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Sony puts PS4 button prompts over Xbox One X footage of Anthem

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I very much doubt the original footage was x1x anyway most likely pc

Did you see my post from the other page?

I believe it has been confirmed that it was running on a 1X.

EA's Patrick Soderlund said:

Unless this was proven false?

EDIT: I just realized I butchered the quote on that lol. That was digital Foundry quoting Patrick. So a quote within a quote. It was confusing.
 
I thought it was confirmed that this wasn't even running on a XB1X but a PC like Metro was.

EDIT: Nevermind I see above the EA said it was running on XB1X HW.
 
PS4 button prompts ≠ PS4 gameplay

Come on now, you know that's what the majority of people are going to think. Why do it in the first place if so?

@realDonaldTrump

We need to get the big dogs involved to clear up this mess.

#makeGamingAdvertisingGreatAgain

I mean, yeah, you can make fun of me if it makes you feel better. But this kind of stuff has always erked me. But F me for trying to make a change right? I guess I should know my place.
 

hardseppo

Member
If the demo really was running on Xbox One X-like hardware, then this trailer is not representative of the product on Playstation.

I bet some EA intern wanted to head into the weekend early: "Nah, we don't have to record the demo again, just slap over some button-prompts - no one will ever notice! And gimme a beer."
 

chubigans

y'all should be ashamed
Well I've tweeted this thread to @PlayStation @Yosp @EA @BioWare asking if they could clear it up.

Anyone I'm missing?
What is there to clear up?

I've submitted a trailer to Sony before. All videos must have PlayStation prompts/buttons. If not, it's rejected. EA overlaid buttons on top of existing buttons. Many studios do this. Sony didn't catch the mess up. Again, this has happened before. Microsoft has the same policy.

Soooo what is there to discuss really? Unless you think it's misleading to use game footage not on a PS system as advertising for a game. In which case, every single multi platform game is guilty of this.
 

GHG

Member
Come on now, you know that's what the majority of people are going to think. Why do it in the first place if so?



I mean, yeah, you can make fun of me if it makes you feel better. But this kind of stuff has always erked me. But F me for trying to make a change right? I guess I should know my place.

Look, I just thought it would be appropriate considering the fact that this trailer is #fakenews

Just save your energy for when the game releases and doesn't look like this on any console.
 

Trace

Banned
If the demo really was running on Xbox One X-like hardware, then this trailer is not representative of the product on Playstation.

Welcome to literally every multiplatform game ever unless you think the fact that 99% of game trailers that are running on PC are representative of the console experience.
 
If the demo really was running on Xbox One X-like hardware, then this trailer is not representative of the product on Playstation.

I bet some EA intern wanted to head into the weekend early: "Nah, we don't have to record the demo again, just slap over some button-prompts - no one will ever notice! And gimme a beer."


IIRC Digital Foundry already confirmed it was running on a XB1X
 

Sjefen

Member
What is there to clear up?

I've submitted a trailer to Sony before. All videos must have PlayStation prompts/buttons. If not, it's rejected. EA overlaid buttons on top of existing buttons. Many studios do this. Sony didn't catch the mess up. Again, this has happened before. Microsoft has the same policy.

Soooo what is there to discuss really? Unless you think it's misleading to use game footage not on a PS system as advertising for a game. In which case, every single multi platform game is guilty of this.

Makes total sense, why would Sony want xbox prompts on their Youtube channel. But hey its summer and not much is happening. Btw this pic is coming from a certain xbox fanatic which name will not be spoken by me.
 

jediyoshi

Member
I'm very curious as to why this thread is 10 pages(!) long but I'm scared to find out.

We need to see how high this goes up, nothing else matters. Just what else could they be scheming? Who knows, we might discover something about ourselves along the way. Join us, friends, as we get to the bottom of this sticky wicket.
 
What is there to clear up?

I've submitted a trailer to Sony before. All videos must have PlayStation prompts/buttons. If not, it's rejected. EA overlaid buttons on top of existing buttons. Many studios do this. Sony didn't catch the mess up. Again, this has happened before. Microsoft has the same policy.

Soooo what is there to discuss really? Unless you think it's misleading to use game footage not on a PS system as advertising for a game. In which case, every single multi platform game is guilty of this.

