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No Man's Sky - Atlas Rises |OT| Nada, Polo and you no longer fly solo

8byte

Banned
i keep getting heavy frame rate drops. seems to be after mining and when you see the small parts flying towards you or when there is a large formation with light around it. not sure what it is but it looks like this:

22d1302c-16ab-4cfc-98a3-e5839d8aedbd.jpg._CB296039551_.jpg

is this just the way the game is or is there a specific setting i can adjust?

I literally don't know what I'm seeing. I've never seen this before, in person, in screens, or in video.

Wat.
 

RoadHazard

Gold Member
No patch yet, eh? Sigh.

That's fun too I guess. i remember playing Vanilla NMS, that never happened and you always needed to adjust, so I'm happy they added that little autopilot. In my headcanon tho you're using the planets gravitational pull to speed you up and then propel you towards your target ;)

That was in vanilla, actually. You could always aim at a POI icon and it would autopilot you there. Or POSSIBLY it was added in one of the very first patches, but it was definitely in the original game before any of the big updates.
 

U2NUMB

Member
Fired it up on PC again after a year... can you not use an X1 controller with this game? Controller works great in many other games.. it just is not recognized by NMS.
 

kraspkibble

Permabanned.
I literally don't know what I'm seeing. I've never seen this before, in person, in screens, or in video.

Wat.

yeah i'm not exactly sure that's what i was seeing but it looks something like that. these boxes appear around formations and that's when i'm getting drops in framerate.

Fired it up on PC again after a year... can you not use an X1 controller with this game? Controller works great in many other games.. it just is not recognized by NMS.

it should. i'm using a 360 controller no problem. don't see why the XB1 controller wouldn't work.
 

A_Dang

Member
The First Traveler story spoilers, just constructed the Mind-Arc item and spoke with Artemis.

I have met up with Polo and Nada again and I am given a choice to either upload Artemis to a simulation or to help "erase" them to actually end their life...

What choice did you make when getting here? I am super torn.

I am leaning toward
"erasing" Artemis
. I am way more invested into this games story than I ever thought I would be.
 

Tumle

Member
And others may only appear during the storm weather. I was missing 1 animal from a planet, as soon the storm appeared, he spawned near my ship :p

Im loving the new planets. But having trouble finding that lush planet for my new base. The lush planet i found had torrential rains constant on it, then later found a paradise planet (yeah was labeled as paradise planet) and really had perfect weather, lots of water and land, but was kinda barren with very little plants and trees and no animals at all.
I'm in luck! the regenerated planet where my base is on is now a lush planet with blue skies peaceful sentinels, and my base is on a flat Plateau looking out over the blue ocean:) they better not change it again!!
 

NotSelf

Member
The First Traveler story spoilers, just constructed the Mind-Arc item and spoke with Artemis.

I have met up with Polo and Nada again and I am given a choice to either upload Artemis to a simulation or to help "erase" them to actually end their life...

What choice did you make when getting here? I am super torn.

I am leaning toward
"erasing" Artemis
. I am way more invested into this games story than I ever thought I would be.


Ya it took me awhile to make a decision as well but I
ended Artemis suffering
 
That has to be the "right" choice, right? Otherwise you would just be
doing the same thing Atlas has been
? Or something like that?

I chose to
keep him alive inside the simulation, was also surprised at how quickly I grew fond of Artemis so I couldn't bear it. :)
For a spoiler that's further down that line,
you can apparently choose to let him know he's in a simulation or just keep lying to him. There was a point later on where Artemis called me and was talking like I'd revealed the truth to him, and then shortly after talked to him again and he was oblivious to his situation, so there's obviously a storyline bug/oversight there.

I guess I chose that because
the story seems to revolve around this idea of getting to terms with everything being a simulation. Atlas isn't evil or bad in any way, the simulation is just the nature of this universe, and even the simulated characters within it want to help it, so from a more pragmatic standpoint, the imperfect simulation within an imperfect simulation isn't that much different, if at all. I'm guessing that question in the Waking Titan ARG emails about whether we think it's possible to have a simulated universe that's more complex that the one it exists in was maybe tied to this part of the story.
 
