WaterAstro
Member
It's objectively bad since we don't know if you even own the game, but we do know you hate Sony.I played it and forced myself to finish it. It's objectively bad.
It's objectively bad since we don't know if you even own the game, but we do know you hate Sony.I played it and forced myself to finish it. It's objectively bad.
Says who!!? speak for yourself, I still find combat like Bayonetta and DMC absolute blast.Game like DMC or Bayonetta lost it magic 10 years ago. Action game don' t need flashy combo to be good, Ninja Gaiden proved that , now we have Dark Soul and GOW 4.
I don't like 2D pixel platformers. If I wanted to play a Mario game, I'd just play Mario. Why bother with a clone if you can play the original? Most indie games are just recreations of popular games of the past.
The sale figure and the market say itself. I see many Soul like game but not even one DMC-like or Bayonetta-like game.Says who!!? speak for yourself, I still find combat like Bayonetta and DMC absolute blast.
If that’s the logic then every game should be like fortnite or COD because these are games sells the most. You don’t see games like DMC or Bayonetta as much because not many developers can pull it off especially western developers.The sale figure and the market say itself. I see many Soul like game but not even one DMC-like or Bayonetta-like game.
The combat of those 2 really deep and eye-catching, but gamer nowaday want more than just normal Hack n Slash game, which deliver perfectly by Soul game and new GOW.
The truth is there will be many game that learn from those 2, even Fornite is learning from Pubg and OW. Follow the step of the successful people is an acceptable way to create your own successful.If that’s the logic then every game should be like fortnite or COD because these are games sells the most. You don’t see games like DMC or Bayonetta as much because not many developers can pull it off especially western developers.
I'm sorry but I hope no developers will listen to you. DMC and Bayonetta combat are still hella fun, they don't need to be like dark souls or GOW just for sake of selling more. No thank you. I enjoyed new God of War's combat but there no fucking way I want DMC and Bayonetta combat to be like that. EVER.The truth is there will be many game that learn from those 2, even Fornite is learning from Pubg and OW. Follow the step of the successful people is an acceptable way to create your own successful.
Back to DMC, or DMC 5 to be more detail ,if it still keeping the same formula i don't see any chance for it to sell more than it's predecessor. If game like DMC really sell well i don't see any reason for Capcom need to wait for 10 year to make the sequel.
P/S: and don't forget new GOW, which break their own formula to achieve their record this year.
you are missing the point, the combat of DMC or Bayo is good, but the problem is the game dont have anything beside combat. They used flashy combat to get attractive, but nowaday only flashy combat just not enough, they need more than that. That's why i said they lost their magic.I'm sorry but I hope no developers will listen to you. DMC and Bayonetta combat are still hella fun, they don't need to be like dark souls or GOW just for sake of selling more. No thank you. I enjoyed new God of War's combat but there no fucking way I want DMC and Bayonetta combat to be like that. EVER.
The combat is best part about those games. It's sooo fun to go back and play in hardest difficulty and try to master and feel like absolute bad ass.you are missing the point, the combat of DMC or Bayo is good, but the problem is the game dont have anything beside combat. They used flashy combat to get attractive, but nowaday only flashy combat just not enough, they need more than that. That's why i said they lost their magic.
So I take it you haven't played NieR: Automata?you are missing the point, the combat of DMC or Bayo is good, but the problem is the game dont have anything beside combat. They used flashy combat to get attractive, but nowaday only flashy combat just not enough, they need more than that. That's why i said they lost their magic.
RDR2 is boring and the players already know it right now considering comments in forums and metacritic user scores.
I like RDR2, but come on, gameplay is boring as hell. One of the most boring AAA games in years. 80% of game is just chore to play. Gamestop employees said it way before game's release. I was a little bit offended and said it, that they are ungrateful that they got to see game early and just spit on it, but i know now, that they were right, and millions of people know that too. Still, game is really good, but a lot of people is not afraid to talk about things which are deeply flawed.Boring??? Dude i own both (GOW and RDR2) and Prefer RDR2 in almost every department. It's FAR from boring as long as the person playing does not have ADHD and can enjoy the art of story telling, insane game management, and can appreciate History in one form or another, it's just sooo much deeper then GOW! It's the most immersive game i personally ever played, and my personal fav of the past 30 some-odd years (Yes, I'm that old! ), RDR2 blew my mind!!!