Some where wondering who it was that did it.

Also, to your second question,

This would actually be an interesting subject to talk about if enough people could set their fanboyism aside.

If this is something that consumers in general really aren't aware of, then consumers are in fact being duped. No matter who does it. This is called false advertisement.

I think being more honest with footage across platforms is something that the industry could strive for and it would be for the better. Even at E3 with footage being shown on PC's with console power targets. I mean, there is a reason "downgrade" is a meme. I realize that console targeted PC footage is not the only reason that downgrades happen but I can't imagine it isn't part of it. Before you say I'm being too harsh, I'd like to say that I do see things starting to change.

I don't think it's a bad thing for consumers to push for more honesty. We know that companies like to play it fast and loose if we let them. I think things are changing for the better little by little because we do throw a stink every now and then. If we didn't, then what reason would they have to change?

I don't care who does it already, doesn't mean that I have to be ok with it. I'd rather there be more transparency from stuff like this because that benefits me as a consumer.
 

Ombala

Member
Console wars how do they work?
It's like some fanboys aren't so sure about the success of XB1X like they would want to and need to jump on every opportunity to play down the PS4.
 
Because they don't want (and/or can't because of legal reasons) show competing hardwares button prompts... Quite obvious, I think.

Then have a different trailer made. These companies have the money not to mention the craploads they stand to make from this or any other AAA game. It's you who is being sold something and it is on them to be honest about it.
 

onanie

Member
Then have a different trailer made. These companies have the money not to mention the craploads they stand to make from this or any other AAA game. It's you who is being sold something and it is on them to be honest about it.

I don't think ea wants to spend the extra money. Go cry to them about it.
 
Dude, I'm not assuming anything,

Most of the time this is true and as I've been saying, I think this should be stated when footage is used to advertise.

However, I believe it has been confirmed that it was running on a 1X.


Unless this was proven false?


"In a previous version of this article, we stated that it wasn't clear what hardware this demo was running on - in fact, EA's Patrick Soderlund does confirm that it is a real-time Xbox One X demonstration. Many apologies for the error, we will have a deeper look at the demo very soon, but we can confirm 2160p checkerboarding from our tests - something that would be unlikely on PC and very much in line with Frostbite's console technologies."



Thanks for the quote. This game will look amazing on the 1X. Wish it was coming out soo though.
 

GHG

Member
Then have a different trailer made. These companies have the money not to mention the craploads they stand to make from this or any other AAA game. It's you who is being sold something and it is on them to be honest about it.

Are you actually suggesting that companies should reshoot a trailer for each platform the game will release on?

Are you serious?
 

vivekTO

Member
Then have a different trailer made. These companies have the money not to mention the craploads they stand to make from this or any other AAA game. It's you who is being sold something and it is on them to be honest about it.

To be clear, the platform holders do have guidelines for media submitted to them, and one of those guidelines is about showing platform appropriate button prompts.

Sony and MS are not the ones who would have made this edit.

No platform holder has those standards. Media captured is supposed to be indicative of expected preformance, but Sony, MS, and Nintendo don't have the time, energy, or inclination to police the specs of the computers third parties are capturing from, especially for products this far out.

As it already cleared by Matt, you have to ask EA about the Trailer not the Platform Holder. I mean what is there to be not clear or understand.
 
I don't think ea wants to spend the extra money. Go cry to them about it.

I'm so sorry if I hurt you with my pro consumer views.

batman-crying.gif
 
Soooo what is there to discuss really? Unless you think it's misleading to use game footage not on a PS system as advertising for a game. In which case, every single multi platform game is guilty of this.

Well... yeah, this is worth discussing I feel. Trailers, screenshots and all other promotional material should be clearly labelled so that the consumer knows what he is looking at. If the version being shown is the PC one then it should be labelled as such. "Everyone else is doing it" is not and has never been a valid excuse for these practices. You said yourself that Sony asks that trailers submitted use Playstation button prompts. Not that they show Playstation footage, just the prompts. Don't you see what is wrong about this?

Some of the industry's anti-consumer 'habits' need to change. They won't until we make a fuss about them. People asking "what's the big deal" are unknowingly working against the consumer's best interests.
 

Broank

Member
Did you see my post from the other page?

