half-outsourced copout, unceremoniously pushed out because they said they would make it.

I really hope I'm wrong, but there's no way this is being nurtured as a flagship title. So you have to wonder... what even is? Is the Halo/Forza/Gears cycle single-handedly supposed to sustain interest in the Xbox as a unique platform? And that's a rhetorical question and not a slam, because I can't imagine that's their thinking. It's very unfortunate that it's how the conference has left me feeling, though.
 

darkinstinct

...lacks reading comprehension.
No one ever?

When I have the time to dig up posts, I may show some.

But no one ever?

There is always misinformed ppl. Always.

Nobody was stupid enough to think that every game on Scorpio would run at 4K60 when Xbox One has 900p games that struggle with 30 fps. How would that even be possible on a console that is barely 4x faster? It would have to be 8x faster at least for that. You're either making shit up or you're confused, 1080p60 on everything was an expectation.
 

Van Bur3n

Member
I feel for the fans of this series.

Yeah, I hope those five or six people will be able to salvage something from it at least.

Honestly, I've never seen any real fandom behind this series. It's hardly a franchise Microsoft can get behind like their typical big 3. Crackdown was never a very big franchise despite having two games. Both of which nothing to really write home about. Working on this game for this many years, I don't see a satisfying outcome in the end.

Its release will be a fart in the wind.
 
I was with you in calling BS, but apparently, they have been (quietly, IMO, but still) trying to keep Multiplayer and Campaign (which is also playable with multiple players, thus some of the confusion) separate.

http://www.onlysp.com/new-details-o...size-similar-to-original-limited-destruction/
7QJDJgL.png


If PR had been clearer that Wrecking Zone mode was a special something just for deathmatch or whatever happens in that mode, it would have been more fair to the presentations, but that's up to us who feel misled to decide if enough info is/will be out there by the time pre-orders cash in. (That said, they even have the Campaign mode character Terry Crews plays talk about "you're not just dropping bombs, you're dropping buildings!" before introducing the mode that seems to have no buildings dropping, so IMO they were running scared of admitting that the coolest aspect of the game is only in one mode of the game.)

Getting some perspective on what is and isn't in the various modes is helping me see this trailer for what it was (a pretty assy introduction of traditional Crackdown Campaign play, showing little of what hopefully will make this game a cool sequel and keeping the reintroduction of the limited MP Wrecking Zone mode separate,) but I still think MS has some work to do in informing players of the game's separate modes, and it's probably up to us to stem the hype and keep things in perspective so the game gets a fair shake when it releases. Tell a friend.



I guess. Never a good idea, though, to put story ahead of gameplay. If your narrative requires that you to severely limit in a game your coolest and most hype-generating feature (which is only one of the reasons why "limited destruction" is for Crackdown SP,) you have a promblematic narrative. DMA knew that putting you in the role of a cop would make its open-world / do-anything city feel stifling, and that being a crook let you do whatever you wanted, thus GTA.. When you watch that Crackdown 3 trailer, you see players throwing cars around (in traffic), frying the electrical grid, firing heavy-caliber weapons indiscriminately, and blowing up city blocks in a plume of fire, and little of that is "heroic" whether it's against baddies or not ... but it sure is good videogaming fun.

It actually goes prior to that, even when the game was announced at E3 2014 the press release said that destruction would be a separated online mode.

What did seem to be changed was that in 2014 they destroy a building to attack a kingpin, in 2015 they said this didn' worked in the campaign and that instead they would have a nemesis like system for taking the gangs (which is still in place)
 

EvB

Member
Shows just how weak the franchise is. The first one sold 500k and only because it came with Halo 3 beta access. The second one came way too late and was basically a remaster of the first. The third has been in development at least for six years and now looks like a 360 game.

Sources for all this nonsense?
 

Stiler

Member
So they can't hit 4k/60fps in single player with no/limited destruction?

From the leaked gameplay and trailer the graphics weren't really that new looking, no where near Horizon/Uncharted level of graphical fidelity.

Wonder why it's stuck at 30fps then?
 

EvB

Member
Why in the hell didn't they show MP? I mean come on!

People had an adverse reaction to the suggestion that a game could be multiplayer only AND an adverse reaction to the concept that singleplayer games are a dying breed?
 

EvB

Member
So they can't hit 4k/60fps in single player with no/limited destruction?

From the leaked gameplay and trailer the graphics weren't really that new looking, no where near Horizon/Uncharted level of graphical fidelity.

Wonder why it's stuck at 30fps then?

Because it's 30FPS on Xbox One and the machine has been designed to run the game at 4x the resolution, not 4x the resolution AND double the framerate.

This has always been known that the framerate was always going to be the same as the Xbox One version of any game if it's running 4K.
 
So they can't hit 4k/60fps in single player with no/limited destruction?

From the leaked gameplay and trailer the graphics weren't really that new looking, no where near Horizon/Uncharted level of graphical fidelity.

Wonder why it's stuck at 30fps then?

How many 60 FPS open world games are there on console?

I'll wait.
 
So they can't hit 4k/60fps in single player with no/limited destruction?

From the leaked gameplay and trailer the graphics weren't really that new looking, no where near Horizon/Uncharted level of graphical fidelity.

Wonder why it's stuck at 30fps then?

Crackdown is a game where you shoot a near infinite amount of rockets at cars and people while jumping 50 feet in the air. You're not doing that at 60fps on jaguar cores.
 
Internet: "Xbox has no single player games, its all GaaS."

