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Jason Schreier's industry sources: PS5 is superior in ways that Sony has not communicated yet

Shmunter

Member
If they were serious about it they would be praising both, flat out, but they're not. It's super one dimensional fluffing for a singular product with motivation behind it. Both are an incredible step forward, both will be lightning fast, and for Microsoft's side there's more going on with the system memory and that wider bus relative to the SSD than just the bandwidth suggests, it's highly intentional.
All true, but it’s hard to praise equally two super models standing next to each other when one is in a bikini and the other in a burka, The more attractive package gets all the attention.
 
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hemo memo

Gold Member
It's holding out for secret sauce. What more could Cerny convey about the system? He went over everything.

You’re selling a gaming console, why isn’t so insane show some games? All the talk of “Under a month of getting up to speed” and you can’t display atleast one game to show the capabilities of the console?
 

Shmunter

Member
You’re selling a gaming console, why isn’t so insane show some games? All the talk of “Under a month of getting up to speed” and you can’t display atleast one game to show the capabilities of the console?
I suspect because it was nothing but a repurposed PowerPoint GCC presentation. The flash is reserved for a press conference. Whenever that comes.

Sony fucked up the pr, no two ways about it.
 
Could be some of that. Fanboys here, there, everywhere. But much off it could also be genuine, not all are shackled to keeping a low profile so as not to alienate the other side.

My assessment based on simple truths; devs have been technically shackled for generations. This gen represents a paradigm shift of significant substance, and they have every right to be excited.

Keeping in mind, XsX does offer this too. Just nowhere near the competition.
The Xbox Series X controller is going to become an embarrassment in comparison once PlayStation unveils the DualShock 5 with its new innovations like haptic feedback and so forth.

This is why this thread exists because the GDC panel didn't show everything that PlayStation 5 has to offer as a whole package, while Xbox already revealed just about everything except concept/gameplay trailers of their new and established IPs, respectively.
 
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Goliathy

Banned
I suspect because it was nothing but a repurposed PowerPoint GCC presentation. The flash is reserved for a press conference. Whenever that comes.

Sony fucked up the pr, no two ways about it.

this is what I don’t get

during PS3 Reveal and GDC2013
PS4 games actually have been shown.
also, Microsoft showed a few demos at this GDC, like Minecraft ray tracing and gears5 box enhanced for series x.
Why didn’t sony show anything?
 
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Shmunter

Member
this is what I don’t get

during PS3 Reveal and GDC2013
PS4 games actually have been shown.
also, Microsoft showed a few demos at this GDC, like Minecraft ray tracing and gears5 box enhanced for series x.
Why didn’t sony show anything?
They’re part time idiots
 

hyperbertha

Member
The only developers getting 'boners' and posting this shock and awe nonsense on Twitter and the like are heavily related to Sony, past or present workers, 2nd party studios, people who have partnerships with them etc.

Give me a break...
Third party devs aren't really going to get to take advantage of the SSD's of either system for the foreseeable future. They need to develop for HDDs. So its understandable if most of them aren't that excited yet. However Jason Scheier did mention third party devs among those excited at one point.
 
In my point of view mostly I think MS is standing on traditional approach on their Xbox Series with powerful machine that some good upgrades like SSD and Sound Engine for this next generation of gaming

I still don't know what games will show the true next generation for Microsoft on this console due they still support Xbox ones on launch thus I wonder what games will show true colours for it.....(I think 1 to 2years support on Xbox one then they will makes exclusive for it)

Meanwhile on Sony side is Revolutionary approach on their PS5 with believing that Storage usage is part of game development that need to be used wisely thus a new SSD structure that will change the gaming ways + New Sound Engine that will show realism on their games

Meanwhile games on PS5 well time will tell on this one due they still on quiet roll but I wonder what will show on that game "Godfall" due being first game announced on ps5 will that use PS5 game development first or pc development approach well whatever
 

hemo memo

Gold Member
I suspect because it was nothing but a repurposed PowerPoint GCC presentation. The flash is reserved for a press conference. Whenever that comes.

Sony fucked up the pr, no two ways about it.