I believe it has been confirmed that it was running on a 1X.



Unless this was proven false?

EDIT: I just realized I butchered the quote on that lol. That was digital Foundry quoting Patrick. So a quote within a quote. It was confusing.

I mean I think it was probably on an Xbox but wording like it's an "Xbox One X demonstration" seems to leave some wiggle room that it could be a PC with the One X settings or any other number of things.

And it obviously wasn't real time so I don't know why they would say that. lol What with the canned commentary, voice chat banter and what not.
 
I'm so sorry if I hurt you with my pro consumer views.

https://ikttvs.files.wordpress.com/2011/12/batman-crying.gif[IMG][/QUOTE]
It's a shitty practice and somethinig needs to be done about it, but if the goverment or something isn't interveining, they will keep on going, especially since the majority of people won't care anyway.

Only in extreme instances it becomes a problem, such as Watch_Dogs. To me, I am always suspect to multi platform games, because those end up looking different on the platforms, first party has been pretty close or even better most of the time.
 
Then have a different trailer made. These companies have the money not to mention the craploads they stand to make from this or any other AAA game. It's you who is being sold something and it is on them to be honest about it.
You must be very unfamiliar with how this works. Many people here are not advocating anti-consumer practices, but we're talking about a title at least a year or more from being in final stages of polish. It is not yet completed, on all platforms.

To create a stage demo like this, you take a build from the development platform either furthest along or most stable, then have a separate project to piece together the unfinished systems and internally QA the demo that will be recorded or played back on specific development kits (in this case, X1X SDK).

They can't simply "do another trailer" but there is no guarantee all three platforms are anywhere at the same place, let alone the amount of work to recreate the same stage-demo would impact the development of the title as a whole.

Also, to those suggesting having a message in the corner saying "also coming to PS4", we're talking about competing game companies. What makes you think Sony want to have Xbox buttons in the trailers on their official YouTube channel, or Microsoft having PlayStation buttons for that matter? They have specific branding requirements and EA's trailer that is sent to each platform must adhere to these, such as not having competitor's platform listed at the end of the "PS" version of the trailer.
 
Are you actually suggesting that companies should reshoot a trailer for each SKU the game will release on?

Are you serious?

Absolutely.

These giant AAA studios absolutely have the resources to do so.

As I understand by Matt. Pretty much every multiplat game is PC lead anyway. So IMO if companies really must advertise the same exact trailer for their platform then it would make doing a trailer and scaling it to whatever console target easier. Just say it's running on PC with x console target spec.

I don't think these companies absolutely have to have the same exact trailer for their advertising material though.

If it is difficult to do now it wouldn't be for long. If it did become commonplace to do, undoubtedly the process would become streamlined and cost's and time to make would go down.
 

meerak

Member
Embarassing for the OP to reveal themselves like that.

This just says to me that all Anthem footage for any platform is mostly bs right now.
 

vivekTO

Member
Also , what kind of Marketing Partnership is this? I thought it would be something like Destiny (where Xbox can't have any footage to show , but only some indirect marketing), than why in the First place Playstation can Show Footage of it . I don't think thats the case with the Destiny? is it?
 

timmyp53

Member
This entire thread deserves countless drivebys like "who cares". This is literally the least important stuff ever and it has 500 posts already.
 
You must be very unfamiliar with how this works. Many people here are not advocating anti-consumer practices, but we're talking about a title at least a year or more from being in final stages of polish. It is not yet completed, on all platforms.

To create a stage demo like this, you take a build from the development platform either furthest along or most stable, then have a separate project to piece together the unfinished systems and internally QA the demo that will be recorded or played back on specific development kits (in this case, X1X SDK).

They can't simply "do another trailer" but there is no guarantee all three platforms are anywhere at the same place, let alone the amount of work to recreate the same stage-demo would impact the development of the title as a whole.

Also, to those suggesting having a message in the corner saying "also coming to PS4", we're talking about competing game companies. What makes you think Sony want to have Xbox buttons in the trailers on their official YouTube channel, or Microsoft having PlayStation buttons for that matter? They have specific branding requirements and EA's trailer that is sent to each platform must adhere to these, such as not having competitor's platform listed at the end of the "PS" version of the trailer.