Xbox only shows off the campaign for Crackdown 3, which they have also 'doubled down' on.

Internet: "Hah, the cloud was a lie, there is no crazy destruction in the campaign or multiplayer!"
and this looks like a 360 game

Xbox :
simpsons.gif
 

DopeyFish

Not bitter, just unsweetened
Internet: "Xbox has no single player games, its all GaaS."

Xbox only shows off the campaign for Crackdown 3, which they have also 'doubled down' on.

Internet: "Hah, the cloud was a lie, there is no crazy destruction in the campaign or multiplayer!"
and this looks like a 360 game

Xbox :
simpsons.gif

my favorite was everyone shitting on crackdown 3 for how it looked

then minutes later losing their shit over life is strange
 
First off, the oldest interviews confirm the full destruction was never apart of the main game. It was always MP exclusive. Go back and watch interviews with Dave Jones on the official crackdown YouTube. This was said as far back as 2014 and 2015 to my knowledge.
 

TS-08

Member
Internet: "Xbox has no single player games, its all GaaS."

Xbox only shows off the campaign for Crackdown 3, which they have also 'doubled down' on.

Internet: "Hah, the cloud was a lie, there is no crazy destruction in the campaign or multiplayer!"
and this looks like a 360 game

Xbox :
simpsons.gif

Nothing stopped Microsoft from showing off both the single player and multiplayer. And nothing has stopped them from showing it off earlier. They could have easily done a reveal of the multiplayer in the weeks or months leading up to E3, if they wanted to use that time to showcase the single player. You either have to believe that the Cloud technology is not as impressive as hoped for, or Microsoft is intentionally hiding the ball for no reason other than dramatic effect.
 
I'm sure there are fanboys/people with realistic expectations and more even on gaf. But it's not unfair to the game or to the threads to bring that up as if it was a standard they promised and are failing.

The xbonex was advertised to do: Deliver Xbox one games in 4k. And it's doing that and then some because some games were also receiving visual updates on top of the resolution. That should be lauded at, because it's not often we see a console delivering on its promises (and heck, the Pro was just last year and didn't).

Not to mention just as like there were people with insane expectations there were also people that said it wouldn't be possible for a console to deliver native 4k across the board.

I feel you for sure. I'm not holding gaf or the xbox community as a whole to anything. I'm just saying that it's common behavior around new console releases. Some folks had crazy expectations for switch as well if i remember correctly.
 
Nothing stopped Microsoft from showing off both the single player and multiplayer. And nothing has stopped them from showing it off earlier. They could have easily done a reveal of the multiplayer in the weeks or months leading up to E3, if they wanted to use that time to showcase the single player. You either have to believe that the Cloud technology is not as impressive as hoped for, or Microsoft is intentionally hiding the ball for no reason other than dramatic effect.

The game is playable on the show floor and they are also showing it off behind closed doors. The game is still six months away, we have no idea how they plan to market it.
 
I guess. Never a good idea, though, to put story ahead of gameplay. If your narrative requires that you to severely limit in a game your coolest and most hype-generating feature (which is only one of the reasons why "limited destruction" is for Crackdown SP,) you have a promblematic narrative. DMA knew that putting you in the role of a cop would make its open-world / do-anything city feel stifling, and that being a crook let you do whatever you wanted, thus GTA.. When you watch that Crackdown 3 trailer, you see players throwing cars around (in traffic), frying the electrical grid, firing heavy-caliber weapons indiscriminately, and blowing up city blocks in a plume of fire, and little of that is "heroic" whether it's against baddies or not ... but it sure is good videogaming fun.

Change narrative to game design. How would you work around the fact that the boss (which hides on the top of a building) could just be killed by blowing off the base of the building.

It's easily to see how allowing everything to be destructible can be a nightmare to make a compelling objective driven game.

It's also clear as to why they are so keen on not showing the MP when just a few weeks before everyone was saying MS was focusing their entire 1st party lineup towards MP only GaaS model. Both Crackdown 3 and State of Decay having not a single mention of MP (and also having trailers that looked like were done last minute to focus on the campaign) is a clear example of this.
 
The 4k60 standard is already dead I see.

What 4k60 standard? Whoever said that was a thing? Not to mention framerate doesn't move games. Graphics do. Developers will always go for all of the graphical bells and whistles over better framerate regardless of how powerful a console is, you know, to sell games to the mainstream audience. Not the small crowd of people on NeoGaf that value framerate over all else.
 

SPDIF

Member
Nothing stopped Microsoft from showing off both the single player and multiplayer. And nothing has stopped them from showing it off earlier. They could have easily done a reveal of the multiplayer in the weeks or months leading up to E3, if they wanted to use that time to showcase the single player. You either have to believe that the Cloud technology is not as impressive as hoped for, or Microsoft is intentionally hiding the ball for no reason other than dramatic effect.

Or maybe they just want something to show off at Gamescom (assuming they have a presence there this year). I believe that's where they first demoed the cloud destruction back in 2015.
 

TS-08

Member
The game is playable on the show floor and they are also showing it off behind closed doors. The game is still six months away, we have no idea how they plan to market it.

The game is not six months away. It's less than 5 months away. And lots of games are playable on the show floor. So what? This isn't just any game, it's an AAA exclusive that literally launches with the Xbox One X. Yet Microsoft has been very cagey about showing it off since it was announced three years ago, and its presence during the conference this year felt very underwhelming. You can continue to infer benign intentions behind this fact, or you can make the more reasonable assumption that Microsoft doesn't have a lot of confidence in it.
 
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