Pretty much everyone I watched from the media who talked about the presentation said exactly that. Sony indeed fucked up the pr on this.
 
Jason leaks that PS5 has less Tflops

Xbox guys: I knew it, Xbox has the power crown, X gon' give it to ya



Jason leaks that developers are saying that PS5 is superior in some ways

Xbox guys: Jason is always shilling for PlayStation and he has no sources

Jason leaks that both consoles are going for 10.7+. TF

Sony guys: Jason is so well connected I knew Github was wrong

Jason leaks PS5 is “the most exciting hardware in 20 years”

Sony guys: Wow Jason really knows his stuff



Jason leaks PS5 is in fact weaker than Xbox

Sony guys: Well what does he really know

Jason leaks PS5 has unknown secret sauce that will make it more impressive than XSX

Sony guys: Jason is back baby!
 
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Jooxed

Gold Member
GplUax0g.jpg
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At the end of the day I am sure it is going to be a great system. Looking forward to what all three companies are going to do next gen.
 
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Hobbygaming

has been asked to post in 'Grounded' mode.
Jason leaks that both consoles are going for 10.7+. TF

Sony guys: Jason is so well connected I knew Github was wrong

Jason leaks PS5 is “the most exciting hardware in 20 years”

Sony guys: Wow Jason really knows his stuff



Jason leaks PS5 is in fact weaker than Xbox

Sony guys: Well what does he really know

Jason leaks PS5 has unknown secret sauce that will make it more impressive than XSX

Sony guys: Jason is back baby!
You made up stuff. Good job? 🤣
 

Old Empire.

Member
Same guy who said PS5 had the same power as the Xbox series? This guy trying to downplay Xbox. For me this is evidence he is a fanboy. A neutral journalist would not downplay another console over another!
 

Hobbygaming

has been asked to post in 'Grounded' mode.
The fact that Sony keeps needing to explain itself and emphasize how they are more powerful than the new x box in some ways demonstrates they realize they realized an underpowered machine, pretty much like microsoft when they released the original xbox one
Wait until you see the 1st party games 🔥
 
Jason leaks that both consoles are going for 10.7+. TF

Sony guys: Jason is so well connected I knew Github was wrong

Jason leaks PS5 is “the most exciting hardware in 20 years”

Sony guys: Wow Jason really knows his stuff



Jason leaks PS5 is in fact weaker than Xbox

Sony guys: Well what does he really know

Jason leaks PS5 has unknown secret sauce that will make it more impressive than XSX

Sony guys: Jason is back baby!

Pretty accurate summary LOL.
 

geordiemp

Member
Same guy who said PS5 had the same power as the Xbox series? This guy trying to downplay Xbox. For me this is evidence he is a fanboy. A neutral journalist would not downplay another console over another!

TF is not the only metric, there is Bandwidth shared across 52 CU vs 36 CU, Pixel fill rate at higher frequency and other unknowns Geometry engine vs VRS. TF is one part of a GPU.

Maybe they will have similar power, do you know for sure ? How much difference is there, what does Jason Know ?

Dont be so sure of absolute power, both consoles are memory constrained they may both act like 9TF consoles lol.

Activision lead artiist ;


UXRBSJr.png


See above

Pretty accurate summary LOL.

Are you still so sure he knows nothing.....?

The race has just begun, TF shader is just one metric, its not so easy is it.... and the final metric will be comparing games....
 
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Panajev2001a

GAF's Pleasant Genius
Or if it is true at all. Cerny didn't say PS5 was faster than Xbox. He just explained why they went that way.

Imho it was just cost cutting. 36 smaller CUs is much less expensive than 56 bigger CUs.

I think there is a reason for faster frequency and narrower designs. If it does not come with crazy high mispredicts bubbles or lot longer pipelines and you do not blow your power budget, high clocked single pipe has advantages over two parallel pipes clocked at half the clock speed (think about dynamic branching in shaders).

The shared Command processor/HW scheduler, (curious to know if the geometry engine is part of the CU clusters or not) and ACE’s running at a much higher frequency also helps in terms of reducing bottlenecks/units starvation.
 