I'm sorry but I'm confident that they are smart enough to sort out a way to do this that isn't duping consumers.
 

Shambala

Member
Damn Sony. Smh disgusting Sony is back. I can't believe they would stoop that low. Grab the pitch forks and torches guys.
 

GHG

Member
Absolutely.

These giant AAA studios absolutely have the resources to do so.

As I understand by Matt. Pretty much every multiplat game is PC lead anyway. So IMO if companies really must advertise the same exact trailer for their platform then it would make doing a trailer and scaling it to whatever console target easier. Just say it's running on PC with x console target spec.

I don't think these companies absolutely have to have the same exact trailer for their advertising material though.

If it is difficult to do now it wouldn't be for long. If it did become commonplace to do, undoubtedly the process would become streamlined and cost's and time to make would go down.

Yes, let's streamline making the same trailer 3/4 times over after we uneccessarily unstreamlined the whole process for ourselves because a few wallflowers on the internet got their panties in a twist over something that wasn't a big deal in the first place.

Makes sense.
 

Feorax

Member
Sony has come into a lot of criticism over the past couple of weeks. Some of it, like cross play, is absolutely valid. Then you have threads like these which are obviously fanboy dogpiling.

It becomes harder to have legitimate discussions about the successes and failures of a platform holder on these boards when you have a select group constantly looking for their daily bashing topic, no matter how insignificant it is. This goes for all sides of this ridiculous "console war".
 
This entire thread deserves countless drivebys like "who cares". This is literally the least important stuff ever and it has 500 posts already.

System warz is serious business... *shrug*

It's ignorant and transparent to point the finger at Sony for this.

Equally, it's unrealistic to expect developers to waste time creating platform specific trailers running on each piece of hardware.

There's being "pro-consumer" and there's just being delusional.
 
I'm sorry but I'm confident that they are smart enough to sort out a way to do this that isn't duping consumers.
You can apologize all you want, but that doesn't change the fact that it is how development works. I've been a part of this process, including E3 builds / QA.

You can also continue to bury your head in the sand about an in-development project that is a year away, or use common sense to realize that as we get closer to the actual game release the way the final title looks will be present in gameplay, including captures for each channel and sites like PlayStation Access likely having their own captures.

Not to mention the countless sites like GiantBomb, KindaFunny, Easy Allies, GameSpot, Polygon, etc. that will look at gameplay on specific platforms.

This is not "duping" the consumer. This is a runtime-target of an in-development title.
 

GraveRobberX

Platinum Trophy: Learned to Shit While Upright Again.
Holy Shit this thread is still going?

What the hell, I thought by page 2 we were in the know how this works...

What the fuck is there to debate?


Also OP thread history, yeah no agenda here lol
 
Yes, let's streamline making the same trailer 3/4 times over after we uneccessarily unstreamlined the whole process for ourselves because a few wallflowers on the internet got their panties in a twist over something that wasn't a big deal in the first place.

Makes sense.

If it isn't a big deal to you then why are you here? To defend these companies? To make fun of those who would advocate for more consumer friendly practices?

Because this is an objectively anti consumer move. The only one's it benefits are the companies.

And again, I've personally always seen this as an issue. It's always something that has bugged me.
 

onanie

Member
Yes, let's streamline making the same trailer 3/4 times over after we uneccessarily unstreamlined the whole process for ourselves because a few wallflowers on the internet got their panties in a twist over something that wasn't a big deal in the first place.

Makes sense.
it seems the ones who are upset are xbonexers who believe they own the anthem trailer.
 

GHG

Member
If it isn't a big deal to you then why are you here? To defend these companies? To make fun of those who would advocate for more consumer friendly practices?

Because this is an objectively anti consumer move. The only one's it benefits are the companies.

And again, I've personally always seen this as an issue. It's always something that has bugged me.

In this context, actually yes I am. This is ridiculous.

And with that I will see myself out. Have fun.
 
If it isn't a big deal to you then why are you here? To defend these companies? To make fun of those who would advocate for more consumer friendly practices?

Because this is an objectively anti consumer move. The only one's it benefits are the companies.

And again, I've personally always seen this as an issue. It's always something that has bugged me.

There's a difference between benefiting the company and harming the consumer. This has no effect on the consumer.
 
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