I play mainly 3rd party games anyway, so XSX is the one for me.
Plus, the info they've released has all been building the hype. This why Sony have been quiet. Was hoping they'd be so similar in specs, but XSX is already winning in these early rounds. Much more to go though.
PS5 is double the speed.They are banking hard on that SSD.
Not sure it make sense considering it's the thing you have least control over when building mutiplatform games.
So now that it's clear they aimed for 9TF to start I wonder what the odds of a Pro is in 3 years.
They played it too conservative this time around IMO. Will be interesting to see what the preorders are like between XSX and PS5 in a few months. Only big plus for them is if they can hit an unexpectedly low price like $349.
All this yet the PS5 will still outsell it.
MS moto:
if you can’t beat them, then out spec them.
I believed that Sony will give us faster than xbox system, I were wrong.
But still, I understand their logic. Maybe it is true that less CUs with much higher clocks = plain TFLOP count doesnt tell the whole story.
I just fear that it is hot as fuck and noisy.
SSD is definetly better than on xsex, 3d audio sounds really interesting.
And this just shows that Sony will probably win the gen even when MS moneyspams their way to better specs
I totally agree. Sony just handed the generation over to microsoft. Yes, there will be some good looking games on the PS5 but the system is no where close to a generational leap. I think games will look FAR better on the Xbox.
no they are desperate2.23Ghz for GPU?? Are they retarded?
My lord, what the actual fuck
It's the GDC presentation.Sony fucked up by not showing games. That should've been their redeeming factor.
Sometimes they're complete idiots. Lol
This is a total failure in every way.
It has a 9.2TF GPU which can be overclocked to 10.3.
It doesn't even list the amount of RAM.
It has a CPU frequency lower than the XBox Series X.
It's raytracing seems to be no better than what comes with RDNA.
Sony has launched a gimped console.
If it doesn't have multithreading, then it's even worse.
I doubt that. I think it will show in resolution. Sub 4k/dynamic on PS5. I'm sure DF will uncover that as usual.I’m worried that next gen is going to be a lot of “4k/60 on XsX, 4k/30 on PS5.”
I was hoping for at least 11 TF. I’m a little disappointed
You need to understand that PS4 10TF are not the same as XSX 12TF. They clock higher with less CUs which means more power. MS would have to get around 20TF to match what they are doing with PS5.
It's actually 1.8 TF difference (10.28 to 12.155) in a best case scenario.
Goku vs Krillin (Maybe Yamcha)what's the difference in dragon ball power level scaling?
I doubt 60fps will be the norm on either consoleI’m worried that next gen is going to be a lot of “4k/60 on XsX, 4k/30 on PS5.”
I was hoping for at least 11 TF. I’m a little disappointed
I totally agree. Sony just handed the generation over to microsoft. Yes, there will be some good looking games on the PS5 but the system is no where close to a generational leap. I think games will look FAR better on the Xbox.
9.2 TF was real. Sony just did last minute clocks to 2.23 but that's not sustainable. That's just boost speed at certain times.2.23Ghz for GPU?? Are they retarded?
As I understand it, the github leaks were for an in development APU, so they weren't ever supposed to reflect the clocks of the final product. The real question is if they really came from the PS5 APU, not if the clocks match what is shipping in the final product.I'm not saying what does or doesn't matter, I'm pointing out how the github leaks were incorrect. Not really difficult to understand. You seem obsessed with back-patting yourself so have fun. I'm not the console warrior you're looking for.
You need to understand that PS4 10TF are not the same as XSX 12TF. They clock higher with less CUs which means more power. MS would have to get around 20TF to match what they are doing with PS5.
Why are people still trying to justify their original 9tf predictions?
Goodness, I'm not excited for the system but the console warring is getting too obvious. It's 10.2 flops. It's RDNA 2. So-called insiders were wrong about half of it and right about the other half.
9.2 TF was real. Sony just did last minute clocks to 2.23 but that's not sustainable. That's just boost speed at certain times.
10TFLOPS is not enough for VR at all.
I’m worried that next gen is going to be a lot of “4k/60 on XsX, 4k/30 on PS5.”
I was hoping for at least 11 TF. I’m a little disappointed
Anyone watching this and not thinking Sony were completely caught with their tech pants down by Microsofts determination not to be bested in hardware specs, is deluded.
...It begs the question just how much weaker the PS5 would have been had Microsoft not given them advance notice over the last 3mths, to revise their GPU clock speeds, which they almost certainly have, to boost it to 10.2Tf.
Neither Sony or Microsoft would choose to start a new generation with significantly weaker hardware.
Changed your tune...
You need to understand that PS4 10TF are not the same as XSX 12TF. They clock higher with less CUs which means more power. MS would have to get around 20TF to match what they are doing with PS5.
But if there's just 1 PS5 system and the XSX is the much higher end of 2 that was to be expected. If the PS5 as with the last two gens targets the highest viable resolution (4K in this case) only some of the time and you get a range of resolutions from 1440p and 1800p to 4K will it actually perform better? A mid gen PS5 refresh that comes out later targeting native 4K 60fps in everything might be better than XSX doing Lockhart game in 4K 60fps from the start.The difference between PS4 & Xbox One = .6tf
Xbox Series X vs PS5 = 2TF.
Yikes.
I understand that, but with this you have less mm2 of APU, so it's going to run even hotter... This is why Turing from nVidia are mostly power bound not temperature bound, because die is large... This is exactly the thing which I was afraid of, well I am still. Because Sony cooling solution was always really terrible...9.2 TF was real. Sony just did last minute clocks to 2.23 but that's not sustainable. That's just boost speed at certain times.
None of the insiders were correct. Variable clock rate more or less tells the story of what's actually taking place. We heard numbers exceeding Series X from insiders, we heard CU counts matching or exceeding Series X also. Nobody was acknowledging the 36 CU count was real. Mark Cerny confirmed that the console WILL perform at lower clock speeds, thus lowering that peak theoretical max TF number. Even if he says it will mostly always operate at the higher figure, most will find that hard to believe. Variable on both the CPU and the GPU and there is a case where power is used from the CPU to help give more power to the GPU... I don't know. It sounds like a crazy tug of war between CPU and GPU unlike what takes place on the PC. It's flipped on its head and it does not sound ideal at all.
I don't believe Sony is that crazy. Hence I think, like any company would, we are just being given some PR to paper over a disadvantage. I'm hyper interested in learning more about their SSD though. I like how that sounds.
The thread is soaring so I just wanted to say thanks for taking the time to explain.As I understand it, the github leaks were for an in development APU, so they weren't ever supposed to reflect the clocks of the final product. The real question is if they really came from the PS5 APU, not if the clocks match what is shipping in the final product.