It only won because it have family drama and we are in the age of drama.
End.
I don't think GOW was like a movie and I enjoyed the gameplay ¯\_(ツ)_/¯
I actually think one of the biggest strengths of the game is that unlike other studios like Naughty Dog it managed to make a more story heavy experience without sacrificing the gameplay in the process. At least my playthrough was 90% fighting, exploring and solving light puzzles.
The fighting is definitely not as good as DMC or Bayonetta, but then again neither was the old GOW
This video delves deeply into the systems in the game, and show how disappointing they are. It's pretty good and a must watch for anyone interested in game design.
Are you kidding? Ninja Gaiden has combos aplenty.Game like DMC or Bayonetta lost it magic 10 years ago. Action game don' t need flashy combo to be good, Ninja Gaiden proved that , now we have Dark Soul and GOW 4.
Mechanics-focused games are never going to stop being relevant, regardless of how much the mainstream trends toward graphical fidelity, fancy cinematography and set pieces.you are missing the point, the combat of DMC or Bayo is good, but the problem is the game dont have anything beside combat. They used flashy combat to get attractive, but nowaday only flashy combat just not enough, they need more than that. That's why i said they lost their magic.
I like RDR2, but come on, gameplay is boring as hell. One of the most boring AAA games in years. 80% of game is just chore to play. Gamestop employees said it way before game's release. I was a little bit offended and said it, that they are ungrateful that they got to see game early and just spit on it, but i know now, that they were right, and millions of people know that too. Still, game is really good, but a lot of people is not afraid to talk about things which are deeply flawed.
It really bugs you that much people like something that you don’t like? You can keep post same damn video all you want but doesn’t change that it’s nothing more than opinion. Man, just let it go. It okay for not liking something but at this point you really become waaaay more obnoxious about this.
Have you beat the game? Doesn't sound like it. Once you get into it you don't even notice the controls, it's so immersive you get sucked into it's world, i had absolutely no problem with the controls, when i see this it just sounds like whinning to me. There is a reason RDR2 got 10's across the board.
The VAST majority of comments i see like yours are from people who simply went through the 2-3 hour prologue and simply gave up on the game (Not saying you did this, but many many people have, then they voice their opinion as if they beat the gane when they didn't even get through 5% of the experience). My brother inlaw did this exact thing, went through the prologue and gave-up before ever finding out how badass the game actually gets the further you go. Not sure if it's this generation water, food or what, but ADHD is bitch these days!
This video delves deeply into the systems in the game, and show how disappointing they are. It's pretty good and a must watch for anyone interested in game design.
Wow, you are already making the excuses for TLOU2 not deserving a win even so far off...The game has not released and you have not played it, says alot really...So lets get this straight, boatloads of people love this game, boatloads of people voted for this game and called it the best game this year and this generation so far, but that seems to bother you.......Perhaps you should clone yourself a billion times to change the results here...WhyDontYou?Kind of. Did you see who vote for this thing? The mainstream media. A true videogame will never win. Any game with "social issues" or condemnation of "toxic masculinity" (a neutered Kratos) and a soap opera is guaranteed to win. The people behind the vote is style over substance.
TLOU2 is going to win no matter how bad the gameplay or the story is. The only thing that surprised me with TLOU2 was the level of violence, and that can put off some people from the media. But if the game isn't gruesome 100% of the time, to the point of offending the snowflakes, it is a guaranteed win.
Good ol Major nelson, Aaron Greenberg, Phil et al........Seems like Major is having a Thiagosc777 moment........
Did you play the game?
I posted that video on different other forums as a way to dismiss the game but I haven't played it yet. Matthew is right in most of his points and as a huge fan of the character-action genre I agreed but I am also playing it these days and the award is well deserved. Bear in mind this is after I've finished RDR2and GoW still blew me away.still on the second epilogue, not rushing it because I love playing as Marston
What really knocked my socks of was the gameplay. I was the first to condemn SSM for pulling the camera closer to Kratos, but it simply works. As one who did MNM on NG and DMD in DMC3, along other accomplishments, this game moves and especially feels great to play.
If you have no knowledge of how actions games work, then you are probably going to think it is ok. But again, anything would be ok for someone who doesn't know what they are seeing.