Thermed Mods designed to work together:

Starry Nebulae Sky & Colored Starfields for Galaxy Map - http://www.nexusmods.com/nomanssky/mods/445/?
Ringed Planets - http://www.nexusmods.com/nomanssky/mods/449/?
Binary Planets & Rotating Cloud Shader - http://www.nexusmods.com/nomanssky/mods/447/?
True Clouds & Clean Skies (removes animated noise) - http://www.nexusmods.com/nomanssky/mods/448/?


Better Ship Seat - http://www.nexusmods.com/nomanssky/mods/454/?
Custom Ship Monitors - http://www.nexusmods.com/nomanssky/mods/456/?
Blue Ship HUD - http://www.nexusmods.com/nomanssky/mods/397/?
 
i keep getting heavy frame rate drops. seems to be after mining and when you see the small parts flying towards you or when there is a large formation with light around it. not sure what it is but it looks like this:

22d1302c-16ab-4cfc-98a3-e5839d8aedbd.jpg._CB296039551_.jpg

is this just the way the game is or is there a specific setting i can adjust?

When I had a 980 GTX and I was getting sub 60fps scanning minerals (bringing up the glowing grid) would tank the fps. Not much of an issue now with my 1070 GTX.
 
So I found a portal but it's tied to the story. Please tell me what I saw wasn't just a one off scene and that stuff like that actually exists. And please tell me that other portals actually come with some consequence.

Sigh... they don't do they and that was a one off which I'll never see a planet like again huh? Honestly wish that wasn't in the game. Such a bait and switch.
 
So I found a portal but it's tied to the story. Please tell me what I saw wasn't just a one off scene and that stuff like that actually exists. And please tell me that other portals actually come with some consequence.

Sigh... they don't do they and that was a one off which I'll never see a planet like again huh? Honestly wish that wasn't in the game. Such a bait and switch.

http://kotaku.com/no-mans-sky-players-are-finding-cool-new-biomes-in-late-1797819525 A bit spoilerish! Shows new biomes from the patch notes.
 
So you CAN actually find them in the wild. That's actually really quite cool. Hopefully I find one sometime rather than being kicked off it by a cutscene.

Do portals work differently outside of the story?
Like does the ship always have to follow me? I was hoping to be stranded,
Kinda hoped to wake up outside Euclid all together tbh

Portals only work inside one galaxy. You need to find glyphs in caves first to use one. Should be written in the menu under guides. About the ship:
You leave it where you were, but I think there are ways to get it back, not sure if intentional. I think it was something with claiming a base after you go through the portal.
 
I hope the next update is all about caves & what lies beneath. I'd love to see volcanoes. Rivers, waterfalls & hot springs. Geysers.

But mainly caves. Lots and lots of variations on them. I've noticed in 1.31 lots of variation in terms of cave quality and density, which is great.

BUT RAMP THAT SHIT UP! Dial the generation of caves up to 11.

THis is a good idea.

I Second this.
 

Jimmy_liv

Member
Theres lots of things id like to see,

for eg, id like some of the minecraft elements to come through such as getting one resource and when put into water on another planet or taken into intense heat it creates something new. Maybe an ice crystal taken to somewhere hot turns into water as a most basic example.

Canyons, mountains as big as...well, mountains. Waterfalls, volcanos.

Id like to see cities and far more variety in the buildings and interios of space stations.
I cant believe you travel a gazlillion miles and yet they still use the exact same box's to store items.

just a fews example that for me would make it far deeper and more immersive.

As someone who was so angry at being lied to on launch I have now found a game that I cant put down. I hope Hello Games are able to either continue to add to it or launch a sequel. Can you imagine this being a shared world game!
 
Be careful of not moving your base. There is a game-breaking bug if you move your base before completing your base-building quests and while progressing with the Artemis questline (which requires components you find only in basebuilding questline).

So I moved my base and now the overseer npc won't talk to me; he just says I should leave him alone, even though I have yet to complete his first quest. Now because of this, I can't progress the Artemis questline, because it requires advanced components that you get later only from base-building quests.

So, I'm stuck, can't do anything. Can't even explore the galaxy otherwise I risk losing access to Artemis questline solar system, I know it stays on the teleport list, but it's too risky (because after a while it gets pushed up/away from the list if you use it too much).

