If Denuvo's auth server shut down, I'd imagine they'd have to stop selling it but there's still plenty of SecuROM (Denuvo's previous project) titles on Steam that stopped working on later versions of Windows because Microsoft forced it to stop working since it was essentially a rootkit/malware. What really sucks is there's a bunch of games that got releases with SecuROM/TAGES/GFWL removed and sold on GOG but they didn't bother distributing those builds to the millions of people who bought them on Steam. Chronicles of Riddick Assault on Dark Athena and Fallout 3 come to mind.
How complicated is it for devs to remove Denuvo?
Because if it's as simple as unchecking the "use Denuvo Yes/No" box why wouldn't they just do that instead of losing potential sales AND piss of people and risk their reputation as a developer/publisher?
That's what I'm wondering. It's literally a ticking time bomb that is of no benefit to the publisher so why isn't it being removed in everything that has been bypassed? If they won't remove it now, why should anyone believe they'll remove it in the future?
Games that have been bypassed but haven't received Denuvo removals (just off the top of my head), these games are at risk despite a Denuvo bypass.
ABZU
Anno 2205
Battlefield 1
Dead Rising 4
Deus Ex Mankind Divided
Dishonored 2
Dragon Quest Heroes 2
FIFA 16/17
Far Cry Primal
God Eater 2
Just Cause 3
Lords of the Fallen
MGS5:TPP
Mad Max
Mass Effect Andromeda (both Denuvo v3/v4)
Mirror's Edge Catalyst
NieR Automata
PES 2017
Prey
Resident Evil 7
Rise of the Tomb Raider
Sniper Ghost Warrior 3
Tales of Berseria
Tekken 7
Total Warhammer
Warhammer 40K Dawn of War III
Watch Dogs 2
Bypassed but removed Denuvo. No longer at risk.
2Dark
ADR1FT
DOOM
HITMAN
Homefront The Revolution
INSIDE
RIME (ran significantly better after Denuvo removal)
Titanfall 2 (accidentally removed Denuvo for a free weekend, multiplayer only)