If you know how action games work, including the previous games of this series, then it is going complete garbage. Basically, the camera is too zoomed in and the enemies aren't designed with that in mind, so they will always be attacking you from a far or behind. The removal of jumping makes an already simple combat system, into an extremely poor one. The movement is bad and full of "movement assists" where Kratos or enemies slide to the nearest enemy automatically, thus removing positioning management completely. The enemies are simplistic and boring. Puzzles are non-existent, etc. The video mentions all of that.
The story is absolute shit. Kratos is a completely different character and he makes illogical decisions for drama reasons. For example:
He fights the sons of Thor that are trying to kill him and his son and let one of them live. Knowing that he is going to return. Guess what? He returns and tries to kill him again in a cutscene no less. All of that for a little "father and son" drama moment later on the story.
He saves a woman (another "NuKratos" behavior) who asked not to be saved at the end. NuKratos is now a white knight, protected her for no reason, and didn't even get laid. All of that to set her up as an antagonist in the next game.
Again, this was voted by the mainstream media. They aren't gamers. The whole "father and son" thing was enough to get them to vote for it. Something against "toxic masculinity".
Did you even read my post? It seems like you have the same answer which you parrot ad nauseam without even adapting it.
I'm going to assume that you did not play the game, so your opinion does not matter at this time.
This is a transparent ad-hominem attempt to undermine the credibility of the poster criticising your argument which, aside from being straight-up fallacy, conveniently ignores the following:If you have no knowledge of how actions games work, then you are probably going to think it is ok. But again, anything would be ok for someone who doesn't know what they are seeing.
If you know how action games work, including the previous games of this series, then it is going complete garbage.
As one who did MNM on NG and DMD in DMC3, along other accomplishments, this game moves and especially feels great to play.
This is a transparent ad-hominem attempt to undermine the credibility of the poster criticising your argument which, aside from being straight-up fallacy, conveniently ignores the following:
So if we're playing the expertise game, how does over 400 collective hours between DMC 1 / 3 / 4, Ninja Gaiden Black / 2 / Sigma / S2 / 3RE, Bayo 1 / 2 and GoW 1 sound? Full Dante Must Die clears of DMC3 and 4? Bloody Palace? Dad of War was fine.
Now I'm not saying that the game is above criticism, I had my own problems with its focus on slotted cooldown attacks over core moveset stuff, but you're attempting to elevate your subjective opinion to something objective by posting up an analysis video on a pedestal to make the argument on your behalf. I enjoy MatthewMatosis' content as much as the next guy, but his opinion is no more valid than that of your fellow posters.
And whoof at this "wake up sheeple" nonsense about the mainstream media. Yes, the gaming press is a mess. No, them liking Dad of War doesn't automatically invalidate the notion that the game might actually be good. That's some seriously flawed reasoning.
@ Thiagosc777 : Do you always have to bug the crap out of people when you don't like something!!? I remember you did same thing with AC Odyssey and you just became so fucking obnoxious about it. Is so hard for you to accept for you that people like something that you didn't like? Or did it really burn your ass to see God of War win GOTY?
Have you seen a mirror recently?This fanboyish lack of rationality is tiresome.
I'm not disputing whether the evidence provided to back up matthewmatosis' argument is verifiable or objective. I'm disputing your assertion that God of War is objectively bad based on the argument that valid criticism of the game exists. Your opinion doesn't suddenly become hard truth simply because somebody put together a case that supports it.When I say that Kratos slide towards the enemies, it is not "an opinion", it is a verifiable fact. When I say that it makes the combat system bad, because you can't judge distances to enemies, it is not "an opinion", it is a consequence of the forementioned fact.
I'm not particularly interested in anyone's gamer cred. Merely attempting to address the argument in the terms you established in your "if you don't know action games then you'll like it otherwise you'll hate it" statement, so that you might read the whole thing rather than dismissing it out of hand as per Fliviuart's post.And BTW, if you want to check out my "gamer cred", then look up PSN Thiagosc or Xbox Live Thiagosc777.
This video delves deeply into the systems in the game, and show how disappointing they are. It's pretty good and a must watch for anyone interested in game design.
So if we're playing the expertise game, how does over 400 collective hours between DMC 1 / 3 / 4, Ninja Gaiden Black / 2 / Sigma / S2 / 3RE, Bayo 1 / 2 and GoW 1 sound? Full Dante Must Die clears of DMC3 and 4? Bloody Palace? Dad of War was fine.
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