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NVIDIA Marbles RTX demo shows off the glorious future of real-time raytracing

Neo_game

Member
wow so amazing that very few games will implement it!!

We do not need this. I think RT on consoles is going to low settings or only few traces for reflection or something as it is too taxing for the hardware and not really worth it. Even Unreal 5 demo was not using it.
 

Lethal01

Member
We do not need this. I think RT on consoles is going to low settings or only few traces for reflection or something as it is too taxing for the hardware and not really worth it. Even Unreal 5 demo was not using it.
It's not worth it on consoles since it would make games literally unplayable. Even a game indistinguishable from reaility isn't worth is at 1.2fps.
Now on a RTX 3080Ti on the other hand.
 

Senua

Gold Member
It looks so normal to me. I don't see anything amazing at all.
tenor.png
 
I mean it looks cool but how come like none of the pens or anything react to the marble physically? Takes me out of it a bit
 
We're showing off the latest and greatest in HDR and 4k rendering done with Ray Tracing, ....here's a low bitrate 1080p YouTube video.

I noticed this as well and posted the 4K version ripped from the presentation in the other thread. Here it is:

 
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We need a quadruple A PC exclusives studio. Common Nvidia you can make it a reality.

Those pics in op look like photos. :messenger_open_mouth: Unbelievable.
Roberts Space Industries?

Remember how 47 years ago they started collecting money for an uncompromising game that "could not be done on consoles"?
$300.000.000 and 8 years later we're still in Alpha in something that barely resembles a game and consoles are already catching up.

Better give them more money, boys! It's only 45 bucks to get in and your ship will be insured for 3 months after that!
Now this is the bright future of pc gaming right there :messenger_sunglasses:
 

Neo_game

Member
It's not worth it on consoles since it would make games literally unplayable. Even a game indistinguishable from reaility isn't worth is at 1.2fps.
Now on a RTX 3080Ti on the other hand.

Only few % of people will purchase 3080ti though. I am curious to know at what fps are games going to run in 4K with max settings as well as max RT.
 

Great Hair

Banned
He is hitting the keys, typing (right hand), nothing moves except for the marbel coming down the spiral. Everything remains static @1´20" (play in a loop), use the number 5 key on YT (too loop it, before even the loop he is typing something). Or number 2 .. (first gameplay, he uses both hands), during 2nd gameplay (loop key 5) only his right hand. Then the missing overlay in the upper right corner. And it´s nivea, can´t be trusted aka who gives a flying FAQ.



 
It looks real, mind blowing graphically... But.

Poor reflections,
No reflection, refraction or prism casting from the glass marble (there would be)
No physics
Fps? Resolution? Is it worth the hit?
 

llien

Member
Recalling RT performance shown in Unreal 4 demo:







The guy estimated "5-10 years away".
So color me skeptical about the video in OP.

"But if we drop resolution really really sharply and then kinda upscale" yeah, thanks.
Wake me up when tech is fast enough to deliver the main advantage of RT: low effort realistic images.

Just to think there are some folks calling RT a gimmick... RTX 3000 can't come soon enough!

I call RT on 2xxx series a gimmick, because, wait for it, that's what it is.
Don't mistake RT as a rendering technique with heavily denoised "select effects" in concrete cards.
 
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martino

Member
that lighting.
Recalling RT performance shown in Unreal 4 demo:







The guy estimated "5-10 years away".
So color me skeptical about the video in OP.

"But if we drop resolution really really sharply and then kinda upscale" yeah, thanks.
Wake me up when tech is fast enough to deliver the main advantage of RT: low effort realistic images.



I call RT on 2xxx series a gimmick, because, wait for it, that's what it is.
Don't mistake RT as a rendering technique with heavily denoised "select effects" in concrete cards.

with all those efforts put into lumen i'm not surprised this is unreal stance.
 
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martino

Member
It should be part of the same conspiracy that made Switch so slow, I suspect.

what ?
strange response to avoid arguing on this....
if you think there are no politic in those tech presentations you're naive imo.
why don't you want RT to be a thing ?

edit: didn't took to understand why looking at your history i don't think you're here to bebate relevance of RT . Unless if AMD do it correctly, am i right ?
 
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Lethal01

Member
Only few % of people will purchase 3080ti though. I am curious to know at what fps are games going to run in 4K with max settings as well as max RT.

Who said anything about 4k? it's all about that DLSS 3.0.
I'm more curious how good game an optimized that only hit 1080p 30 with max setting will look.
I always want games to give me graphical setting that are far beyond what anything could actually run
 
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Are there Sony boys in here saying RT is pointless/useless? Or bringing up the Unreal demo?

Let's take a step back guys. Both demo's are equally impressive as fuck. But to downplay one, because your a fanboy of AMD/Nvidia, is childish AF. All of these techniques move the industry forward. Don't piss on mine or others parade.
 

pawel86ck

Banned
Are there Sony boys in here saying RT is pointless/useless? Or bringing up the Unreal demo?

Let's take a step back guys. Both demo's are equally impressive as fuck. But to downplay one, because your a fanboy of AMD/Nvidia, is childish AF. All of these techniques move the industry forward. Don't piss on mine or others parade.
I dont expect RT will be used on PS5 / XSX in any meaningful way, so it's not a surprise for me when people who game only on consoles will want to downplay it.
 
Oh look at all those static objects, it would be a shame if all the static objects start to move and be Interactive with the marble but that is still few years off.
 

YCoCg

Member
Youtube 4K is actually pretty good quality,
Yeah YouTube 4k isn't bad but it's still heavily compressed compared to alternatives AND HDR isn't passed through properly on YouTube (something which helps make Ray Tracing shine even more), I just don't understand why these companies who want to boast about graphics and such don't at least upload a nice high bitrate 4k HDR MKV somewhere so those of us with the proper set up can actually show this shit off.
 

pawel86ck

Banned
I call RT on 2xxx series a gimmick, because, wait for it, that's what it is.
Don't mistake RT as a rendering technique with heavily denoised "select effects" in concrete cards.
You can think RT is not worth the performance hit, but calling it a simple gimmick doesn't make any sense, because RT is the exact opposite of gimmick. RT simulates how lighting woks in real life, not fake it with raster graphics where almost everything is prebaked (and that's what we can call a gimmick).

Turing was just the beginning, but few games looks already better thanks to RTX. Performance isnt the best, but I say it's acceptable (especially with DLSS 2). For example Wolfentsein young blood can run at 4K DLSS in 60fps, and "Control" can be played at around 50 fps at 4K DLSS also. In comparison many console games run at 30fps with dips to 20fps and many people play like that. Few months from now we will see Ampere GPUs and leaks already suggest drastic performance improvement (4x), so more and more developers will start to use it (at least on PC).
 
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