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Convicsik

Member
As a 38 year old who has lived through every console generation, I find it hilarious that after all these years people still get hung up on how many gigashits and terrafucks a console has.

Will the Xsex have Uncharted, God of War, Last of Us, PSVR, Spider-Man, Rachet and Clank or the dozens of other first party Sony games ? No. So if Call of Duty and Assassins Creed look and Run slightly better on the X then oh well, that’s not why I’m a PlayStation guy.

Also, look at the difference between Double Dragon on Master system vs. NES, or Mortal Kombat on SNES vs Genesis. That was when power difference mattered. Now of days you could throw two of the exact same screen shots next to each and slightly decrease the brightness on one of those pictures and people will be like ”Jesus the one on the left looks HORRIBLE !”
 
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SleepDoctor

Banned
As a 38 year old who has lived through every console generation, I find it hilarious that after all these years people still get hung up on how many gigashits and terrafucks a console has.

Will the Xsex have Uncharted, God of War, Last of Us, PSVR, Spider-Man, Rachet and Clank or the dozens of other first party Sony games ? No. So if Call of Duty and Assassins Creed look and Run slightly better on the X then oh well, that’s not why I’m a PlayStation guy.

Also, look at the difference between Double Dragon on Master system vs. NES, or Mortal Kombat on SNES vs Genesis. That was when power difference mattered. Now of days you could throw two of the exact same screen shots next to each and slightly decrease the brightness on one of those pictures and people will be like ”Jesus the one on the left looks HORRIBLE !”


Thats because you like what you like. Nobody will deter you from buying what you like. As I like what I like and no amount of fanboy shit will make me change my opinion on what i enjoy.

But unfortunately not everyone is like that That's why now we have 50 threads crying about ssd, tfs, and etc.
 

DrAspirino

Banned
Meanwhile on Sony side is Revolutionary approach on their PS5 with believing that Storage usage is part of game development that need to be used wisely thus a new SSD structure that will change the gaming ways + New Sound Engine that will show realism on their games
"Revolutionary"???? :messenger_tears_of_joy::messenger_tears_of_joy::messenger_tears_of_joy::messenger_tears_of_joy::messenger_tears_of_joy:

SSDs have existed since YEARS ago (I dare even say more than a decade).

"New" sound engine???

Come on... Dolby Atmos has existed since 2012 and it has been implemented on Xbox One (and will be on Xbox Series X), PCs, cellphones, soundbars, receivers, etc.

Heck, they even laugh at the attempt made by Sony to try to compete with them. https://developer.dolby.com/blog/spatial-audio-and-the-ps5/

There's no way to spin Sony's mistake. Really, there isn't.
 

Reindeer

Member
As a 38 year old who has lived through every console generation, I find it hilarious that after all these years people still get hung up on how many gigashits and terrafucks a console has.

Will the Xsex have Uncharted, God of War, Last of Us, PSVR, Spider-Man, Rachet and Clank or the dozens of other first party Sony games ? No. So if Call of Duty and Assassins Creed look and Run slightly better on the X then oh well, that’s not why I’m a PlayStation guy.

Also, look at the difference between Double Dragon on Master system vs. NES, or Mortal Kombat on SNES vs Genesis. That was when power difference mattered. Now of days you could throw two of the exact same screen shots next to each and slightly decrease the brightness on one of those pictures and people will be like ”Jesus the one on the left looks HORRIBLE !”
Of course there was no difference between Xbox One and PS4 with Xbox absolutely not having worse resolution, detail along with and worse framerate in many cases 🙄. Those things absolutely didn't impact gaming experience....
 
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Panajev2001a

GAF's Pleasant Genius
Yeah having to pay less for hardware and in the end consumer paying less.
Hehe, maybe that too, but there are legitimate actual reasons. Development efficiency wise reasons... which is why they keep trying to go high performance with high clocks over and over.
 

Panajev2001a

GAF's Pleasant Genius
Yup, to make the gap between Xbox series x and ps5 smaller, they needed get at least a double digit TFLOPS number, otherwise it would be a psychological PR Desaster - having just a Single digit TFLOPS number.

