forknknife
Banned
Ah! I skipped WiiU so I didn't know that. That'd be great!3D World had 380. 170 required to beat Bowser.
Ah! I skipped WiiU so I didn't know that. That'd be great!3D World had 380. 170 required to beat Bowser.
9h ok, gotcha.When you enter a world, the game shows you what your main mission is, just like 64/sunshine/galaxy. The difference is, you can get a bunch of "side quest" moons in between main ones, and nothing kicks you out of the level. Also, when you do complete a main mission, the next main mission is unlocked and a cutscenes gives you an idea of where to go. It's basically exactly like sunshine/galaxy, except they just appear one after the other, and you never leave the world.
And moons you get from completing main missions give you a more celebratory "get" scene.
Seeing how fast some of these moons can be gotten I hope there's more than 120 moons. 20 per world doesn't seem like much.
Too big? Fit to screen em'!
AwesomeIt's been confirmed there will be considerably more than 120.
New wallpaper
The hideous DOF ruins what otherwise would be amazing screenshotsI love the look of this game. Donk City has grown on me.
Neat Chain Chomp clip:
https://twitter.com/mario_odysseyJP/status/876557459917201408
I 'm always a Mario enthusiast but this game's art direction feels dull, uninteresting and even ugly (just look at the grass texture). It's trying to be realistic, when the system capabilities clearly don't allow that.
Just look at the Mario Galaxy shots from Dolphin, they are look alive and cheerful, that game had great art and sound. I hope Oddysey will will get better in the graphics department when it releases.
Where the hell are these youtubers finding the whole theme song from the trailer from. I hate the re uploads. Ninty should add it to their channel
I 'm always a Mario enthusiast but this game's art direction feels dull, uninteresting and even ugly (just look at the grass texture). It's trying to be realistic, when the system capabilities clearly don't allow that.
Just look at the Mario Galaxy shots from Dolphin, they are look alive and cheerful, that game had great art and sound. I hope Oddysey will will get better in the graphics department when it releases.
I have to agree. Furthermore, the worlds seem empty and void of anything interesting to explore.
I have to agree. Furthermore, the worlds seem empty and void of anything interesting to explore.
I have to agree. Furthermore, the worlds seem empty and void of anything interesting to explore.
Furthermore, the worlds seem empty and void of anything interesting to explore.
I agree. There's stuff to do. What people want every square inch filled with something?This is patently false. There's stuff to do everywhere and the gameplay scenarios look extremely varied.
This is really shaping up to be another BotW, down to the supposed flaws that actually don't exist if you watch more than 2 minutes of footage.
Agreed... let's hope that it's due to its WIP status and the full release will look much better.
Pretty much everything we've heard points to the game being essentially complete at this point. It's not a work in progress.
Pretty much everything we've heard points to the game being essentially complete at this point. It's not a work in progress.
I think the biggest thing is that it still appears to be 720p native in docked and not 900 or 1080 like Splatoon 2 is
We haven't seen the same game then because Odyssey looks the fucking opposite of what you just described. :OI have to agree. Furthermore, the worlds seem empty and void of anything interesting to explore.
We haven't seen the same game then because Odyssey looks the fucking opposite of what you just described. :O
If Galaxy follows the same pattern as Zelda pre-release criticism ("The world is empty, Nintendo can't make an open world game,") then I am really fucking excited the same people seem to be down on it.
I remember in the treehouse footage the guy playing said he was surprised by the total number of moons (as in it was a lot).
Most people's fears about SMG were relieved by the time the second trailer was released, without even trying out the demos. SMO on the other hand, has five months left before it's out.
I think the biggest thing is that it still appears to be 720p native in docked and not 900 or 1080 like Splatoon 2 is
Most people's fears about SMG were relieved by the time the second trailer was released, without even trying out the demos. SMO on the other hand, has five months left before it's out.
They said they wanted to fill it with moons so people could accomplish something even in small play sessions, like waiting for the bus etc.Which would be interesting, meaning it may hew closer to something like Banjo Kazooie and other collect-a-thons, more-so than Mario 64 did at least.
The 2D Mario platformer seamlessly built into some of the walls in the game is absolutely incredible. Nintendo are on another level. It even has the original sounds and stuff.
Its such a clever way to do 2d sections as opposed to 2.5d stuff that never feel quite right
Nintendo fans sure are consistent in what they want and what they like and hence a reliable measurement of pre-launch satisfaction.
I 'm always a Mario enthusiast but this game's art direction feels dull, uninteresting and even ugly (just look at the grass texture). It's trying to be realistic, when the system capabilities clearly don't allow that.
Just look at the Mario Galaxy shots from Dolphin, they are look alive and cheerful, that game had great art and sound. I hope Oddysey will will get better in the graphics department when it releases.
I have to agree. Furthermore, the worlds seem empty and void of anything interesting to explore.
I believe what they mean is that while Zelda makes a good open world game Mario's tight focused level designs might not as much geared towards the open world concept. Odyessy's environments look fairly bland until you actually get into the levels. that said the idea of multiple Mario 64 open worlds is nice. I was expecting giant platforming challenge worlds not flat surfaces that lead easily to more complex challenges. But hey it might work.