Anyone that moved his base, with the same bug as me (being unable to talk/progress quests with npcs in the base), and thus unable to continue Artemis questline?
Exact same issue happened to me. And mine was further broken by the fact that apparently if your new base is in a system really far away from your old one, opening the galactic map crashes the game. Had to reload a backup save file.
 
Is there really no way to claim a home planet without it already having a base? I'd be crushed if I couldn't make this home.

Build a Signal Booster and choose to find "Habitable Base" and it should spawn a base at a random location. Basically every structure and POI in this game is actually created at a random location when you search for it via a signal booster or a quest NPC, so pretty much every planet can have any type of building or POI.
 

Seiniyta

Member
Is all water still static? No moving rivers, lakes or oceans etc.?

The water is still static yeah unfortunately. I hope at some point they figure out how to enable that without it killing performance. I feel like having water on different elevations, rivers, waterfalls would make the planets feel more natural in a major way.

Once you have liquids down you also increase the variety once again massively as you can have a bunch of different liquids that isn't only water or lava each of which move differently or react differently to things on contact.

It's however not an easy problem to solve. Minecraft has those slow moving water streams when you redirect it, something which wouldn't really work in a game like NMS.
 

v0mitg0d

Member
I thought flying around looking fir those orange beans shooting into the sky was the best way to find crashed ships?

I'm stuck in my started ship. :/
 

ParityBit

Member
Build a Signal Booster and choose to find "Habitable Base" and it should spawn a base at a random location. Basically every structure and POI in this game is actually created at a random location when you search for it via a signal booster or a quest NPC, so pretty much every planet can have any type of building or POI.

Question about this. Can you have one of each of the options? Or multiples? Like keep searching for Pods? Or is it a one and done per planet?
 
I thought flying around looking fir those orange beans shooting into the sky was the best way to find crashed ships?

I'm stuck in my started ship. :/

Fly around looking for buildings with the satellite dishes on the top. Those are transmission towers. Doing the correct code sequence inside will give you the location of either a crashed ship or freighter.

I've also seen 3 crashed ships already in my 15ish hours playing that were just on the planet surface randomly. Look for the plumes of black smoke.

Question about this. Can you have one of each of the options? Or multiples? Like keep searching for Pods? Or is it a one and done per planet?

I believe you can continually reuse for whatever items you're looking for.
 
Question about this. Can you have one of each of the options? Or multiples? Like keep searching for Pods? Or is it a one and done per planet?

I haven't tried this in months, and the signal scanners/boosters worked a bit differently as the patches rolled in, but I think it should let you keep finding the same things, but don't quote me on it.
 

theWB27

Member
Build a Signal Booster and choose to find "Habitable Base" and it should spawn a base at a random location. Basically every structure and POI in this game is actually created at a random location when you search for it via a signal booster or a quest NPC, so pretty much every planet can have any type of building or POI.

Built one and it gave me a signal on the closest planet. It's cool in a sense....but there is nothing on this planet save for a few resources.


Don't you just push up on dpad and build the foundation piece?

Tried that...nothing.
 

138

Banned
Question:

Does anyone have a handy-dandy cheat sheet for the most basic recipes and recharging elements?

For example, I'm constantly visiting my inventory to find out what individual components are needed to a Warp Cell, and then further looking to see how to construct each of those individual components, and then completely forgetting what I need as soon as I see something neat fly by in the distance. Of course, I never have something close by to jot notes down on while playing...

Getting old(er) is a bitch.
 
Would love some space combat pro tips...

I just got the weapons builder base mission to go out to space and defeat 3 sentinels. I beat the first 1, barely escaping with my life, and then second and third one showed up together, so I ran and hid in a freighter like a coward. I thought maybe they would inadvertently hit the freighter, which would blow em up, but that did not happen...

I have a B class shuttle with +27% shielding but my weapons aren't amazing...

Any ideas?
 
Is there really no way to claim a home planet without it already having a base? I'd be crushed if I couldn't make this home.



Still static. I hope Sean gives a roadmap in the coming weeks.

Bummer :(

The water is still static yeah unfortunately. I hope at some point they figure out how to enable that without it killing performance. I feel like having water on different elevations, rivers, waterfalls would make the planets feel more natural in a major way.