Keep console warring and the old “for something to be great another one must be shit”. Or... :sigh: go read yourself articles about braniac design approaches vs speed demon ones.

Are you posting to troll others, to win a PR fight and defeat other console warriors or are you trying to actually make a point? I can understand both, just asking...
 
The Xbox Series X controller is going to become an embarrassment in comparison once PlayStation unveils the DualShock 5 with its new innovations like haptic feedback and so forth.

This is why this thread exists because the GDC panel didn't show everything that PlayStation 5 has to offer as a whole package, while Xbox already revealed just about everything except concept/gameplay trailers of their new and established IPs, respectively.

Microsoft has a lot more to reveal, it is not just next gen games, and they can do it any time anywhere.

Lets just say a third party developer makes a cross gen game for both XsX and PS5. The developer has optimized the game for PS5 to utilize its new sound capabilities, fast SSD drive, haptic controllers. Digital Foundry does a side by side comparison and states that the XsX visuals are superior, but PS5 offers more immersion. What would you choose?
 
Microsoft has a lot more to reveal, it is not just next gen games, and they can do it any time anywhere.

Lets just say a third party developer makes a cross gen game for both XsX and PS5. The developer has optimized the game for PS5 to utilize its new sound capabilities, fast SSD drive, haptic controllers. Digital Foundry does a side by side comparison and states that the XsX visuals are superior, but PS5 offers more immersion. What would you choose?
Immersion, DUH!
 

Goliathy

Banned
Keep console warring and the old “for something to be great another one must be shit”. Or... :sigh: go read yourself articles about braniac design approaches vs speed demon ones.

Are you posting to troll others, to win a PR fight and defeat other console warriors or are you trying to actually make a point? I can understand both, just asking...

why else would they do this then? Why would they overclock the machine so damn much and using VARIABLE frequencies making it harder for devs to optimize? Just for fun?
It’s obvious why they did this. Anyway. Back on topic:

So, a former SONY-Dev said this:


wonder Jason thinks about this. Lol
 

Hobbygaming

has been asked to post in 'Grounded' mode.
"Revolutionary"???? :messenger_tears_of_joy::messenger_tears_of_joy::messenger_tears_of_joy::messenger_tears_of_joy::messenger_tears_of_joy:

SSDs have existed since YEARS ago (I dare even say more than a decade).

"New" sound engine???

Come on... Dolby Atmos has existed since 2012 and it has been implemented on Xbox One (and will be on Xbox Series X), PCs, cellphones, soundbars, receivers, etc.

Heck, they even laugh at the attempt made by Sony to try to compete with them. https://developer.dolby.com/blog/spatial-audio-and-the-ps5/

There's no way to spin Sony's mistake. Really, there isn't.
The people that keep saying "SSDs already existed huehuehue" don't have a grasp on how customized the PS5 SSD is and how fast it is
 

Reindeer

Member
why else would they do this then? Why would they overclock the machine so damn much and using VARIABLE frequencies making it harder for devs to optimize? Just for fun?
It’s obvious why they did this. Anyway. Back on topic:

So, a former SONY-Dev said this:


wonder Jason thinks about this. Lol

Obvious is obvious, I've been saying that Series X has far better RT for a while now. You need a lot of power for RT and and PS5 has worse hardware along with less RT cores so it will really struggle with RT. Those fanboys are in serious denial stage right now. Games will still look fine on PS5, but it's obviously a weaker system.
 
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Business

Member
What I’m starting to think is with the cooling system PS5 will need both machines will be priced equally. Now if this SSD will allow for more density and variety of assets around the player and this will compensate for a certain deficit in resolution is the big question.

Either way I’m getting a PS5 because I don’t see how Microsoft will even begin to match the output of Sony’s first party studios.
 

M1chl

Currently Gif and Meme Champion
why else would they do this then? Why would they overclock the machine so damn much and using VARIABLE frequencies making it harder for devs to optimize? Just for fun?
It’s obvious why they did this. Anyway. Back on topic:

So, a former SONY-Dev said this:


wonder Jason thinks about this. Lol

"Unless AMDs RT scales negatively XSX will have better RT performance" Pretty funny : D
 

DForce

NaughtyDog Defense Force
why else would they do this then? Why would they overclock the machine so damn much and using VARIABLE frequencies making it harder for devs to optimize? Just for fun?
It’s obvious why they did this. Anyway. Back on topic:

So, a former SONY-Dev said this:


wonder Jason thinks about this. Lol


This means what devs were saying about the PS5 is wrong?

I've seen people post devs comments and all I keep seeing was

"Oh, the damage control"

"He's a Sony dev.'

It clear that there are people who are going to support a devs comment based on the narrative they want to follow.
 

Panajev2001a

GAF's Pleasant Genius
why else would they do this then? Why would they overclock the machine so damn much and using VARIABLE frequencies making it harder for devs to optimize? Just for fun?

It is called choosing tradeoffs and difference between putting random parts together and designing a system architecture without having infinite money, same for the super mega rich MS which went with the split memory pool (one address space): because they designed the whole system around a certain set of principles and only have so much R&D budget to spend to hit the MSRP they planned for.

Look at Apple’s SoC’s staying single core or dual core for years while their competitors they were already going with 2-4+ cores and still getting their ass handed to them by the single core device (no XSX still has the higher TFLOPS number period, congrats :)). Going wide but slower leaves scenario where narrow and fast is better: certainly easier to code for (although easier means you have a lower ceiling at times). Super fast and super wide? Sign me up, but this is mostly a pipedream.

Back in history, when Intel was still propping up Itanium, they were able to hire the godly Alpha (EV8) team away from Digital and Intel assigned them the flailing IA-64 / Itanium project. Itanium was a massively wide braniac solution, in order dual banger (two VLIW bundles in parallel) and compiler driven mind you, and guess what their recipe was to fix it (before politics came into play and the mastermind behind Elbrus-2K helped kill it all)? You guessed it.. Frank Stallone... I mean single banger much much higher frequency design (helped because IA-64 chips had to do HW assisted emulation of x86/IA-32 code).

You seem to be worried about devs having trouble to optimise for this solution, but the software must run on Lockhart and Xbox One X was just flipping a few switches?!?
 

M1chl

Currently Gif and Meme Champion
You can still get better results than RT on consoles through rasterization
Than it's not ray-tracing. Sure they can work hand-in hand for certain aspect of the game. True, full raytracing is not possible I think.
 

Reindeer

Member
This means what devs were saying about the PS5 is wrong?

I've seen people post devs comments and all I keep seeing was

"Oh, the damage control"

"He's a Sony dev.'

It clear that there are people who are going to support a devs comment based on the narrative they want to follow.
No lol. People are laughing at those devs who say PS5 is more powerful or equally powerful because it goes against actual specs of the console, while they agree with those who say Series X is more powerful because it is 👍.
 
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Panajev2001a

GAF's Pleasant Genius
The people that keep saying "SSDs already existed huehuehue" don't have a grasp on how customized the PS5 SSD is and how fast it is

Ask them why the Velocity Architecture and SSD as Virtual Memory is such a big deal on XSX while taking an SSD and connecting it to Xbox One X did not offer anywhere near the same new possibilities and benefits.

Seek times are out of the question... what is left.. ah yes, bandwidth... uhm, so giving people more than 2x the bandwidth is now meaningless? :rolleyes:...
 
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Hobbygaming

has been asked to post in 'Grounded' mode.
Than it's not ray-tracing. Sure they can work hand-in hand for certain aspect of the game. True, full raytracing is not possible I think.
It doesn't have to be RT to look better. RT has its benefits but some developers have gotten so good at lighting solutions that they can make some RT implementations look worse on consoles
 

Hobbygaming

has been asked to post in 'Grounded' mode.
Ask them why the Velocity Architecture and SSD as Virtual Memory is such a big deal on XSX while taking an SSD and connecting it to Xbox One X did not offer anywhere near the same new possibilities and benefits.

Seek times are out of the question... what is left.. ah yes, bandwidth... uhm, so giving people more than 2x the bandwidth is now meaningless? :rolleyes:...
Great point! Some just refuse to see or acknowledge things when it doesn't help their case
 
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