Once you have liquids down you also increase the variety once again massively as you can have a bunch of different liquids that isn't only water or lava each of which move differently or react differently to things on contact.

It's however not an easy problem to solve. Minecraft has those slow moving water streams when you redirect it, something which wouldn't really work in a game like NMS.

It really does make everything seem a little "plastic". Agreed that it must be crazy difficult to get right but imagine how cool it would be to "sail" with some water vessel on planets with huge bodies of water.... or explore the depths with submarines. I guess water movement wouldnt matter so much here but would make it more "real". Mostly i miss running water in streams/rivers.
 
Finally got the Grenade Launcher but when I aim it at a mineral (like iron) it skips the explosion animation, the target disappears and nothing is mined. Is that a bug or a change in the Atlas patch?

Also I get visual glitches every time I mine something.
 

Hawkian

The Cryptarch's Bane
Growing plants is a lot of fun for some reason.

I also like that planets are fun to explore now. The environments are way more varied since 1.3. Great stuff.

Btw, aren't you supposed to be able to dock on a freighter after saving them from a raid to get a reward? Because they always stay in lockdown after I shoot the baddies. Glitch?
Yeah you should be contacted by the captain after it's out of combat mode. If he didn't you may have accidentally hit him :<
I can't go to blue or red stars anymore even with all hyperdrive upgrades because my ship is a C :(
Whaaaat. How do you know that is why? Sure it's not a bug?

I don't want to give up my ship. I don't care about the native bonuses or max distance but need to be able to hit every kind of system...
Try this biome generation mod. It makes adds bigger and more diverse flora and custom densities. It's not as costly as some past mods but make sure you have 5-10 fps to spare - http://www.nexusmods.com/nomanssky/mods/407/?
Hmm.. I wonder how it compares to Big Things...

What I like about Big Things so far is that it doesn't change the generation it just, well, makes it bigger. So I'm just kind of seeing cooler versions of the "real" planets I visit. This seems like it takes some liberties in terms of actually altering the flora found on certain planets... does look pretty though.
So I found a portal but it's tied to the story. Please tell me what I saw wasn't just a one off scene and that stuff like that actually exists. And please tell me that other portals actually come with some consequence.

Sigh... they don't do they and that was a one off which I'll never see a planet like again huh? Honestly wish that wasn't in the game. Such a bait and switch.
At least some portion of the portal/glyph/instant travel feature additions can be experienced without even touching the story.

Monoliths, which can be scanned for and sought out specifically in a couple of ways, have an option to direct you to a portal on that planet in exchange for the unique racial currency of the system you're in (i.e. Korvax Casing).
 
Man I just don't think this game is for me. Had it on launch day and played a couple hours before having my save glitch out on me. Happened twice and I just gave up on the game and eventually moved on.

So I downloaded it again once this big patch hit and start a new save. It just feels like a chore to me. I really want to like it but for me, it feels the entire gameplay loop is boring as it's just farming materials. Does the added story help at all? I don't want to give up on it yet as I'm still really early into a new game.
 
Question:

Does anyone have a handy-dandy cheat sheet for the most basic recipes and recharging elements?

For example, I'm constantly visiting my inventory to find out what individual components are needed to a Warp Cell, and then further looking to see how to construct each of those individual components, and then completely forgetting what I need as soon as I see something neat fly by in the distance. Of course, I never have something close by to jot notes down on while playing...

Getting old(er) is a bitch.

You mean something like this ? Not sure if its out of day now with the new patch, but might be useful.

HTH
 
I am so glad I decided to jump in now. I held off last year after seeing the disappointing reception. Now I am experiencing it all new, and it seems like this is much closer to the game HG wanted to release.

I had my first awesome moment, stumbled across a crashed ship that was miles better than my starter. I was able to successfully repair it and take that bad boy for my own. My first ship was worth around 385k with like 12 slots, this one was worth 3,375,000k ha with like 20+ slots.

I had no idea I could find ships like that!
 
I really want to like it but for me, it feels the entire gameplay loop is boring as it's just farming materials. Does the added story help at all? I don't want to give up on it yet as I'm still really early into a new game.

This what worries me. I dont want to restart my game and hope to continue off my save from last year because of this. Hoping the new "stuff" keeps my interest.
 
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